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Hides for Gear: Difference between revisions

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Tag: Reverted
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Tag: Reverted
Line 6: Line 6:
   <!-- TAB BUTTONS -->
   <!-- TAB BUTTONS -->
   <div class="mw-tab-buttons">
   <div class="mw-tab-buttons">
     <div class="mw-tab-btn" data-tab="tab-helmet">Helmet</div>
     <div class="mw-tab-btn" data-tab="tab-hide">Helmet</div>
     <div class="mw-tab-btn" data-tab="tab-top">Top</div>
     <div class="mw-tab-btn" data-tab="tab-top">Top</div>
     <div class="mw-tab-btn" data-tab="tab-bottoms">Bottoms</div>
     <div class="mw-tab-btn" data-tab="tab-bottoms">Bottoms</div>
Line 14: Line 14:
   </div>
   </div>


   <!-- ================= HELMET ================= -->
   <!-- HELMET -->
   <div id="tab-helmet" class="mw-tab-content">
   <div id="tab-hide" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Helmet" data-options='{
     <div class="mw-dropdown-ui" data-label="Helmet" data-options='{
       "beach_croc":"DMG Reduction +4%, hydration loss increased in combat",
       "bear_skin":{"label":"Bear Skin","content":"DMG Reduction +3% when Energy is at 100"},
       "bear_skin":"DMG Reduction +3% when Energy is 100",
       "beach_croc":{"label":"Beach Crocodile Skin","content":"DMG Reduction +4%, but lose Hydration 30% more quickly while in combat"},
       "cave_bear":"Recover HP on damage (costs energy)",
       "cave_bear":{"label":"Cave Bear Skin","content":"Upon taking DMG, expend 10 Energy to recover 10% HP. Cooldown: 30 seconds"},
       "coastal_croc":"DMG Reduction +10% while invisible",
       "coastal_croc":{"label":"Coastal Bay Crocodile Skin","content":"DMG Reduction +10% while invisible"},
       "cowhide":"Crit DMG Reduction +7%",
       "cowhide":{"label":"Cowhide","content":"Crit DMG Reduction +7%"},
       "crocodile":"DMG Reduction +3% when Hydration is 100",
       "crocodile_hide":{"label":"Crocodile Hide","content":"DMG Reduction +3% when Hydration is at 100"},
       "desert_fox":"HP regen out of combat, increased hydration loss",
       "desert_fox":{"label":"Desert Fox Skin","content":"When not in combat, recover 0.5% HP per second but lose Hydration 50% more quickly"},
       "dreamy_rabbit":"DMG Reduction while vaulting",
       "dreamy_rabbit":{"label":"Dreamy Rabbit Fur","content":"DMG Reduction +8% while vaulting"},
       "floating_bear":"DMG Reduction when Energy >60",
       "floating_bear":{"label":"Floating Ice Bear Skin","content":"DMG Reduction +4% when Energy exceeds 60"},
       "forest_deer":"DMG Reduction while scoped",
       "forest_deer":{"label":"Forest Deer Hide","content":"DMG Reduction +5% while scoped"},
       "fox_skin":"DMG Reduction out of combat",
       "fox_skin":{"label":"Fox Skin","content":"DMG Reduction +10% when not in combat"},
       "golden_wool":"Random DMG Reduction",
       "golden_wool":{"label":"Golden Wool","content":"DMG Reduction fluctuates between +1% and +10% every second"},
       "grassland_wolf":"Weakspot DMG Reduction (team)",
       "grassland_wolf":{"label":"Grassland Wolf Skin","content":"Weakspot DMG Reduction +8% when in a team"},
       "hide":"Max HP +100",
       "hide":{"label":"Hide","content":"Max HP +100"},
       "highland_deer":"DMG Reduction while sprinting",
       "highland_deer":{"label":"Highland Deer Hide","content":"DMG Reduction +5% while sprinting"},
       "jungle_wolf":"Weakspot DMG Reduction crouched",
       "jungle_wolf":{"label":"Jungle Wolf Skin","content":"Weakspot DMG Reduction +10% while crouched"},
       "lucky_rabbit":"Status DMG Reduction while rolling",
       "lucky_rabbit":{"label":"Lucky Rabbit Fur","content":"Status DMG Reduction +10% while rolling"},
       "mountain_cow":"Crit DMG Reduction +10%",
       "mountain_cowhide":{"label":"Mountain Cowhide","content":"Crit DMG Reduction +10%"},
       "mountain_wool":"Non-weakspot reduction (high stamina)",
       "mountain_wool":{"label":"Mountain Wool","content":"Non-Weakspot DMG Reduction +8% when Stamina exceeds 90"},
       "polar_fox":"DMG Reduction out of combat",
       "polar_fox":{"label":"Polar Fox Skin","content":"DMG Reduction +14% when not in combat"},
       "rabbit":"DMG Reduction mid-air",
       "rabbit_fur":{"label":"Rabbit Fur","content":"DMG Reduction +5% while in mid-air"},
       "reindeer":"DMG Reduction when heavy load",
       "reindeer_hide":{"label":"Reindeer Hide","content":"DMG Reduction +3% when Load exceeds 80"},
       "rock_wool":"Non-weakspot reduction moving",
       "rock_wool":{"label":"Rock Wall Wool","content":"Non-Weakspot DMG Reduction +7% while moving"},
       "sealskin":"DMG Reduction swimming",
       "sealskin":{"label":"Sealskin","content":"DMG Reduction +15% while swimming"},
       "snowfield_bear":"Max HP when low energy",
       "snowfield_bear":{"label":"Snowfield Bear Skin","content":"Max HP +800 when Energy is less than 60"},
       "tundra_deer":"DMG Reduction while moving",
       "tundra_deer":{"label":"Tundra Deer Hide","content":"DMG Reduction +3% while moving"},
       "valley_cow":"Heal on crit damage taken",
       "valley_cowhide":{"label":"Valley Cowhide","content":"Upon taking Crit DMG, recover 15% HP. Cooldown: 30 seconds"},
       "velvet":"Pollution resist",
       "velvet":{"label":"Velvet","content":"Pollution resist +15"},
       "wasteland_wolf":"Weakspot reduction moving",
       "wasteland_wolf":{"label":"Wasteland Wolf Skin","content":"Weakspot DMG Reduction +7% while moving"},
      "wolf_skin":"Weakspot reduction",
       "wolf_skin":{"label":"Wolf Skin","content":"Weakspot DMG Reduction +5%"},
       "wool":"Non-weakspot reduction",
       "wool":{"label":"Wool","content":"Non-Weakspot DMG Reduction +5%"}
      "lunar_deer":"Sprint DMG Reduction scaling",
       "lunar_wolf":"Weakspot reduction scaling",
      "lunar_rabbit":"Airborne reduction scaling",
      "lunar_wool":"Scaling reduction per missing HP"
     }'></div>
     }'></div>
   </div>
   </div>


