Territory Traits: Difference between revisions
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Replaced content with "<div class="mw-dropdown-ui"> === Territory Slot 1 === {| class="wikitable" ! Trait !! Effect |- | Cheer Up (1–3) || Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%. |- | Covert Energy (1–5) || Max Deviant Power +10% / +20% / +25% / +30% / +35%. |- | Feeling Blue (1–2) || Max Mood -5% / -10%. |- | Growing Pains (1–3) || Max Deviant Power +30% / +40% / +50%; Mood recovery speed -5%. |- | Optimist (1–5) || Max Mood +15% / +20% / +25% / +30% / +35..." Tag: Replaced |
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<div class="mw-dropdown-ui"> | <div class="mw-dropdown-ui"> | ||
=== Territory Slot 1 === | |||
{ | <select id="traitDropdown" onchange="updateTraits()" style="width:100%; padding:8px; font-size:16px;"> | ||
<option value="">Select Trait Category</option> | |||
<option value="slot1">Territory Slot 1</option> | |||
<option value="slot1_dev">Slot 1 (Deviant Specific)</option> | |||
<option value="slot2">Territory Slot 2</option> | |||
<option value="slot2_dev">Slot 2 (Deviant Specific)</option> | |||
<option value="slot3">Slot 3</option> | |||
</select> | |||
<div id="traitContent" style="margin-top:15px;"> | |||
<b>Provide Trait information here</b> | |||
</div> | |||
<script> | |||
function updateTraits() { | |||
var value = document.getElementById("traitDropdown").value; | |||
var content = document.getElementById("traitContent"); | |||
var data = { | |||
slot1: ` | |||
<table class="wikitable"> | |||
<tr><th>Trait</th><th>Effect</th></tr> | |||
<tr><td>Cheer Up (1–3)</td><td>Max Mood +30% / +40% / +50%; Power recovery -5%</td></tr> | |||
<tr><td>Covert Energy</td><td>Max Deviant Power +10%–35%</td></tr> | |||
<tr><td>Feeling Blue</td><td>Max Mood -5% / -10%</td></tr> | |||
<tr><td>Growing Pains</td><td>Max Power +30–50%, Mood recovery -5%</td></tr> | |||
<tr><td>Optimist</td><td>Max Mood +15–35%</td></tr> | |||
<tr><td>Power Rewind</td><td>Power recovery +5–10%</td></tr> | |||
<tr><td>Rise and Shine</td><td>Mood recovery +5–25%</td></tr> | |||
<tr><td>Stable Energy</td><td>Max Power +30</td></tr> | |||
<tr><td>Stable Vitality</td><td>Max Mood +30</td></tr> | |||
<tr><td>Upper Hand</td><td>Converts Mood → Power at 0</td></tr> | |||
<tr><td>Worn-out</td><td>Max Power -5–10%</td></tr> | |||
</table>`, | |||
slot1_dev: ` | |||
<table class="wikitable"> | |||
<tr><th>Trait</th><th>Effect</th><th>Deviant</th></tr> | |||
<tr><td>Pumpkin Lantern</td><td>+10% Power</td><td>Buzzy Bee</td></tr> | |||
<tr><td>Gold Lightning</td><td>+15% Power Recovery</td><td>Electric Eel</td></tr> | |||
<tr><td>Optimism – Good Fortune</td><td>+40% Mood</td><td>Extradimensional Cat</td></tr> | |||
<tr><td>Aquarius</td><td>+30% Mood Recovery</td><td>Fetch-A-Lot</td></tr> | |||
<tr><td>Golden Toad</td><td>+20% Mood Recovery</td><td>Flame Essence</td></tr> | |||
<tr><td>Shadow Shroom</td><td>+40% Energy</td><td>Growshroom</td></tr> | |||
<tr><td>Prototype</td><td>+10% Power Recovery</td><td>H37</td></tr> | |||
