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Specific Mods: Difference between revisions

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   <!-- 🔥 BURN -->
   <!-- 🔥 BURN -->
   <div id="weapon-burn" class="mw-tab-content">
   <div id="weapon-burn" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Select Burn Mod" data-options='{
     <div class="mw-dropdown-ui" data-label="Select Burn Mod" data-options="{
 
      &quot;burn_flame_burn&quot;:{&quot;label&quot;:&quot;Burn &gt; Flame Resonance &gt; Burn: Burn DMG +_%&quot;,&quot;content&quot;:&quot;Burn DMG increase&quot;},
"burn_flame_burn":{"label":"Burn > Flame Resonance > Burn: Burn DMG +_%","content":"Burn DMG increase"},
      &quot;burn_flame_element&quot;:{&quot;label&quot;:&quot;Burn &gt; Flame Resonance &gt; Deviant Energy: Element DMG +_%&quot;,&quot;content&quot;:&quot;Blaze, Frost, Shock, Black DMG increase&quot;},
"burn_flame_element":{"label":"Burn > Flame Resonance > Deviant Energy: Element DMG +_%","content":"Blaze, Frost, Shock, Black DMG increase"},
      &quot;burn_flame_hp&quot;:{&quot;label&quot;:&quot;Burn &gt; Flame Resonance &gt; Survival: Max HP +&quot;,&quot;content&quot;:&quot;Max HP increase&quot;},
"burn_flame_hp":{"label":"Burn > Flame Resonance > Survival: Max HP +","content":"Max HP increase"},
      &quot;burn_flame_crit&quot;:{&quot;label&quot;:&quot;Burn &gt; Flame Resonance &gt; Violent: Crit DMG +_%&quot;,&quot;content&quot;:&quot;Crit DMG increase&quot;},
"burn_flame_crit":{"label":"Burn > Flame Resonance > Violent: Crit DMG +_%","content":"Crit DMG increase"},
      &quot;burn_flame_general&quot;:{&quot;label&quot;:&quot;Burn &gt; Flame Resonance &gt; General: +_%&quot;,&quot;content&quot;:&quot;General stat increase&quot;}
"burn_flame_general":{"label":"Burn > Flame Resonance > General: +_%","content":"General stat increase"}
    }"></div>
 
}'></div>
   </div>
   </div>


   <!-- ❄️ FROST -->
   <!-- ❄️ FROST -->
   <div id="weapon-frost" class="mw-tab-content">
   <div id="weapon-frost" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Select Frost Mod" data-options='{
     <div class="mw-dropdown-ui" data-label="Select Frost Mod" data-options="{
 
      &quot;frost_res_frost&quot;:{&quot;label&quot;:&quot;Frost &gt; Ice Resonance &gt; Frost: Frost DMG +_%&quot;,&quot;content&quot;:&quot;Frost damage increase&quot;},
"frost_res_burn":{"label":"Frost > Ice Resonance > Frost: Frost DMG +_%","content":"Frost damage increase"},
      &quot;frost_res_element&quot;:{&quot;label&quot;:&quot;Frost &gt; Ice Resonance &gt; Deviant Energy: Element DMG +_%&quot;,&quot;content&quot;:&quot;Element damage increase&quot;},
"frost_res_element":{"label":"Frost > Ice Resonance > Deviant Energy: Element DMG +_%","content":"Element damage increase"},
      &quot;frost_res_hp&quot;:{&quot;label&quot;:&quot;Frost &gt; Ice Resonance &gt; Survival: Max HP +&quot;,&quot;content&quot;:&quot;Max HP increase&quot;},
"frost_res_hp":{"label":"Frost > Ice Resonance > Survival: Max HP +","content":"Max HP increase"},
      &quot;frost_res_crit&quot;:{&quot;label&quot;:&quot;Frost &gt; Ice Resonance &gt; Violent: Crit DMG +_%&quot;,&quot;content&quot;:&quot;Crit DMG increase&quot;},
"frost_res_crit":{"label":"Frost > Ice Resonance > Violent: Crit DMG +_%","content":"Crit DMG increase"},
      &quot;frost_res_general&quot;:{&quot;label&quot;:&quot;Frost &gt; Ice Resonance &gt; General: +_%&quot;,&quot;content&quot;:&quot;General stat increase&quot;}
"frost_res_general":{"label":"Frost > Ice Resonance > General: +_%","content":"General stat increase"}
    }"></div>
 
