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Hides for Gear: Difference between revisions

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   <!-- TAB BUTTONS -->
   <!-- TAB BUTTONS -->
   <div class="mw-tab-buttons">
   <div class="mw-tab-buttons">
     <div class="mw-tab-btn" data-tab="tab-hide">Helmet</div>
     <div class="mw-tab-btn" data-tab="tab-helmet">Helmet</div>
     <div class="mw-tab-btn" data-tab="tab-top">Top</div>
     <div class="mw-tab-btn" data-tab="tab-top">Top</div>
    <div class="mw-tab-btn" data-tab="tab-bottoms">Bottoms</div>
    <div class="mw-tab-btn" data-tab="tab-gloves">Gloves</div>
    <div class="mw-tab-btn" data-tab="tab-boots">Boots</div>
    <div class="mw-tab-btn" data-tab="tab-mask">Mask</div>
   </div>
   </div>


   <!-- ================= HELMET TAB ================= -->
   <!-- ================= HELMET ================= -->
   <div id="tab-hide" class="mw-tab-content">
   <div id="tab-helmet" class="mw-tab-content">
 
     <div class="mw-dropdown-ui" data-label="Helmet" data-options='{
     <div class="mw-dropdown-ui" data-label="Helmet" data-options='{
  "bear_skin": { "label": "Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100." },
      "beach_croc":"DMG Reduction +4%, hydration loss increased in combat",
  "beach_croc": { "label": "Beach Crocodile Skin", "content": "Hydration DMG Reduction; DMG Reduction +4%, but lose Hydration 30% more quickly while in combat." },
      "bear_skin":"DMG Reduction +3% when Energy is 100",
  "cave_bear": { "label": "Cave Bear Skin", "content": "DMG Recovery; Upon taking DMG, expend 10 Energy to recover 10% HP. Cooldown: 30 seconds." },
      "cave_bear":"Recover HP on damage (costs energy)",
  "coastal_croc": { "label": "Coastal Bay Crocodile Skin", "content": "Invisibility DMG Reduction; DMG Reduction +10% while invisible." },
      "coastal_croc":"DMG Reduction +10% while invisible",
  "cowhide": { "label": "Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +7%." },
      "cowhide":"Crit DMG Reduction +7%",
  "crocodile_hide": { "label": "Crocodile Hide", "content": "Hydration Reduction; DMG Reduction +3% when Hydration is at 100." },
      "crocodile":"DMG Reduction +3% when Hydration is 100",
  "desert_fox": { "label": "Desert Fox Skin", "content": "Non-Combat DMG Reduction; When not in combat, recover 0.5% HP per second, but lose Hydration 50% more quickly." },
      "desert_fox":"HP regen out of combat, increased hydration loss",
  "dream_cowhide": { "label": "Dreamfused Cowhide", "content": "Crit Damage Reduction; Crit DMG +7%. The effect doubles in the Dream Zone." },
      "dreamy_rabbit":"DMG Reduction while vaulting",
  "dream_deer": { "label": "Dreamfused Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +3%. The effect doubles in the Dream Zone." },
      "floating_bear":"DMG Reduction when Energy >60",
  "dream_rabbit": { "label": "Dreamfused Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +5%. The effect doubles in the Dream Zone." },
      "forest_deer":"DMG Reduction while scoped",
  "dream_wolf": { "label": "Dreamfused Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
      "fox_skin":"DMG Reduction out of combat",
  "dreamfused_wool": { "label": "Dreamfused Wool", "content": "Danger DMG Reduction; Non-Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
      "golden_wool":"Random DMG Reduction",
  "dreamy_rabbit": { "label": "Dreamy Rabbit Fur", "content": "Vaulting DMG Reduction; DMG Reduction +8% while vaulting." },
      "grassland_wolf":"Weakspot DMG Reduction (team)",
  "floating_bear": { "label": "Floating Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +4% when Energy exceeds 60." },
      "hide":"Max HP +100",
  "forest_deer": { "label": "Forest Deer Hide", "content": "Scope DMG Reduction; DMG Reduction +5% while scoped." },
      "highland_deer":"DMG Reduction while sprinting",
  "fox_skin": { "label": "Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +10% when not in combat." },
      "jungle_wolf":"Weakspot DMG Reduction crouched",
  "golden_wool": { "label": "Golden Wool", "content": "Random DMG Reduction; DMG Reduction fluctuates between 1% and 10% every second." },
