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Replaced content with "<div class="mw-dropdown-ui"> === Territory Slot 1 === {| class="wikitable" ! Trait !! Effect |- | Cheer Up (1–3) || Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%. |- | Covert Energy (1–5) || Max Deviant Power +10% / +20% / +25% / +30% / +35%. |- | Feeling Blue (1–2) || Max Mood -5% / -10%. |- | Growing Pains (1–3) || Max Deviant Power +30% / +40% / +50%; Mood recovery speed -5%. |- | Optimist (1–5) || Max Mood +15% / +20% / +25% / +30% / +35..."
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[https://ohwikiguide.com Return to Front Page]
<div class="mw-dropdown-ui">
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=== Territory Slot 1 ===
[https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page]
<div style="text-align: center; font-size: 150%;">
Territory Slot 1
</div>
{| class="wikitable"
|-
! Trait
! Slot
! Effect
! Restricted to
|-
| Cheer Up (1–3)
| 1
| Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%.
| n/a
|-
| Covert Energy (1–5)
| 1
| Max Deviant Power +10% / +20% / +25% / +30% / +35%.
| n/a
|-
| Feeling Blue (1–2)
| 1
| Max Mood -5% / -10%.
| n/a
|-
| Growing Pains (1–3)
| 1
| Max Deviant Power +30% / +40% / +50%; Mood recovery speed -5%.
| n/a
|-
| Optimist (1–5)
| 1
| Max Mood +15% / +20% / +25% / +30% / +35%.
| n/a
|-
| Power Rewind (1–2)
| 1
| Deviant Power recovery speed +5% / +10%.
| n/a
|-
| Rise and Shine (1–5)
| 1
| Mood recovery speed +5% / +10% / +15% / +20% / +25%.
| n/a
|-
| Stable Energy
| 1
| Max Deviant Power +30.
| n/a
|-
| Stable Vitality
| 1
| Max Mood +30.
| n/a
|-
| Upper Hand
| 1
| When Deviant Power drops to 0, automatically consume Mood to recover Deviant Power.
| n/a
|-
| Worn-out (1–2)
| 1
| Max Deviant Power -5% / -10%.
| n/a
|}
<div style="text-align: center; font-size: 150%;">
Deviation Specific Territory Slot 1
</div>
{| class="wikitable"
|-
! Trait
! Slot
! Effect
! Restricted to
|-
| Pumpkin Lantern
| 1
| Max Deviant Power +10%.
| Buzzy Bee
|-
| Radiant Flourish
| 1
| Max Mood +8%.
| Buzzy Bee
|-
| Gold Lightning
| 1
| Deviant Power recovery speed +15%.
| Electric Eel
|-
| Optimism – Good Fortune
| 1
| Max Mood +40%.
| Extradimensional Cat
|-
| Aquarius
| 1
| Mood recovery speed +30%.
| Fetch-A-Lot
|-
| Gluttonous Bunny
| 1
| Deviant Power recovery speed +15%.
| Fetch-A-Lot
|-
| Golden Toad
| 1
| Mood recovery speed +20%.
| Flame Essence
|-
| Prince
| 1
| Max Mood +35.
| Flame Essence
|-
| Optimism – Extra Large
| 1
| Max Mood +40%.
| Growshroom
|-
| Shadow Shroom
| 1
| It gains Max Energy +40%
| Growshroom
|-
| Prototype
| 1
| Deviant Power recovery speed +10%.
| H37
|-
| Evergreen
| 1
| When returning with resources, it has a 2% chance to bring back Bait X1
| Hydronaut Fish
|-
| Clear Lake
| 1
| Deviant Power recovery speed +7%.
| Nutcracker
|-
| Copper Green
| 1
| Max Deviant Power +7%.
| Nutcracker
|-
| Date Brown
| 1
| Max Mood +7%.
| Nutcracker
|-
| Feisty Vitality – Deep Purple
| 1
| Mood recovery speed +30%.
| Nutcracker
|-
| Feisty Vitality – Infrasonic Illusion
| 1
| ??
| Nutcracker
|-
| Green Field
| 1
| Max Deviant Power +10.
