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<!-- TAB BUTTONS --> | <!-- TAB BUTTONS --> | ||
<div class="mw-tab-buttons"> | <div class="mw-tab-buttons"> | ||
<div class="mw-tab-btn" data-tab="tab- | <div class="mw-tab-btn" data-tab="tab-helmet">Helmet</div> | ||
<div class="mw-tab-btn" data-tab="tab-top">Top</div> | <div class="mw-tab-btn" data-tab="tab-top">Top</div> | ||
<div class="mw-tab-btn" data-tab="tab-bottoms">Bottoms</div> | |||
<div class="mw-tab-btn" data-tab="tab-gloves">Gloves</div> | |||
<div class="mw-tab-btn" data-tab="tab-boots">Boots</div> | |||
<div class="mw-tab-btn" data-tab="tab-mask">Mask</div> | |||
</div> | </div> | ||
<!-- ================= HELMET | <!-- ================= HELMET ================= --> | ||
<div id="tab- | <div id="tab-helmet" class="mw-tab-content"> | ||
<div class="mw-dropdown-ui" data-label="Helmet" data-options='{ | <div class="mw-dropdown-ui" data-label="Helmet" data-options='{ | ||
"beach_croc":"DMG Reduction +4%, hydration loss increased in combat", | |||
"bear_skin":"DMG Reduction +3% when Energy is 100", | |||
"cave_bear":"Recover HP on damage (costs energy)", | |||
"coastal_croc":"DMG Reduction +10% while invisible", | |||
"cowhide":"Crit DMG Reduction +7%", | |||
"crocodile":"DMG Reduction +3% when Hydration is 100", | |||
"desert_fox":"HP regen out of combat, increased hydration loss", | |||
"dreamy_rabbit":"DMG Reduction while vaulting", | |||
"floating_bear":"DMG Reduction when Energy >60", | |||
"forest_deer":"DMG Reduction while scoped", | |||
"fox_skin":"DMG Reduction out of combat", | |||
"golden_wool":"Random DMG Reduction", | |||
"grassland_wolf":"Weakspot DMG Reduction (team)", | |||
"hide":"Max HP +100", | |||
"highland_deer":"DMG Reduction while sprinting", | |||
"jungle_wolf":"Weakspot DMG Reduction crouched", | |||
"lucky_rabbit":"Status DMG Reduction while rolling", | |||
"mountain_cow":"Crit DMG Reduction +10%", | |||
"mountain_wool":"Non-weakspot reduction (high stamina)", | |||
"polar_fox":"DMG Reduction out of combat", | |||
"rabbit":"DMG Reduction mid-air", | |||
"reindeer":"DMG Reduction when heavy load", | |||
"rock_wool":"Non-weakspot reduction moving", | |||
"sealskin":"DMG Reduction swimming", | |||
"snowfield_bear":"Max HP when low energy", | |||
"tundra_deer":"DMG Reduction while moving", | |||
"valley_cow":"Heal on crit damage taken", | |||
"velvet":"Pollution resist", | |||
"wasteland_wolf":"Weakspot reduction moving", | |||
"wolf_skin":"Weakspot reduction", | |||
"wool":"Non-weakspot reduction", | |||
"lunar_deer":"Sprint DMG Reduction scaling", | |||
"lunar_wolf":"Weakspot reduction scaling", | |||
"lunar_rabbit":"Airborne reduction scaling", | |||
"lunar_wool":"Scaling reduction per missing HP" | |||
}'></div> | |||
}'></div> | |||
</div> | </div> | ||
<!-- ================= TOP | <!-- ================= TOP ================= --> | ||
<div id="tab-top" class="mw-tab-content"> | <div id="tab-top" class="mw-tab-content"> | ||
<!-- KEEP YOUR ORIGINAL TOP BLOCK EXACTLY --> | |||
<!-- (already correct, unchanged) --> | |||
</div> | |||
<div class="mw-dropdown-ui" data-label=" | <!-- ================= BOTTOMS ================= --> | ||
<div id="tab-bottoms" class="mw-tab-content"> | |||
<div class="mw-dropdown-ui" data-label="Bottoms" data-options='{ | |||
"beach_croc":"Heat Resist + Dampened bonuses", | |||
"bear_skin":"Cold Resist + HP on kill", | |||
"cave_bear":"Cold resist + energy efficiency", | |||