      "lucky_rabbit":"Status DMG Reduction while rolling",
  "grassland_wolf": { "label": "Grassland Wolf Skin", "content": "Team-Up DMG Reduction; Weakspot DMG Reduction +8% when in a team with more than 1 player." },
      "mountain_cow":"Crit DMG Reduction +10%",
  "highland_deer": { "label": "Highland Deer Hide", "content": "Sprint DMG Reduction; DMG Reduction +5% while sprinting." },
      "mountain_wool":"Non-weakspot reduction (high stamina)",
  "hide": { "label": "Hide", "content": "Max HP; Max HP +100." },
      "polar_fox":"DMG Reduction out of combat",
  "jungle_wolf": { "label": "Jungle Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +10% while crouched." },
      "rabbit":"DMG Reduction mid-air",
  "lucky_rabbit": { "label": "Lucky Rabbit Fur", "content": "Roll DMG Reduction; Status DMG Reduction +10% while rolling." },
      "reindeer":"DMG Reduction when heavy load",
  "lunar_deer": { "label": "Lunar Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +4%. The effect doubles if HP is below 30%." },
      "rock_wool":"Non-weakspot reduction moving",
  "lunar_rabbit": { "label": "Lunar Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +7%. The effect doubles if HP is below 30%." },
      "sealskin":"DMG Reduction swimming",
  "lunar_wolf": { "label": "Lunar Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +6%. The effect doubles if HP is below 30%." },
      "snowfield_bear":"Max HP when low energy",
  "lunar_wool": { "label": "Lunar Wool", "content": "Danger DMG Reduction; For every 10% decrease in HP, DMG Reduction +1%, up to 7%." },
      "tundra_deer":"DMG Reduction while moving",
  "military_helmet": { "label": "Old Military Helmet", "content": "Max HP +75." },
      "valley_cow":"Heal on crit damage taken",
  "mountain_cowhide": { "label": "Mountain Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +10%." },
      "velvet":"Pollution resist",
  "mountain_wool": { "label": "Mountain Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +8% when Stamina exceeds 90." },
      "wasteland_wolf":"Weakspot reduction moving",
  "polar_fox": { "label": "Polar Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +14% when not in combat." },
      "wolf_skin":"Weakspot reduction",
  "raw": { "label": "Raw Hide", "content": "No perk applied." },
      "wool":"Non-weakspot reduction",
  "reindeer": { "label": "Reindeer Hide", "content": "Load DMG Reduction; DMG Reduction +3% when Load exceeds 80." },
      "lunar_deer":"Sprint DMG Reduction scaling",
  "rock_wool": { "label": "Rock Wall Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +7% while moving." },
      "lunar_wolf":"Weakspot reduction scaling",
  "sealskin": { "label": "Sealskin", "content": "Swimming DMG Reduction; DMG Reduction +15% while swimming." },
      "lunar_rabbit":"Airborne reduction scaling",
  "snowfield_bear": { "label": "Snowfield Bear Skin", "content": "Fullness Survivability; Max HP +800 when Energy is less than 60." },
      "lunar_wool":"Scaling reduction per missing HP"
  "starfall_cowhide": { "label": "Starfall Cowhide", "content": "Crit DMG Reduction +8%; doubles while airborne." },
    }'></div>
  "starfall_croc": { "label": "Starfall Crocodile Skin", "content": "Hydration DMG Reduction +5%; doubles while airborne." },
  "starfall_down": { "label": "Starfall Down", "content": "Pollution Resist +15; doubles while airborne." },
  "starfall_fox": { "label": "Starfall Fox Skin", "content": "Non-Combat DMG Reduction; Effects double while airborne." },
  "tundra_deer": { "label": "Tundra Deer Hide", "content": "Moving DMG Reduction; DMG Reduction +3% while moving." },
  "valley_cowhide": { "label": "Valley Cowhide", "content": "Crit Recovery; Upon taking Crit DMG, recover 15% HP. Cooldown: 30 seconds." },
  "velvet": { "label": "Velvet", "content": "Pollution Resist; Pollution Resist +15." },
  "wasteland_wolf": { "label": "Wasteland Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +7% while moving." },
  "wool": { "label": "Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +5%." }
}'></div>
 
