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Gear Hides: Difference between revisions

From Once Human Guide
Created page with "[https://ohwikiguide.com/index.php/Load_Out_Page Return to Load Out Main Page] <br><br> <div class="mw-tabs"> <!-- TAB BUTTONS --> <div class="mw-tab-buttons"> <div class="mw-tab-btn" data-tab="tab-hide">Helmet</div> <div class="mw-tab-btn" data-tab="tab-top">Top</div> <div class="mw-tab-btn" data-tab="tab-bottoms">Bottoms</div> <div class="mw-tab-btn" data-tab="tab-gloves">Gloves</div> <div class="mw-tab-btn" data-tab="tab-boots">Boots</div>..."
 
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  <!-- ================= HELMET TAB ================= -->
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<div class="mw-dropdown-ui" data-label="Helmet" data-options='{
 
"bear_skin":{"label":"Bear Skin","content":"Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100"},
"beach_croc":{"label":"Beach Crocodile Skin","content":"Hydration DMG Reduction; DMG Reduction +4%; Lose Hydration 30% faster in combat"},
"cave_bear":{"label":"Cave Bear Skin","content":"DMG Recovery; Consume 10 Energy to recover 10% HP; Cooldown: 30s"},
"coastal_croc":{"label":"Coastal Bay Crocodile Skin","content":"Invisibility DMG Reduction; DMG Reduction +10% while invisible"},
"cowhide":{"label":"Cowhide","content":"Crit DMG Reduction; Crit DMG Reduction +7%"},
"crocodile_hide":{"label":"Crocodile Hide","content":"Hydration DMG Reduction; DMG Reduction +3% when Hydration is 100"},
"desert_fox":{"label":"Desert Fox Skin","content":"Non-Combat Regen; Recover 0.5% HP per second; Lose Hydration 50% faster"},
"dream_cowhide":{"label":"Dreamfused Cowhide","content":"Crit DMG +7%; Effect doubles in Dream Zone"},
"dream_deer":{"label":"Dreamfused Deer Hide","content":"Sprint DMG Reduction +3%; Effect doubles in Dream Zone"},
"dream_rabbit":{"label":"Dreamfused Rabbit Fur","content":"Airborne DMG Reduction +5%; Effect doubles in Dream Zone"},
"dream_wolf":{"label":"Dreamfused Wolf Skin","content":"Weakspot DMG Reduction +5%; Effect doubles in Dream Zone"},
"dreamfused_wool":{"label":"Dreamfused Wool","content":"Non-Weakspot DMG Reduction +5%; Effect doubles in Dream Zone"},
"dreamy_rabbit":{"label":"Dreamy Rabbit Fur","content":"DMG Reduction +8% while vaulting"},
"floating_bear":{"label":"Floating Bear Skin","content":"DMG Reduction +4% when Energy > 60"},
"forest_deer":{"label":"Forest Deer Hide","content":"DMG Reduction +5% while scoped"},
"fox_skin":{"label":"Fox Skin","content":"DMG Reduction +10% outside combat"},
"golden_wool":{"label":"Golden Wool","content":"DMG Reduction fluctuates between 1% and 10%"},
"grassland_wolf":{"label":"Grassland Wolf Skin","content":"Weakspot DMG Reduction +8% in team"},
"highland_deer":{"label":"Highland Deer Hide","content":"DMG Reduction +5% while sprinting"},
"hide":{"label":"Hide","content":"Max HP +100"},
"jungle_wolf":{"label":"Jungle Wolf Skin","content":"Weakspot DMG Reduction +10% while crouched"},
"lucky_rabbit":{"label":"Lucky Rabbit Fur","content":"Status DMG Reduction +10% while rolling"},
"lunar_deer":{"label":"Lunar Deer Hide","content":"Sprint DMG Reduction +4%; Effect doubles below 30% HP"},
"lunar_rabbit":{"label":"Lunar Rabbit Fur","content":"Airborne DMG Reduction +7%; Effect doubles below 30% HP"},
"lunar_wolf":{"label":"Lunar Wolf Skin","content":"Weakspot DMG Reduction +6%; Effect doubles below 30% HP"},
"lunar_wool":{"label":"Lunar Wool","content":"DMG Reduction scaling; +1% per 10% HP lost (max 7%)"},
"military_helmet":{"label":"Old Military Helmet","content":"Max HP +75"},
"mountain_cowhide":{"label":"Mountain Cowhide","content":"Crit DMG Reduction +10%"},
"mountain_wool":{"label":"Mountain Wool","content":"Non-Weakspot DMG Reduction +8% when Stamina > 90"},
"polar_fox":{"label":"Polar Fox Skin","content":"DMG Reduction +14% outside combat"},
"raw":{"label":"Raw Hide","content":"No perk applied"},
"reindeer":{"label":"Reindeer Hide","content":"DMG Reduction +3% when Load > 80"},
"rock_wool":{"label":"Rock Wall Wool","content":"Non-Weakspot DMG Reduction +7% while moving"},
"sealskin":{"label":"Sealskin","content":"DMG Reduction +15% while swimming"},
"snowfield_bear":{"label":"Snowfield Bear Skin","content":"Max HP +800 when Energy < 60"},
"starfall_cowhide":{"label":"Starfall Cowhide","content":"Crit DMG Reduction +8%; Doubles while airborne"},
"starfall_croc":{"label":"Starfall Crocodile Skin","content":"Hydration DMG Reduction +5%; Doubles while airborne"},
"starfall_down":{"label":"Starfall Down","content":"Pollution Resist +15; Doubles while airborne"},
"starfall_fox":{"label":"Starfall Fox Skin","content":"DMG Reduction outside combat; Doubles while airborne"},
"tundra_deer":{"label":"Tundra Deer Hide","content":"DMG Reduction +3% while moving"},
"valley_cowhide":{"label":"Valley Cowhide","content":"Recover 15% HP on Crit hit taken; Cooldown: 30s"},
"velvet":{"label":"Velvet","content":"Pollution Resist +15"},
"wasteland_wolf":{"label":"Wasteland Wolf Skin","content":"Weakspot DMG Reduction +7% while moving"},
"wool":{"label":"Wool","content":"Non-Weakspot DMG Reduction +5%"}


