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| [https://ohwikiguide.com/index.php/Load_Out_Page Return to Load Out Main Page]
| | <html> |
| | <a href="https://ohwikiguide.com/index.php/Load_Out_Page">Return to Load Out Main Page</a> |
| <br><br> | | <br><br> |
| | | <div style="max-width:420px; margin:0 auto;"> |
| <div class="mw-tabs"> | | <style> |
| | | .mw-tab-buttons{display:flex;flex-wrap:wrap;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;} |
| <!-- TAB BUTTONS -->
| | .mw-tab-btn{flex:1 1 calc(20% - 4px);text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;font-size:12px;} |
| <div class="mw-tab-buttons">
| | .mw-tab-btn.active{background:linear-gradient(180deg,#1ec8ff,#0ea5e9);color:#001018;} |
| <div class="mw-tab-btn" data-tab="tab-hide">Helmet</div>
| | .dropdown{width:100%;margin-top:10px;} |
| <div class="mw-tab-btn" data-tab="tab-top">Top</div>
| | .dropdown select{width:100%;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;text-align:center;text-align-last:center;} |
| <div class="mw-tab-btn" data-tab="tab-bottoms">Bottoms</div>
| | .dropdown select option{text-align:center;} |
| <div class="mw-tab-btn" data-tab="tab-gloves">Gloves</div>
| | .output{margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;} |
| <div class="mw-tab-btn" data-tab="tab-boots">Boots</div>
| | .output-title{font-weight:700;margin-bottom:8px;color:#e6edf3;} |
| <div class="mw-tab-btn" data-tab="tab-mask">Mask</div>
| | .output-line{font-size:13px;color:#9fb0c3;padding:4px 0;border-top:1px solid #1a222b;} |
| | .output-line:first-of-type{border-top:none;} |
| | .mw-tab-content{display:none;} |
| | .mw-tab-content.active{display:block;} |
| | </style> |
| | <div class="mw-tab-buttons"> |
| | <div class="mw-tab-btn active" data-tab="t1">Alligator</div> |
| | <div class="mw-tab-btn" data-tab="t2">Buffalo</div> |
| | <div class="mw-tab-btn" data-tab="t3">Deer</div> |
| | <div class="mw-tab-btn" data-tab="t4">Flamingo</div> |
| | <div class="mw-tab-btn" data-tab="t5">Fox</div> |
| | <div class="mw-tab-btn" data-tab="t6">Rabbit</div> |
| | <div class="mw-tab-btn" data-tab="t7">Ram/Sheep</div> |
| | <div class="mw-tab-btn" data-tab="t8">Reindeer</div> |
| | <div class="mw-tab-btn" data-tab="t9">Seal</div> |
| | <div class="mw-tab-btn" data-tab="t10">Wolves</div> |
| | </div> |
| | <!-- ALLIGATOR --> |
| | <div id="t1" class="mw-tab-content active"> |
| | <div class="dropdown"> |
| | <select id="alligatorSelect"> |
| | <option value="">Select Scenario Map</option> |
| | </select> |
| | </div> |
| | <div id="alligatorOutput" class="output" style="display:none;"></div> |
| | </div> |
| | <!-- BUFFALO --> |
| | <div id="t2" class="mw-tab-content"> |
| | <div class="dropdown"> |
| | <select id="buffaloSelect"> |
| | <option value="">Select Scenario Map</option> |
| | </select> |
| | </div> |
| | <div id="buffaloOutput" class="output" style="display:none;"></div> |
| | </div> |
| | <!-- DEER --> |
| | <div id="t3" class="mw-tab-content"> |
| | <div class="dropdown"> |
| | <select id="deerSelect"> |
| | <option value="">Select Scenario Map</option> |
| | </select> |
| </div> | | </div> |
| | | <div id="deerOutput" class="output" style="display:none;"></div> |
| <!-- ================= HELMET TAB ================= -->
| | </div> |
| <div id="tab-hide" class="mw-tab-content"> | | <!-- FLAMINGO --> |
| | | <div id="t4" class="mw-tab-content"> |
| <div class="mw-dropdown-ui" data-label="Helmet" data-options='{
| | <div class="dropdown"> |
| "bear_skin": { "label": "Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100." },
| | <select id="flamingoSelect"> |
| "beach_croc": { "label": "Beach Crocodile Skin", "content": "Hydration DMG Reduction; DMG Reduction +4%, but lose Hydration 30% more quickly while in combat." },
| | <option value="">Select Scenario Map</option> |
| "cave_bear": { "label": "Cave Bear Skin", "content": "DMG Recovery; Upon taking DMG, expend 10 Energy to recover 10% HP. Cooldown: 30 seconds." },
| | </select> |
| "coastal_croc": { "label": "Coastal Bay Crocodile Skin", "content": "Invisibility DMG Reduction; DMG Reduction +10% while invisible." },
| |
| "cowhide": { "label": "Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +7%." },
| |
| "crocodile_hide": { "label": "Crocodile Hide", "content": "Hydration Reduction; DMG Reduction +3% when Hydration is at 100." },
| |