   </div>
   </div>


   <!-- ================= TOP TAB ================= -->
   <!-- ================= TOP ================= -->
   <div id="tab-top" class="mw-tab-content">
   <div id="tab-top" class="mw-tab-content">
    <!-- KEEP YOUR ORIGINAL TOP BLOCK EXACTLY -->
    <!-- (already correct, unchanged) -->
  </div>


     <div class="mw-dropdown-ui" data-label="Top" data-options='{
  <!-- ================= BOTTOMS ================= -->
  <div id="tab-bottoms" class="mw-tab-content">
     <div class="mw-dropdown-ui" data-label="Bottoms" data-options='{
      "beach_croc":"Heat Resist + Dampened bonuses",
      "bear_skin":"Cold Resist + HP on kill",
      "cave_bear":"Cold resist + energy efficiency",
      "coastal_croc":"Heat resist + status reduction",
      "cowhide":"Max Load +20",
      "crocodile":"Heat resist + dampened",
      "deer":"Cold resist",
      "dreamy_rabbit":"Mixed resist",
      "floating_bear":"Cold resist + HP on kill",
      "forest_deer":"Cold resist + sprint penalty",
      "fox":"Stealth increase",
      "golden_wool":"High cold resist, heat penalty",
      "grassland_wolf":"Heat resist + stamina",
      "hide":"Cold resist",
      "highland_deer":"Cold resist + sprint speed",
      "jungle_wolf":"Cold resist + stamina",
      "lucky_rabbit":"Cold resist + DR",
      "mountain_cow":"Cold resist + load",
      "mountain_wool":"Cold resist + dampened",
      "polar_fox":"Stealth + DR",
      "rabbit":"Cold resist",
      "rawhide":"Heat resist",
      "reindeer":"Cold resist + load",
      "rock_wool":"Team cold resist",
      "sealskin":"Cold + dampened",
      "snowfield_bear":"Cold + roll speed",
      "tundra_deer":"Cold resist",
      "valley_cow":"Heat resist + load",
      "velvet":"Cold + dampened",
      "wasteland_wolf":"Stamina + sprint",
      "wolf_skin":"Stamina",
      "wool":"Cold + dampened",
      "lunar_deer":"Cold + shield gain",
      "lunar_wolf":"Stamina + movement",
      "lunar_rabbit":"All resist",
      "lunar_wool":"Cold + immunity"
    }'></div>
  </div>


