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Deviation Trait Page: Difference between revisions

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         <option value="">Select Trait</option>
         <option value="">Select Trait</option>
         <option value="beast_burden">Beast of Burden</option>
         <option value="beast_burden">Beast of Burden</option>
        <option value="brute_force">Brute Force</option>
         <option value="city_folk">City Folk</option>
         <option value="city_folk">City Folk</option>
         <option value="crack_shot">Crack Shot</option>
         <option value="crack_shot">Crack Shot</option>
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var c_data2 = {
var c_data2 = {
   beast_burden:["Beast of Burden",["Max Load +8"]],
   beast_burden:["Beast of Burden",["Max Load +8"]],
  brute_force:["Brute Force",["Max Load +15 and Movement Speed -5%"]],
   city_folk:["City Folk",["Max Load +15 in settlements"]],
   city_folk:["City Folk",["Max Load +15 in settlements"]],
   crack_shot:["Crack Shot",["Weapon DMG +5%"]],
   crack_shot:["Crack Shot",["Weapon DMG +5%"]],
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};
};
var c_data3 = {
var c_data3 = {
   brute_force_rules:["Brute Force Rules",["Dodging destroys ores or trees"]],
   brute_force_rules:["Brute Force Rules",["Animal: Bear","Trait: After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won't get resources from them."]],
   clean_hygienic:["Clean and Hygienic",["Sanity recovers to 20%"]],
   clean_hygienic:["Clean and Hygienic",["Sanity recovers to 20%"]],
   eureka:["Eureka Moment",["Reveal attacker and reduce damage"]],
   eureka:["Eureka Moment",["Reveal attacker and reduce damage"]],
   extra_load:["Extra Load",["Max Load +20"]],
   extra_load:["Extra Load",["Item: Carton","Trait: After syncing, Maximum Load is increased by 20"]],
   feline:["Feline Creatures",["No fall damage"]],
   feline:["Feline Creatures",["No fall damage"]],
   foul_symbiosis:["Foul Symbiosis",["10% chance to gain Acid"]],
   foul_symbiosis:["Foul Symbiosis",["10% chance to gain Acid"]],
   herbivore:["Herbivore",["Animals do not flee"]],
   herbivore:["Herbivore",["Animal: Deer or Sheep","Trait: After syncing, nearby herbivores will no longer flee from the player"]],
   knights:["Knights of The Round Table",["Damage reduction"]],
   knights:["Knights of The Round Table",["Item: American Coffee Table","Trait: Slightly reduces damage taken by this Deviation"]],
   temperature:["Master of Temperatures",["Heat Resist +10"]],
   temperature:["Master of Temperatures",["Heat Resist +10"]],
   mind_massage:["Mind Massage",["Sanity recovery"]],
   mind_massage:["Mind Massage",["Sanity recovery"]],
   moonlight:["Moonlight Assault",["Night recovery boost"]],
   moonlight:["Moonlight Assault",["Animal: Wolf","Perk: At night, Deviant Energy and Mood recovery rates are increased."]],
   music_resonance:["Music Resonance",["No music needed"]],
   music_resonance:["Music Resonance",["No music needed"]],
   neon:["Neon Flicker",["+1 Mood per trait"]],
   neon:["Neon Flicker",["+1 Mood per trait"]],

Revision as of 19:33, 11 May 2026

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