"coastal_croc":"Heat resist + status reduction", | |||
"cowhide":"Max Load +20", | |||
"crocodile":"Heat resist + dampened", | |||
"deer":"Cold resist", | |||
"dreamy_rabbit":"Mixed resist", | |||
"floating_bear":"Cold resist + HP on kill", | |||
"forest_deer":"Cold resist + sprint penalty", | |||
"fox":"Stealth increase", | |||
"golden_wool":"High cold resist, heat penalty", | |||
"grassland_wolf":"Heat resist + stamina", | |||
"hide":"Cold resist", | |||
"highland_deer":"Cold resist + sprint speed", | |||
"jungle_wolf":"Cold resist + stamina", | |||
"lucky_rabbit":"Cold resist + DR", | |||
"mountain_cow":"Cold resist + load", | |||
"mountain_wool":"Cold resist + dampened", | |||
"polar_fox":"Stealth + DR", | |||
"rabbit":"Cold resist", | |||
"rawhide":"Heat resist", | |||
"reindeer":"Cold resist + load", | |||
"rock_wool":"Team cold resist", | |||
"sealskin":"Cold + dampened", | |||
"snowfield_bear":"Cold + roll speed", | |||
"tundra_deer":"Cold resist", | |||
"valley_cow":"Heat resist + load", | |||
"velvet":"Cold + dampened", | |||
"wasteland_wolf":"Stamina + sprint", | |||
"wolf_skin":"Stamina", | |||
"wool":"Cold + dampened", | |||
"lunar_deer":"Cold + shield gain", | |||
"lunar_wolf":"Stamina + movement", | |||
"lunar_rabbit":"All resist", | |||
"lunar_wool":"Cold + immunity" | |||
}'></div> | |||
</div> | |||
<!-- ================= GLOVES ================= --> | |||
" | <div id="tab-gloves" class="mw-tab-content"> | ||
" | <div class="mw-dropdown-ui" data-label="Gloves" data-options='{ | ||
"beach_croc":"Logging/mining final hit boost", | |||
" | "bear_skin":"Meat yield", | ||
" | "cave_bear":"Higher meat yield", | ||
" | "coastal_croc":"Logging/mining boost", | ||
" | "cowhide":"Grain yield", | ||
" | "crocodile":"Logging/mining boost", | ||
" | "deer":"Mining/logging speed", | ||
" | "desert_fox":"Egg yield", | ||
" | "dreamy_rabbit":"Herb seed yield", | ||
"floating_bear":"Meat yield", | |||
"dreamy_rabbit": | "forest_deer":"Mining speed", | ||
" | "fox":"Egg yield", | ||
" | "golden_wool":"Gold yield + ingot chance", | ||
" | "grassland_wolf":"Meat yield", | ||
"golden_wool": | "hide":"Feather yield", | ||
" | "highland_deer":"Mining speed", | ||
" | "jungle_wolf":"Meat yield", | ||
" | "lucky_rabbit":"Seed yield", | ||
" | "mountain_cow":"Grain yield", | ||
" | "mountain_wool":"Herb yield", | ||
" | "polar_fox":"Egg yield", | ||
" | "rabbit":"Seed yield", | ||
"reindeer":"Mushroom yield", | |||
"polar_fox | "rock_wool":"Herb yield", | ||
" | "sealskin":"Fishing stamina", | ||
" | "snowfield_bear":"Meat yield", | ||
" | "tundra_deer":"Mining speed", | ||
"sealskin": | "valley_cow":"Grain yield", | ||
"velvet":"Berry yield", | |||
" | "wasteland_wolf":"Meat yield", | ||
" | "wolf_skin":"Meat yield", | ||
"valley_cow": | "wool":"Herb yield", | ||
" | "lunar_sets":"Lunar Whisper yield scaling" | ||
" | }'></div> | ||
" | </div> | ||
" | |||
" | |||
}'></div> | <!-- ================= BOOTS ================= --> | ||
<div id="tab-boots" class="mw-tab-content"> | |||
<div class="mw-dropdown-ui" data-label="Boots" data-options='{ | |||
"beach_croc":"Roll speed", | |||
"bear_skin":"Cold movement speed", | |||
"cave_bear":"Global speed", | |||
"coastal_croc":"Roll speed", | |||
"cowhide":"Max stamina", | |||
"crocodile":"Roll speed", | |||
"deer":"Sprint speed", | |||
"desert_fox":"Crouch speed", | |||
"dreamy_rabbit":"Jump height", | |||
"floating_bear":"Cold speed", | |||
"forest_deer":"Sprint speed + cost", | |||