"raw_hide":{"label":"Raw Hide","content":"Head Resist; Heat Resist and Burn Resist +5"},
  <!-- ================= GLOVES ================= -->
"deer_hide":{"label":"Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5"},
  <div id="tab-gloves" class="mw-tab-content">
"wolf_skin":{"label":"Wolf Skin","content":"Max SP; Max Stamina +15"},
    <div class="mw-dropdown-ui" data-label="Gloves" data-options='{
"rabbit_fur":{"label":"Rabbit Fur","content":"Cold Resist; Cold Resist and Frost Resist +5"},
      "beach_croc":"Logging/mining final hit boost",
"wool":{"label":"Wool","content":"Cold Resist; Cold Resist and Frost Resist +10, Dampened duration +100%"},
      "bear_skin":"Meat yield",
"lunar_wool":{"label":"Lunar Wool","content":"Cold Resist and Frost Resist +15. Gain immunity to Hypothermia when your HP is below 30%"},
      "cave_bear":"Higher meat yield",
"dreamfused_wool":{"label":"Dreamfused Wool","content":"Cold Resist; Cold Resist and Frost Resist +10. The effect doubles in the Dream Zone"},
      "coastal_croc":"Logging/mining boost",
"highland_deer":{"label":"Highland Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +10, Sprint Speed +5%"},
      "cowhide":"Grain yield",
"forest_deer":{"label":"Forest Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5. When noticed by an enemy, Sprint Speed -10%"},
      "crocodile":"Logging/mining boost",
"tundra_deer":{"label":"Tundra Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +15"},
      "deer":"Mining/logging speed",
"wasteland_wolf":{"label":"Wasteland Wolf Skin","content":"Max SP; Max Stamina +20, Sprint Speed +5%"},
      "desert_fox":"Egg yield",
"grassland_wolf":{"label":"Grassland Wolf Skin","content":"Heat Resist; Heat Resist and Burn Resist +10, Max Stamina +15"},
      "dreamy_rabbit":"Herb seed yield",
"jungle_wolf":{"label":"Jungle Wolf Skin","content":"Cold Resist; Cold Resist and Frost Resist +10, Max Stamina +15"},
      "floating_bear":"Meat yield",
"dreamy_rabbit":{"label":"Dreamy Rabbit Fur","content":"Cold Resist; Cold Resist and Frost Resist +10, Heat Resist and Burn Resist +5"},
      "forest_deer":"Mining speed",
"lucky_rabbit":{"label":"Lucky Rabbit Fur","content":"Cold Resist; Cold Resist and Frost Resist +10. DMG Reduction +5% when not in combat"},
      "fox":"Egg yield",
"rock_wool":{"label":"Rock Wall Wool","content":"Cold Resist; Cold Resist and Frost Resist +10 plus additional +3 per teammate"},
      "golden_wool":"Gold yield + ingot chance",
"mountain_wool":{"label":"Mountain Wool","content":"Cold Resist; Cold Resist and Frost Resist +15, Dampened duration +100%"},
      "grassland_wolf":"Meat yield",
"golden_wool":{"label":"Golden Wool","content":"Cold Resist; Cold Resist and Frost Resist +20, Heat Resist and Burn Resist -5"},
      "hide":"Feather yield",
"bear_skin":{"label":"Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +10. Recover 3% HP upon defeating an enemy at 10c or below."},
      "highland_deer":"Mining speed",
"floating_bear":{"label":"Floating Ice Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +15. Recover 5% HP upon defeating an enemy at 10c or below."},
      "jungle_wolf":"Meat yield",
"snowfield_bear":{"label":"Snowfield Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +15. Roll Speed +10% at 10c or below"},
      "lucky_rabbit":"Seed yield",
"cave_bear":{"label":"Cave Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +10. Energy depletion rate -25% when in Cold Status"},
      "mountain_cow":"Grain yield",
"crocodile":{"label":"Crocodile Hide","content":"Heat Resist; Heat Resist and Burn Resist +1, Dampened duration +50%"},
      "mountain_wool":"Herb yield",
"beach_croc":{"label":"Beach Crocodile Hide","content":"Heat Resist; Heat Resist and Burn Resist +15, Dampened duration +50%, DMG Reduction +5% when Dampened"},
      "polar_fox":"Egg yield",
"coastal_croc":{"label":"Coastal Bat Crocodile","content":"Heat Resist; Heat Resist and Burn Resist +15, Status DMG Reduction +5%"},
      "rabbit":"Seed yield",
"fox_skin":{"label":"Fox Skin","content":"Stealth Boost; Enemies take 10% longer to notice you"},
      "reindeer":"Mushroom yield",
"polar_fox":{"label":"Polar Fox Skin","content":"Stealth Boost; Enemies take 10% longer to notice you. DMG Reduction +5% when not in combat"},
      "rock_wool":"Herb yield",
"desert_fox":{"label":"Desert Fox Skin","content":"Stealth Boost; Enemies take 15% longer to notice you"},
      "sealskin":"Fishing stamina",
"hide":{"label":"Hide","content":"Cold Resist; Cold Resist and Frost Resist +5"},
      "snowfield_bear":"Meat yield",
"velvet":{"label":"Velvet","content":"Cold Resist; Cold Resist and Frost Resist +15, Dampened duration +150%"},
      "tundra_deer":"Mining speed",
"sealskin":{"label":"Sealskin","content":"Cold Resist; Cold Resist and Frost Resist +10 plus additional +5 while Dampened"},
      "valley_cow":"Grain yield",
"reindeer":{"label":"Reindeer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5. Max Load +10"},
      "velvet":"Berry yield",
"cowhide":{"label":"Cowhide","content":"Maximum Load; Max Load +20"},
      "wasteland_wolf":"Meat yield",
"mountain_cow":{"label":"Mountain Cowhide","content":"Cold Resist; Cold Resist and Frost Resist +15. Max Load +20"},
      "wolf_skin":"Meat yield",
"valley_cow":{"label":"Valley Cowhide","content":"Heat Resist; Heat Resist and Burn Resist +10 plus additional +5 while Dampened. Max Load +20"},
      "wool":"Herb yield",
"lunar_deer":{"label":"Lunar Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +10. Recover 5% Shield upon defeating an enemy when your HP is below 30% (Cooldown: 8s)"},
      "lunar_sets":"Lunar Whisper yield scaling"
"lunar_wolf":{"label":"Lunar Wolf Skin","content":"Max Stamina; Max Stamina +15; Hip Fire Movement Speed and Scoped-in Movement Speed +5%. The effect doubles if HP is below 30%"},
    }'></div>
"lunar_rabbit":{"label":"Lunar Rabbit Fur","content":"Temperature resistance; Cold Resist, Frost Resist, Heat Resist, and Burn Resist +5. The effect doubles if HP is below 30%"},
  </div>
"dream_deer":{"label":"Dreamfused Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5. The effect double in the Dream Zone"},
"dream_wolf":{"label":"Dreamfused Wolf Skin","content":"Max Stamina; Max Stamina +15. The effect doubles in the Dream Zone"},
"dream_rabbit":{"label":"Dreamfused Rabbit Fur","content":"Temperature Resistance; Cold Resist and Frost Resist +5. The effect doubles in the Dream Zone"},
"dream_cow":{"label":"Dreamfused Cow Hide","content":"Max Load; Max Load +20. The effect doubles in the Dream Zone"},
"starfall_fox":{"label":"Starfall Fox Skin","content":"Stealth Boost; Enemies take 15% longer to notice you. Killing Enemies in midair restores 5 stamina"},
"starfall_down":{"label":"Starfall Down","content":"Cold Resist; Cold Resist and Frost Resist +15, with an additional +5 while airborne"},
"starfall_croc":{"label":"Starfall Crocodile Skin","content":"Heat Resist; Heat Resist and Burn Resist +15, with an additional +5 while airborne"},
"starfall_cow":{"label":"Starfall Cowhide","content":"Maximum Load; Max Load +20, Stamina recovers 5% faster while airborne"},
"bulletproof":{"label":"Bulletproof Vest","content":"Weapon Reduction; Weapon DMG Reduction +2%"},
"life_vest":{"label":"Upgraded Life Vest","content":"Swim Speed Increased; Swim Speed +10%"}


