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| [https://ohwikiguide.com/index.php/Deviation_Trait_Page Deviant Trait Page]
| | <html> |
| | <div style="margin:0;padding:24px;background:#0b0f14;color:#e6edf3;font-family:Arial,sans-serif;"> |
| | <a href="https://ohwikiguide.com" style="color:#1ec8ff;">Return to Front Page</a> |
| <br> | | <br> |
| [https://ohwikiguide.com Return to Front Page]
| | <a href="https://ohwikiguide.com/index.php/Deviation_Trait_Page" style="color:#1ec8ff;">Deviant Trait Page</a> |
| <div style="text-align: center; font-size: 150%;"> | | <br><br> |
| Territory Slot 1
| | <div style="max-width:420px;margin:0 auto;"> |
| </div> | | <div style="display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;"> |
| {| class="wikitable"
| | <div class="tab" data-tab="slot1" style="flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;">Slot 1</div> |
| |-
| | <div class="tab" data-tab="slot2" style="flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;">Slot 2</div> |
| ! Trait
| | <div class="tab" data-tab="slot3" style="flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;">Slot 3</div> |
| ! Slot
| | </div> |
| ! Effect
| | |
| ! Restricted to
| | <div id="slot1" class="panel" style="display:block;"> |
| |-
| | <select id="sel1" style="width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;"> |
| | Cheer Up (1–3)
| | <option value="">Select Trait</option> |
| | 1
| | <option value="cheer_up">Cheer Up</option> |
| | Max Mood +30% / +40% / +50%; Deviant Power recovery speed -5%.
| | <option value="covert_energy">Covert Energy</option> |
| | n/a
| | <option value="feeling_blue">Feeling Blue</option> |
| |-
| | <option value="growing_pains">Growing Pains</option> |
| | Covert Energy (1–5)
| | <option value="optimist">Optimist</option> |
| | 1
| | <option value="power_rewind">Power Rewind</option> |
| | Max Deviant Power +10% / +20% / +25% / +30% / +35%.
| | <option value="rise_and_shine">Rise and Shine</option> |
| | n/a
| | <option value="stable_energy">Stable Energy</option> |
| |-
| | <option value="stable_vitality">Stable Vitality</option> |
| | Feeling Blue (1–2)
| | <option value="upper_hand">Upper Hand</option> |
| | 1
| | <option value="worn_out">Worn-out</option> |
| | Max Mood -5% / -10%.
| | <option value="pumpkin">Pumpkin Lantern (Buzzy Bee)</option> |
| | n/a
| | <option value="gold_lightning">Gold Lightning (Electric Eel)</option> |
| |-
| | <option value="good_fortune">Optimism - Cat</option> |
| | Growing Pains (1–3)
| | <option value="aquarius">Aquarius (Fetch-A-Lot)</option> |
| | 1
| | <option value="golden_toad">Golden Toad</option> |
| | Max Deviant Power +30% / +40% / +50%; Mood recovery speed -5%.
| | <option value="shadow_shroom">Growshroom - Shadowshroom</option> |
| | n/a
| | </select> |
| |-
| | <div id="out1" style="display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;"></div> |
| | Optimist (1–5)
| | </div> |
| | 1
| | |
| | Max Mood +15% / +20% / +25% / +30% / +35%.
| | <div id="slot2" class="panel" style="display:none;"> |
| | n/a
| | <select id="sel2" style="width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;"> |
| |-
| | <option value="">Select Trait</option> |
| | Power Rewind (1–2)
| | <option value="world_charm">A World of Charm</option> |
| | 1
| | <option value="anti_burnout">Anti-Burnout</option> |
| | Deviant Power recovery speed +5% / +10%.
| | <option value="devoted">Devoted Laborer</option> |
| | n/a
| | <option value="dream_wild">Dream Wild</option> |
| |-
| | <option value="hydrophilic">Hydrophilic</option> |
| | Rise and Shine (1–5)
| | <option value="lazy">Lazy Bones</option> |
| | 1
| | <option value="living_map">Living Map</option> |
| | Mood recovery speed +5% / +10% / +15% / +20% / +25%.
| | <option value="oneplus">OnePlus</option> |
| | n/a
| | <option value="panovision">Panovision</option> |
| |-
| | <option value="slacking">Slacking Off</option> |
| | Stable Energy
| | <option value="stardust">Stardust Affinity</option> |
| | 1
| | <option value="sweet_talk">Sweet Talk</option> |
| | Max Deviant Power +30.
| | <option value="overtime">Voluntary Overtime</option> |
| | n/a
| | <option value="workaholic">Workaholic</option> |
| |-
| | <option value="lunar_oracle">Lunar Oracle</option> |
| | Stable Vitality
| | <option value="daydreaming">Daydreaming</option> |
| | 1
| | <option value="toxicologist">Toxicologist</option> |
| | Max Mood +30.
