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| <br> | | <br> |
| <i>Step 7:</i> <b>If wanting Mask, Pick Keyword Suffix Mod Selection Crate → Keyword</b> | | <i>Step 7:</i> <b>If wanting Mask, Pick Keyword Suffix Mod Selection Crate → Keyword</b> |
| <br><br>
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| <div style="max-width:900px; margin:0 auto;">
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| <style>
| |
| /* ===== TABS ===== */
| |
| .mw-tab-buttons {
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| display: flex;
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| flex-wrap: wrap;
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| width: 100%;
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| background: #0b0f14;
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| border-radius: 10px;
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| padding: 4px;
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| gap: 4px;
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| margin-top: 8px;
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| }
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| .mw-tab-btn {
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| flex: 1 1 80px;
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| text-align: center;
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| padding: 10px 0;
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| font-weight: 600;
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| color: #cfd6df;
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| background: #11161c;
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| border-radius: 6px;
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| cursor: pointer;
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| }
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| .mw-tab-btn.active {
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| background: linear-gradient(180deg, #1ec8ff, #0ea5e9);
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| color: #001018;
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| }
| |
| /* ===== DROPDOWN UI ===== */
| |
| .dropdown {
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| width: 100%;
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| margin-top: 10px;
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| }
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| .dropdown select {
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| width: 100%;
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| padding: 10px;
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| background: #11161c;
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| color: #e6edf3;
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| border: 1px solid #1f2a35;
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| border-radius: 8px;
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| font-size: 14px;
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| }
| |
| /* ===== OUTPUT PANEL ===== */
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| .output {
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| margin-top: 10px;
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| background: #0d1319;
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| border: 1px solid #1f2a35;
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| border-radius: 10px;
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| padding: 12px;
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| }
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| .output-title {
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| font-weight: 700;
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| margin-bottom: 8px;
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| color: #e6edf3;
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| }
| |
| .output-line {
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| font-size: 13px;
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| color: #9fb0c3;
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| padding: 4px 0;
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| border-top: 1px solid #1a222b;
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| }
| |
| .output-line:first-of-type {
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| border-top: none;
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| }
| |
| .output-line.bold {
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| font-weight: 700;
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| color: #e6edf3;
| |
| }
| |
| .mw-tab-content {
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| display: none;
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| }
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| .mw-tab-content.active {
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| display: block;
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| }
| |
| .empty-note {
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| margin-top: 10px;
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| padding: 12px;
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| background: #0d1319;
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| border: 1px solid #1f2a35;
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| border-radius: 10px;
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| color: #9fb0c3;
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| font-size: 13px;
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| text-align: center;
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| }
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| </style>
| |
| <!-- MAIN TABS -->
| |
| <div class="mw-tab-buttons" style="flex-wrap:nowrap; overflow-x:auto;">
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| <div class="mw-tab-btn active" data-tab="weapon">Weapon</div>
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| <div class="mw-tab-btn" data-tab="helmet">Helmet</div>
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| <div class="mw-tab-btn" data-tab="top">Top</div>
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| <div class="mw-tab-btn" data-tab="bottoms">Bottoms</div>
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| <div class="mw-tab-btn" data-tab="shoes">Shoes</div>
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| <div class="mw-tab-btn" data-tab="gloves">Gloves</div>
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| <div class="mw-tab-btn" data-tab="mask">Mask</div>
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| </div>
| |
| <!-- ================= WEAPON ================= -->
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| <div id="weapon" class="mw-tab-content active">
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| <div class="mw-tab-buttons">
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| <div class="mw-tab-btn active" data-tab="weapon-burn">Burn</div>
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| <div class="mw-tab-btn" data-tab="weapon-frost">Frost Vortex</div>
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| <div class="mw-tab-btn" data-tab="weapon-power">Power Surge</div>
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| <div class="mw-tab-btn" data-tab="weapon-unstable">Unstable Bomber</div>
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| <div class="mw-tab-btn" data-tab="weapon-fortress">Fortress Warfare</div>
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| <div class="mw-tab-btn" data-tab="weapon-gunner">Fast Gunner</div>
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| <div class="mw-tab-btn" data-tab="weapon-bullseye">Bulls Eye</div>
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| <div class="mw-tab-btn" data-tab="weapon-bounce">Bounce</div>
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| <div class="mw-tab-btn" data-tab="weapon-shrapnel">Shrapnel</div>
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| </div>
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| <!-- BURN -->
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| <div id="weapon-burn" class="mw-tab-content active">
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| <div class="dropdown">
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| <select id="burnSelect">
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| <option value="">Select Burn Mod</option>
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| <option value="flame_resonance">Flame Resonance</option>
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| <option value="ember">Ember</option>
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| <option value="blaze_blessing">Blaze Blessing</option>
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| <option value="burning_wrath">Burning Wrath</option>
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| </select>
