Jump to content

Combat Traits

From Once Human Guide
Revision as of 20:05, 21 April 2026 by Bones (talk | contribs)

Return to Front Page
Deviant Trait Page

Combat Deviant Traits


Slot 1
Slot 2
Slot 3
   <select class="simple-dropdown">
     <option value="">Select Trait</option>
     <option value="cheer_up">Cheer Up</option>
     <option value="covert_energy">Covert Energy</option>
     <option value="optimist">Optimist</option>
   </select>
   <select class="simple-dropdown">
     <option value="">Select Trait</option>
     <option value="crack_shot">Crack Shot</option>
     <option value="run_fast">Run Fast</option>
     <option value="power_king">Power King</option>
   </select>
   <select class="simple-dropdown">
     <option value="">Select Trait</option>
     <option value="brute_force_rules">Brute Force Rules</option>
     <option value="mind_massage">Mind Massage</option>
     <option value="moonlight">Moonlight Assault</option>
   </select>

<script> document.querySelectorAll('.simple-dropdown').forEach(drop => {

 drop.addEventListener('change', function () {
   const output = this.parentElement.querySelector('.simple-output');
   const data = {
     cheer_up: "Max Mood +30/40/50%, Power recovery -5%",
     covert_energy: "Max Deviant Power +10% → +35%",
     optimist: "Max Mood +15% → +35%",
     crack_shot: "Weapon DMG +5%",
     run_fast: "Movement Speed +5%",
     power_king: "Max Load +25, Speed -5%",
     brute_force_rules: "Break ores/trees on dodge",
     mind_massage: "Sanity recovery",
     moonlight: "Night recovery boost"
   };
   output.innerHTML = data[this.value] || "";
 });

}); </script>