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| <br> | | <br> |
| [https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page] | | [https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page] |
| | |
| <div style="text-align: center; font-size: 150%;"> | | <div style="text-align: center; font-size: 150%;"> |
| Combat Slot 1 Deviant Specific | | '''Combat Deviant Traits''' |
| </div> | | </div> |
| {| class="wikitable"
| |
| |-
| |
| ! Trait
| |
| ! Slot
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | Cheer Up (1–3)
| |
| | 1
| |
| | Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%.
| |
| | n/a
| |
| |-
| |
| | Covert Energy (1–5)
| |
| | 1
| |
| | Max Deviant Power +10% / +20% / +25% / +30% / +35%.
| |
| | n/a
| |
| |-
| |
| | Feeling Blue (1–2)
| |
| | 1
| |
| | Max Mood -5% / -10%.
| |
| | n/a
| |
| |-
| |
| | Growing Pains (1–3)
| |
| | 1
| |
| | Max Deviant Power +30% / +40% / +50%; Mood recovery speed -5%.
| |
| | n/a
| |
| |-
| |
| | Optimist (1–5)
| |
| | 1
| |
| | Max Mood +15% / +20% / +25% / +30% / +35%.
| |
| | n/a
| |
| |-
| |
| | Power Rewind (1–2)
| |
| | 1
| |
| | Deviant Power recovery speed +5% / +10%.
| |
| | n/a
| |
| |-
| |
| | Rise and Shine (1–5)
| |
| | 1
| |
| | Mood recovery speed +5% / +10% / +15% / +20% / +25%.
| |
| | n/a
| |
| |-
| |
| | Stable Energy
| |
| | 1
| |
| | Max Deviant Power +30.
| |
| | n/a
| |
| |-
| |
| | Stable Vitality
| |
| | 1
| |
| | Max Mood +30.
| |
| | n/a
| |
| |-
| |
| | Upper Hand
| |
| | 1
| |
| | When Deviant Power drops to 0, automatically consume Mood to recover Deviant Power.
| |
| | n/a
| |
| |-
| |
| | Worn-out (1–2)
| |
| | 1
| |
| | Max Deviant Power -5% / -10%.
| |
| | n/a
| |
| |}
| |
| <div style="text-align: center; font-size: 150%;">
| |
| Combat Slot 1 Deviant Specific
| |
| </div>
| |
| {| class="wikitable"
| |
| |-
| |
| ! Trait
| |
| ! Slot
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | Bursting Magma
| |
| | 1
| |
| | Deviant Power recovery speed +10%.
| |
| | By-The-Wind
| |
| |-
| |
| | Infrasonic Illusion
| |
| | 1
| |
| | Deviant Power recovery speed +20%.
| |
| | Dr. Teddy
| |
| |-
| |
| | Pharaoh
| |
| | 1
| |
| | Mood recovery speed +30%.
| |
| | Enchanting Void
| |
| |-
| |
| | Violet Robe
| |
| | 1
| |
| | Max Deviant Power +40%.
| |
| | Grumpy Bulb
| |
| |-
| |
| | Bursting Magma
| |
| | 1
| |
| | Max Deviant Power +40%.
| |
| | Lonewolf's Whisper
| |
| |-
| |
| | Distant Tears
| |
| | 1
| |
| | Max Deviant Power +40%.
| |
| | Lonewolf's Whisper
| |
| |-
| |
| | Radiant Variant
| |
| | 1
| |
| | Max Mood +7%.
| |
| | Lonewolf's Whisper
| |
| |-
| |
| | Radiant
| |
| | 1
| |
| | Mood recovery speed +20%.
| |
| | Polar Jellyfish
| |
| |-
| |
| | Wandering Witch
| |
| | 1
| |
| | Max Deviant Power +10%.
| |
| | Shattered Maiden
| |
| |-
| |
| | Fluffy Curse
| |
| | 1
| |
| | Deviant Power recovery speed +10%.
| |
| | Voodoo Doll
| |
| |-
| |
| | Fool's Memory
| |
| | 1
| |
| | Deviant Power recovery speed +10%.
| |
| | Zapcam
| |
| |-
| |
| | Milk Sugar
| |
| | 1
| |
| | Max Mood +35%.
| |
| | Festering Gel
| |
| |-
| |
| | Ancient Scroll
| |
| | 1
| |
| | Max Deviant Power +40%.
| |
| | Butterfly's Emissary
| |
| |-
| |
| | Spring's Return
| |
| | 1
| |
| | Max Mood +35.
