Deviation Trait Page: Difference between revisions
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<option value="">Select Trait</option> | <option value="">Select Trait</option> | ||
<option value="beast_burden">Beast of Burden</option> | <option value="beast_burden">Beast of Burden</option> | ||
<option value="brute_force">Brute Force</option> | |||
<option value="city_folk">City Folk</option> | <option value="city_folk">City Folk</option> | ||
<option value="crack_shot">Crack Shot</option> | <option value="crack_shot">Crack Shot</option> | ||
<option value="heavy_solid">Heavy and Solid</option> | <option value="heavy_solid">Heavy and Solid</option> | ||
<option value="lighten_mind">Lighten | <option value="lighten_mind">Lighten your Mind</option> | ||
<option value="long_runner">Long Distance Runner</option> | <option value="long_runner">Long Distance Runner</option> | ||
<option value="power_king">Power King</option> | |||
<option value="power_king">Power | |||
<option value="psychic_kid">Psychic Kid</option> | <option value="psychic_kid">Psychic Kid</option> | ||
<option value="run_fast">Run Fast</option> | <option value="run_fast">Run Fast</option> | ||
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<option value="stay_indoors">Stay Indoors</option> | <option value="stay_indoors">Stay Indoors</option> | ||
<option value="street_rascal">Street Rascal</option> | <option value="street_rascal">Street Rascal</option> | ||
<option value="two_shift">Two Shift System</option> | <option value="two_shift">Two-Shift System</option> | ||
<option value="vegetative_calm">Vegetative Calm</option> | <option value="vegetative_calm">Vegetative Calm</option> | ||
<option value="wellbeing">Wellbeing</option> | <option value="wellbeing">Wellbeing</option> | ||
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}; | }; | ||
var c_data2 = { | var c_data2 = { | ||
beast_burden:["Beast of Burden",["Max Load +8"]], | beast_burden:["Beast of Burden",["Syncing with it grants Max Load +8"]], | ||
brute_force:["Brute Force",["Syncing with it grants Max Load +15, Movement Speed -5%"]], | |||
city_folk:["City Folk",["Syncing with it grants Max Load +15 when exploring Settlements"]], | |||
crack_shot:["Crack Shot",["Having it fighting alongside grants Weapon DMG +5%"]], | |||
heavy_solid:["Heavy and Solid",[" | heavy_solid:["Heavy and Solid",["Higher Load grants higher DMG Reduction for torso, up to +15%"]], | ||
lighten_mind:["Lighten | lighten_mind:["Lighten your Mind",["Lower Load grants higher DMG Reduction for head, up to 15%"]], | ||
long_runner:["Long Distance Runner",["Stamina -20% | long_runner:["Long Distance Runner",["Syncing with it grants Stamina Consumption -20%, Movement Speed -10%"]], | ||
power_king:["Power King",["Syncing with it grants Max Load +25, Movement Speed -5%"]], | |||
power_king:["Power | psychic_kid:["Psychic Kid",["Having it fight alongside grants Status DMG +5%"]], | ||
psychic_kid:["Psychic Kid",["Status DMG +5%"]], | run_fast:["Run Fast",["Syncing with this Deviation grants Movement Speed +5%"]], | ||
run_fast:["Run Fast",["Movement Speed +5%"]], | save_energy:["Save Energy",["Syncing with it grants Stamina Consumption -10%, Movement Speed -5%"]], | ||
save_energy:["Save Energy",["Stamina Consumption -10% | sedentary:["Sedentary",["Syncing with it grants Max Load -8 when exploring Settlements"]], | ||
sedentary:["Sedentary",["Max Load -8 | stay_indoors:["Stay Indoors",["Syncing with it grants Stamina +8% in Settlements"]], | ||
stay_indoors:["Stay Indoors",["Stamina +8% in | street_rascal:["Street Rascal",["Syncing with it grants Movement Speed +10% in Settlements"]], | ||
street_rascal:["Street Rascal",["Movement Speed +10% in | two_shift:["Two-Shift System",["Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night"]], | ||
two_shift:["Two Shift System",[" | vegetative_calm:["Vegetative Calm",["Syncing with it grants Max Stamina +15%, Movement Speed -5%"]], | ||
vegetative_calm:["Vegetative Calm",["Max Stamina +15 | wellbeing:["Wellbeing",["Syncing with this Deviation grants Max Stamina +10"]] | ||
wellbeing:["Wellbeing",["Max Stamina +10"]] | |||
}; | }; | ||
var c_data3 = { | var c_data3 = { | ||
Revision as of 16:59, 26 May 2026
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Slot 1