Deviation Trait Page: Difference between revisions
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<select id="cr_sel2" style="width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;"> | <select id="cr_sel2" style="width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;"> | ||
<option value="">Select Trait</option> | <option value="">Select Trait</option> | ||
<option value=" | <option value="big_cup">Big Cup</option> | ||
<option value=" | <option value="buy_1_get_2">Buy 1 Get 2</option> | ||
<option value=" | <option value="byproduct">Byproduct</option> | ||
<option value=" | <option value="clumsy">Clumsy</option> | ||
<option value=" | <option value="collection_plus_1">Collection +1</option> | ||
<option value="lazy">Lazy | <option value="come_as_one">Come As One</option> | ||
<option value=" | <option value="efficiency_above_all">Efficiency Above All</option> | ||
<option value=" | <option value="efficiency_first">Efficiency First</option> | ||
<option value=" | <option value="eureka_moment">Eureka Moment</option> | ||
<option value=" | <option value="lazy">Lazy</option> | ||
<option value=" | <option value="leftover">Leftover</option> | ||
<option value=" | <option value="medium_cup">Medium Cup</option> | ||
<option value=" | <option value="mineral_talent">Mineral Talent</option> | ||
<option value=" | <option value="no_such_small_cup">No Such Thing As a Small Cup</option> | ||
<option value=" | <option value="one_more_bottle">One More Bottle</option> | ||
<option value=" | <option value="out_of_scratch">Out of Scratch</option> | ||
<option value=" | <option value="piece_of_cake">Piece of Cake</option> | ||
<option value=" | <option value="productivity_first">Productivity First</option> | ||
<option value=" | <option value="speed_up">Speed Up</option> | ||
<option value=" | <option value="stardust_empowerment">Stardust Empowerment</option> | ||
<option value=" | <option value="super_big_cup">Super Big Cup</option> | ||
<option value="joy_slacking">The Joy of Slacking Off</option> | |||
<option value="last_night">The Last Night</option> | |||
<option value="unhinged_poduction">Unhinged Poduction</option> | |||
<option value="unplanned_production">Unplanned Production</option> | |||
<option value="waste_not">Waste Not</option> | |||
<option value="work_of_proficiency">Work of Proficiency</option> | |||
</select> | </select> | ||
<div id="cr_out2" style="display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;"></div> | <div id="cr_out2" style="display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;"></div> | ||
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<select id="cr_sel3" style="width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;"> | <select id="cr_sel3" style="width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;"> | ||
<option value="">Select Trait</option> | <option value="">Select Trait</option> | ||
<option value=" | <option value="brute_force_rules">Brute Force Rules</option> | ||
<option value=" | <option value="clean_hygienic">Clean and Hygienic</option> | ||
<option value="eureka_moment">Eureka Moment</option> | <option value="eureka_moment">Eureka Moment</option> | ||
<option value="extra_load">Extra Load</option> | <option value="extra_load">Extra Load</option> | ||
<option value="feline">Feline Creatures</option> | <option value="feline">Feline Creatures</option> | ||
<option value="foul_symbiosis">Foul Symbiosis</option> | |||
<option value="herbivore">Herbivore</option> | <option value="herbivore">Herbivore</option> | ||
<option value="knights">Knights of The Round Table</option> | |||
<option value="master_temp">Master of Temperatures</option> | |||
<option value="mind_massage">Mind Massage</option> | |||
<option value="moonlight">Moonlight Assault</option> | <option value="moonlight">Moonlight Assault</option> | ||
<option value="music_resonance">Music Resonance</option> | |||
<option value="neon">Neon Flicker</option> | |||
<option value="nightmare">Nightmare Waters</option> | |||
<option value="polar_beast">Polar Beast</option> | |||
<option value="pollution">Pollution Adaptation</option> | |||
<option value="precision">Precision Moment</option> | |||
<option value="top_grunt">Top Grunt</option> | <option value="top_grunt">Top Grunt</option> | ||
<option value="warm_flame">Warm Flame</option> | |||
</select> | </select> | ||
<div id="cr_out3" style="display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;"></div> | <div id="cr_out3" style="display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;"></div> | ||
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var cr_data1 = {}; | var cr_data1 = {}; | ||
var cr_data2 = { | var cr_data2 = { | ||
big_cup:["Big Cup",["Limit capacity during Crafting is increased by 20%"]], | |||
buy_1_get_2:["Buy 1 Get 2",["When generating resources, Crafting has a 5% chance to produce 1 extra unit"]], | |||
byproduct:["Byproduct",["When Deviation Activity Score is greater than 90%, there's a 10% chance to increase other Deviation's Deviant Power (Skill) by 2 points when generating resources (all)"]], | |||
clumsy:["Clumsy",["There is a 5% chance that Crafting Output -1"]], | |||
collection_plus_1:["Collection +1",["There is a 5% chance that Crafting output +2, and Crafting speed -20%"]], | |||
lazy:["Lazy | come_as_one:["Come As One",["When Crafting Deviations produce resources, output +1 for every 1 Territory Deviation in the Territory"]], | ||
efficiency_above_all:["Efficiency Above All",["Crafting speed +20%, Max storage capacity -30%"]], | |||