| "desert_fox": { "label": "Desert Fox Skin", "content": "Non-Combat DMG Reduction; When not in combat, recover 0.5% HP per second, but lose Hydration 50% more quickly." },
| |
| "dream_cowhide": { "label": "Dreamfused Cowhide", "content": "Crit Damage Reduction; Crit DMG +7%. The effect doubles in the Dream Zone." },
| |
| "dream_deer": { "label": "Dreamfused Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +3%. The effect doubles in the Dream Zone." },
| |
| "dream_rabbit": { "label": "Dreamfused Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +5%. The effect doubles in the Dream Zone." },
| |
| "dream_wolf": { "label": "Dreamfused Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
| |
| "dreamfused_wool": { "label": "Dreamfused Wool", "content": "Danger DMG Reduction; Non-Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone." },
| |
| "dreamy_rabbit": { "label": "Dreamy Rabbit Fur", "content": "Vaulting DMG Reduction; DMG Reduction +8% while vaulting." },
| |
| "floating_bear": { "label": "Floating Bear Skin", "content": "Fullness DMG Reduction; DMG Reduction +4% when Energy exceeds 60." },
| |
| "forest_deer": { "label": "Forest Deer Hide", "content": "Scope DMG Reduction; DMG Reduction +5% while scoped." },
| |
| "fox_skin": { "label": "Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +10% when not in combat." },
| |
| "golden_wool": { "label": "Golden Wool", "content": "Random DMG Reduction; DMG Reduction fluctuates between 1% and 10% every second." },
| |
| "grassland_wolf": { "label": "Grassland Wolf Skin", "content": "Team-Up DMG Reduction; Weakspot DMG Reduction +8% when in a team with more than 1 player." },
| |
| "highland_deer": { "label": "Highland Deer Hide", "content": "Sprint DMG Reduction; DMG Reduction +5% while sprinting." },
| |
| "hide": { "label": "Hide", "content": "Max HP; Max HP +100." },
| |
| "jungle_wolf": { "label": "Jungle Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +10% while crouched." },
| |
| "lucky_rabbit": { "label": "Lucky Rabbit Fur", "content": "Roll DMG Reduction; Status DMG Reduction +10% while rolling." },
| |
| "lunar_deer": { "label": "Lunar Deer Hide", "content": "Sprint DMG Reduction; While sprinting, DMG Reduction +4%. The effect doubles if HP is below 30%." },
| |
| "lunar_rabbit": { "label": "Lunar Rabbit Fur", "content": "Mid-Air DMG Reduction; While airborne, DMG Reduction +7%. The effect doubles if HP is below 30%." },
| |
| "lunar_wolf": { "label": "Lunar Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +6%. The effect doubles if HP is below 30%." },
| |
| "lunar_wool": { "label": "Lunar Wool", "content": "Danger DMG Reduction; For every 10% decrease in HP, DMG Reduction +1%, up to 7%." }, | |
| "military_helmet": { "label": "Old Military Helmet", "content": "Max HP +75." },
| |
| "mountain_cowhide": { "label": "Mountain Cowhide", "content": "Crit DMG Reduction; Crit DMG Reduction +10%." },
| |
| "mountain_wool": { "label": "Mountain Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +8% when Stamina exceeds 90." },
| |
| "polar_fox": { "label": "Polar Fox Skin", "content": "Non-Combat DMG Reduction; DMG Reduction +14% when not in combat." },
| |
| "raw": { "label": "Raw Hide", "content": "No perk applied." },
| |
| "reindeer": { "label": "Reindeer Hide", "content": "Load DMG Reduction; DMG Reduction +3% when Load exceeds 80." },
| |
| "rock_wool": { "label": "Rock Wall Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +7% while moving." },
| |
| "sealskin": { "label": "Sealskin", "content": "Swimming DMG Reduction; DMG Reduction +15% while swimming." },
| |
| "snowfield_bear": { "label": "Snowfield Bear Skin", "content": "Fullness Survivability; Max HP +800 when Energy is less than 60." },
| |
| "starfall_cowhide": { "label": "Starfall Cowhide", "content": "Crit DMG Reduction +8%; doubles while airborne." },
| |
| "starfall_croc": { "label": "Starfall Crocodile Skin", "content": "Hydration DMG Reduction +5%; doubles while airborne." },
| |
| "starfall_down": { "label": "Starfall Down", "content": "Pollution Resist +15; doubles while airborne." },
| |
| "starfall_fox": { "label": "Starfall Fox Skin", "content": "Non-Combat DMG Reduction; Effects double while airborne." },
| |
| "tundra_deer": { "label": "Tundra Deer Hide", "content": "Moving DMG Reduction; DMG Reduction +3% while moving." },
| |
| "valley_cowhide": { "label": "Valley Cowhide", "content": "Crit Recovery; Upon taking Crit DMG, recover 15% HP. Cooldown: 30 seconds." },
