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Helmet Hide: Difference between revisions

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<div class="mw-dropdown-ui" data-options='{
 
  "raw": {
[https://ohwikiguide.com/index.php/Load_Out_Page Return to Load Out Main Page]
    "label": "Raw Hide",
<br><br>
    "content": "No perk applied."
 
  },
<div class="mw-tabs">
  "opt2": {
 
    "label": "Deer Hide",
  <!-- TAB BUTTONS -->
    "content": "Sprint Damage Reduction; DMG Reduction +3% while sprinting"
  <div class="mw-tab-buttons">
  },
    <div class="mw-tab-btn" data-tab="tab-hide">Hide</div>
  "opt3": {
  </div>
    "label": "Wolf Skin",
 
    "content": "Weakspot Reduction; Weakspot DMG Reduction +5"
  <!-- ================= HIDE TAB ================= -->
  }
  <div id="tab-hide" class="mw-tab-content">
"opt4": {
 
    "label": "Rabbit Fur",
    <div class="mw-dropdown-ui" data-label="Hide" data-options='{
    "content": "Mid-Air DMG Reduction; DMG Reduction +5% while in mid-air"
      "raw": { "label": "Raw Hide", "content": "No perk applied." },
  }
 
}'>
      "wool": { "label": "Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +5%." },
      "lunar_wool": { "label": "Lunar Wool", "content": "Danger DMG Reduction; For every 10% decrease in HP, DMG Reduction +1%, up to 7%." },
      "dreamfused_wool": { "label": "Dreamfused Wool", "content": "Danger DMG Reduction; Non-Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
 
      "highland_deer": { "label": "Highland Deer Hide", "content": "Sprint DMG Reduction; DMG Reduction +5% while sprinting." },
      "forest_deer": { "label": "Forest Deer Hide", "content": "Scope DMG Reduction; DMG Reduction +5% while scoped." },
      "tundra_deer": { "label": "Tundra Deer Hide", "content": "Moving DMG Reduction; DMG Reduction +3% while moving." },
 
      "wasteland_wolf": { "label": "Wasteland Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +7% while moving." },
      "grassland_wolf": { "label": "Grassland Wolf Skin", "content": "Team-Up DMG Reduction; Weakspot DMG Reduction +8% when in a team with more than 1 player." },
      "jungle_wolf": { "label": "Jungle Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +10% while crouched." },
 
      "dreamy_rabbit": { "label": "Dreamy Rabbit Fur", "content": "Vaulting DMG Reduction; DMG Reduction +8% while vaulting." },
      "lucky_rabbit": { "label": "Lucky Rabbit Fur", "content": "Roll DMG Reduction; Status DMG Reduction +10% while rolling." },
 
      "rock_wool": { "label": "Rock Wall Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +7% while moving." },
      "mountain_wool": { "label": "Mountain Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +8% when Stamina exceeds 90." },
      "golden_wool": { "label": "Golden Wool", "content": "Random DMG Reduction; DMG Reduction fluctuates between 1% and 10% every second." },
 
      "bear_skin": { "label": "Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100." },
      "floating_bear": { "label": "Floating Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +4% when Energy exceeds 60." },
      "snowfield_bear": { "label": "Snowfield Bear Skin", "content": "Fullness Survivability; Max HP +800 when Energy is less than 60." },
      "cave_bear": { "label": "Cave Bear Skin", "content": "DMG Recovery; Upon taking DMG, expend 10 Energy to recover 10% HP. Cooldown: 30 seconds." },
 
      "crocodile_hide": { "label": "Crocodile Hide", "content": "Hydration Reduction; DMG Reduction +3% when Hydration is at 100." },
      "beach_croc": { "label": "Beach Crocodile Skin", "content": "Hydration DMG Reduction; DMG Reduction +4%, but lose Hydration 30% more quickly while in combat." },
      "coastal_croc": { "label": "Coastal Bay Crocodile Skin", "content": "Invisibility DMG Reduction; DMG Reduction +10% while invisible." },
 
      "fox_skin": { "label": "Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +10% when not in combat." },
      "polar_fox": { "label": "Polar Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +14% when not in combat." },
      "desert_fox": { "label": "Desert Fox Skin", "content": "Non-Combat DMG Reduction; When not in combat, recover 0.5% HP per second, but lose Hydration 50% more quickly." },
 
      "hide": { "label": "Hide", "content": "Max HP; Max HP +100." },
      "velvet": { "label": "Velvet", "content": "Pollution Resist; Pollution Resist +15." },
      "sealskin": { "label": "Sealskin", "content": "Swimming DMG Reduction; DMG Reduction +15% while swimming." },
      "reindeer": { "label": "Reindeer Hide", "content": "Load DMG Reduction; DMG Reduction +3% when Load exceeds 80." },
 
      "cowhide": { "label": "Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +7%." },
      "mountain_cowhide": { "label": "Mountain Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +10%." },
      "valley_cowhide": { "label": "Valley Cowhide", "content": "Crit Recovery; Upon taking Crit DMG, recover 15% HP. Cooldown: 30 seconds." },
 
      "lunar_deer": { "label": "Lunar Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +4%. The effect doubles if HP is below 30%." },
      "lunar_wolf": { "label": "Lunar Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +6%. The effect doubles if HP is below 30%." },
      "lunar_rabbit": { "label": "Lunar Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +7%. The effect doubles if HP is below 30%." },
 
      "dream_deer": { "label": "Dreamfused Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +3%. The effect doubles in the Dream Zone." },
      "dream_wolf": { "label": "Dreamfused Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
      "dream_rabbit": { "label": "Dreamfused Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +5%. The effect doubles in the Dream Zone." },
      "dream_cowhide": { "label": "Dreamfused Cowhide", "content": "Crit Damage Reduction; Crit DMG +7%. The effect doubles in the Dream Zone." },
 
      "starfall_fox": { "label": "Starfall Fox Skin", "content": "Non-Combat DMG Reduction; Effects double while airborne." },
      "starfall_down": { "label": "Starfall Down", "content": "Pollution Resist +15; doubles while airborne." },
      "starfall_croc": { "label": "Starfall Crocodile Skin", "content": "Hydration DMG Reduction +5%; doubles while airborne." },
      "starfall_cowhide": { "label": "Starfall Cowhide", "content": "Crit DMG Reduction +8%; doubles while airborne." },
 
      "military_helmet": { "label": "Old Military Helmet", "content": "Max HP +75." }
    }'></div>
 
  </div>
 
</div>
</div>

Latest revision as of 17:38, 21 April 2026