   <!-- ================= TOP ================= -->
   <!-- TOP -->
   <div id="tab-top" class="mw-tab-content">
   <div id="tab-top" class="mw-tab-content">
     <!-- KEEP YOUR ORIGINAL TOP BLOCK EXACTLY -->
     <div class="mw-dropdown-ui" data-label="Top" data-options='{
     <!-- (already correct, unchanged) -->
      "raw_hide":{"label":"Raw Hide","content":"Heat Resist and Burn Resist +5"},
      "deer_hide":{"label":"Deer Hide","content":"Cold Resist and Frost Resist +5"},
      "wolf_skin":{"label":"Wolf Skin","content":"Max Stamina +15"},
      "rabbit_fur":{"label":"Rabbit Fur","content":"Cold Resist and Frost Resist +5"},
      "wool":{"label":"Wool","content":"Cold Resist and Frost Resist +10, Dampened duration +100%"},
      "highland_deer":{"label":"Highland Deer Hide","content":"Cold Resist and Frost Resist +10, Sprint Speed +5%"},
      "tundra_deer":{"label":"Tundra Deer Hide","content":"Cold Resist and Frost Resist +15"},
      "wasteland_wolf":{"label":"Wasteland Wolf Skin","content":"Max Stamina +20, Sprint Speed +5%"},
      "grassland_wolf":{"label":"Grassland Wolf Skin","content":"Heat Resist and Burn Resist +10, Max Stamina +15"},
      "jungle_wolf":{"label":"Jungle Wolf Skin","content":"Cold Resist and Frost Resist +10, Max Stamina +15"},
      "dreamy_rabbit":{"label":"Dreamy Rabbit Fur","content":"Cold Resist and Frost Resist +10, Heat Resist and Burn Resist +5"},
      "lucky_rabbit":{"label":"Lucky Rabbit Fur","content":"Cold Resist and Frost Resist +10. DMG Reduction +5% when not in combat"},
      "mountain_wool":{"label":"Mountain Wool","content":"Cold Resist and Frost Resist +15, Dampened duration +100%"},
      "golden_wool":{"label":"Golden Wool","content":"Cold Resist and Frost Resist +20, Heat Resist and Burn Resist -5"},
      "bear_skin":{"label":"Bear Skin","content":"Cold Resist and Frost Resist +10. Recover 3% HP upon defeating an enemy at 10°C or below"},
      "crocodile_hide":{"label":"Crocodile Hide","content":"Heat Resist and Burn Resist +10, Dampened duration +50%"},
      "fox_skin":{"label":"Fox Skin","content":"Enemies take 10% longer to notice you"},
      "polar_fox":{"label":"Polar Fox Skin","content":"Enemies take 10% longer to notice you. DMG Reduction +5% when not in combat"},
      "desert_fox":{"label":"Desert Fox Skin","content":"Enemies take 15% longer to notice you"},
      "hide":{"label":"Hide","content":"Cold Resist and Frost Resist +5"}
     }'></div>
   </div>
   </div>