| |
| "velvet": { "label": "Velvet", "content": "Pollution Resist; Pollution Resist +15." },
| |
| "wasteland_wolf": { "label": "Wasteland Wolf Skin", "content": "Weakspot Reduction; Weakspot DMG Reduction +7% while moving." },
| |
| "wool": { "label": "Wool", "content": "Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +5%." }
| |
| }'></div>
| |
| | |
| </div> | | </div> |
| | | <div id="flamingoOutput" class="output" style="display:none;"></div> |
| <!-- ================= TOP TAB ================= -->
| | </div> |
| <div id="tab-top" class="mw-tab-content">
| | <!-- FOX --> |
| | | <div id="t5" class="mw-tab-content"> |
| <div class="mw-dropdown-ui" data-label="Top" data-options='{
| | <div class="dropdown"> |
| | | <select id="foxSelect"> |
| "raw_hide":{"label":"Raw Hide","content":"Head Resist; Heat Resist and Burn Resist +5"},
| | <option value="">Select Scenario Map</option> |
| "deer_hide":{"label":"Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5"},
| | </select> |
| "wolf_skin":{"label":"Wolf Skin","content":"Max SP; Max Stamina +15"},
| |
| "rabbit_fur":{"label":"Rabbit Fur","content":"Cold Resist; Cold Resist and Frost Resist +5"},
| |
| "wool":{"label":"Wool","content":"Cold Resist; Cold Resist and Frost Resist +10, Dampened duration +100%"},
| |
| "lunar_wool":{"label":"Lunar Wool","content":"Cold Resist and Frost Resist +15. Gain immunity to Hypothermia when your HP is below 30%"},
| |
| "dreamfused_wool":{"label":"Dreamfused Wool","content":"Cold Resist; Cold Resist and Frost Resist +10. The effect doubles in the Dream Zone"},
| |
| "highland_deer":{"label":"Highland Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +10, Sprint Speed +5%"},
| |
| "forest_deer":{"label":"Forest Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5. When noticed by an enemy, Sprint Speed -10%"},
| |
| "tundra_deer":{"label":"Tundra Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +15"},
| |
| "wasteland_wolf":{"label":"Wasteland Wolf Skin","content":"Max SP; Max Stamina +20, Sprint Speed +5%"},
| |
| "grassland_wolf":{"label":"Grassland Wolf Skin","content":"Heat Resist; Heat Resist and Burn Resist +10, Max Stamina +15"},
| |
| "jungle_wolf":{"label":"Jungle Wolf Skin","content":"Cold Resist; Cold Resist and Frost Resist +10, Max Stamina +15"},
| |
| "dreamy_rabbit":{"label":"Dreamy Rabbit Fur","content":"Cold Resist; Cold Resist and Frost Resist +10, Heat Resist and Burn Resist +5"},
| |
| "lucky_rabbit":{"label":"Lucky Rabbit Fur","content":"Cold Resist; Cold Resist and Frost Resist +10. DMG Reduction +5% when not in combat"}, | |
| "rock_wool":{"label":"Rock Wall Wool","content":"Cold Resist; Cold Resist and Frost Resist +10 plus additional +3 per teammate"},
| |
| "mountain_wool":{"label":"Mountain Wool","content":"Cold Resist; Cold Resist and Frost Resist +15, Dampened duration +100%"},
| |
| "golden_wool":{"label":"Golden Wool","content":"Cold Resist; Cold Resist and Frost Resist +20, Heat Resist and Burn Resist -5"},
| |
| "bear_skin":{"label":"Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +10. Recover 3% HP upon defeating an enemy at 10c or below."},
| |
| "floating_bear":{"label":"Floating Ice Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +15. Recover 5% HP upon defeating an enemy at 10c or below."},
| |
| "snowfield_bear":{"label":"Snowfield Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +15. Roll Speed +10% at 10c or below"},
| |
| "cave_bear":{"label":"Cave Bear Skin","content":"Cold Resist; Cold Resist and Frost Resist +10. Energy depletion rate -25% when in Cold Status"},
| |
| "crocodile":{"label":"Crocodile Hide","content":"Heat Resist; Heat Resist and Burn Resist +1, Dampened duration +50%"},
| |
| "beach_croc":{"label":"Beach Crocodile Hide","content":"Heat Resist; Heat Resist and Burn Resist +15, Dampened duration +50%, DMG Reduction +5% when Dampened"},
| |
| "coastal_croc":{"label":"Coastal Bat Crocodile","content":"Heat Resist; Heat Resist and Burn Resist +15, Status DMG Reduction +5%"},
| |
| "fox_skin":{"label":"Fox Skin","content":"Stealth Boost; Enemies take 10% longer to notice you"},
| |
| "polar_fox":{"label":"Polar Fox Skin","content":"Stealth Boost; Enemies take 10% longer to notice you. DMG Reduction +5% when not in combat"},
| |
| "desert_fox":{"label":"Desert Fox Skin","content":"Stealth Boost; Enemies take 15% longer to notice you"},
| |
