Combat Traits: Difference between revisions
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[https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page] | [https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page] | ||
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'''Combat Traits''' | |||
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<br> | <br> | ||
<div | <!-- MATCHED CONTAINER --> | ||
<div style="max-width:420px; margin:0 auto;"> | |||
<div class="mw-tab-buttons"> | <!-- TABS --> | ||
<div class="mw-tab-buttons" style="justify-content:center;"> | |||
<div class="mw-tab-btn" data-tab="slot1">Slot 1</div> | <div class="mw-tab-btn" data-tab="slot1">Slot 1</div> | ||
<div class="mw-tab-btn" data-tab="slot2">Slot 2</div> | <div class="mw-tab-btn" data-tab="slot2">Slot 2</div> | ||
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<!-- SLOT 1 --> | <!-- SLOT 1 --> | ||
<div id="slot1" class="mw-tab-content"> | <div id="slot1" class="mw-tab-content"> | ||
<div class="mw-dropdown-ui" data-label="Combat Slot 1" data-options='{ | |||
"cheer_up":{"label":"Cheer Up (1-3)","content":"Max Mood +30% / +40% / +50%; Power recovery -5%"}, | |||
"covert_energy":{"label":"Covert Energy (1-5)","content":"Max Power +10–35%"}, | |||
<div class="mw-dropdown-ui" data-label=" | "feeling_blue":{"label":"Feeling Blue","content":"Max Mood -5% / -10%"}, | ||
"growing_pains":{"label":"Growing Pains","content":"Max Power +30–50%; Mood recovery -5%"}, | |||
"cheer_up":{"label":"Cheer Up (1-3)","content":"Max Mood +30% / +40% / +50%; | "optimist":{"label":"Optimist","content":"Max Mood +15–35%"}, | ||
"covert_energy":{"label":"Covert Energy (1-5)","content":"Max | "power_rewind":{"label":"Power Rewind","content":"Power recovery +5–10%"}, | ||
"feeling_blue":{"label":"Feeling Blue | "rise_shine":{"label":"Rise and Shine","content":"Mood recovery +5–25%"}, | ||
"growing_pains":{"label":"Growing Pains | "stable_energy":{"label":"Stable Energy","content":"Max Power +30"}, | ||
"optimist":{"label":"Optimist | "stable_vitality":{"label":"Stable Vitality","content":"Max Mood +30"}, | ||
"power_rewind":{"label":"Power Rewind | "upper_hand":{"label":"Upper Hand","content":"Convert Mood to Power at 0"}, | ||
"rise_shine":{"label":"Rise and Shine | "worn_out":{"label":"Worn-out","content":"Max Power -5% / -10%"} | ||
"stable_energy":{"label":"Stable Energy","content":"Max | }'></div> | ||
"stable_vitality":{"label":"Stable Vitality","content":"Max Mood +30"}, | |||
"upper_hand":{"label":"Upper Hand","content":" | |||
"worn_out":{"label":"Worn-out | |||
}'></div> | |||
</div> | </div> | ||
<!-- SLOT 2 --> | <!-- SLOT 2 --> | ||
<div id="slot2" class="mw-tab-content"> | <div id="slot2" class="mw-tab-content"> | ||
<div class="mw-dropdown-ui" data-label="Combat Slot 2" data-options='{ | |||
<div class="mw-dropdown-ui" data-label=" | "beast_burden":{"label":"Beast of Burden","content":"Max Load +8"}, | ||
"beast_burden":{"label":"Beast of Burden","content":"Max Load +8"}, | "brute_force":{"label":"Brute Force","content":"Max Load +15, Speed -5%"}, | ||
"brute_force":{"label":"Brute Force","content":"Max Load +15 | "city_folk":{"label":"City Folk","content":"+15 Load in settlements"}, | ||
"city_folk":{"label":"City Folk","content":" | "crack_shot":{"label":"Crack Shot","content":"Weapon DMG +5%"}, | ||
"crack_shot":{"label":"Crack Shot","content":"Weapon DMG +5%"}, | "durability":{"label":"Durability","content":"Stamina -5%"}, | ||
"durability":{"label":"Durability","content":"Stamina | "heavy_solid":{"label":"Heavy and Solid","content":"Torso damage reduction"}, | ||
"heavy_solid":{"label":"Heavy and Solid","content":"Torso damage reduction | "lighten_mind":{"label":"Lighten Your Mind","content":"Head damage reduction"}, | ||
"lighten_mind":{"label":"Lighten Your Mind","content":"Head damage reduction | "long_runner":{"label":"Long Distance Runner","content":"Stamina -20%, Speed -10%"}, | ||
"long_runner":{"label":"Long Distance Runner","content":"Stamina -20% | "move_more":{"label":"Move More Live Better","content":"+1 Power while sprinting"}, | ||
