Specific Mods: Difference between revisions
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''Step 5:'' Once done, go into your '''Backpack''' and then '''Consumables'''. There you'll find a box called '''Mod Selection Crate'''. Use the '''Use''' function at that time. | ''Step 5:'' Once done, go into your '''Backpack''' and then '''Consumables'''. There you'll find a box called '''Mod Selection Crate'''. Use the '''Use''' function at that time. | ||
<br> | <br> | ||
''Step 6:'' At this point a pop up will show the different Mods you can pick from | ''Step 6:'' At this point a pop up will show the different Mods you can pick from. | ||
<br><br> | <br><br> | ||
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<div id="tab-burn" class="mw-tab-content"> | <div id="tab-burn" class="mw-tab-content"> | ||
<h2>Burn</h2> | <h2>Burn</h2> | ||
<div class="mod-system" data-mod="burn"></div> | <div class="mod-system" data-mod="burn"></div> | ||
</div> | </div> | ||
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</div> | </div> | ||
<!-- | <!-- OTHER TABS --> | ||
<div id="tab-helmet" class="mw-tab-content"><h2>Helmet</h2></div> | <div id="tab-helmet" class="mw-tab-content"><h2>Helmet</h2></div> | ||
<div id="tab-top" class="mw-tab-content"><h2>Top</h2></div> | <div id="tab-top" class="mw-tab-content"><h2>Top</h2></div> | ||
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<div data-right='{"burn":"Burn","deviant_energy":"Deviant Energy","survival":"Survival","violent":"Violent","general":"General"}'></div> | <div data-right='{"burn":"Burn","deviant_energy":"Deviant Energy","survival":"Survival","violent":"Violent","general":"General"}'></div> | ||
<!-- Flame Resonance | <!-- 🔥 Flame Resonance --> | ||
<div data-key="flame_resonance__burn"><b>Max Burn Stack +2, Burn Duration -20%</b><br><br>Burn DMG +_%</div> | <div data-key="flame_resonance__burn"><b>Max Burn Stack +2, Burn Duration -20%</b><br><br>Burn DMG +_%</div> | ||
<div data-key="flame_resonance__deviant_energy"><b>Max Burn Stack +2, Burn Duration -20%</b><br><br>Element (Blaze, Frost, Shock Blast) DMG +_%</div> | <div data-key="flame_resonance__deviant_energy"><b>Max Burn Stack +2, Burn Duration -20%</b><br><br>Element (Blaze, Frost, Shock Blast) DMG +_%</div> | ||
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<div data-key="flame_resonance__general"><b>Max Burn Stack +2, Burn Duration -20%</b><br><br>+_%</div> | <div data-key="flame_resonance__general"><b>Max Burn Stack +2, Burn Duration -20%</b><br><br>+_%</div> | ||
<!-- Embers | <!-- 🔥 Embers --> | ||
<div data-key="embers__burn"> | <div data-key="embers__burn"><b>When Burn is Removed, stacks only -50%</b><br><br>Burn DMG +_%</div> | ||
<div data-key="embers__deviant_energy"> | <div data-key="embers__deviant_energy"><b>When Burn is Removed, stacks only -50%</b><br><br>Element DMG +_%</div> | ||
<div data-key="embers__survival"><b>When Burn is Removed, stacks only -50%</b><br><br>Max HP +</div> | |||
<div data-key="embers__violent"><b>When Burn is Removed, stacks only -50%</b><br><br>Crit DMG +_%</div> | |||
<div data-key="embers__general"><b>When Burn is Removed, stacks only -50%</b><br><br>+_%</div> | |||
<div data-key=" | |||
<div data-key=" | |||
<div data- | |||
<div data-key=" | <!-- 🔥 Blaze Blessing --> | ||
<div data-key=" | <div data-key="blaze_blessing__burn"><b>When defeating an enemy affected by Burn, recover 5% HP</b><br><br>Burn DMG +_%</div> | ||
<div data-key="blaze_blessing__deviant_energy"><b>When defeating an enemy affected by Burn, recover 5% HP</b><br><br>Element DMG +_%</div> | |||
<div data-key="blaze_blessing__survival"><b>When defeating an enemy affected by Burn, recover 5% HP</b><br><br>Max HP +</div> | |||
<div data-key="blaze_blessing__violent"><b>When defeating an enemy affected by Burn, recover 5% HP</b><br><br>Crit DMG +_%</div> | |||
<div data-key="blaze_blessing__general"><b>When defeating an enemy affected by Burn, recover 5% HP</b><br><br>+_%</div> | |||
<!-- 🔥 Burning Wrath --> | |||
<div data-key="burning_wrath__burn"><b>Triggering Burn has a 25% chance to grant +1.0 Burn Stack(s)</b><br><br>Burn DMG +_%</div> | |||
<div data- | <div data-key="burning_wrath__deviant_energy"><b>Triggering Burn has a 25% chance to grant +1.0 Burn Stack(s)</b><br><br>Element DMG +_%</div> | ||
<div data- | <div data-key="burning_wrath__survival"><b>Triggering Burn has a 25% chance to grant +1.0 Burn Stack(s)</b><br><br>Max HP +</div> | ||
<div data-key="burning_wrath__violent"><b>Triggering Burn has a 25% chance to grant +1.0 Burn Stack(s)</b><br><br>Crit DMG +_%</div> | |||
<div data-key="burning_wrath__general"><b>Triggering Burn has a 25% chance to grant +1.0 Burn Stack(s)</b><br><br>+_%</div> | |||
</div> | </div> | ||
</div> | </div> | ||
Revision as of 19:46, 21 April 2026
How to get specific Mods you are looking for
Step 1: Go to Redemption Shop under Events, if on PC you can press F3 as a quick way of getting there.
Step 2: Click on Mod Shop
Step 3: Click on the Credit Card Icon, second from the top
Step 4: Click on the box that says Mod Selection Crate it will cost 6,000 mod dust and has a limit of 10 per week, which refreshes.
Step 5: Once done, go into your Backpack and then Consumables. There you'll find a box called Mod Selection Crate. Use the Use function at that time.
Step 6: At this point a pop up will show the different Mods you can pick from.