| "hide":{"label":"Hide","content":"Cold Resist; Cold Resist and Frost Resist +5"},
| |
| "velvet":{"label":"Velvet","content":"Cold Resist; Cold Resist and Frost Resist +15, Dampened duration +150%"},
| |
| "sealskin":{"label":"Sealskin","content":"Cold Resist; Cold Resist and Frost Resist +10 plus additional +5 while Dampened"},
| |
| "reindeer":{"label":"Reindeer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5. Max Load +10"},
| |
| "cowhide":{"label":"Cowhide","content":"Maximum Load; Max Load +20"},
| |
| "mountain_cow":{"label":"Mountain Cowhide","content":"Cold Resist; Cold Resist and Frost Resist +15. Max Load +20"},
| |
| "valley_cow":{"label":"Valley Cowhide","content":"Heat Resist; Heat Resist and Burn Resist +10 plus additional +5 while Dampened. Max Load +20"},
| |
| "lunar_deer":{"label":"Lunar Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +10. Recover 5% Shield upon defeating an enemy when your HP is below 30% (Cooldown: 8s)"},
| |
| "lunar_wolf":{"label":"Lunar Wolf Skin","content":"Max Stamina; Max Stamina +15; Hip Fire Movement Speed and Scoped-in Movement Speed +5%. The effect doubles if HP is below 30%"},
| |
| "lunar_rabbit":{"label":"Lunar Rabbit Fur","content":"Temperature resistance; Cold Resist, Frost Resist, Heat Resist, and Burn Resist +5. The effect doubles if HP is below 30%"},
| |
| "dream_deer":{"label":"Dreamfused Deer Hide","content":"Cold Resist; Cold Resist and Frost Resist +5. The effect double in the Dream Zone"},
| |
| "dream_wolf":{"label":"Dreamfused Wolf Skin","content":"Max Stamina; Max Stamina +15. The effect doubles in the Dream Zone"},
| |
| "dream_rabbit":{"label":"Dreamfused Rabbit Fur","content":"Temperature Resistance; Cold Resist and Frost Resist +5. The effect doubles in the Dream Zone"},
| |
| "dream_cow":{"label":"Dreamfused Cow Hide","content":"Max Load; Max Load +20. The effect doubles in the Dream Zone"},
| |
| "starfall_fox":{"label":"Starfall Fox Skin","content":"Stealth Boost; Enemies take 15% longer to notice you. Killing Enemies in midair restores 5 stamina"},
| |
| "starfall_down":{"label":"Starfall Down","content":"Cold Resist; Cold Resist and Frost Resist +15, with an additional +5 while airborne"},
| |
| "starfall_croc":{"label":"Starfall Crocodile Skin","content":"Heat Resist; Heat Resist and Burn Resist +15, with an additional +5 while airborne"},
| |
| "starfall_cow":{"label":"Starfall Cowhide","content":"Maximum Load; Max Load +20, Stamina recovers 5% faster while airborne"},
| |
| "bulletproof":{"label":"Bulletproof Vest","content":"Weapon Reduction; Weapon DMG Reduction +2%"},
| |
| "life_vest":{"label":"Upgraded Life Vest","content":"Swim Speed Increased; Swim Speed +10%"}
| |
| | |
| }'></div>
| |
| | |
| </div> | | </div> |
| | | <div id="foxOutput" class="output" style="display:none;"></div> |
| <!-- ================= BOTTOMS TAB ================= --> | | </div> |
| <div id="tab-bottoms" class="mw-tab-content"> | | <!-- RABBIT --> |
| | | <div id="t6" class="mw-tab-content"> |
| <div class="mw-dropdown-ui" data-label="Bottoms" data-options='{ | | <div class="dropdown"> |
| | | <select id="rabbitSelect"> |
| "beach_crocodile_skin":{"label":"Beach Crocodile Skin","content":"Heat Resist and Burn Resist +15. Dampened duration +50%, DMG Reduction +5% while Dampened."},
| | <option value="">Select Scenario Map</option> |
| "bear_skin":{"label":"Bear Skin","content":"Cold Resist and Frost Resist +10. Recover 3% HP upen defeating an enemy at 10°C or below."},
| | </select> |
| "cave_bear_skin":{"label":"Cave Bear Skin","content":"Cold Resist and Frost Resist +10. Energy depletion rate -25% when in Cold status."},
| |
| "coastal_bay_crocodile_skin":{"label":"Coastal Bay Crocodile Skin","content":"Heat Resist and Burn Resist +15. Status DMG Reduction +5%."},
| |
| "cowhide":{"label":"Cowhide","content":"Max Load +20"},
| |
| "crocodile_hide":{"label":"Crocodile Hide","content":"Heat Resist and Burn Resist +10, Dampened duration +50%."},
| |
| "deer_hide":{"label":"Deer Hide","content":"Cold Resist and Frost Resist +5."},
| |
| "desert_fox_skin":{"label":"Desert Fox Skin","content":"Enemies take 15% longer to notice you."},
| |
| "dreamy_rabbit_fur":{"label":"Dreamy Rabbit Fur","content":"Cold Resist and Frost Resist +10, Heat Resist and Burn Resist +5."},
| |
| "floating_ice_bear_skin":{"label":"Floating Ice Bear skin","content":"Cold Resist and Frost Resist +15. Recover 5% HP upon defeating an enemy at 10°C or below."},
