Combat Traits: Difference between revisions
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<div class="mod-system" data-mod=" | <!-- ================= SLOT 1 ================= --> | ||
<h2>Combat Slot 1</h2> | |||
<div class="mod-system" data-mod="slot1"></div> | |||
<!-- ================= SLOT 2 ================= --> | |||
<h2>Combat Slot 2</h2> | |||
<div class="mod-system" data-mod="slot2"></div> | |||
<!-- ================= SLOT 3 ================= --> | |||
<h2>Combat Slot 3</h2> | |||
<div class="mod-system" data-mod="slot3"></div> | |||
<!-- ================= DATA ================= --> | |||
<div id="mod-database" style="display:none;"> | <div id="mod-database" style="display:none;"> | ||
<div data-mod=" | <!-- ================= SLOT 1 ================= --> | ||
<div data-mod="slot1"> | |||
<div data-left='{ | <div data-left='{ | ||
"cheer_up":"Cheer Up (1–3)", | "cheer_up":"Cheer Up (1–3)", | ||
"covert_energy":"Covert Energy (1–5)", | "covert_energy":"Covert Energy (1–5)", | ||
| Line 49: | Line 52: | ||
"milk_sugar":"Milk Sugar", | "milk_sugar":"Milk Sugar", | ||
"ancient_scroll":"Ancient Scroll", | "ancient_scroll":"Ancient Scroll", | ||
"springs_return":"Spring's Return" | "springs_return":"Spring's Return" | ||
}'></div> | |||
<div data-right='{"info":"Show Info"}'></div> | |||
<!-- DATA --> | |||
<div data-key="cheer_up__info">Max Mood +30/40/50%, Power recovery -5%</div> | |||
<div data-key="covert_energy__info">Max Deviant Power +10% → +35%</div> | |||
<div data-key="feeling_blue__info">Max Mood -5% / -10%</div> | |||
<div data-key="growing_pains__info">Power +30/40/50%, Mood recovery -5%</div> | |||
<div data-key="optimist__info">Max Mood +15% → +35%</div> | |||
<div data-key="power_rewind__info">Power recovery +5% / +10%</div> | |||
<div data-key="rise_shine__info">Mood recovery +5% → +25%</div> | |||
<div data-key="stable_energy__info">Max Deviant Power +30</div> | |||
<div data-key="stable_vitality__info">Max Mood +30</div> | |||
<div data-key="upper_hand__info">Convert Mood to Power at 0</div> | |||
<div data-key="worn_out__info">Max Power -5% / -10%</div> | |||
<div data-key="bursting_magma__info">Power recovery +10% (By-The-Wind)</div> | |||
<div data-key="infrasonic__info">Power recovery +20% (Dr. Teddy)</div> | |||
<div data-key="pharaoh__info">Mood recovery +30% (Enchanting Void)</div> | |||
<div data-key="violet_robe__info">Power +40% (Grumpy Bulb)</div> | |||
<div data-key="distant_tears__info">Power +40% (Lonewolf)</div> | |||
<div data-key="radiant_variant__info">Max Mood +7%</div> | |||
<div data-key="radiant__info">Mood recovery +20%</div> | |||
<div data-key="wandering_witch__info">Power +10%</div> | |||
<div data-key="fluffy_curse__info">Power recovery +10%</div> | |||
<div data-key="fools_memory__info">Power recovery +10%</div> | |||
<div data-key="milk_sugar__info">Max Mood +35%</div> | |||
<div data-key="ancient_scroll__info">Max Power +40%</div> | |||
<div data-key="springs_return__info">Max Mood +35</div> | |||
</div> | |||
<!-- ================= SLOT 2 ================= --> | |||
<div data-mod="slot2"> | |||
<div data-left='{ | |||
"beast_burden":"Beast of Burden", | "beast_burden":"Beast of Burden", | ||
"brute_force":"Brute Force", | "brute_force":"Brute Force", | ||
| Line 76: | Line 115: | ||
"starfall":"Starfall Inversion", | "starfall":"Starfall Inversion", | ||
"praise_sun":"Praise the Sun – Spring Rose", | "praise_sun":"Praise the Sun – Spring Rose", | ||
"starry_sky":"Starry Sky – Marine Star", | "starry_sky":"Starry Sky – Marine Star" | ||
}'></div> | |||
<div data-right='{"info":"Show Info"}'></div> | |||