"move_more":{"label":"Move More Live Better","content":" | "power_king":{"label":"Power King","content":"+25 Load, Speed -5%"}, | ||
"power_king":{"label":"Power King","content":" | "psychic_kid":{"label":"Psychic Kid","content":"Status DMG +5%"}, | ||
"psychic_kid":{"label":"Psychic Kid","content":"Status DMG +5%"}, | "run_fast":{"label":"Run Fast","content":"Speed +5%"}, | ||
"run_fast":{"label":"Run Fast","content":" | "save_energy":{"label":"Save Energy","content":"Stamina -10%"}, | ||
"save_energy":{"label":"Save Energy","content":"Stamina | "sedentary":{"label":"Sedentary","content":"-8 Load in settlements"}, | ||
"sedentary":{"label":"Sedentary","content":" | "stay_indoors":{"label":"Stay Indoors","content":"+8% stamina"}, | ||
"stay_indoors":{"label":"Stay Indoors","content":" | "street_rascal":{"label":"Street Rascal","content":"+10% speed"}, | ||
"street_rascal":{"label":"Street Rascal","content":" | "two_shift":{"label":"Two Shift System","content":"Day/Night bonuses"}, | ||
"two_shift":{"label":"Two Shift System","content":"Day | "vegetative_calm":{"label":"Vegetative Calm","content":"+15 stamina"}, | ||
"vegetative_calm":{"label":"Vegetative Calm","content":" | "wellbeing":{"label":"Wellbeing","content":"+10 stamina"} | ||
"wellbeing":{"label":"Wellbeing","content":" | }'></div> | ||
}'></div> | |||
</div> | </div> | ||
<!-- SLOT 3 --> | <!-- SLOT 3 --> | ||
<div id="slot3" class="mw-tab-content"> | <div id="slot3" class="mw-tab-content"> | ||
<div class="mw-dropdown-ui" data-label="Combat Slot 3" data-options='{ | |||
<div class="mw-dropdown-ui" data-label=" | "brute_force_rules":{"label":"Brute Force Rules","content":"Destroy ores on dodge"}, | ||
"brute_force_rules":{"label":"Brute Force Rules","content":" | "clean_hygienic":{"label":"Clean and Hygienic","content":"Sanity ≥ 20%"}, | ||
"clean_hygienic":{"label":"Clean and Hygienic","content":"Sanity | "eureka":{"label":"Eureka Moment","content":"Reveal attacker"}, | ||
"eureka":{"label":"Eureka Moment","content":"Reveal attacker | "extra_load":{"label":"Extra Load","content":"+20 Load"}, | ||
"extra_load":{"label":"Extra Load","content":" | "feline":{"label":"Feline Creatures","content":"No fall damage"}, | ||
"feline":{"label":"Feline Creatures","content":"No fall damage"}, | "foul_symbiosis":{"label":"Foul Symbiosis","content":"10% acid"}, | ||
"foul_symbiosis":{"label":"Foul Symbiosis","content":"10% | "herbivore":{"label":"Herbivore","content":"Animals ignore you"}, | ||
"herbivore":{"label":"Herbivore","content":"Animals | "knights":{"label":"Knights of the Round Table","content":"Damage reduction"}, | ||
"knights":{"label":"Knights of | "temperature":{"label":"Master of Temperatures","content":"+10 heat resist"}, | ||
"temperature":{"label":"Master of Temperatures","content":" | "mind_massage":{"label":"Mind Massage","content":"Sanity recovery"}, | ||
"mind_massage":{"label":"Mind Massage","content":"Sanity recovery"}, | "moonlight":{"label":"Moonlight Assault","content":"Night boost"}, | ||
"moonlight":{"label":"Moonlight Assault","content":"Night | "music_resonance":{"label":"Music Resonance","content":"No music needed"}, | ||
"music_resonance":{"label":"Music Resonance","content":"No music needed"}, | "neon":{"label":"Neon Flicker","content":"+1 Mood per trait"}, | ||
"neon":{"label":"Neon Flicker","content":"+1 Mood per trait"}, | "nightmare":{"label":"Nightmare Waters","content":"Dive boost"}, | ||
"nightmare":{"label":"Nightmare Waters","content":"Dive boost"}, | "polar_beast":{"label":"Polar Beast","content":"+10% attack below 0C"}, | ||
"polar_beast":{"label":"Polar Beast | "pollution":{"label":"Pollution Adaptation","content":"Slow sanity loss"}, | ||
"pollution":{"label":"Pollution Adaptation","content":" | "precision":{"label":"Precision Moment","content":"Hourly buffs"}, | ||
"precision":{"label":"Precision Moment","content":"Hourly buffs"}, | "top_grunt":{"label":"Top Grunt","content":"No stamina cost"}, | ||
"top_grunt":{"label":"Top Grunt","content":"No stamina | "warm_flame":{"label":"Warm Flame","content":"+10 cold resist"} | ||
"warm_flame":{"label":"Warm Flame","content":" | }'></div> | ||
}'></div> | |||
</div> | </div> | ||
</div> | </div> | ||