| |
| "forest_deer_hide":{"label":"Forest Deer Hide","content":"Cold Resist and Frost Resist +5. When noticed by an enemy, Sprint Speed - 10%."},
| |
| "fox_skin":{"label":"Fox Skin","content":"Enemies take 10% longer to notice you."},
| |
| "golden_wool":{"label":"Golden Wool","content":"Cold Resist and Frost Resist +20, Heat Resist and Burn Resist -5."},
| |
| "grassland_wolf_skin":{"label":"Grassland Wolf Skin","content":"Heat Resist and Burn Resist +10, Max Stamina + 15."},
| |
| "hide":{"label":"Hide","content":"Cold Resist and Frost Resist +5."},
| |
| "highland_deer_hide":{"label":"Highland Deer Hide","content":"Cold Resist and Frost Resist +10, Sprint Speed +5%."},
| |
| "jungle_wolf_skin":{"label":"Jungle Wolf Skin","content":"Cold Resist and Frost Resist +10, Max Stamina +15."},
| |
| "lucky_rabbit_fur":{"label":"Lucky Rabbit Fur","content":"Cold Resist and Frost Resist +10. DMG Reduction +5% when not in combat."},
| |
| "mountain_cowhide":{"label":"Mountain Cowhide","content":"Cold Resist and Frost Resist +15, Max Load + 20."},
| |
| "mountain_wool":{"label":"Mountain Wool","content":"Cold Resist and Frost Resist +15, Dampened duration +100%."},
| |
| "polar_fox_skin":{"label":"Polar Fox Skin","content":"Enemies take 10% longer to notice you. DMG Reduction +5% when not in combat."},
| |
| "rabbit_fur":{"label":"Rabbit Fur","content":"Cold Resist and Frost Resist +5."},
| |
| "rawhide":{"label":"Rawhide","content":"Heat Resist and Burn Resist +5."},
| |
| "reindeer_hide":{"label":"Reindeer Hide","content":"Cold Resist and Frost Resist +5, Max Load +10."},
| |
| "rock_wall_wool":{"label":"Rock Wall Wool","content":"Cold Resist and Frost Resist +10 plus an additional +3 per teammate."},
| |
| "sealskin":{"label":"Sealskin","content":"Cold Resist and Frost Resist +10 plus an additional +5 while Dampened."}, | |
| "snowfield_bear_skin":{"label":"Snowfield Bear Skin","content":"Cold Resist and Frost Resist +15. Roll Speed + 10% at 10°C or below."},
| |
| "tundra_deer_hide":{"label":"Tundra Deer Hide","content":"Cold Resist and Frost Resist +15."},
| |
| "valley_cowhide":{"label":"Valley Cowhide","content":"Heat Resist and Burn Resist +10 plus an additional +5 while Dampened. Max Load +20."},
| |
| "velvet":{"label":"Velvet","content":"Cold Resist and Frost Resist +15, Dampened duration +150%."},
| |
| "wasteland_wolf_skin":{"label":"Wasteland Wolf Skin","content":"Max Stamina +20, Sprint Speed +5%."},
| |
| "wolf_skin_1":{"label":"Wolf Skin","content":"Max Stamina +15."},
| |
| "wolf_skin_2":{"label":"Wolf Skin","content":"Max Stamina +15."},
| |
| "wool":{"label":"Wool","content":"Cold Resist and Frost Resist +10, Dampened duration +100%."},
| |
| "lunar_deer_hide":{"label":"Lunar Deer Hide","content":"Cold Resist and Frost Resist +10. Recover 5% Shield upon defeating an enemy when your HP is below 30%."},
| |
| "lunar_wolf_skin":{"label":"Lunar Wolf Skin","content":"Max Stamina +15; Hip Fire Movement Speed and Scoped-in Movement Speed +5%. The effect doubles if HP is below 30%."},
| |
| "lunar_rabbit_fur":{"label":"Lunar Rabbit Fur","content":"Cold Resist, Frost Resist, Heat Resist, and Burn Resist +5. The effect doubles if HP is below 30%."},
| |
| "lunar_wool":{"label":"Lunar Wool","content":"Cold Resist and Frost Resist +15. Gain immunity to Hypothermia when your HP is below 30%."}
| |
| | |
| }'></div>
| |
| | |
| </div> | | </div> |
| <!-- ================= GLOVES TAB ================= --> | | <div id="rabbitOutput" class="output" style="display:none;"></div> |
| <div id="tab-gloves" class="mw-tab-content"> | | </div> |
| | | <!-- RAM/SHEEP --> |
| <div class="mw-dropdown-ui" data-label="Gloves" data-options='{ | | <div id="t7" class="mw-tab-content"> |
| | | <div class="dropdown"> |
| "beach_crocodile_skin":{"label":"Beach Crocodile Skin","content":"Logging and Mining yield +25% for the final strike only."}, | | <select id="ramSelect"> |
| "bear_skin":{"label":"Bear Skin","content":"Deer Meat, Beef, Goat Meat, and Pork yield + 10%."},
| | <option value="">Select Scenario Map</option> |
| "cave_bear_skin":{"label":"Cave Bear Skin","content":"Deer Meat, Beef, Goat Meat, and Pork yield + 15%."},
| | </select> |
| "coastal_bay_crocodile_skin":{"label":"Coastal Bay Crocodile Skin","content":"Logging and Mining yield +25% for the final strike only."}, | | </div> |
