Ingredients
Meats
Deer Meat: 2% DMG vs Targets affected by Bullseye
Beast Meat: 2% Melee DMG
Pork Meat: 2% Unstable Bomber DMG
Rabbit Meat: 2% Attack while in Fast Gunner state
Goat Meat: 2% Burn DMG
Bear Meat: 2% Shrapnel DMG
Raw Meat: N/A
Crocodile Meat: N/A
Snapping Turtle Meat: 2% Melee DMG
Poultry Meat: 2% Bounce DMG
Turtle Meat: 2% DMG while in Fortress Warfare state
Beef: 2% Frost Vortex DMG
Pristine Deer Meat: 3% Vulnerability on Bullseye, and adding crops may cause flatulence
Pristine Beast Meat: 3% Melee DMG, and adding crops may cause flatulence
Pristine Rabbit Meat: 3% Attack while in Fast Gunner state, and Buff stops if energy drops below 30%
Pristine Pork Meat: 3% Unstable Bomber DMG and Buff stops if energy drops below 30%
Pristine Goat Meat: 3% Burn DMG, and adding crops may cause flatulence
Pristine Bear Meat: 3% Shrapnel DMG and Buff stops if energy drops below 30%
Pristine Poultry: 3% Bounce DMG and Buff stops if energy drops below 30%
Fine Turtle Meat: 3% DMG while in Fortress Warfare state and -10% Action Speed
Pristine Beef: 3% Frost Vortex DMG, and adding crops may cause flatulence
Marbled Beef: 3% Frost Vortex DMG, 10% Frost Vortex duration, and -100% effect on other meats used in combo
Fishes
Sunfish: 5% Crit DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Carp: 5% Crit DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Bighead Carp: 5% Crit DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Sucker Fish: 5% Crit DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
All Cichlids: 3% Melee DMG
Tilapia: 5% Weakspot DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Oscar Fish: 5% Weakspot DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Arowana: 5% Weakspot DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Angelfish: 5% Weakspot DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Sea Bass: 5% Weakspot DMG vs Targets in deviated status and -50% Duration to non-fish ingredients
Pompano: 5% Crit Dmg and -50% Duration to non-fish ingredients
Barracuda: 5% Crit Dmg and -50% Duration to non-fish ingredients
Koi Carp: 5% Crit DMG and -50% Duration to non-fish ingredients
Northern Pike: 3% Crit DMG vs Burn affected - 5% and -50% Duration to non-fish ingredients
Largemouth Black Bass: 3% Crit DMG vs Frost Vortex Affected -5 % and -50% Duration to non-fish ingredients
Salmon: 3% Crit DMG vs Bulleye Marked - 5% and -50% Duration to non-fish ingredients
Rainbow Trout: 3% Crit DMG vs Power Surge affected - 5% and -50% Duration to non-fish ingredients
Longnose Gar: 3% Weakspot DMG vs Burn affected - 5% and -50% Duration to non-fish ingredients
Mackerel: 3% Weakspot DMG vs Frost Vortex Affected -5 % and -50% Duration to non-fish ingredients
Sardine: 3% Weakspot DMG vs Bulleye Marked - 5% and -50% Duration to non-fish ingredients
Guppy: 3% Weakspot DMG vs Power Surge affected - 5% and -50% Duration to non-fish ingredients
Shellfish: N/A
Crops
Blueberry: Energy Depletion Rate -10%
Orange: Energy Depletion Rate -10%
Hawthorn: N/A
Wheat: Plant gathering yield +20% if deviated, and non-crop ingredient effect duration -50% if deviated
Pumpkin: HP Recovers slowly out of combat if deviated and non-crop ingredient effect duration -50% if deviated
Mushroom: Sanity recovers slowly out of combat if deviated and non-crop ingredient effect duration -50% if deviated
Beets: 10% Extra XP if deviated and non-crop ingredient effect duration -50% if deviated
Calamus: Roll Speed 3% / 5 % if deviated and non-herb Ingredient effect duration -20% if deviated
Potato: Mining/Logging speed 15% if deviated and non-crop ingredient effect duration -50% if deviated
Corn: Gathering stamina cost -30% If deviated and non-crop ingredient effect duration -50% if deviated
Cabbage: Logging and mining yield + 50% if deviated and non-crop ingredient effect duration -50% if deviated
Herbs
Coneflower: Gliding horizontal Speed 3% / 5% if deviated and non-herb ingredient effect duration -20% if deviated