}'></div>
  <!-- ================= BOOTS ================= -->
  <div id="tab-boots" class="mw-tab-content">
    <div class="mw-dropdown-ui" data-label="Boots" data-options='{
      "beach_croc":"Roll speed",
      "bear_skin":"Cold movement speed",
      "cave_bear":"Global speed",
      "coastal_croc":"Roll speed",
      "cowhide":"Max stamina",
      "crocodile":"Roll speed",
      "deer":"Sprint speed",
      "desert_fox":"Crouch speed",
      "dreamy_rabbit":"Jump height",
      "floating_bear":"Cold speed",
      "forest_deer":"Sprint speed + cost",
      "fox":"Crouch speed",
      "golden_wool":"Random roll speed",
      "grassland_wolf":"Speed high stamina",
      "hide":"Speed when downed",
      "highland_deer":"Sprint speed",
      "jungle_wolf":"Crouch speed",
      "lucky_rabbit":"Double jump",
      "mountain_cow":"Max stamina",
      "mountain_wool":"Climb/vault",
      "polar_fox":"Crouch speed cold",
      "rabbit":"Jump height",
      "reindeer":"Load increase",
      "rock_wool":"Climb speed",
      "sealskin":"Swim speed",
      "snowfield_bear":"Cold speed",
      "tundra_deer":"Sprint cost reduction",
      "valley_cow":"Stamina recovery",
      "velvet":"Glide control",
      "wasteland_wolf":"Speed",
      "wolf_skin":"Speed",
      "wool":"Climb speed",
      "lunar_sets":"Conditional movement boosts"
    }'></div>
  </div>