| |
| | Snowsprite
| |
| |}
| |
|
| |
|
| | <br> |
| | |
| | <div class="mod-system" data-mod="traits"></div> |
| | |
| | <!-- ================= DATA ================= --> |
| | <div id="mod-database" style="display:none;"> |
| | |
| | <div data-mod="traits"> |
| | |
| | <!-- SLOT DROPDOWN --> |
| | <div data-left='{ |
| | "slot1":"Combat Slot 1", |
| | "slot2":"Combat Slot 2", |
| | "slot3":"Combat Slot 3" |
| | }'></div> |
| | |
| | <!-- TRAIT DROPDOWN --> |
| | <div data-right='{ |
| | |
| | "cheer_up":"Cheer Up (1–3)", |
| | "covert_energy":"Covert Energy (1–5)", |
| | "optimist":"Optimist (1–5)", |
| | |
| | "crack_shot":"Crack Shot", |
| | "run_fast":"Run Fast", |
| | "power_king":"Power King", |
| | |
| | "brute_force_rules":"Brute Force Rules", |
| | "mind_massage":"Mind Massage", |
| | "moonlight_assault":"Moonlight Assault" |
| | |
| | }'></div> |
| | |
| | <!-- ================= SLOT 1 ================= --> |
| | <div data-key="slot1__cheer_up"> |
| | <b>Cheer Up (1–3)</b><br> |
| | Max Mood +30% / +40% / +50%<br> |
| | Deviant Power recovery speed -5%<br> |
| | <i>Restriction: None</i> |
| | </div> |
| | |
| | <div data-key="slot1__covert_energy"> |
| | <b>Covert Energy (1–5)</b><br> |
| | Max Deviant Power +10% → +35%<br> |
| | <i>Restriction: None</i> |
| | </div> |
| | |
| | <div data-key="slot1__optimist"> |
| | <b>Optimist (1–5)</b><br> |
| | Max Mood +15% → +35%<br> |
| | <i>Restriction: None</i> |
| | </div> |
| | |
| | <!-- ================= SLOT 2 ================= --> |
| | <div data-key="slot2__crack_shot"> |
| | <b>Crack Shot</b><br> |
| | Weapon DMG +5% when summoned<br> |
| | <i>Restriction: Combat Deviations</i> |
| | </div> |
| | |
| | <div data-key="slot2__run_fast"> |
| | <b>Run Fast</b><br> |
| | Movement Speed +5% when synced<br> |
| | <i>Restriction: Combat Deviations</i> |
| | </div> |
| | |
| | <div data-key="slot2__power_king"> |
| | <b>Power King</b><br> |
| | Max Load +25, Movement Speed -5%<br> |
| | <i>Restriction: Combat Deviations</i> |
| | </div> |
| | |
| | <!-- ================= SLOT 3 ================= --> |
| | <div data-key="slot3__brute_force_rules"> |
| | <b>Brute Force Rules</b><br> |
| | Dodging destroys ores/trees (no resources gained)<br> |
| | <i>Restriction: Combat Deviations</i> |
| | </div> |
|
| |
|
| <div style="text-align: center; font-size: 150%;"> | | <div data-key="slot3__mind_massage"> |
| Combat Slot 2 Deviant Specific
| | <b>Mind Massage</b><br> |
| </div> | | Sanity gradually recovers<br> |
| {| class="wikitable"
| | <i>Restriction: Combat Deviations</i> |
| |-
| | </div> |
| ! Trait
| |
| ! Slot
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | Beast of Burden
| |
| | 2
| |
| | When synced, Max Load +8.
| |
| | Combat Deviations
| |
| |-
| |
| | Brute Force
| |
| | 2
| |
| | When synced, Max Load +15 and Movement Speed -5%.
| |
| | Combat Deviations
| |
| |-
| |
| | City Folk
| |
| | 2
| |
| | When synced, Max Load +15 when exploring Settlements.
| |
| | Combat Deviations
| |
| |-
| |
| | Crack Shot
| |
| | 2
| |
| | When summoned, Weapon DMG +5%.
| |
| | Combat Deviations
| |
| |-
| |
| | Durability
| |
| | 2
| |
| | When synced, Stamina Consumption -5%.
| |
| | Combat Deviations
| |
| |-
| |
| | Heavy and Solid
| |
| | 2
| |
| | Higher Load grants higher damage reduction for the torso, up to +15%.
| |
| | Combat Deviations
| |
| |-
| |
| | Lighten Your Mind
| |
| | 2
| |
| | Lower Load grants higher damage reduction for the head, up to +15%.
| |
| | Combat Deviations
| |
| |-
| |
| | Long Distance Runner
| |
| | 2
| |
| | When synced, Stamina consumption -20% and Movement Speed -10%.