   <!-- ================= BOTTOMS ================= -->
   <!-- BOTTOMS -->
   <div id="tab-bottoms" class="mw-tab-content">
   <div id="tab-bottoms" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Bottoms" data-options='{
     <div class="mw-dropdown-ui" data-label="Bottoms" data-options='{
       "beach_croc":"Heat Resist + Dampened bonuses",
       "cowhide":{"label":"Cowhide","content":"Max Load +20"},
      "bear_skin":"Cold Resist + HP on kill",
       "wolf_skin":{"label":"Wolf Skin","content":"Max Stamina +15"},
      "cave_bear":"Cold resist + energy efficiency",
       "bear_skin":{"label":"Bear Skin","content":"Cold Resist and Frost Resist +10"},
      "coastal_croc":"Heat resist + status reduction",
       "deer_hide":{"label":"Deer Hide","content":"Cold Resist and Frost Resist +5"},
      "cowhide":"Max Load +20",
       "rabbit_fur":{"label":"Rabbit Fur","content":"Cold Resist and Frost Resist +5"},
       "crocodile":"Heat resist + dampened",
       "wool":{"label":"Wool","content":"Cold Resist and Frost Resist +10"},
      "deer":"Cold resist",
       "golden_wool":{"label":"Golden Wool","content":"Cold Resist +20, Heat Resist -5"},
      "dreamy_rabbit":"Mixed resist",
       "grassland_wolf":{"label":"Grassland Wolf Skin","content":"Heat Resist +10, Max Stamina +15"},
      "floating_bear":"Cold resist + HP on kill",
       "tundra_deer":{"label":"Tundra Deer Hide","content":"Cold Resist +15"},
       "forest_deer":"Cold resist + sprint penalty",
       "valley_cowhide":{"label":"Valley Cowhide","content":"Heat Resist + Load"}
      "fox":"Stealth increase",
      "golden_wool":"High cold resist, heat penalty",
      "grassland_wolf":"Heat resist + stamina",
       "hide":"Cold resist",
      "highland_deer":"Cold resist + sprint speed",
      "jungle_wolf":"Cold resist + stamina",
       "lucky_rabbit":"Cold resist + DR",
      "mountain_cow":"Cold resist + load",
      "mountain_wool":"Cold resist + dampened",
       "polar_fox":"Stealth + DR",
      "rabbit":"Cold resist",
      "rawhide":"Heat resist",
      "reindeer":"Cold resist + load",
       "rock_wool":"Team cold resist",
      "sealskin":"Cold + dampened",
      "snowfield_bear":"Cold + roll speed",
       "tundra_deer":"Cold resist",
      "valley_cow":"Heat resist + load",
      "velvet":"Cold + dampened",
      "wasteland_wolf":"Stamina + sprint",
       "wolf_skin":"Stamina",
      "wool":"Cold + dampened",
      "lunar_deer":"Cold + shield gain",
       "lunar_wolf":"Stamina + movement",
      "lunar_rabbit":"All resist",
      "lunar_wool":"Cold + immunity"
     }'></div>
     }'></div>
   </div>
   </div>


