Territory Traits: Difference between revisions
Appearance
No edit summary |
No edit summary |
||
| Line 3: | Line 3: | ||
[https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page] | [https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page] | ||
<div style="text-align: center; font-size: 150% | <div style="text-align: center; font-size: 150%;"> | ||
Territory Traits | '''Territory Traits''' | ||
</div> | </div> | ||
<br> | <br> | ||
<div class="mw-dropdown-ui"> | <!-- SLOT 1 --> | ||
<div class="mw-dropdown-ui" data-label="Territory Slot 1" data-options='{ | |||
"cheer_up": { "label": "Cheer Up", "content": "Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%" }, | |||
"covert_energy": { "label": "Covert Energy", "content": "Max Deviant Power +10% to +35%" }, | |||
"feeling_blue": { "label": "Feeling Blue", "content": "Max Mood -5% / -10%" }, | |||
"growing_pains": { "label": "Growing Pains", "content": "Max Power +30–50%; Mood recovery -5%" }, | |||
"optimist": { "label": "Optimist", "content": "Max Mood +15–35%" }, | |||
"power_rewind": { "label": "Power Rewind", "content": "Power recovery +5–10%" }, | |||
"rise_and_shine": { "label": "Rise and Shine", "content": "Mood recovery +5–25%" }, | |||
"stable_energy": { "label": "Stable Energy", "content": "Max Deviant Power +30" }, | |||
"stable_vitality": { "label": "Stable Vitality", "content": "Max Mood +30" }, | |||
"upper_hand": { "label": "Upper Hand", "content": "When Power hits 0, convert Mood to Power" }, | |||
"worn_out": { "label": "Worn-out", "content": "Max Power -5% / -10%" } | |||
}'></div> | |||
< | <br> | ||
< | <!-- SLOT 1 DEV --> | ||
<div class="mw-dropdown-ui" data-label="Slot 1 (Deviant Specific)" data-options='{ | |||
"pumpkin": { "label": "Pumpkin Lantern (Buzzy Bee)", "content": "+10% Deviant Power" }, | |||
"gold_lightning": { "label": "Gold Lightning (Electric Eel)", "content": "+15% Power Recovery" }, | |||
"good_fortune": { "label": "Optimism – Good Fortune (Cat)", "content": "+40% Mood" }, | |||
"aquarius": { "label": "Aquarius (Fetch-A-Lot)", "content": "+30% Mood Recovery" }, | |||
"golden_toad": { "label": "Golden Toad (Flame Essence)", "content": "+20% Mood Recovery" }, | |||
"shadow_shroom": { "label": "Shadow Shroom (Growshroom)", "content": "+40% Energy" } | |||
}'></div> | |||
< | <br> | ||
<div | <!-- SLOT 2 --> | ||
{ | <div class="mw-dropdown-ui" data-label="Territory Slot 2" data-options='{ | ||
"world_charm": { "label": "A World of Charm", "content": "10% chance give +20 Mood to others" }, | |||
"anti_burnout": { "label": "Anti-Burnout", "content": "20% chance give +5 Power" }, | |||
"devoted": { "label": "Devoted Laborer", "content": "+20% work duration" }, | |||
"dream_wild": { "label": "Dream Wild", "content": "10% chance give +10 Power" }, | |||
</div> | "hydrophilic": { "label": "Hydrophilic", "content": "+30% recovery near water" }, | ||
"lazy": { "label": "Lazy Bones", "content": "-5% speed" }, | |||
"living_map": { "label": "Living Map", "content": "-5% interval" }, | |||
"oneplus": { "label": "OnePlus", "content": "Chance for rare crystals" }, | |||
"panovision": { "label": "Panovision", "content": "-10% speed" }, | |||
"slacking": { "label": "Slacking Off", "content": "+5% consumption" }, | |||
"stardust": { "label": "Stardust Affinity", "content": "20% no Mood cost" }, | |||
"sweet_talk": { "label": "Sweet Talk", "content": "20% give Mood" }, | |||
"overtime": { "label": "Voluntary Overtime", "content": "10% no Mood cost" }, | |||
"workaholic": { "label": "Workaholic", "content": "+10% duration" } | |||
}'></div> | |||
< | <br> | ||
<div | <!-- SLOT 3 --> | ||
{ | <div class="mw-dropdown-ui" data-label="Territory Slot 3" data-options='{ | ||
"brute_force": { "label": "Brute Force Rules", "content": "10% chance double output" }, | |||
"clean": { "label": "Clean and Hygienic", "content": "Sanity cannot drop below 20%" }, | |||
"extra_load": { "label": "Extra Load", "content": "+15% storage" }, | |||
"feline": { "label": "Feline Creatures", "content": "Chance for extra lightweight item" }, | |||
"moonlight": { "label": "Moonlight Assault", "content": "+15% recovery at night" }, | |||
"top_grunt": { "label": "Top Grunt", "content": "Convert Mood to Energy at low levels" } | |||
}'></div> | |||
{ | |||
</div> | |||