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| </div>
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| <div id="burnOutput" class="output" style="display:none;"></div>
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| </div>
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| <!-- FROST -->
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| <div id="weapon-frost" class="mw-tab-content">
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| <div class="empty-note">No Frost Vortex mods listed yet.</div>
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| </div>
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| <!-- POWER -->
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| <div id="weapon-power" class="mw-tab-content">
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| <div class="empty-note">No Power Surge mods listed yet.</div>
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| </div>
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| <!-- UNSTABLE -->
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| <div id="weapon-unstable" class="mw-tab-content">
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| <div class="empty-note">No Unstable Bomber mods listed yet.</div>
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| </div>
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| <!-- FORTRESS -->
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| <div id="weapon-fortress" class="mw-tab-content">
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| <div class="empty-note">No Fortress Warfare mods listed yet.</div>
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| </div>
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| <!-- GUNNER -->
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| <div id="weapon-gunner" class="mw-tab-content">
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| <div class="empty-note">No Fast Gunner mods listed yet.</div>
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| </div>
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| <!-- BULLSEYE -->
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| <div id="weapon-bullseye" class="mw-tab-content">
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| <div class="empty-note">No Bulls Eye mods listed yet.</div>
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| </div>
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| <!-- BOUNCE -->
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| <div id="weapon-bounce" class="mw-tab-content">
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| <div class="empty-note">No Bounce mods listed yet.</div>
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| </div>
| |
| <!-- SHRAPNEL -->
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| <div id="weapon-shrapnel" class="mw-tab-content">
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| <div class="empty-note">No Shrapnel mods listed yet.</div>
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| </div>
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| </div>
| |
| <!-- ================= HELMET ================= -->
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| <div id="helmet" class="mw-tab-content">
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| <div class="empty-note">No Helmet mods listed yet.</div>
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| </div>
| |
| <!-- ================= TOP ================= -->
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| <div id="top" class="mw-tab-content">
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| <div class="empty-note">No Top mods listed yet.</div>
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| </div>
| |
| <!-- ================= BOTTOMS ================= -->
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| <div id="bottoms" class="mw-tab-content">
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| <div class="empty-note">No Bottoms mods listed yet.</div>
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| </div>
| |
| <!-- ================= SHOES ================= -->
| |
| <div id="shoes" class="mw-tab-content">
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| <div class="empty-note">No Shoes mods listed yet.</div>
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| </div>
| |
| <!-- ================= GLOVES ================= -->
| |
| <div id="gloves" class="mw-tab-content">
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| <div class="empty-note">No Gloves mods listed yet.</div>
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| </div>
| |
| <!-- ================= MASK ================= -->
| |
| <div id="mask" class="mw-tab-content">
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| <div class="empty-note">No Mask mods listed yet.</div>
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| </div>
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| </div>
| |
| <script>
| |
| /* TAB SYSTEM (nested-tab aware) */
| |
| document.querySelectorAll('.mw-tab-btn').forEach(btn => {
| |
| btn.onclick = () => {
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| btn.parentElement.querySelectorAll('.mw-tab-btn').forEach(b => b.classList.remove('active'));
| |
| btn.classList.add('active');
| |
| const target = document.getElementById([btn.dataset.tab](http://btn.dataset.tab));
| |
| if (!target) return;
| |
| target.parentElement.querySelectorAll(':scope > .mw-tab-content').forEach(c => c.classList.remove('active'));
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| target.classList.add('active');
| |
| };
| |
| });
| |
| /* DATA */
| |
| const burnData = {
| |
| flame_resonance: {
| |
| lines: [
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| "Max Burn Stack +2, Burn Duration -20%",
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| "Burn: (Add Flash Effect: Burn DMG +5%) Burn DMG + _%",
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| "Deviant Energy: Element DMG + _%",
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| "Violent: Crit DMG + _%",
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| "Survival: Max HP + _%",
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| "General: DMG + _%"
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| ]
| |
| },
| |
| ember: {
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| lines: [
| |
| "When Burn is removed, stacks only - 50%",
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| "Burn: Burn DMG + _%",
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| "Deviant Energy: Element DMG + _%",
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| "Violent: Crit DMG + _%",
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| "Survival: Max HP + _%",
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| "General: DMG + _%"
| |
| ]
| |
| },
| |
| blaze_blessing: {
| |
| lines: [
| |
| "When defeating an enemy affected by Burn, recover 5.0% health",
| |
| "Burn: Burn DMG + _%",
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| "Deviant Energy: Element DMG + _%",
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| "Violent: Crit DMG + _%",
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| "Survival: Max HP + _%",
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| "General: DMG + _%"
| |
| ]
| |
| },
| |
| burning_wrath: {
| |
| lines: [
| |
| "Triggering Burn has a 25.0% chance to grant +1.0 Burn stack(s)",
| |
| "Burn: Burn DMG + _%",
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| "Deviant Energy: Element DMG + _%",
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| "Violent: Crit DMG + _%",
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| "Survival: Max HP + _%",
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| "General: DMG + _%"
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| ]
| |
| }
| |
| };
| |
| /* DROPDOWN LOGIC */
| |
| function bindDropdown(selectId, outputId, data) {
| |
| const select = document.getElementById(selectId);
| |
| if (!select) return;
| |
| select.onchange = function () {
| |
| const val = this.value;
| |
| const output = document.getElementById(outputId);
| |
| if (!val) {
| |
| [output.style](http://output.style).display = "none";
| |
| return;
| |
| }
| |
| const item = data[val];
| |
| output.innerHTML =
| |
| [item.lines.map](http://item.lines.map)((line, i) => `<div class="output-line${i === 0 ? ' bold' : ''}">${line}</div>`).join("");
| |
| [output.style](http://output.style).display = "block";
| |
| };
| |
| }
| |
| bindDropdown("burnSelect", "burnOutput", burnData);
| |
| </script>
| |
| </html> | | </html> |
Return to Front Page
How to get specific Mods you are looking for
Step 1: Go to Redemption Shop (F3 on PC)
Step 2: Click Mod Shop
Step 3: Click Credit Card Icon
Step 4: Buy Mod Selection Crate
Step 5: Open from Backpack → Consumables
Step 6: Pick your mod
Step 7: If wanting Mask, Pick Keyword Suffix Mod Selection Crate → Keyword