   <!-- ================= GLOVES ================= -->
   <!-- GLOVES -->
   <div id="tab-gloves" class="mw-tab-content">
   <div id="tab-gloves" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Gloves" data-options='{
     <div class="mw-dropdown-ui" data-label="Gloves" data-options='{
       "beach_croc":"Logging/mining final hit boost",
       "cowhide":{"label":"Cowhide","content":"Grain yield +10%"},
      "bear_skin":"Meat yield",
       "bear_skin":{"label":"Bear Skin","content":"Meat yield +10%"},
      "cave_bear":"Higher meat yield",
       "wolf_skin":{"label":"Wolf Skin","content":"Meat yield +10%"},
      "coastal_croc":"Logging/mining boost",
       "rabbit_fur":{"label":"Rabbit Fur","content":"Herb Seed yield +10%"},
      "cowhide":"Grain yield",
       "wool":{"label":"Wool","content":"Herb yield +10%"},
       "crocodile":"Logging/mining boost",
       "golden_wool":{"label":"Golden Wool","content":"Gold yield +20%"}
      "deer":"Mining/logging speed",
      "desert_fox":"Egg yield",
      "dreamy_rabbit":"Herb seed yield",
      "floating_bear":"Meat yield",
      "forest_deer":"Mining speed",
      "fox":"Egg yield",
      "golden_wool":"Gold yield + ingot chance",
       "grassland_wolf":"Meat yield",
      "hide":"Feather yield",
      "highland_deer":"Mining speed",
      "jungle_wolf":"Meat yield",
       "lucky_rabbit":"Seed yield",
      "mountain_cow":"Grain yield",
      "mountain_wool":"Herb yield",
       "polar_fox":"Egg yield",
      "rabbit":"Seed yield",
      "reindeer":"Mushroom yield",
      "rock_wool":"Herb yield",
       "sealskin":"Fishing stamina",
      "snowfield_bear":"Meat yield",
      "tundra_deer":"Mining speed",
      "valley_cow":"Grain yield",
      "velvet":"Berry yield",
      "wasteland_wolf":"Meat yield",
      "wolf_skin":"Meat yield",
      "wool":"Herb yield",
      "lunar_sets":"Lunar Whisper yield scaling"
     }'></div>
     }'></div>
   </div>
   </div>