<tr><td>Evergreen</td><td>2% chance bring Bait</td><td>Hydronaut Fish</td></tr> | |||
<tr><td>Feisty Vitality</td><td>+30% Mood Recovery</td><td>Nutcracker</td></tr> | |||
<tr><td>Witch's Beloved</td><td>+20% Mood Recovery</td><td>Paper Doll</td></tr> | |||
<tr><td>Childlike Whimsy</td><td>+30% Power Recovery</td><td>Rain Man</td></tr> | |||
<tr><td>Radiance</td><td>+40% Power</td><td>Tar Pudding</td></tr> | |||
<tr><td>Emerald</td><td>+10% Power Recovery</td><td>The Digby Boy</td></tr> | |||
</table>`, | |||
slot2: ` | |||
<table class="wikitable"> | |||
<tr><th>Trait</th><th>Effect</th></tr> | |||
<tr><td>A World of Charm</td><td>10% give +20 Mood</td></tr> | |||
<tr><td>Anti-Burnout</td><td>20% give +5 Power</td></tr> | |||
<tr><td>Devoted Laborer</td><td>+20% work duration</td></tr> | |||
<tr><td>Dream Wild</td><td>10% give +10 Power</td></tr> | |||
<tr><td>Hydrophilic</td><td>+30% recovery near water</td></tr> | |||
<tr><td>Lazy Bones</td><td>-5% work speed</td></tr> | |||
<tr><td>Living Map</td><td>-5% production interval</td></tr> | |||
<tr><td>OnePlus</td><td>Rare crystals chance</td></tr> | |||
<tr><td>Panovision</td><td>-10% work speed</td></tr> | |||
<tr><td>Slacking Off</td><td>+5% consumption</td></tr> | |||
<tr><td>Stardust Affinity</td><td>20% no Mood cost</td></tr> | |||
<tr><td>Sweet Talk</td><td>20% give Mood</td></tr> | |||
<tr><td>Voluntary Overtime</td><td>10% no Mood cost</td></tr> | |||
<tr><td>Workaholic</td><td>+10% duration</td></tr> | |||
</table>`, | |||
slot2_dev: ` | |||
<table class="wikitable"> | |||
<tr><th>Trait</th><th>Effect</th><th>Deviant</th></tr> | |||
<tr><td>Lunar Oracle</td><td>+20% work duration</td><td>Electric Eel</td></tr> | |||
<tr><td>Daydreaming</td><td>Restore Power to others</td><td>Extradimensional Cat</td></tr> | |||
<tr><td>Toxicologist – Green Touch</td><td>25% no Power cost</td><td>Growshroom</td></tr> | |||
<tr><td>Admiral</td><td>3% no Power cost</td><td>Nutcracker</td></tr> | |||
<tr><td>Diamond Duke</td><td>5% no cost in pollution</td><td>Nutcracker</td></tr> | |||
<tr><td>Workaholic – Lights</td><td>+20% duration</td><td>Nutcracker</td></tr> | |||
<tr><td>Gold Speaker</td><td>Extra ores</td><td>The Digby Boy</td></tr> | |||
</table>`, | |||
slot3: ` | |||
<table class="wikitable"> | |||
<tr><th>Trait</th><th>Effect</th></tr> | |||
<tr><td>Brute Force Rules</td><td>10% double output</td></tr> | |||
<tr><td>Clean and Hygienic</td><td>Sanity floor 20%</td></tr> | |||
<tr><td>Extra Load</td><td>+15% storage</td></tr> | |||
<tr><td>Feline Creatures</td><td>Extra lightweight item chance</td></tr> | |||
<tr><td>Moonlight Assault</td><td>+15% recovery at night</td></tr> | |||
<tr><td>Top Grunt</td><td>Mood → Energy at low</td></tr> | |||
</table>` | |||
}; | |||
content.innerHTML = data[value] || "<b>Provide Trait information here</b>"; | |||
} | |||
</script> | |||
</div> | </div> | ||
Revision as of 20:45, 21 April 2026
<select id="traitDropdown" onchange="updateTraits()" style="width:100%; padding:8px; font-size:16px;">