| Nutcracker
|-
| Power Rewind – Purple
| 1
| Deviant Power recovery speed +15%.
| Nutcracker
|-
| Reserved Energy – Twisted Fairy Tale
| 1
| Max Deviant Power +40%.
| Nutcracker
|-
| Stable Energy – Tin Soldier
| 1
| Max Deviant Power +35.
| Nutcracker
|-
| Stable Vitality – Golden Era
| 1
| Max Mood +35.
| Nutcracker
|-
| Wood Yellow
| 1
| Mood recovery speed +7%.
| Nutcracker
|-
| Witch's Beloved
| 1
| Mood recovery speed +20%.
| Paper Doll
|-
| Childlike Whimsy (Green Coat)
| 1
| Deviant Power recovery speed +30%.
| Rain Man
|-
| Light Rain (Blue Coat)
| 1
| Deviant Power recovery speed +15%.
| Rain Man
|-
| Youthful Heart (Red Coat)
| 1
| Deviant Mood recovery speed +30%
| Rain Man
|-
| Fine Brew
| 1
| Deviant Power recovery speed +10%.
| Tar Pudding
|-
| Radiance
| 1
| Max Deviant Power +40%.
| Tar Pudding
|-
| Emerald
| 1
| Deviant Power recovery speed +10%.
| The Digby Boy
|-
| Fortune Dice
| 1
| Max Deviant Power +6%.
| The Digby Boy
|}
 
<div style="text-align: center; font-size: 150%;">
Territory Slot 2
</div>
{| class="wikitable"
|-
! Trait
! Slot
! Effect
! Restricted to
|-
| A World of Charm
| 2
| When the deviation is dormant and regaining Mood, 10% chance that other Territorial Deviations receive Mood +20
| Territory Deviations
|-
| An old Hand Knows the Ropes
| 2
| Faster Mood and Deviant Power consumption, and Working Speed +10%
| Territory Deviations
|-
| Anti-Burnout
| 2
| When the Deviation is dormant and regaining Deviant Power, 20% chance that other Territorial Deviations receive Deviant Power +5
| Territory Deviations
|-
| Baffling Behavior
| 2
| When Deviant Power decrease, 10% chance that other Territorial Deviations also lose Deviant Power
| Territory Deviations
|-
| Devoted laborer
| 2
| Mood and Deviant Power consumption interval +20% [works for longer]
| Territory Deviations
|-
| Dream Wild
| 2
| When the Deviation is dormant and regaining Deviant Power, 10% chance that other Territorial Deviations receive Deviant Power +10
| Territory Deviations
|-
| Gilded Oracle
| 2
| May bring back additional ores. [Only works on The Digy Boy.]
| Territory Deviations
|-
| Heartthrob
| 2
| When Deviant Power decreases, 10% chance other Territorial Deviations also lose Deviant Power.
When dormant and regaining Mood, 10% chance other Territorial Deviations receive Mood +5.
| Territory Deviations
|-
| Holding the Team Back
| 2
| When Mood decreases, 10% chance that other Territorial Deviations also lose Mood.
| Territory Deviations
|-
| Hydrophilic
| 2
| When dormant by water, Deviant Power recovery speed +30%
| Territory Deviations
|-
| Lazy Bones
| 2
| Working speed -5%
| Territory Deviations
|-
| Living Map
| 2
| Resource production interval -5%
| Territory Deviations
|-
| OnePlus
| 2
| When returning with resources, 5% chance to bring back rare crystals. However, the return time required is increased.
| Territory Deviations
|-
| Panovision
| 2
| Working speed -10%
| Territory Deviations
|-
| Slacking Off
| 2
| Mood and Deviant Power consumption speed +5%
| Territory Deviations
|-
| Snooze Afficionado
| 2
| When it's Mood decreases, 10% chance other Territorial Deviations also lose mood.