| "cowhide":{"label":"Cowhide","content":"Grain yield +10%."},
| | <div id="ramOutput" class="output" style="display:none;"></div> |
| "crocodile_hide":{"label":"Crocodile Hide","content":"Logging and Mining yield +20% for the final strike only."},
| | </div> |
| "deer_hide":{"label":"Deer Hide","content":"Logging and Mining Speed +10%."}, | | <!-- REINDEER --> |
| "desert_fox_skin":{"label":"Desert Fox Skin","content":"Egg yield +15%."}, | | <div id="t8" class="mw-tab-content"> |
| "dreamy_rabbit_fur":{"label":"Dreamy Rabbit Fur","content":"Herb Seed yield +15%."}, | | <div class="dropdown"> |
| "floating_ice_bear_skin":{"label":"Floating Ice Bear Skin","content":"Deer Meat, Beef, Goat Meat, and Pork yield +15%."}, | | <select id="reindeerSelect"> |
| "forest_deer_hide":{"label":"Forest Deer Hide","content":"Logging and Mining Speed +12%."},
| | <option value="">Select Scenario Map</option> |
| "fox_skin":{"label":"Fox Skin","content":"Egg yield +10%."},
| | </select> |
| "golden_wool":{"label":"Golden Wool","content":"Gold Ore yield +20%, with a very small chance of yielding a Gold Ingot."}, | | </div> |
| "grassland_wolf_skin":{"label":"Grassland Wolf Skin","content":"Poultry Meat and Rabbit Meat yield +15%."},
| | <div id="reindeerOutput" class="output" style="display:none;"></div> |
| "hide":{"label":"Hide","content":"Feather yield +10%"},
| | </div> |
| "highland_deer_hide":{"label":"Highland Deer Hide","content":"Logging and Mining Speed +12%."}, | | <!-- SEAL --> |
| "jungle_wolf_skin":{"label":"Jungle Wolf Skin","content":"Poultry Meat and Rabbit Meat yield +15%."}, | | <div id="t9" class="mw-tab-content"> |
| "lucky_rabbit_fur":{"label":"Lucky Rabbit Fur","content":"Herb Seed yield +15%."}, | | <div class="dropdown"> |
| "mountain_cowhide":{"label":"Mountain Cowhide","content":"Grain yield +15%."}, | | <select id="sealSelect"> |
| "mountain_wool":{"label":"Mountain Wool","content":"Herb yield +15%."},
| | <option value="">Select Scenario Map</option> |
| "polar_fox_skin":{"label":"Polar Fox Skin","content":"Egg yield +15%."},
| | </select> |
| "rabbit_fur":{"label":"Rabbit Fur","content":"Herb Seed yield +10%."}, | | </div> |
| "reindeer_hide":{"label":"Reindeer Hide","content":"Mushroom yield + 10%."},
| | <div id="sealOutput" class="output" style="display:none;"></div> |
| "rock_wall_wool":{"label":"Rock Wall Wool","content":"Herb yield +15%."},
| | </div> |
| "sealskin":{"label":"Sealskin","content":"Stamina +25 when holding a fishing rod."}, | | <!-- WOLVES --> |
| "snowfield_bear_skin":{"label":"Snowfield Bear Skin","content":"Deer Meat, Beef, Goat Meat, and Pork yield + 15%."}, | | <div id="t10" class="mw-tab-content"> |
| "tundra_deer_hide":{"label":"Tundra Deer Hide","content":"Logging and Mining Speed +12%."}, | | <div class="dropdown"> |
| "valley_cowhide":{"label":"Valley Cowhide","content":"Grain yield +15%."}, | | <select id="wolvesSelect"> |
| "velvet":{"label":"Velvet","content":"Berry yield +10%."},
| | <option value="">Select Scenario Map</option> |
| "wasteland_wolf_skin":{"label":"Wasteland Wolf Skin","content":"Poultry Meat and Rabbit Meat yield +15%."},
| | </select> |
| "wolf_skin":{"label":"Wolf Skin","content":"Poultry Meat and Rabbit Meat yield +10%."},
| |
| "wool":{"label":"Wool","content":"Herb yield +10%."},
| |
| "lunar_deer_hide":{"label":"Lunar Deer Hide","content":"Lunar Whisper Yield +20%. The effect doubles if HP is below 30%."},
| |
| "lunar_wolf_skin":{"label":"Lunar Wolf Skin","content":"Lunar Whisper Yield +20%. The effect doubles if HP is below 30%."},
| |
| "lunar_rabbit_fur":{"label":"Lunar Rabbit Fur","content":"Lunar Whisper Yield +20%. The effect doubles if HP is below 30%."},
| |
| "lunar_wool":{"label":"Lunar Wool","content":"Lunar Whisper Yield +20%. The effect doubles if HP is below 30%."}
| |
| | |
| }'></div>
| |
| | |
| </div> | | </div> |
| <!-- ================= BOOTS TAB ================= -->
| | <div id="wolvesOutput" class="output" style="display:none;"></div> |
| <div id="tab-boots" class="mw-tab-content"> | |
| | |
| <div class="mw-dropdown-ui" data-label="Boots" data-options='{
| |
| | |
| "beach_crocodile_skin":{"label":"Beach Crocodile Skin","content":"Roll Speed +20% when Stamina exceeds 80."},
| |
| "bear_skin":{"label":"Bear Skin","content":"Movement Speed +8% at 10°C or below."},
| |
| "cave_bear_skin":{"label":"Cave Bear Skin","content":"Movement Speed +20% when in any territory."},
| |