Yellow Lotus: Stamina 3% / 4% if deviated and non-herb ingredient effect duration -20% if deviated
Bellflower: 3% sprint speed / 5% if deviated and non-herb ingredient effect duration -20% if deviated
Honeysuckle: Swim speed 3% / 5 % if deviated and non-herb ingredient effect duration -20% if deviated
Sage: Movement speed 3% / 5% if deviated and non-herb ingredient effect duration -20% if deviated
Grafted Crops: Positive effect of both non-deviated crops and
Spikemato: 5 Cold resist / 10 if deviated and cures Hypothermia, and if Hypothermia occurs, ingredient effect ends
Polar Pepper: 5 Cold resist / 10 if deviated and cures Hypothermia, and if Hypothermia occurs, ingredient effect ends
Sunny Ginger: 5 Cold resist / 10 if deviated and cures Hypothermia, and if Hypothermia occurs, ingredient effect ends
Ice Melon: 5 Heat Resist / 10 if deviated and cures Heatstroke, and if Heatstroke occurs, ingredient effect ends
Snow Fungus: 5 Heat Resist / 10 if deviated and cures Heatstroke, and if Heatstroke occurs, ingredient effect ends
Mint: 5 Heat Resist / 10 if deviated and cures Heatstroke, and if Heatstroke occurs, ingredient effect ends
Fruits
Banana: 5 Max Stamina
Grapes: Glide stamina cost -10%
Apple: Gathering stamina cost -10%
Coconut: Stamina recovery speed 5%
Tomato: None / 10% extra deviation securement chance if deviated, and extra crops with effects may cause digestive discomfort
Cucumber: None / Load Limit +30% if deviated, and extra crops with effects may cause digestive discomfort
Morel: None / extra 20 minutes of full energy state if deviated and Dish Energy -50
Onion: None / extra 20 minutes of full hydration state if deviated and Dish Hydration -50
Saffron: 3% Max Stamina / 4 % if deviated and non-herb ingredient effect duration -20% if deviated
Aloe Vera: 3% Max Stamina / 4 % if deviated and non-herb ingredient effect duration -20% if deviated
Truffles: N/A
Fantasy Truffles: N/A
Seaweed: N/A
Cactus: N/A
Eggs
Crocodile Egg: Shock DMG 4%
Turtle Egg: 3% Elemental DMG taken reduction
Pelican Egg: Blast DMG 4%
Bird Egg: Blaze DMG 4%
Pristine Egg: Elemental damage 4%
Milks
Goat Milk: Slow, out of combat sanity restoration, and -10% Dish durability
Deer Milk: Slightly increases pollution resist and -10% Dish durability
Milk: Slightly increases Max HP and -10% Dish durability
Pristine Goat Milk: Slightly increases pollution resist and -50% Dish durability
Pristine Deer Milk: Noticeably increases max HP and -50% Dish durability
Pristine Cow Milk: Sanity gradually recovers and -50% Dish durability
Stardust Goat Milk: Noticeably increases max HP and -90% Dish durability
Stardust Deer Milk: Greatly increases pollution resist and -90% Dish durability
Stardust Cow Milk: Sanity recovers quickly and -90% Dish durability
Stardust Cheese: Boost the dish's effects by 50% and lose 1% sanity every 5 seconds for 30 minutes
Honeys
Honey: Sanity gradually recovers
Nectar Honey: Sanity recovers quickly
Spices
Salt: Dish durability 20%
Sugar: Extra 20% Dish energy recovery
Masala: Dish durability 20%
Peppercorn: Creative cooking success rate 10% / 20% if deviated, and -50% dish duration if deviated
Rock Salt: Dish durability 100 % and 15% cooking success rate reduces hydration if used too much
Stardust Salt: Dish doesn't decay and 20% cooking success rate, and lose 1% sanity every 5 seconds for 30 minutes
Nuts
Peanut: Meat Bonus Effect +50%
Pine Nut: Crop Bonus Effect +50%
Acorn: Herb Bonus Effect + 50%
Nut Jam: Extra 40% dish effect
Waters
Sea Water: Dish durability reduced, sanity -10% (stackable)
Polluted Water: Dehydration
Dirty Water: Dish durability reduced, sanity -10% (stackable)
Boiled Water: Hydration
Purified Water: Hydration
Metals
Aluminium: Canned (doesn’t lose durability)
Steel: Canned (doesn’t lose durability)
Others
Corn Oil: Dish durability 20%
Cheese: Extra 30% dish Magnitude and Dish effect duration -30%
Butter: Extra 30% dish Magnitude and Non-meat effect magnitude -50%
Roe: 4% Frost Elemental DMG
Caviar: Fish Bonus Effect +50%
Ice Cube: Heat resist +5 and dish restores 10 sanity