| |
| | Combat Deviations
| |
| |-
| |
| | Move More, Live Better
| |
| | 2
| |
| | When synced, gain +1 Deviant Power every 8 seconds while sprinting.
| |
| | Combat Deviations
| |
| |-
| |
| | Power King
| |
| | 2
| |
| | When synced, Max Load +25 and Movement Speed -5%.
| |
| | Combat Deviations
| |
| |-
| |
| | Psychic Kid
| |
| | 2
| |
| | When summoned, Status DMG +5%.
| |
| | Combat Deviations
| |
| |-
| |
| | Run Fast
| |
| | 2
| |
| | When synced, Movement Speed +5%.
| |
| | Combat Deviations
| |
| |-
| |
| | Save Energy
| |
| | 2
| |
| | When synced, Stamina Consumption -10% and Movement Speed -5%.
| |
| | Combat Deviations
| |
| |-
| |
| | Sedentary
| |
| | 2
| |
| | When synced, Max Load -8 when exploring Settlements.
| |
| | Combat Deviations
| |
| |-
| |
| | Stay Indoors
| |
| | 2
| |
| | When synced, Stamina Consumption +8% in Settlements.
| |
| | Combat Deviations
| |
| |-
| |
| | Street Rascal
| |
| | 2
| |
| | When synced, Movement Speed +10% in Settlements.
| |
| | Combat Deviations
| |
| |-
| |
| | Two-Shift System
| |
| | 2
| |
| | When synced, Max Load +16 during daytime and Movement Speed +12% at night.
| |
| | Combat Deviations
| |
| |-
| |
| | Vegetative Calm
| |
| | 2
| |
| | When synced, Max Stamina +15 and Movement Speed -5%.
| |
| | Combat Deviations
| |
| |-
| |
| | Wellbeing
| |
| | 2
| |
| | When synced, Max Stamina +10.
| |
| | Combat Deviations
| |
| |}
| |
|
| |
|
| <div style="text-align: center; font-size: 150%;"> | | <div data-key="slot3__moonlight_assault"> |
| Combat Slot 2 Deviant Specific
| | <b>Moonlight Assault</b><br> |
| </div> | | Increased recovery at night<br> |
| {| class="wikitable"
| | <i>Restriction: Combat Deviations</i> |
| |-
| | </div> |
| ! Trait
| |
| ! Slot
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | Praise the Moon – Starry Night
| |
| | 2
| |
| | When synced, you deal 6% more damage at night (3% during daytime).
| |
| | Butterfly's Emissary
| |
| |-
| |
| | Weakspot Master – Glistening Blue
| |
| | 2
| |
| | When synced, hitting a weakspot increases Deviant Power by 1 (3s cooldown).
| |
| | Butterfly's Emissary
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | When synced, downward gliding speed -20% and horizontal gliding speed +10% (-30% and +15% when Sanity is below 30%).
| |
| | By-The-Wind
| |
| |-
| |
| | Starfall Inversion
| |
| | 2
| |
| | When synced, +5% Melee DMG (+7.5% when airborne).
| |
| | Enchanting Void
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | When synced, restores 1 point of Deviant Power every 8 seconds (1.5 points if Sanity is below 30%).
| |
| | Festering Gel
| |
| |-
| |
| | Praise the Sun – Spring Rose
| |
| | 2
| |
| | When synced, you receive +20% healing during daytime (10% at night).
| |
| | Festering Gel
| |
| |-
| |
| | Starry Sky – Marine Star
| |
| | 2
| |
| | When synced, each reload grants either +5% Weapon DMG or +5% Status DMG at random.
| |
| | Festering Gel
| |
| |-
| |
| | Starfall Inversion
| |
| | 2
| |
| | When synced, grants +5% Blaze Elemental DMG (+7.5% when airborne).
| |
| | Invincible Sun
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | When synced, grants Weapon DMG +5% (+7.5% when Sanity is below 30%).
| |
| | Lonewolf's Whisper
| |
| |-
| |
| | Starfall Inversion
| |
| | 2
| |
| | When synced, grants +5% Status DMG (+7.5% when airborne).
| |
| | Mini Feaster
| |
| |-
| |
| | Starfall Inversion
| |
| | 2
| |
| | When synced, grants +5% head and torso damage reduction (+7.5% when airborne).
| |
| | Mini Wonder
| |
| |-
| |
| | Starfall Inversion
| |
| | 2
| |
| | When synced, grants +5% Frost Elemental DMG (+7.5% when airborne).