When dormant and gaining Deviation Power, 10% chance that other Territorial Deviations recieve Deviant Power +5.
| Territory Deviations
|-
| Stardust Affinity
| 2
| When working in a Pollution Zone, 20% chance to not consume Mood.
| Territory Deviations
|-
| Sweet Talk
| 2
| When the Deviation is dormant and regaining Mood, 20% chance other Territorial Deviations receive Mood +5.
| Territory Deviations
|-
| Toxicologist
| 2
| Chance to bring back Acid.
| H37
|-
| Voluntary Overtime
| 2
| 10% chance to not consume Mood
| Territory Deviations
|-
| Water Dormancy
| 2
| When dormant by water, Mood Recovery Speed is increased by 30%.
| Territory Deviations
|-
| Wild Wood Spirit
| 2
| When bringing back resources, 5% chance to bring a deviated flower
| Territory Deviations
|-
| Workaholic
| 2
| Mood and Deviant Power consumption interval +10% [works for longer]
| Territory Deviations
|}
<div style="text-align: center; font-size: 150%;">
Deviation Specific Territory Slot 2
</div>
{| class="wikitable"
{| class="wikitable"
! Trait !! Effect
|-
|-
! Trait
| Cheer Up (1–3) || Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%.
! Slot
! Effect
! Restricted to
|-
| Lunar Oracle
| 2
| Deviant Power and Mood consumption interval +20% (works longer).
| Electric Eel
|-
| Daydreaming – Moonlit Jewels
| 2
| When recovering Deviant Power while dormant, 20% chance to restore 15 Deviant Power to other Territory Deviations.
| Extradimensional Cat
|-
| Water Dormancy – Heavy Ginger
| 2
| When dormant by water, Mood recovery speed +25%.
| Extradimensional Cat
|-
| Aquarius
| 2
| Mood recovery speed +30%.
| Fetch-A-Lot
|-
| Gluttonous Bunny
| 2
| Deviant Power recovery speed +15%.
| Fetch-A-Lot
|-
| The Spirit of the Woods – Alice
| 2
| When working, 10% chance to bring back Acid.
| Fetch-A-Lot
|-
|-
| Toxicologist – Dark Rebel
| Covert Energy (1–5) || Max Deviant Power +10% / +20% / +25% / +30% / +35%.
| 2
| When working, chance to bring back Acid.
| Fetch-A-Lot
|-
|-
| Toxicologist – Green Touch
| Feeling Blue (1–2) || Max Mood -5% / -10%.
| 2
| When working in a Pollution Zone, 25% chance to not consume Deviant Power.
| Growshroom
|-
|-
| Admiral
| Growing Pains (1–3) || Max Deviant Power +30% / +40% / +50%; Mood recovery speed -5%.
| 2
| 3% chance to not consume Deviant Power.
| Nutcracker
|-
|-
| Christmas
| Optimist (1–5) || Max Mood +15% / +20% / +25% / +30% / +35%.
| 2
| All Territorial Deviations' Deviant Power and Mood consumption interval +5% (work longer).
| Nutcracker
|-
|-
| Diamond Duke
| Power Rewind (1–2) || Deviant Power recovery speed +5% / +10%.
| 2
| All Territorial Deviations have a 5% chance to not consume Deviant Power when working in a Pollution Zone.
| Nutcracker
|-
|-
| Imperfect Endless Motion – Elegant Purple
| Rise and Shine (1–5) || Mood recovery speed +5% / +10% / +15% / +20% / +25%.
| 2
| 20% chance to not consume Deviant Power.
| Nutcracker
|-
|-
| Stardust Affinity – Ocean Blue
| Stable Energy || Max Deviant Power +30.
| 2
| When working in a Pollution Zone, 30% chance to not consume Mood.
| Nutcracker
|-
|-
| Sugar Guard
| Stable Vitality || Max Mood +30.
| 2
| 3% chance to not consume Mood.
| Nutcracker
|-
|-
| Sweet Talk – Silver Gentleman
| Upper Hand || When Deviant Power drops to 0, consume Mood to recover it.
| 2
| When recovering Mood while dormant, 25% chance to restore 10 Mood to other Territory Deviations.
| Nutcracker
|-
|-
| Workaholic – Lights and Shadows
| Worn-out (1–2) || Max Deviant Power -5% / -10%.
| 2
| Deviant Power and Mood consumption interval +20% (work longer).