    <div class="mw-dropdown-ui" data-label="Helmet" data-options='{
  "bear_skin": { "label": "Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100." },
  "beach_croc": { "label": "Beach Crocodile Skin", "content": "Hydration DMG Reduction; DMG Reduction +4%, but lose Hydration 30% more quickly while in combat." },
  "cave_bear": { "label": "Cave Bear Skin", "content": "DMG Recovery; Upon taking DMG, expend 10 Energy to recover 10% HP. Cooldown: 30 seconds." },
  "coastal_croc": { "label": "Coastal Bay Crocodile Skin", "content": "Invisibility DMG Reduction; DMG Reduction +10% while invisible." },
  "cowhide": { "label": "Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +7%." },
  "crocodile_hide": { "label": "Crocodile Hide", "content": "Hydration Reduction; DMG Reduction +3% when Hydration is at 100." },
  "desert_fox": { "label": "Desert Fox Skin", "content": "Non-Combat DMG Reduction; When not in combat, recover 0.5% HP per second, but lose Hydration 50% more quickly." },
  "dream_cowhide": { "label": "Dreamfused Cowhide", "content": "Crit Damage Reduction; Crit DMG +7%. The effect doubles in the Dream Zone." },
  "dream_deer": { "label": "Dreamfused Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +3%. The effect doubles in the Dream Zone." },
  "dream_rabbit": { "label": "Dreamfused Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +5%. The effect doubles in the Dream Zone." },
  "dream_wolf": { "label": "Dreamfused Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
  "dreamfused_wool": { "label": "Dreamfused Wool", "content": "Danger DMG Reduction; Non-Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
  "dreamy_rabbit": { "label": "Dreamy Rabbit Fur", "content": "Vaulting DMG Reduction; DMG Reduction +8% while vaulting." },
  "floating_bear": { "label": "Floating Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +4% when Energy exceeds 60." },
  "forest_deer": { "label": "Forest Deer Hide", "content": "Scope DMG Reduction; DMG Reduction +5% while scoped." },
  "fox_skin": { "label": "Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +10% when not in combat." },
  "golden_wool": { "label": "Golden Wool", "content": "Random DMG Reduction; DMG Reduction fluctuates between 1% and 10% every second." },
  "grassland_wolf": { "label": "Grassland Wolf Skin", "content": "Team-Up DMG Reduction; Weakspot DMG Reduction +8% when in a team with more than 1 player." },
  "highland_deer": { "label": "Highland Deer Hide", "content": "Sprint DMG Reduction; DMG Reduction +5% while sprinting." },
  "hide": { "label": "Hide", "content": "Max HP; Max HP +100." },
  "jungle_wolf": { "label": "Jungle Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +10% while crouched." },
  "lucky_rabbit": { "label": "Lucky Rabbit Fur", "content": "Roll DMG Reduction; Status DMG Reduction +10% while rolling." },
  "lunar_deer": { "label": "Lunar Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +4%. The effect doubles if HP is below 30%." },
  "lunar_rabbit": { "label": "Lunar Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +7%. The effect doubles if HP is below 30%." },
  "lunar_wolf": { "label": "Lunar Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +6%. The effect doubles if HP is below 30%." },
  "lunar_wool": { "label": "Lunar Wool", "content": "Danger DMG Reduction; For every 10% decrease in HP, DMG Reduction +1%, up to 7%." },
  "military_helmet": { "label": "Old Military Helmet", "content": "Max HP +75." },
  "mountain_cowhide": { "label": "Mountain Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +10%." },
  "mountain_wool": { "label": "Mountain Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +8% when Stamina exceeds 90." },
  "polar_fox": { "label": "Polar Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +14% when not in combat." },
  "raw": { "label": "Raw Hide", "content": "No perk applied." },
  "reindeer": { "label": "Reindeer Hide", "content": "Load DMG Reduction; DMG Reduction +3% when Load exceeds 80." },
  "rock_wool": { "label": "Rock Wall Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +7% while moving." },
  "sealskin": { "label": "Sealskin", "content": "Swimming DMG Reduction; DMG Reduction +15% while swimming." },
  "snowfield_bear": { "label": "Snowfield Bear Skin", "content": "Fullness Survivability; Max HP +800 when Energy is less than 60." },
  "starfall_cowhide": { "label": "Starfall Cowhide", "content": "Crit DMG Reduction +8%; doubles while airborne." },
  "starfall_croc": { "label": "Starfall Crocodile Skin", "content": "Hydration DMG Reduction +5%; doubles while airborne." },
  "starfall_down": { "label": "Starfall Down", "content": "Pollution Resist +15; doubles while airborne." },
  "starfall_fox": { "label": "Starfall Fox Skin", "content": "Non-Combat DMG Reduction; Effects double while airborne." },
  "tundra_deer": { "label": "Tundra Deer Hide", "content": "Moving DMG Reduction; DMG Reduction +3% while moving." },
  "valley_cowhide": { "label": "Valley Cowhide", "content": "Crit Recovery; Upon taking Crit DMG, recover 15% HP. Cooldown: 30 seconds." },
  "velvet": { "label": "Velvet", "content": "Pollution Resist; Pollution Resist +15." },
  "wasteland_wolf": { "label": "Wasteland Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +7% while moving." },
  "wool": { "label": "Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +5%." }
}'></div>
}'></div>