| "coastal_bay_crocodile_skin":{"label":"Coastal Bay Crocodile Skin","content":"Roll Speed +12%."},
| |
| "cowhide":{"label":"Cowhide","content":"Max Stamina +10."},
| |
| "crocodile_hide":{"label":"Crocodile Hide","content":"Roll Speed +8%."},
| |
| "deer_hide":{"label":"Deer Hide","content":"Sprint Speed +6%."},
| |
| "desert_fox_skin":{"label":"Desert Fox Skin","content":"Movement Speed +30% while crouched."},
| |
| "dreamy_rabbit_fur":{"label":"Dreamy Rabbit Fur","content":"Jump Height +10%."},
| |
| "floating_ice_bear_skin":{"label":"Floating Ice Bear Skin","content":"Movement Speed +15% at -10°C or below."},
| |
| "forest_deer_hide":{"label":"Forest Deer Hide","content":"Sprint Speed +12%, but Sprinting Stamina cost +30%."},
| |
| "fox_skin":{"label":"Fox Skin","content":"Movement Speed +16% while crouched."},
| |
| "golden_wool":{"label":"Golden Wool","content":"Roll Speed fluctuates between +1% and +15% every second."},
| |
| "grassland_wolf_skin":{"label":"Grassland Wolf Skin","content":"Movement Speed +8% when Stamina exceeds 80."},
| |
| "hide":{"label":"Hide","content":"Movement Speed +30% when blacked out."},
| |
| "highland_deer_hide":{"label":"Highland Deer Hide","content":"Sprint Speed +8%."},
| |
| "jungle_wolf_skin":{"label":"Jungle Wolf Skin","content":"Movement Speed +30% while crouched."},
| |
| "lucky_rabbit_fur":{"label":"Lucky Rabbit Fur","content":"Jump Height +15% when Double Jump is activated."},
| |
| "mountain_cowhide":{"label":"Mountain Cowhide","content":"Max Stamina +15."},
| |
| "mountain_wool":{"label":"Mountain Wool","content":"Climb Speed and Vault Speed +10%."},
| |
| "polar_fox_skin":{"label":"Polar Fox Skin","content":"Movement Speed +50% while crouched at 10°C or below."},
| |
| "rabbit_fur":{"label":"Rabbit Fur","content":"Jump Height +8%."},
| |
| "reindeer_hide":{"label":"Reindeer Hide","content":"Max Load +10"},
| |
| "rock_wall_wool":{"label":"Rock Wall Wool","content":"Climb Speed +15%."},
| |
| "sealskin":{"label":"Sealskin","content":"Swim Speed +15%."},
| |
| "snowfield_bear_skin":{"label":"Snowfield Bear Skin","content":"Movement Speed +12% at 10°C or below."},
| |
| "tundra_deer_hide":{"label":"Tundra Deer Hide","content":"Sprinting Stamina cost -50%."},
| |
| "valley_cowhide":{"label":"Valley Cowhide","content":"Stamina Recovery Speed +20%."},
| |
| "velvet":{"label":"Velvet","content":"Descent Speed 10% while gliding."},
| |
| "wasteland_wolf_skin":{"label":"Wasteland Wolf Skin","content":"Movement Speed +6%."},
| |
| "wolf_skin":{"label":"Wolf Skin","content":"Movement Speed +4%."},
| |
| "wool":{"label":"Wool","content":"Climb Speed +10%."},
| |
| "lunar_deer_hide":{"label":"Lunar Deer Hide","content":"Sprint Speed +7%. The effect doubles if HP is below 30%."},
| |
| "lunar_wolf_skin":{"label":"Lunar Wolf Skin","content":"Movement Speed +5%. The effect doubles if HP is below 30%."},
| |
| "lunar_rabbit_fur":{"label":"Lunar Rabbit Fur","content":"Jump Height +8%. The effect double if HP is below 30%."},
| |
| "lunar_wool":{"label":"Lunar Wool","content":"Roll Speed +8%. The effect double if HP is below 30%."}
| |
| | |
| }'></div>
| |
| | |
| </div> | | </div> |
| <!-- ================= MASK TAB ================= -->
| |
| <div id="tab-mask" class="mw-tab-content">
| |
|
| |
| <div class="mw-dropdown-ui" data-label="Mask" data-options='{
| |
|
| |
| "beach_crocodile_skin":{"label":"Beach Crocodile Skin","content":"Melee Crit Rate +7%."},
| |
| "bear_skin":{"label":"Bear Skin","content":"Frost Elemental DMG +5%."},
| |
| "cave_bear_skin":{"label":"Cave Bear Skin","content":"Elemental DMG +7% while crouched."},
| |
| "coastal_bay_crocodile_skin":{"label":"Coastal Bay Crocodile Skin","content":"Crit DMG +10% while invisible."},
| |
| "cowhide":{"label":"Cowhide","content":"Physical DMG +5% when Stamina is at least 100."},
| |
| "crocodile_hide":{"label":"Crocodile Hide","content":"Melee DMG +10%"},
| |
| "deer_hide":{"label":"Deer Hide","content":"Impact DMG +12%."},
| |
| "desert_fox_skin":{"label":"Desert Fox Skin","content":"Crit DMG +10% when not in combat"},
| |
| "dreamy_rabbit_fur":{"label":"Dreamy Rabbit Fur","content":"Elemental DMG +6%."},
| |
| "floating_ice_bear_skin":{"label":"Floating Ice Bear Skin","content":"Frost Elemental DMG +8% when Energy is at 100."},
| |
| "forest_deer_hide":{"label":"Forest Deer Hide","content":"Impact Crit Rate +20%."},
| |
