Hides for Gear
Appearance
60",
"forest_deer":"DMG Reduction while scoped",
"fox_skin":"DMG Reduction out of combat",
"golden_wool":"Random DMG Reduction",
"grassland_wolf":"Weakspot DMG Reduction (team)",
"hide":"Max HP +100",
"highland_deer":"DMG Reduction while sprinting",
"jungle_wolf":"Weakspot DMG Reduction crouched",
"lucky_rabbit":"Status DMG Reduction while rolling",
"mountain_cow":"Crit DMG Reduction +10%",
"mountain_wool":"Non-weakspot reduction (high stamina)",
"polar_fox":"DMG Reduction out of combat",
"rabbit":"DMG Reduction mid-air",
"reindeer":"DMG Reduction when heavy load",
"rock_wool":"Non-weakspot reduction moving",
"sealskin":"DMG Reduction swimming",
"snowfield_bear":"Max HP when low energy",
"tundra_deer":"DMG Reduction while moving",
"valley_cow":"Heal on crit damage taken",
"velvet":"Pollution resist",
"wasteland_wolf":"Weakspot reduction moving",
"wolf_skin":"Weakspot reduction",
"wool":"Non-weakspot reduction",
"lunar_deer":"Sprint DMG Reduction scaling",
"lunar_wolf":"Weakspot reduction scaling",
"lunar_rabbit":"Airborne reduction scaling",
"lunar_wool":"Scaling reduction per missing HP"
}'>