| |
| | Polar Jelly
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | When synced, grants Status DMG +5% (+7.5% when Sanity is below 30%).
| |
| | Pyro Dino
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | When synced, grants Status DMG +5% (+7.5% when Sanity is below 30%).
| |
| | Snowsprite
| |
| |-
| |
| | Starfall Inversion
| |
| | 2
| |
| | When synced, restores 1 point of Deviant Power every 8 seconds (1.5 points when airborne).
| |
| | Voodoo Doll
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | When synced, grants Weapon DMG +5% (+7.5% when Sanity is below 30%).
| |
| | Zapcam
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | When synced, grants Melee DMG +10% to you and Zeno (+15% when Sanity is below 30%).
| |
| | Zeno Purifier
| |
| |}
| |
|
| |
|
| | </div> |
|
| |
|
| <div style="text-align: center; font-size: 150%;">
| |
| Combat Slot 3 Deviant Specific
| |
| </div> | | </div> |
| {| class="wikitable"
| |
| |-
| |
| ! Trait
| |
| ! Animal/Item
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | Brute Force Rules
| |
| | Bear
| |
| | When synced, your dodging or mid-air dashing (from Aero Leap whim) will shatter any ores or trees you touch, but you will not gain resources from them.
| |
| | Combat Deviations
| |
| |-
| |
| | Clean and Hygienic
| |
| | Sink
| |
| | When synced, the player's Sanity will automatically recover to 20% when it drops below that threshold.
| |
| | Combat Deviations
| |
| |-
| |
| | Eureka Moment
| |
| | Warm Lamp or Small Signal Light
| |
| | When synced, if you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2 seconds (60s cooldown).
| |
| | Combat Deviations
| |
| |-
| |
| | Extra Load
| |
| | Any Carton
| |
| | When synced, Max Load +20.
| |
| | Combat Deviations
| |
| |-
| |
| | Feline Creatures
| |
| | Leopard
| |
| | When synced, fall damage is reduced by 50% and fractures are prevented.
| |
| | Combat Deviations
| |
| |-
| |
| | Foul Symbiosis
| |
| | Boar
| |
| | When this deviation helps kill Deviants, there is a 10% chance to grant +1 Acid.
| |
| | Combat Deviations
| |
| |-
| |
| | Herbivore
| |
| | Deer or Goat
| |
| | When synced, nearby herbivores will no longer flee from the player.
| |
| | Combat Deviations
| |
| |-
| |
| | Knights of The Round Table
| |
| | Any Table
| |
| | Slightly reduces damage taken by this Deviation.
| |
| | Combat Deviations
| |
| |-
| |
| | Master of Temperatures
| |
| | Any Fan
| |
| | When synced, you gain +10 Heat Resist.
| |
| | Combat Deviations
| |
| |-
| |
| | Mind Massage
| |
| | Capybara
| |
| | When synced, Sanity will gradually recover.
| |
| | Combat Deviations
| |
| |-
| |
| | Moonlight Assault
| |
| | Wolf
| |
| | At night, Deviant Energy and Mood recovery rates are increased.
| |
| | Combat Deviations
| |
| |-
| |
| | Music Resonance
| |
| | Jukebox
| |
| | Deviation Securement Unit will not need music to satisfy environment boost.
| |
| | n/a
| |
| |-
| |
| | Neon Flicker
| |
| | "Like"
| |
| | For every Deviation with the Neon Flicker trait in the territory, max Mood for all Deviations +1.
| |
| | n/a
| |
| |-
| |
| | Nightmare Waters
| |
| | Crocodile
| |
| | When synced, Stamina consumption is significantly reduced while diving, and Oxygen capacity is greatly increased.
| |
| | Combat Deviations
| |
| |-
| |
| | Polar Beast Polar
| |
| | Bear
| |
| | When the environmental temperature is below 0°C, Attack increases by 10%.
| |
| | Combat Deviations
| |
| |-
| |
| | Pollution Adaptation
| |
| | Modern Toilet
| |
| | When synced, the player's Sanity drops 90% slower within a Pollution Zone.
| |
| | Combat Deviations
| |
| |-
| |
| | Precision Moment
| |
| | Desktop Electronic Clock
| |
| | Increases Mood by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack).
| |
| | n/a
| |
| |-
| |
| | Top Grunt
| |
| | Buffalo
| |
| | When synced, no Stamina is consumed during gathering activities such as chopping trees or mining.
| |
| | Combat Deviations
| |
| |-
| |
| | Warm Flame
| |
| | Candelabra
| |
| | When synced, you gain +10 Cold Resist.
| |
| | Combat Deviations
| |
| |}
| |