"fox":"Crouch speed", | |||
"golden_wool":"Random roll speed", | |||
"grassland_wolf":"Speed high stamina", | |||
"hide":"Speed when downed", | |||
"highland_deer":"Sprint speed", | |||
"jungle_wolf":"Crouch speed", | |||
"lucky_rabbit":"Double jump", | |||
"mountain_cow":"Max stamina", | |||
"mountain_wool":"Climb/vault", | |||
"polar_fox":"Crouch speed cold", | |||
"rabbit":"Jump height", | |||
"reindeer":"Load increase", | |||
"rock_wool":"Climb speed", | |||
"sealskin":"Swim speed", | |||
"snowfield_bear":"Cold speed", | |||
"tundra_deer":"Sprint cost reduction", | |||
"valley_cow":"Stamina recovery", | |||
"velvet":"Glide control", | |||
"wasteland_wolf":"Speed", | |||
"wolf_skin":"Speed", | |||
"wool":"Climb speed", | |||
"lunar_sets":"Conditional movement boosts" | |||
}'></div> | |||
</div> | |||
<!-- ================= MASK ================= --> | |||
<div id="tab-mask" class="mw-tab-content"> | |||
<div class="mw-dropdown-ui" data-label="Mask" data-options='{ | |||
"beach_croc":"Melee crit", | |||
"bear_skin":"Frost damage", | |||
"cave_bear":"Elemental crouch damage", | |||
"coastal_croc":"Crit damage invisible", | |||
"cowhide":"Physical damage stamina", | |||
"crocodile":"Melee damage", | |||
"deer":"Impact damage", | |||
"desert_fox":"Crit damage", | |||
"dreamy_rabbit":"Elemental damage", | |||
"floating_bear":"Frost damage", | |||
"forest_deer":"Impact crit", | |||
"fox":"Crit damage", | |||
"golden_wool":"Mixed damage scaling", | |||
"grassland_wolf":"Weakspot damage", | |||
"hide":"Melee damage", | |||
"highland_deer":"Impact scaling", | |||
"jungle_wolf":"Weapon damage low stamina", | |||
"lucky_rabbit":"Elemental proc", | |||
"mountain_cow":"Physical scaling", | |||
"mountain_wool":"Status damage", | |||
"polar_fox":"Crit rate", | |||
"rabbit":"Elemental damage", | |||
"reindeer":"Melee damage load", | |||
"rock_wool":"Status damage", | |||
"sealskin":"Weapon damage dampened", | |||
"snowfield_bear":"Shock damage", | |||
"tundra_deer":"Impact damage", | |||
"valley_cow":"Stamina recovery", | |||
"velvet":"Status damage dampened", | |||
"wasteland_wolf":"Weakspot damage", | |||
"wolf_skin":"Weakspot damage", | |||
"wool":"Status damage", | |||
"lunar_sets":"Conditional doubled effects" | |||
}'></div> | |||
</div> | </div> | ||
</div> | </div> | ||
Revision as of 09:22, 22 April 2026
60",
"forest_deer":"DMG Reduction while scoped",
"fox_skin":"DMG Reduction out of combat",
"golden_wool":"Random DMG Reduction",
"grassland_wolf":"Weakspot DMG Reduction (team)",
"hide":"Max HP +100",
"highland_deer":"DMG Reduction while sprinting",
"jungle_wolf":"Weakspot DMG Reduction crouched",
"lucky_rabbit":"Status DMG Reduction while rolling",
"mountain_cow":"Crit DMG Reduction +10%",
"mountain_wool":"Non-weakspot reduction (high stamina)",
"polar_fox":"DMG Reduction out of combat",
"rabbit":"DMG Reduction mid-air",
"reindeer":"DMG Reduction when heavy load",
"rock_wool":"Non-weakspot reduction moving",
"sealskin":"DMG Reduction swimming",
"snowfield_bear":"Max HP when low energy",
"tundra_deer":"DMG Reduction while moving",
"valley_cow":"Heal on crit damage taken",
"velvet":"Pollution resist",
"wasteland_wolf":"Weakspot reduction moving",
"wolf_skin":"Weakspot reduction",
"wool":"Non-weakspot reduction",
"lunar_deer":"Sprint DMG Reduction scaling",
"lunar_wolf":"Weakspot reduction scaling",
"lunar_rabbit":"Airborne reduction scaling",
"lunar_wool":"Scaling reduction per missing HP"
}'>