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Deviation Trait Page: Difference between revisions

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         <option value="">Select Trait</option>
         <option value="">Select Trait</option>
         <option value="brute_force_rules">Brute Force Rules</option>
         <option value="brute_force_rules">Brute Force Rules</option>
        <option value="clean_hygienic">Clean and Hygienic</option>
         <option value="eureka_moment">Eureka Moment</option>
         <option value="eureka_moment">Eureka Moment</option>
         <option value="extra_load">Extra Load</option>
         <option value="extra_load">Extra Load</option>
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         <option value="moonlight">Moonlight Assault</option>
         <option value="moonlight">Moonlight Assault</option>
         <option value="music_resonance">Music Resonance</option>
         <option value="music_resonance">Music Resonance</option>
        <option value="neon">Neon Flicker</option>
         <option value="nightmare">Nightmare Waters</option>
         <option value="nightmare">Nightmare Waters</option>
         <option value="polar_beast">Polar Beast</option>
         <option value="polar_beast">Polar Beast</option>
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var c_data3 = {
var c_data3 = {
   brute_force_rules:["Brute Force Rules",["Fuse: Bear","After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won't get resources from them."]],
   brute_force_rules:["Brute Force Rules",["Fuse: Bear","After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won't get resources from them."]],
  clean_hygienic:["Clean and Hygienic",["Fuse: Sink","After Syncing, the player's Sanity will automatically recover to 20% when it drops below that threshold"]],
   eureka_moment:["Eureka Moment",["Fuse: Warm Lamp, Small Signal Light","After syncing, if you're attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)"]],
   eureka_moment:["Eureka Moment",["Fuse: Warm Lamp, Small Signal Light","After syncing, if you're attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)"]],
   extra_load:["Extra Load",["Fuse: Any Carton","After syncing, Maximum Load is increased by 20"]],
   extra_load:["Extra Load",["Fuse: Any Carton","After syncing, Maximum Load is increased by 20"]],
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   moonlight:["Moonlight Assault",["Fuse: Wolf","At night, Deviant Skill and Activity Recovery rates are increased"]],
   moonlight:["Moonlight Assault",["Fuse: Wolf","At night, Deviant Skill and Activity Recovery rates are increased"]],
   music_resonance:["Music Resonance",["Fuse: Jukebox","Will not require radio for the deviation's securement box."]],
   music_resonance:["Music Resonance",["Fuse: Jukebox","Will not require radio for the deviation's securement box."]],
  neon:["Neon Flicker",["Fuse: Like","For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1"]],
   nightmare:["Nightmare Waters",["Fuse: Crocodile","After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased"]],
   nightmare:["Nightmare Waters",["Fuse: Crocodile","After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased"]],
   polar_beast:["Polar Beast",["Fuse: Polar Bear","When the environmental temperature is below 0C, their Attack increases by 10%"]],
   polar_beast:["Polar Beast",["Fuse: Polar Bear","When the environmental temperature is below 0C, their Attack increases by 10%"]],

Revision as of 21:10, 26 May 2026

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Slot 1