   <!-- ================= BOOTS ================= -->
   <!-- BOOTS -->
   <div id="tab-boots" class="mw-tab-content">
   <div id="tab-boots" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Boots" data-options='{
     <div class="mw-dropdown-ui" data-label="Boots" data-options='{
       "beach_croc":"Roll speed",
       "cowhide":{"label":"Cowhide","content":"Max Stamina +10"},
      "bear_skin":"Cold movement speed",
       "wolf_skin":{"label":"Wolf Skin","content":"Movement Speed +4%"},
      "cave_bear":"Global speed",
       "bear_skin":{"label":"Bear Skin","content":"Movement Speed +8% (cold)"},
      "coastal_croc":"Roll speed",
       "deer_hide":{"label":"Deer Hide","content":"Sprint Speed +6%"},
      "cowhide":"Max stamina",
       "rabbit_fur":{"label":"Rabbit Fur","content":"Jump Height +8%"},
       "crocodile":"Roll speed",
       "wool":{"label":"Wool","content":"Climb Speed +10%"}
      "deer":"Sprint speed",
      "desert_fox":"Crouch speed",
       "dreamy_rabbit":"Jump height",
      "floating_bear":"Cold speed",
      "forest_deer":"Sprint speed + cost",
       "fox":"Crouch speed",
      "golden_wool":"Random roll speed",
      "grassland_wolf":"Speed high stamina",
       "hide":"Speed when downed",
      "highland_deer":"Sprint speed",
      "jungle_wolf":"Crouch speed",
       "lucky_rabbit":"Double jump",
      "mountain_cow":"Max stamina",
      "mountain_wool":"Climb/vault",
      "polar_fox":"Crouch speed cold",
      "rabbit":"Jump height",
      "reindeer":"Load increase",
      "rock_wool":"Climb speed",
      "sealskin":"Swim speed",
      "snowfield_bear":"Cold speed",
      "tundra_deer":"Sprint cost reduction",
      "valley_cow":"Stamina recovery",
      "velvet":"Glide control",
      "wasteland_wolf":"Speed",
      "wolf_skin":"Speed",
      "wool":"Climb speed",
      "lunar_sets":"Conditional movement boosts"
     }'></div>
     }'></div>
   </div>
   </div>


   <!-- ================= MASK ================= -->
   <!-- MASK -->
   <div id="tab-mask" class="mw-tab-content">
   <div id="tab-mask" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Mask" data-options='{
     <div class="mw-dropdown-ui" data-label="Mask" data-options='{
       "beach_croc":"Melee crit",
       "cowhide":{"label":"Cowhide","content":"Physical DMG +5%"},
      "bear_skin":"Frost damage",
       "wolf_skin":{"label":"Wolf Skin","content":"Weakspot DMG +3%"},
      "cave_bear":"Elemental crouch damage",
       "bear_skin":{"label":"Bear Skin","content":"Frost DMG +5%"},
       "coastal_croc":"Crit damage invisible",
       "deer_hide":{"label":"Deer Hide","content":"Impact DMG +12%"},
      "cowhide":"Physical damage stamina",
       "rabbit_fur":{"label":"Rabbit Fur","content":"Elemental DMG +4%"},
      "crocodile":"Melee damage",
       "wool":{"label":"Wool","content":"Status DMG +4%"}
       "deer":"Impact damage",
      "desert_fox":"Crit damage",
      "dreamy_rabbit":"Elemental damage",
      "floating_bear":"Frost damage",
      "forest_deer":"Impact crit",
      "fox":"Crit damage",
       "golden_wool":"Mixed damage scaling",
      "grassland_wolf":"Weakspot damage",
      "hide":"Melee damage",
      "highland_deer":"Impact scaling",
       "jungle_wolf":"Weapon damage low stamina",
      "lucky_rabbit":"Elemental proc",
      "mountain_cow":"Physical scaling",
      "mountain_wool":"Status damage",
      "polar_fox":"Crit rate",
      "rabbit":"Elemental damage",
       "reindeer":"Melee damage load",
      "rock_wool":"Status damage",
      "sealskin":"Weapon damage dampened",
      "snowfield_bear":"Shock damage",
      "tundra_deer":"Impact damage",
      "valley_cow":"Stamina recovery",
      "velvet":"Status damage dampened",
      "wasteland_wolf":"Weakspot damage",
      "wolf_skin":"Weakspot damage",
      "wool":"Status damage",
      "lunar_sets":"Conditional doubled effects"
     }'></div>
     }'></div>
   </div>
   </div>


</div>
</div>

Revision as of 09:27, 22 April 2026

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