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Territory Traits: Difference between revisions

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<br>
<br>
<!-- WRAPPER (prevents overflow) -->
<div style="max-width:600px; margin:0 auto;">


<!-- MAIN TABS -->
<!-- MAIN TABS -->
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<!-- ================= SLOT 1 ================= -->
<!-- ================= SLOT 1 ================= -->
<div id="tab-slot1" class="mw-tab-content">
<div id="tab-slot1" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Territory Slot 1" data-options='{
   <div class="mw-dropdown-ui" style="width:100%; box-sizing:border-box;" data-label="Territory Slot 1" data-options='{
     "cheer_up": { "label": "Cheer Up", "content": "Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%" },
     "cheer_up": { "label": "Cheer Up", "content": "Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%" },
     "covert_energy": { "label": "Covert Energy", "content": "Max Deviant Power +10% to +35%" },
     "covert_energy": { "label": "Covert Energy", "content": "Max Deviant Power +10% to +35%" },
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<!-- ================= SLOT 1 DEV ================= -->
<!-- ================= SLOT 1 DEV ================= -->
<div id="tab-slot1dev" class="mw-tab-content">
<div id="tab-slot1dev" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Slot 1 (Deviant Specific)" data-options='{
   <div class="mw-dropdown-ui" style="width:100%; box-sizing:border-box;" data-label="Slot 1 (Deviant Specific)" data-options='{
     "pumpkin": { "label": "Pumpkin Lantern (Buzzy Bee)", "content": "+10% Deviant Power" },
     "pumpkin": { "label": "Pumpkin Lantern (Buzzy Bee)", "content": "+10% Deviant Power" },
     "gold_lightning": { "label": "Gold Lightning (Electric Eel)", "content": "+15% Power Recovery" },
     "gold_lightning": { "label": "Gold Lightning (Electric Eel)", "content": "+15% Power Recovery" },
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<!-- ================= SLOT 2 ================= -->
<!-- ================= SLOT 2 ================= -->
<div id="tab-slot2" class="mw-tab-content">
<div id="tab-slot2" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Territory Slot 2" data-options='{
   <div class="mw-dropdown-ui" style="width:100%; box-sizing:border-box;" data-label="Territory Slot 2" data-options='{
     "world_charm": { "label": "A World of Charm", "content": "10% chance give +20 Mood to others" },
     "world_charm": { "label": "A World of Charm", "content": "10% chance give +20 Mood to others" },
     "anti_burnout": { "label": "Anti-Burnout", "content": "20% chance give +5 Power" },
     "anti_burnout": { "label": "Anti-Burnout", "content": "20% chance give +5 Power" },
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<!-- ================= SLOT 2 DEV ================= -->
<!-- ================= SLOT 2 DEV ================= -->
<div id="tab-slot2dev" class="mw-tab-content">
<div id="tab-slot2dev" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Slot 2 (Deviant Specific)" data-options='{
   <div class="mw-dropdown-ui" style="width:100%; box-sizing:border-box;" data-label="Slot 2 (Deviant Specific)" data-options='{
     "lunar_oracle": { "label": "Lunar Oracle (Electric Eel)", "content": "+20% duration" },
     "lunar_oracle": { "label": "Lunar Oracle (Electric Eel)", "content": "+20% duration" },
     "daydreaming": { "label": "Daydreaming (Cat)", "content": "Restore Power to others" },
     "daydreaming": { "label": "Daydreaming (Cat)", "content": "Restore Power to others" },
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<!-- ================= SLOT 3 ================= -->
<!-- ================= SLOT 3 ================= -->
<div id="tab-slot3" class="mw-tab-content">
<div id="tab-slot3" class="mw-tab-content">
   <div class="mw-dropdown-ui" data-label="Territory Slot 3" data-options='{
   <div class="mw-dropdown-ui" style="width:100%; box-sizing:border-box;" data-label="Territory Slot 3" data-options='{
     "brute_force": { "label": "Brute Force Rules", "content": "10% chance double output" },
     "brute_force": { "label": "Brute Force Rules", "content": "10% chance double output" },
     "clean": { "label": "Clean and Hygienic", "content": "Sanity cannot drop below 20%" },
     "clean": { "label": "Clean and Hygienic", "content": "Sanity cannot drop below 20%" },
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     "top_grunt": { "label": "Top Grunt", "content": "Convert Mood to Energy at low levels" }
     "top_grunt": { "label": "Top Grunt", "content": "Convert Mood to Energy at low levels" }
   }'></div>
   }'></div>
</div>
</div>
</div>

Revision as of 21:19, 21 April 2026

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Territory Traits


Slot 1
Slot 1 (Deviant)
Slot 2
Slot 2 (Deviant)
Slot 3