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Revision as of 13:10, 24 April 2026

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Helmet
Top
Bottoms
Gloves
Boots
Mask
60"},

"forest_deer":{"label":"Forest Deer Hide","content":"DMG Reduction +5% while scoped"}, "fox_skin":{"label":"Fox Skin","content":"DMG Reduction +10% outside combat"}, "golden_wool":{"label":"Golden Wool","content":"DMG Reduction fluctuates between 1% and 10%"}, "grassland_wolf":{"label":"Grassland Wolf Skin","content":"Weakspot DMG Reduction +8% in team"}, "highland_deer":{"label":"Highland Deer Hide","content":"DMG Reduction +5% while sprinting"}, "hide":{"label":"Hide","content":"Max HP +100"}, "jungle_wolf":{"label":"Jungle Wolf Skin","content":"Weakspot DMG Reduction +10% while crouched"}, "lucky_rabbit":{"label":"Lucky Rabbit Fur","content":"Status DMG Reduction +10% while rolling"}, "lunar_deer":{"label":"Lunar Deer Hide","content":"Sprint DMG Reduction +4%; Effect doubles below 30% HP"}, "lunar_rabbit":{"label":"Lunar Rabbit Fur","content":"Airborne DMG Reduction +7%; Effect doubles below 30% HP"}, "lunar_wolf":{"label":"Lunar Wolf Skin","content":"Weakspot DMG Reduction +6%; Effect doubles below 30% HP"}, "lunar_wool":{"label":"Lunar Wool","content":"DMG Reduction scaling; +1% per 10% HP lost (max 7%)"}, "military_helmet":{"label":"Old Military Helmet","content":"Max HP +75"}, "mountain_cowhide":{"label":"Mountain Cowhide","content":"Crit DMG Reduction +10%"}, "mountain_wool":{"label":"Mountain Wool","content":"Non-Weakspot DMG Reduction +8% when Stamina > 90"}, "polar_fox":{"label":"Polar Fox Skin","content":"DMG Reduction +14% outside combat"}, "raw":{"label":"Raw Hide","content":"No perk applied"}, "reindeer":{"label":"Reindeer Hide","content":"DMG Reduction +3% when Load > 80"}, "rock_wool":{"label":"Rock Wall Wool","content":"Non-Weakspot DMG Reduction +7% while moving"}, "sealskin":{"label":"Sealskin","content":"DMG Reduction +15% while swimming"}, "snowfield_bear":{"label":"Snowfield Bear Skin","content":"Max HP +800 when Energy < 60"}, "starfall_cowhide":{"label":"Starfall Cowhide","content":"Crit DMG Reduction +8%; Doubles while airborne"}, "starfall_croc":{"label":"Starfall Crocodile Skin","content":"Hydration DMG Reduction +5%; Doubles while airborne"}, "starfall_down":{"label":"Starfall Down","content":"Pollution Resist +15; Doubles while airborne"}, "starfall_fox":{"label":"Starfall Fox Skin","content":"DMG Reduction outside combat; Doubles while airborne"}, "tundra_deer":{"label":"Tundra Deer Hide","content":"DMG Reduction +3% while moving"}, "valley_cowhide":{"label":"Valley Cowhide","content":"Recover 15% HP on Crit hit taken; Cooldown: 30s"}, "velvet":{"label":"Velvet","content":"Pollution Resist +15"}, "wasteland_wolf":{"label":"Wasteland Wolf Skin","content":"Weakspot DMG Reduction +7% while moving"}, "wool":{"label":"Wool","content":"Non-Weakspot DMG Reduction +5%"}

}'>