}'></div>
   </div>
   </div>


   <!-- ⚡ POWER -->
   <!-- ⚡ POWER -->
   <div id="weapon-power" class="mw-tab-content">
   <div id="weapon-power" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Select Power Mod" data-options='{
     <div class="mw-dropdown-ui" data-label="Select Power Mod" data-options="{
 
      &quot;power_res_power&quot;:{&quot;label&quot;:&quot;Power &gt; Surge Core &gt; Power: Power DMG +_%&quot;,&quot;content&quot;:&quot;Power damage increase&quot;},
"power_res_power":{"label":"Power > Surge Core > Power: Power DMG +_%","content":"Power damage increase"},
      &quot;power_res_element&quot;:{&quot;label&quot;:&quot;Power &gt; Surge Core &gt; Deviant Energy: Element DMG +_%&quot;,&quot;content&quot;:&quot;Element damage increase&quot;},
"power_res_element":{"label":"Power > Surge Core > Deviant Energy: Element DMG +_%","content":"Element damage increase"},
      &quot;power_res_hp&quot;:{&quot;label&quot;:&quot;Power &gt; Surge Core &gt; Survival: Max HP +&quot;,&quot;content&quot;:&quot;Max HP increase&quot;},
"power_res_hp":{"label":"Power > Surge Core > Survival: Max HP +","content":"Max HP increase"},
      &quot;power_res_crit&quot;:{&quot;label&quot;:&quot;Power &gt; Surge Core &gt; Violent: Crit DMG +_%&quot;,&quot;content&quot;:&quot;Crit DMG increase&quot;},
"power_res_crit":{"label":"Power > Surge Core > Violent: Crit DMG +_%","content":"Crit DMG increase"},
      &quot;power_res_general&quot;:{&quot;label&quot;:&quot;Power &gt; Surge Core &gt; General: +_%&quot;,&quot;content&quot;:&quot;General stat increase&quot;}
"power_res_general":{"label":"Power > Surge Core > General: +_%","content":"General stat increase"}
    }"></div>
 
}'></div>
   </div>
   </div>


</div>
</div>


<!-- ================= HELMET ================= -->
<!-- EMPTY TABS READY FOR DATA -->
<div id="helmet" class="mw-tab-content">
<div id="helmet" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Select Helmet Mod" data-options='{}'></div>
   <div class="mw-dropdown-ui" data-label="Select Helmet Mod" data-options="{}"></div>
</div>
</div>


<!-- ================= TOP ================= -->
<div id="top" class="mw-tab-content">
<div id="top" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Select Top Mod" data-options='{}'></div>
   <div class="mw-dropdown-ui" data-label="Select Top Mod" data-options="{}"></div>
</div>
</div>


<!-- ================= BOTTOMS ================= -->
<div id="bottoms" class="mw-tab-content">
<div id="bottoms" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Select Bottoms Mod" data-options='{}'></div>
   <div class="mw-dropdown-ui" data-label="Select Bottoms Mod" data-options="{}"></div>
</div>
</div>


<!-- ================= SHOES ================= -->
<div id="shoes" class="mw-tab-content">
<div id="shoes" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Select Shoes Mod" data-options='{}'></div>
   <div class="mw-dropdown-ui" data-label="Select Shoes Mod" data-options="{}"></div>
</div>
</div>


<!-- ================= GLOVES ================= -->
<div id="gloves" class="mw-tab-content">
<div id="gloves" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Select Gloves Mod" data-options='{}'></div>
   <div class="mw-dropdown-ui" data-label="Select Gloves Mod" data-options="{}"></div>
</div>
</div>


<!-- ================= MASK ================= -->
<div id="mask" class="mw-tab-content">
<div id="mask" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Select Mask Mod" data-options='{}'></div>
   <div class="mw-dropdown-ui" data-label="Select Mask Mod" data-options="{}"></div>
</div>
</div>


</div>
</div>

Revision as of 22:14, 21 April 2026

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How to get specific Mods you are looking for


Step 1: Go to Redemption Shop (F3 on PC)
Step 2: Click Mod Shop
Step 3: Click Credit Card Icon
Step 4: Buy Mod Selection Crate
Step 5: Open from Backpack → Consumables
Step 6: Pick your mod



Weapon
Helmet
Top
Bottoms
Shoes
Gloves
Mask
Burn
Frost Vortex
Power Surge