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Combat Traits: Difference between revisions

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<!-- ================= SLOT 1 ================= -->
<!-- SLOT 1 -->
<div id="slot1" class="mw-tab-content">
<div id="slot1" class="mw-tab-content">


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"worn_out":{"label":"Worn-out (1-2)","content":"Max Deviant Power -5% / -10%"},
"worn_out":{"label":"Worn-out (1-2)","content":"Max Deviant Power -5% / -10%"},


"bursting_magma_1":{"label":"Bursting Magma","content":"Deviant Power recovery speed +10% (By-The-Wind)"},
"bursting_magma_btwind":{"label":"Bursting Magma (By-The-Wind)","content":"Deviant Power recovery speed +10%"},
"infrasonic":{"label":"Infrasonic Illusion","content":"Deviant Power recovery speed +20% (Dr. Teddy)"},
"infrasonic_illusion":{"label":"Infrasonic Illusion (Dr. Teddy)","content":"Deviant Power recovery speed +20%"},
"pharaoh":{"label":"Pharaoh","content":"Mood recovery speed +30% (Enchanting Void)"},
"pharaoh_void":{"label":"Pharaoh (Enchanting Void)","content":"Mood recovery speed +30%"},
"violet_robe":{"label":"Violet Robe","content":"Max Deviant Power +40% (Grumpy Bulb)"},
"violet_robe_bulb":{"label":"Violet Robe (Grumpy Bulb)","content":"Max Deviant Power +40%"},
"bursting_magma_2":{"label":"Bursting Magma","content":"Max Deviant Power +40% (Lonewolf's Whisper)"},
"bursting_magma_lone":{"label":"Bursting Magma (Lonewolf Whisper)","content":"Max Deviant Power +40%"},
"distant_tears":{"label":"Distant Tears","content":"Max Deviant Power +40% (Lonewolf's Whisper)"},
"distant_tears":{"label":"Distant Tears (Lonewolf Whisper)","content":"Max Deviant Power +40%"},
"radiant_variant":{"label":"Radiant Variant","content":"Max Mood +7% (Lonewolf's Whisper)"},
"radiant_variant":{"label":"Radiant Variant (Lonewolf Whisper)","content":"Max Mood +7%"},
"radiant":{"label":"Radiant","content":"Mood recovery speed +20% (Polar Jellyfish)"},
"radiant_jelly":{"label":"Radiant (Polar Jellyfish)","content":"Mood recovery speed +20%"},
"wandering_witch":{"label":"Wandering Witch","content":"Max Deviant Power +10% (Shattered Maiden)"},
"wandering_witch":{"label":"Wandering Witch (Shattered Maiden)","content":"Max Deviant Power +10%"},
"fluffy_curse":{"label":"Fluffy Curse","content":"Deviant Power recovery speed +10% (Voodoo Doll)"},
"fluffy_curse":{"label":"Fluffy Curse (Voodoo Doll)","content":"Deviant Power recovery speed +10%"},
"fools_memory":{"label":"Fool's Memory","content":"Deviant Power recovery speed +10% (Zapcam)"},
"fools_memory":{"label":"Fools Memory (Zapcam)","content":"Deviant Power recovery speed +10%"},
"milk_sugar":{"label":"Milk Sugar","content":"Max Mood +35% (Festering Gel)"},
"milk_sugar":{"label":"Milk Sugar (Festering Gel)","content":"Max Mood +35%"},
"ancient_scroll":{"label":"Ancient Scroll","content":"Max Deviant Power +40% (Butterfly's Emissary)"},
"ancient_scroll":{"label":"Ancient Scroll (Butterfly Emissary)","content":"Max Deviant Power +40%"},
"springs_return":{"label":"Spring's Return","content":"Max Mood +35 (Snowsprite)"}
"springs_return":{"label":"Springs Return (Snowsprite)","content":"Max Mood +35"}


}'></div>
}'></div>
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</div>
</div>


<!-- ================= SLOT 2 ================= -->
<!-- SLOT 2 -->
<div id="slot2" class="mw-tab-content">
<div id="slot2" class="mw-tab-content">
<h2>Combat Slot 2</h2>
<h2>Combat Slot 2</h2>
<div class="mw-dropdown-ui" data-label="Select Trait" data-options='{
<div class="mw-dropdown-ui" data-label="Select Trait" data-options='{
 