efficiency_first:["Efficiency First",["The resource interval for Crafting is reduced by 5%"]], | |||
eureka_moment:["Eureka Moment",["When generating resources, Crafting has a 1% chance to preduce 10 extra units, but the resource production interval is increased by 50%"]], | |||
lazy:["Lazy",["Crafting speed -10%"]], | |||
leftover:["Leftover",["When Deviation Activity Score is greater than 20%, there's a 10% chance to increase other Deviation's Deviant Power (Skill) by 1 point when generating resources. Max Storage capacity -20% (all)"]], | |||
medium_cup:["Medium Cup",["Max storage capacity +10%"]], | |||
mineral_talent:["Mineral Talent",["When Crafting Deviations produce resources while within the Oil Field radius, there is 20% chance to increase output by 1."]], | |||
no_such_small_cup:["No Such Thing As a Small Cup",["Max Storage Capacity -10%"]], | |||
one_more_bottle:["One More Bottle",["When generating resources, Crafting has a 2% chance to produce 2 extra units"]], | |||
out_of_scratch:["Out of Scratch",["When Crafting Deviations produce resources, there is a 3% chance to not use up Deviant Power (Skill)"]], | |||
piece_of_cake:["Piece of Cake",["When Crafting Deviations produce resources, there is a 5% chance to not use up Activity Score"]], | |||
productivity_first:["Productivity First",["The resource production interval for Crafting is reduced by 5%"]], | |||
speed_up:["Speed Up",["The resource production interval for Crafting is reduced by 10%"]], | |||
stardust_empowerment:["Stardust Empowerment",["When Crafting Deviation is working in the Pollution Zone, there is a 20% chance to not consume Energy"]], | |||
super_big_cup:["Super Big Cup",["Limit capacity during Crafting is increased by 30%"]], | |||
joy_slacking:["The Joy of Slacking Off",["There is a 10% chance that crafting consumes 0 Mood (Activity), and Crafting speed -20%"]], | |||
last_night:["The Last Night",["The resource production interval for Crafting is reduced by 15%"]], | |||
unhinged_poduction:["Unhinged Poduction",["When Deviation Activity Score is less than 20%, consume other Deviations' Deviant Power (Skill) by 1 point when generating resources to produce 2 extra units"]], | |||
unplanned_production:["Unplanned Production",["There is a 10% chance that crafting consumes 0 Deviant Power (Skill), and Crafting speed -20%"]], | |||
waste_not:["Waste Not",["When Deviation Activity Score is greater than 90%, there's a 5% chance to increase other Deviation's Deviant Power (Skill) by 10 points when generating resources (all)"]], | |||
work_of_proficiency:["Work of Proficiency",["When Crafting Deviations produce resources, there is a 5% chance to not use up Deviant Power (Skill)."]] | |||
}; | }; | ||
var cr_data3 = { | var cr_data3 = { | ||
brute_force_rules:["Brute Force Rules",["Fuse: Bear","During production, they have a 10% chance to double resource output."]], | |||
clean_hygienic:["Clean and Hygienic",["Fuse: Sink","Players Sanity will not drop below 20% when within their territory."]], | |||
eureka_moment:["Eureka Moment",[" | eureka_moment:["Eureka Moment",["Fuse: Warm Lamp, Small Signal Light","Will not require light built above it for the deviation's securement box."]], | ||
extra_load:["Extra Load",[" | extra_load:["Extra Load",["Fuse: Any Carton","Increases storage capacity for Crafting Deviations by 15%."]], | ||
feline:["Feline Creatures",[" | feline:["Feline Creatures",["Fuse: Leopard","When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production."]], | ||
herbivore:["Herbivore",[" | foul_symbiosis:["Foul Symbiosis",["Fuse: Boar","When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid."]], | ||
moonlight:["Moonlight Assault",[" | herbivore:["Herbivore",["Fuse: Deer, Goat","During production, they have a chance to yield an additional deviated plant."]], | ||
top_grunt:["Top Grunt",[" | knights:["Knights of The Round Table",["Fuse: Any Table","Their Defense increases by 5% and Deviant Energy consumption is reduced when hit."]], | ||
master_temp:["Master of Temperatures",["Fuse: Any Fan","After syncing, the player's Heat Resist increases by 10."]], | |||
mind_massage:["Mind Massage",["Fuse: Capybara","Players will recover 10% Sanity when returning to their territory (10m Cooldown)."]], | |||
moonlight:["Moonlight Assault",["Fuse: Wolf","At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%."]], | |||
music_resonance:["Music Resonance",["Fuse: Jukebox","Will not require radio for the deviation's securement box."]], | |||
neon:["Neon Flicker",["Fuse: \"Like\"","For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1."]], | |||
nightmare:["Nightmare Waters",["Fuse: Crocodile","When the territory is near water, Deviations have a chance to yield extra fish during production."]], | |||
polar_beast:["Polar Beast",["Fuse: Polar Bear","When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster."]], | |||
pollution:["Pollution Adaptation",["Fuse: Modern Toilet","Max Deviant Energy increases by 15 within Pollution zones."]], | |||
precision:["Precision Moment",["Fuse: Desktop Electronic Clock","Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)"]], | |||
top_grunt:["Top Grunt",["Fuse: Buffalo","When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working."]], | |||
warm_flame:["Warm Flame",["Fuse: Candelabra","Players gain 10 Cold Resist when within their territory."]] | |||
}; | }; | ||
Revision as of 13:28, 27 May 2026
Global Traits
Combat Traits
Crafting Traits
Territory Traits
Slot 1