| Nutcracker
|-
| Gold Speaker – Pure Gold
| 2
| Chance to bring back additional ores.
| The Digby Boy
|-
| Voluntary Overtime – Prism
| 2
| 15% chance to not consume Mood.
| The Digby Boy
|}
|}
<br>
<div style="text-align: center; font-size: 150%;">
Territory Slot 3 Deviant Specific
</div>
</div>
<br>
{| class="wikitable"
|-
! Trait
! Animal/Product
! Effect
! Restricted to
|-
| Brute Force Rules
| Bear
| During production, 10% chance to double resource output.
| Crafting & Territory Deviations
|-
| Clean and Hygienic
| Sink
| Player's Sanity will not drop below 20% when within their territory.
| Crafting & Territory Deviations
|-
| Eureka Moment
| Warm Lamp or Small Signal Light
| Deviation Securement Unit will not need light to satisfy environment boost.
| Crafting & Territory Deviations
|-
| Extra Load
| Any Carton
| Max storage capacity +15% for Crafting Deviations. No effect on Territory Deviations.
| Crafting & Territory Deviations
|-
| Feline Creatures
| Leopard
| When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.
| Crafting & Territory Deviations
|-
| Foul Symbiosis
| Boar
| When producing in a Pollution Zone, 10% chance to yield 1 extra Acid.
| Crafting & Territory Deviations
|-
| Herbivore
| Deer or Goat
| During production, they have a chance to yield an additional deviated plant.
| Crafting & Territory Deviations
|-
| Knights of The Round Table
| Any Table
| Deviation's defense increases by 5% and reduces Deviant Energy consumption from being hit.
| Crafting & Territory Deviations
|-
| Master of Temperatures
| Any Fan
| Players gain 10 Heat Resist within their territory.
| Crafting & Territory Deviations
|-
| Mind Massage
| Capybara
| Players will recover 10% Sanity when returning to their territory (10m cooldown).
| Crafting & Territory Deviations
|-
| Moonlight Assault
| Wolf
| At night, Deviant Energy and Mood recovery speed +15%.
| Crafting & Territory Deviations
|-
| Music Resonance
| Jukebox
| Deviation Securement Unit will not need music to satisfy environment boost.
| n/a
|-
| Neon Flicker
| "Like"
| For every Deviation with the Neon Flicker trait in the territory, max Mood for all Deviations +1.
| n/a
|-
| Nightmare Waters
| Crocodile
| When the territory is near water, Deviations have a chance to yield extra fish during production.
| Crafting & Territory Deviations
|-
| Polar Beast Polar
| Bear
| When the environmental temperature is below 0°C, Mood recovery speed +10%.
| Crafting & Territory Deviations
|-
| Pollution Adaptation
| Modern Toilet
| When in a Pollution Zone, Max Deviant Energy +15.
| Crafting & Territory Deviations
|-
| Precision Moment
| Desktop Electronic Clock
| Increases Mood by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack).
| n/a
|-
| Top Grunt
| Buffalo
| When Deviant Energy drops to 10%, automatically converts Mood into Deviant Energy.
| Crafting & Territory Deviations
|-
| Warm Flame
| Candelabra
| Players gain 10 Cold Resist when within their territory.
| Crafting & Territory Deviations
|}

Revision as of 20:44, 21 April 2026

Territory Slot 1

Trait Effect
Cheer Up (1–3) Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%.
Covert Energy (1–5) Max Deviant Power +10% / +20% / +25% / +30% / +35%.
Feeling Blue (1–2) Max Mood -5% / -10%.
Growing Pains (1–3) Max Deviant Power +30% / +40% / +50%; Mood recovery speed -5%.
Optimist (1–5) Max Mood +15% / +20% / +25% / +30% / +35%.
Power Rewind (1–2) Deviant Power recovery speed +5% / +10%.
Rise and Shine (1–5) Mood recovery speed +5% / +10% / +15% / +20% / +25%.
Stable Energy Max Deviant Power +30.
Stable Vitality Max Mood +30.
Upper Hand When Deviant Power drops to 0, consume Mood to recover it.
Worn-out (1–2) Max Deviant Power -5% / -10%.