<option value="">Select Trait Category</option> <option value="slot1">Territory Slot 1</option> <option value="slot1_dev">Slot 1 (Deviant Specific)</option> <option value="slot2">Territory Slot 2</option> <option value="slot2_dev">Slot 2 (Deviant Specific)</option> <option value="slot3">Slot 3</option>
</select>
Provide Trait information here
<script> function updateTraits() {
var value = document.getElementById("traitDropdown").value;
var content = document.getElementById("traitContent");
var data = {
slot1: `
| Trait | Effect |
|---|---|
| Cheer Up (1–3) | Max Mood +30% / +40% / +50%; Power recovery -5% |
| Covert Energy | Max Deviant Power +10%–35% |
| Feeling Blue | Max Mood -5% / -10% |
| Growing Pains | Max Power +30–50%, Mood recovery -5% |
| Optimist | Max Mood +15–35% |
| Power Rewind | Power recovery +5–10% |
| Rise and Shine | Mood recovery +5–25% |
| Stable Energy | Max Power +30 |
| Stable Vitality | Max Mood +30 |
| Upper Hand | Converts Mood → Power at 0 |
| Worn-out | Max Power -5–10% |
slot1_dev: `
| Trait | Effect | Deviant |
|---|---|---|
| Pumpkin Lantern | +10% Power | Buzzy Bee |
| Gold Lightning | +15% Power Recovery | Electric Eel |
| Optimism – Good Fortune | +40% Mood | Extradimensional Cat |
| Aquarius | +30% Mood Recovery | Fetch-A-Lot |
| Golden Toad | +20% Mood Recovery | Flame Essence |
| Shadow Shroom | +40% Energy | Growshroom |
| Prototype | +10% Power Recovery | H37 |
| Evergreen | 2% chance bring Bait | Hydronaut Fish |
| Feisty Vitality | +30% Mood Recovery | Nutcracker |
| Witch's Beloved | +20% Mood Recovery | Paper Doll |
| Childlike Whimsy | +30% Power Recovery | Rain Man |
| Radiance | +40% Power | Tar Pudding |
| Emerald | +10% Power Recovery | The Digby Boy |
slot2: `
| Trait | Effect |
|---|---|
| A World of Charm | 10% give +20 Mood |
| Anti-Burnout | 20% give +5 Power |
| Devoted Laborer | +20% work duration |
| Dream Wild | 10% give +10 Power |
| Hydrophilic | +30% recovery near water |
| Lazy Bones | -5% work speed |
| Living Map | -5% production interval |
| OnePlus | Rare crystals chance |
| Panovision | -10% work speed |
| Slacking Off | +5% consumption |
| Stardust Affinity | 20% no Mood cost |
| Sweet Talk | 20% give Mood |
| Voluntary Overtime | 10% no Mood cost |
| Workaholic | +10% duration |
slot2_dev: `
| Trait | Effect | Deviant |
|---|---|---|
| Lunar Oracle | +20% work duration | Electric Eel |
| Daydreaming | Restore Power to others | Extradimensional Cat |
| Toxicologist – Green Touch | 25% no Power cost | Growshroom |
| Admiral | 3% no Power cost | Nutcracker |
| Diamond Duke | 5% no cost in pollution | Nutcracker |
| Workaholic – Lights | +20% duration | Nutcracker |
| Gold Speaker | Extra ores | The Digby Boy |
slot3: `
| Trait | Effect |
|---|---|
| Brute Force Rules | 10% double output |
| Clean and Hygienic | Sanity floor 20% |
| Extra Load | +15% storage |
| Feline Creatures | Extra lightweight item chance |
| Moonlight Assault | +15% recovery at night |
| Top Grunt | Mood → Energy at low |
};
content.innerHTML = data[value] || "Provide Trait information here";
} </script>