  <!-- ================= MASK ================= -->
  <div id="tab-mask" class="mw-tab-content">
    <div class="mw-dropdown-ui" data-label="Mask" data-options='{
      "beach_croc":"Melee crit",
      "bear_skin":"Frost damage",
      "cave_bear":"Elemental crouch damage",
      "coastal_croc":"Crit damage invisible",
      "cowhide":"Physical damage stamina",
      "crocodile":"Melee damage",
      "deer":"Impact damage",
      "desert_fox":"Crit damage",
      "dreamy_rabbit":"Elemental damage",
      "floating_bear":"Frost damage",
      "forest_deer":"Impact crit",
      "fox":"Crit damage",
      "golden_wool":"Mixed damage scaling",
      "grassland_wolf":"Weakspot damage",
      "hide":"Melee damage",
      "highland_deer":"Impact scaling",
      "jungle_wolf":"Weapon damage low stamina",
      "lucky_rabbit":"Elemental proc",
      "mountain_cow":"Physical scaling",
      "mountain_wool":"Status damage",
      "polar_fox":"Crit rate",
      "rabbit":"Elemental damage",
      "reindeer":"Melee damage load",
      "rock_wool":"Status damage",
      "sealskin":"Weapon damage dampened",
      "snowfield_bear":"Shock damage",
      "tundra_deer":"Impact damage",
      "valley_cow":"Stamina recovery",
      "velvet":"Status damage dampened",
      "wasteland_wolf":"Weakspot damage",
      "wolf_skin":"Weakspot damage",
      "wool":"Status damage",
      "lunar_sets":"Conditional doubled effects"
    }'></div>
   </div>
   </div>


</div>
</div>

Revision as of 09:22, 22 April 2026

Return to Load Out Main Page

Helmet
Top
Bottoms
Gloves
Boots
Mask
60",
     "forest_deer":"DMG Reduction while scoped",
     "fox_skin":"DMG Reduction out of combat",
     "golden_wool":"Random DMG Reduction",
     "grassland_wolf":"Weakspot DMG Reduction (team)",
     "hide":"Max HP +100",
     "highland_deer":"DMG Reduction while sprinting",
     "jungle_wolf":"Weakspot DMG Reduction crouched",
     "lucky_rabbit":"Status DMG Reduction while rolling",
     "mountain_cow":"Crit DMG Reduction +10%",
     "mountain_wool":"Non-weakspot reduction (high stamina)",
     "polar_fox":"DMG Reduction out of combat",
     "rabbit":"DMG Reduction mid-air",
     "reindeer":"DMG Reduction when heavy load",
     "rock_wool":"Non-weakspot reduction moving",
     "sealskin":"DMG Reduction swimming",
     "snowfield_bear":"Max HP when low energy",
     "tundra_deer":"DMG Reduction while moving",
     "valley_cow":"Heal on crit damage taken",
     "velvet":"Pollution resist",
     "wasteland_wolf":"Weakspot reduction moving",
     "wolf_skin":"Weakspot reduction",
     "wool":"Non-weakspot reduction",
     "lunar_deer":"Sprint DMG Reduction scaling",
     "lunar_wolf":"Weakspot reduction scaling",
     "lunar_rabbit":"Airborne reduction scaling",
     "lunar_wool":"Scaling reduction per missing HP"
}'>