| "fox_skin":{"label":"Fox Skin","content":"Crit DMG +6% when not in combat."},
| |
| "golden_wool":{"label":"Golden Wool","content":"Weapon DMG and Status DMG + 12% in total between them, with the proportion changing every second."},
| |
| "grassland_wolf_skin":{"label":"Grassland Wolf Skin","content":"Weakspot DMG +4.5%."},
| |
| "hide":{"label":"Hide","content":"Melee DMG +8%."},
| |
| "highland_deer_hide":{"label":"Highland Deer Hide","content":"Impact DMG +10%. Effect is doubled when Sprint Speed exceeds 120%."},
| |
| "jungle_wolf_skin":{"label":"Jungle Wolf Skin","content":"Weapon DMG +6% when Stamina is below 60."},
| |
| "lucky_rabbit_fur":{"label":"Lucky Rabbit Fur","content":"After scoring a Crit. Elemental DMG +10% for 3s."},
| |
| "mountain_cowhide":{"label":"Mountain Cowhide","content":"Physical DMG +8% when Stamina is at least 120."},
| |
| "mountain_wool":{"label":"Mountain Wool","content":"Status DMG +6% when Stamina exceeds 90."},
| |
| "polar_fox_skin":{"label":"Polar Fox Skin","content":"Crit Rate +5% when not in combat."},
| |
| "rabbit_fur":{"label":"Rabbit Fur","content":"Elemental DMG +4%."},
| |
| "reindeer_hide":{"label":"Reindeer Hide","content":"Melee DMG +12% when Load exceeds 80."},
| |
| "rock_wall_wool":{"label":"Rock Wall Wool","content":"Status DMG +6% while moving."},
| |
| "sealskin":{"label":"Sealskin","content":"Weapon DMG +8% while Dampened."},
| |
| "snowfield_bear_skin":{"label":"Snowfield Bear Skin","content":"Shock Elemental DMG +8% when Energy is below 60."},
| |
| "tundra_deer_hide":{"label":"Tundra Deer Hide","content":"Impact DMG +15%."},
| |
| "valley_cowhide":{"label":"Valley Cowhide","content":"Recover 30 Stamina when Stamina falls below 30. Cooldown: 30 seconds."},
| |
| "velvet":{"label":"Velvet","content":"Status DMG +10% while Dampened"},
| |
| "wasteland_wolf_skin":{"label":"Wasteland Wolf Skin","content":"Weakspot DMG +6% when Stamina exceeds 90."},
| |
| "wolf_skin":{"label":"Wolf Skin","content":"Weakspot DMG +3%."},
| |
| "wool":{"label":"Wool","content":"Status DMG +4%."},
| |
| "lunar_deer_hide":{"label":"Lunar Deer Hide","content":"Impact DMG +13%. The effect doubles if HP is below 30%."},
| |
| "lunar_wolf_skin":{"label":"Lunar Wolf Skin","content":"Weakspot DMG +4%. The effect doubles if HP is below 30%."},
| |
| "lunar_rabbit_fur":{"label":"Lunar Rabbit Fur","content":"Elemental DMG +5%. The effect doubles if HP is below 30%."},
| |
| "lunar_wool":{"label":"Lunar Wool","content":"For every 10% decrease in HP, Status DMG +1.5%, up to 10.5%"}
| |
|
| |
| }'></div>
| |
|
| |
| </div> | | </div> |
| | <script> |
| | document.querySelectorAll('.mw-tab-btn').forEach(btn => { |
| | btn.onclick = () => { |
| | document.querySelectorAll('.mw-tab-btn').forEach(b => b.classList.remove('active')); |
| | document.querySelectorAll('.mw-tab-content').forEach(c => c.classList.remove('active')); |
| | btn.classList.add('active'); |
| | document.getElementById(btn.dataset.tab).classList.add('active'); |
| | }; |
| | }); |
| | const alligatorData = {}; |
| | const buffaloData = {}; |
| | const deerData = {}; |
| | const flamingoData = {}; |
| | const foxData = {}; |
| | const rabbitData = {}; |
| | const ramData = {}; |
| | const reindeerData = {}; |
| | const sealData = {}; |
| | const wolvesData = {}; |
| | function bindDropdown(selectId, outputId, dataset) { |
| | document.getElementById(selectId).onchange = function() { |
| | const val = this.value; |
| | const output = document.getElementById(outputId); |
| | if (!val) { output.style.display="none"; return; } |
| | const item = dataset[val]; |
| | output.innerHTML = `<div class="output-title">${item.label}</div><div class="output-line">${item.content}</div>`; |
| | output.style.display = "block"; |
| | }; |
| | } |
| | bindDropdown("alligatorSelect", "alligatorOutput", alligatorData); |
| | bindDropdown("buffaloSelect", "buffaloOutput", buffaloData); |
| | bindDropdown("deerSelect", "deerOutput", deerData); |
| | bindDropdown("flamingoSelect", "flamingoOutput", flamingoData); |
| | bindDropdown("foxSelect", "foxOutput", foxData); |
| | bindDropdown("rabbitSelect", "rabbitOutput", rabbitData); |
| | bindDropdown("ramSelect", "ramOutput", ramData); |
| | bindDropdown("reindeerSelect", "reindeerOutput", reindeerData); |
| | bindDropdown("sealSelect", "sealOutput", sealData); |
| | bindDropdown("wolvesSelect", "wolvesOutput", wolvesData); |
| | </script> |
| | </html> |