"beast_burden":{"label":"Beast of Burden","content":"Max Load +8"},
"beast_burden":{"label":"Beast of Burden","content":"When synced, Max Load +8"},
"brute_force":{"label":"Brute Force","content":"Max Load +15 and Movement Speed -5%"},
"brute_force":{"label":"Brute Force","content":"When synced, Max Load +15 and Movement Speed -5%"},
"city_folk":{"label":"City Folk","content":"Max Load +15 in settlements"},
"city_folk":{"label":"City Folk","content":"When synced, Max Load +15 in settlements"},
"crack_shot":{"label":"Crack Shot","content":"Weapon DMG +5%"},
"crack_shot":{"label":"Crack Shot","content":"When summoned, Weapon DMG +5%"},
"durability":{"label":"Durability","content":"Stamina Consumption -5%"},
"durability":{"label":"Durability","content":"When synced, Stamina Consumption -5%"},
"heavy_solid":{"label":"Heavy and Solid","content":"Torso damage reduction scaling"},
"heavy_solid":{"label":"Heavy and Solid","content":"Higher Load grants higher torso damage reduction up to +15%"},
"lighten_mind":{"label":"Lighten Your Mind","content":"Head damage reduction scaling"},
"lighten_mind":{"label":"Lighten Your Mind","content":"Lower Load grants higher head damage reduction up to +15%"},
"long_runner":{"label":"Long Distance Runner","content":"Stamina -20% and Movement Speed -10%"},
"long_runner":{"label":"Long Distance Runner","content":"Stamina consumption -20% and Movement Speed -10%"},
"move_more":{"label":"Move More Live Better","content":"Gain +1 Deviant Power every 8 seconds while sprinting"},
"move_more":{"label":"Move More, Live Better","content":"Gain +1 Deviant Power every 8 seconds while sprinting"},
"power_king":{"label":"Power King","content":"Max Load +25 and Movement Speed -5%"},
"power_king":{"label":"Power King","content":"Max Load +25 and Movement Speed -5%"},
"psychic_kid":{"label":"Psychic Kid","content":"Status DMG +5%"},
"psychic_kid":{"label":"Psychic Kid","content":"Status DMG +5%"},
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"stay_indoors":{"label":"Stay Indoors","content":"Stamina +8% in settlements"},
"stay_indoors":{"label":"Stay Indoors","content":"Stamina +8% in settlements"},
"street_rascal":{"label":"Street Rascal","content":"Movement Speed +10% in settlements"},
"street_rascal":{"label":"Street Rascal","content":"Movement Speed +10% in settlements"},
"two_shift":{"label":"Two-Shift System","content":"Max Load +16 day, Movement Speed +12% night"},
"two_shift":{"label":"Two Shift System","content":"Day load and night speed bonuses"},
"vegetative_calm":{"label":"Vegetative Calm","content":"Max Stamina +15 and Movement Speed -5%"},
"vegetative_calm":{"label":"Vegetative Calm","content":"Max Stamina +15 and Movement Speed -5%"},
"wellbeing":{"label":"Wellbeing","content":"Max Stamina +10"}
"wellbeing":{"label":"Wellbeing","content":"Max Stamina +10"}
}'></div>
}'></div>
</div>
</div>


<!-- ================= SLOT 3 ================= -->
<!-- SLOT 3 -->
<div id="slot3" class="mw-tab-content">
<div id="slot3" class="mw-tab-content">
<h2>Combat Slot 3</h2>
<h2>Combat Slot 3</h2>
<div class="mw-dropdown-ui" data-label="Select Trait" data-options='{
<div class="mw-dropdown-ui" data-label="Select Trait" data-options='{
 
"brute_force_rules":{"label":"Brute Force Rules","content":"Dodging destroys ores or trees"},
"brute_force_rules":{"label":"Brute Force Rules","content":"Dodging destroys ores/trees but gives no resources"},
"clean_hygienic":{"label":"Clean and Hygienic","content":"Sanity recovers to 20%"},
"clean_hygienic":{"label":"Clean and Hygienic","content":"Sanity recovers to 20% automatically"},
"eureka":{"label":"Eureka Moment","content":"Reveal attacker and reduce damage"},
"eureka":{"label":"Eureka Moment","content":"Reveal attacker and reduce their damage"},
"extra_load":{"label":"Extra Load","content":"Max Load +20"},
"extra_load":{"label":"Extra Load","content":"Max Load +20"},
"feline":{"label":"Feline Creatures","content":"Fall damage reduced and fractures prevented"},
"feline":{"label":"Feline Creatures","content":"No fall damage"},
"foul_symbiosis":{"label":"Foul Symbiosis","content":"10% chance to gain Acid"},
"foul_symbiosis":{"label":"Foul Symbiosis","content":"10% chance to gain Acid"},
"herbivore":{"label":"Herbivore","content":"Nearby herbivores do not flee"},
"herbivore":{"label":"Herbivore","content":"Animals do not flee"},
"knights":{"label":"Knights of The Round Table","content":"Reduces deviation damage taken"},
"knights":{"label":"Knights of The Round Table","content":"Damage reduction"},
"temperature":{"label":"Master of Temperatures","content":"Heat Resist +10"},
"temperature":{"label":"Master of Temperatures","content":"Heat Resist +10"},
"mind_massage":{"label":"Mind Massage","content":"Sanity gradually recovers"},
"mind_massage":{"label":"Mind Massage","content":"Sanity recovery"},
"moonlight":{"label":"Moonlight Assault","content":"Recovery increased at night"},
"moonlight":{"label":"Moonlight Assault","content":"Night recovery boost"},
"music_resonance":{"label":"Music Resonance","content":"No music required"},
"music_resonance":{"label":"Music Resonance","content":"No music needed"},
"neon":{"label":"Neon Flicker","content":"+1 Mood per trait"},
"neon":{"label":"Neon Flicker","content":"+1 Mood per trait"},
"nightmare":{"label":"Nightmare Waters","content":"Improved diving stamina and oxygen"},
"nightmare":{"label":"Nightmare Waters","content":"Dive boost"},
"polar_beast":{"label":"Polar Beast Polar","content":"+10% attack below 0C"},
"polar_beast":{"label":"Polar Beast Polar","content":"+10% attack below 0C"},
"pollution":{"label":"Pollution Adaptation","content":"90% slower sanity loss"},
"pollution":{"label":"Pollution Adaptation","content":"90% slower sanity loss"},
"precision":{"label":"Precision Moment","content":"Hourly buffs"},
"precision":{"label":"Precision Moment","content":"Hourly buffs"},
"top_grunt":{"label":"Top Grunt","content":"No stamina cost for gathering"},
"top_grunt":{"label":"Top Grunt","content":"No stamina gathering"},
"warm_flame":{"label":"Warm Flame","content":"Cold Resist +10"}
"warm_flame":{"label":"Warm Flame","content":"Cold Resist +10"}
}'></div>
}'></div>
</div>
</div>


</div>
</div>

Revision as of 20:32, 21 April 2026

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