<div data-key="beast_burden__info">Max Load +8</div> | |||
<div data-key="brute_force__info">Max Load +15, Speed -5%</div> | |||
<div data-key="city_folk__info">Load +15 in settlements</div> | |||
<div data-key="crack_shot__info">Weapon DMG +5%</div> | |||
<div data-key="durability__info">Stamina -5%</div> | |||
<div data-key="heavy_solid__info">Torso DR scaling</div> | |||
<div data-key="lighten_mind__info">Head DR scaling</div> | |||
<div data-key="long_runner__info">Stamina -20%, Speed -10%</div> | |||
<div data-key="move_more__info">+1 power every 8s sprint</div> | |||
<div data-key="power_king__info">Load +25, Speed -5%</div> | |||
<div data-key="psychic_kid__info">Status DMG +5%</div> | |||
<div data-key="run_fast__info">Speed +5%</div> | |||
<div data-key="save_energy__info">Stamina -10%</div> | |||
<div data-key="sedentary__info">Load -8 settlements</div> | |||
<div data-key="stay_indoors__info">Stamina +8%</div> | |||
<div data-key="street_rascal__info">Speed +10%</div> | |||
<div data-key="two_shift__info">Day load, night speed</div> | |||
<div data-key="vegetative_calm__info">Stamina +15</div> | |||
<div data-key="wellbeing__info">Stamina +10</div> | |||
<div data-key="praise_moon__info">Night DMG +6%</div> | |||
<div data-key="weakspot_master__info">Weakspot → +1 power</div> | |||
<div data-key="lunar_oracle__info">Various effects (glide/power)</div> | |||
<div data-key="starfall__info">Airborne buffs</div> | |||
<div data-key="praise_sun__info">Healing boost</div> | |||
<div data-key="starry_sky__info">Random DMG buff</div> | |||
</div> | |||
<!-- ================= SLOT 3 ================= --> | |||
<div data-mod="slot3"> | |||
<div data-left='{ | |||
"brute_force_rules":"Brute Force Rules", | "brute_force_rules":"Brute Force Rules", | ||
"clean_hygienic":"Clean and Hygienic", | "clean_hygienic":"Clean and Hygienic", | ||
| Line 97: | Line 172: | ||
"top_grunt":"Top Grunt", | "top_grunt":"Top Grunt", | ||
"warm_flame":"Warm Flame" | "warm_flame":"Warm Flame" | ||
}'></div> | }'></div> | ||
< | <div data-right='{"info":"Show Info"}'></div> | ||
<div data-key=" | <div data-key="brute_force_rules__info">Break ores/trees on dodge</div> | ||
<div data-key=" | <div data-key="clean_hygienic__info">Auto sanity to 20%</div> | ||
<div data-key=" | <div data-key="eureka__info">Reveal attacker</div> | ||
<div data-key=" | <div data-key="extra_load__info">Load +20</div> | ||
<div data-key=" | <div data-key="feline__info">No fall damage</div> | ||
<div data-key=" | <div data-key="foul_symbiosis__info">10% acid drop</div> | ||
<div data-key=" | <div data-key="herbivore__info">Animals don’t flee</div> | ||
<div data-key=" | <div data-key="knights__info">Reduce deviation damage</div> | ||
<div data-key=" | <div data-key="temperature__info">Heat resist +10</div> | ||
<div data-key=" | <div data-key="mind_massage__info">Sanity regen</div> | ||
<div data-key=" | <div data-key="moonlight__info">Night regen boost</div> | ||
<div data-key="music_resonance__info">No music needed</div> | |||
<div data-key="neon__info">+1 mood per trait</div> | |||
<div data-key="nightmare__info">Dive stamina boost</div> | |||
<div data-key="polar_beast__info">+10% atk below 0°C</div> | |||
<div data-key="pollution__info">90% sanity loss reduction</div> | |||
<div data-key="precision__info">Hourly buffs</div> | |||
<div data-key="top_grunt__info">No stamina gather</div> | |||
<div data-key="warm_flame__info">Cold resist +10</div> | |||
</div> | |||
</div> | </div> | ||
Revision as of 20:00, 21 April 2026
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