| | <option value="admiral">Admiral</option> |
| | n/a
| | <option value="diamond_duke">Diamond Duke</option> |
| |-
| | <option value="workaholic_lights">Workaholic - Lights</option> |
| | Upper Hand
| | <option value="gold_speaker">Gold Speaker</option> |
| | 1
| | </select> |
| | When Deviant Power drops to 0, automatically consume Mood to recover Deviant Power.
| | <div id="out2" style="display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;"></div> |
| | n/a
| | </div> |
| |-
| |
| | Worn-out (1–2)
| |
| | 1
| |
| | Max Deviant Power -5% / -10%.
| |
| | n/a
| |
| |}
| |
| <div style="text-align: center; font-size: 150%;"> | |
| Deviation Specific Territory Slot 1
| |
| </div> | |
| {| class="wikitable"
| |
| |-
| |
| ! Trait
| |
| ! Slot
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | Pumpkin Lantern
| |
| | 1
| |
| | Max Deviant Power +10%.
| |
| | Buzzy Bee
| |
| |-
| |
| | Radiant Flourish
| |
| | 1
| |
| | Max Mood +8%.
| |
| | Buzzy Bee
| |
| |-
| |
| | Gold Lightning
| |
| | 1
| |
| | Deviant Power recovery speed +15%.
| |
| | Electric Eel
| |
| |-
| |
| | Optimism – Good Fortune
| |
| | 1
| |
| | Max Mood +40%.
| |
| | Extradimensional Cat
| |
| |-
| |
| | Aquarius
| |
| | 1
| |
| | Mood recovery speed +30%.
| |
| | Fetch-A-Lot
| |
| |-
| |
| | Gluttonous Bunny
| |
| | 1
| |
| | Deviant Power recovery speed +15%.
| |
| | Fetch-A-Lot
| |
| |-
| |
| | Golden Toad
| |
| | 1
| |
| | Mood recovery speed +20%.
| |
| | Flame Essence
| |
| |-
| |
| | Prince
| |
| | 1
| |
| | Max Mood +35.
| |
| | Flame Essence
| |
| |-
| |
| | Optimism – Extra Large
| |
| | 1
| |
| | Max Mood +40%.
| |
| | Growshroom
| |
| |-
| |
| | Shadow Shroom
| |
| | 1
| |
| | It gains Max Energy +40%
| |
| | Growshroom
| |
| |-
| |
| | Prototype
| |
| | 1
| |
| | Deviant Power recovery speed +10%.
| |
| | H37
| |
| |-
| |
| | Evergreen
| |
| | 1
| |
| | When returning with resources, it has a 2% chance to bring back Bait X1
| |
| | Hydronaut Fish
| |
| |-
| |
| | Clear Lake
| |
| | 1
| |
| | Deviant Power recovery speed +7%.
| |
| | Nutcracker
| |
| |-
| |
| | Copper Green
| |
| | 1
| |
| | Max Deviant Power +7%.
| |
| | Nutcracker
| |
| |-
| |
| | Date Brown
| |
| | 1
| |
| | Max Mood +7%.
| |
| | Nutcracker
| |
| |-
| |
| | Feisty Vitality – Deep Purple
| |
| | 1
| |
| | Mood recovery speed +30%.
| |
| | Nutcracker
| |
| |-
| |
| | Feisty Vitality – Infrasonic Illusion
| |
| | 1
| |
| | ??
| |
| | Nutcracker
| |
| |-
| |
| | Green Field
| |
| | 1
| |
| | Max Deviant Power +10.
| |
| | Nutcracker
| |
| |-
| |
| | Power Rewind – Purple
| |
| | 1
| |
| | Deviant Power recovery speed +15%.
| |
| | Nutcracker
| |
| |-
| |
| | Reserved Energy – Twisted Fairy Tale
| |
| | 1
| |
| | Max Deviant Power +40%.
| |
| | Nutcracker
| |
| |-
| |
| | Stable Energy – Tin Soldier
| |
| | 1
| |
| | Max Deviant Power +35.
| |
| | Nutcracker
| |
| |-
| |
| | Stable Vitality – Golden Era
| |
| | 1
| |
| | Max Mood +35.
| |
| | Nutcracker
| |
| |-
| |
| | Wood Yellow
| |
| | 1
| |
| | Mood recovery speed +7%.
| |
| | Nutcracker
| |
| |-
| |
| | Witch's Beloved
| |
| | 1
| |
| | Mood recovery speed +20%.
| |
| | Paper Doll
| |
| |-
| |
| | Childlike Whimsy (Green Coat)
| |
| | 1
| |
| | Deviant Power recovery speed +30%.
| |
| | Rain Man
| |
| |-
| |
| | Light Rain (Blue Coat)
| |
| | 1
| |
| | Deviant Power recovery speed +15%.
| |
| | Rain Man
| |
| |-
| |
| | Youthful Heart (Red Coat)
| |
| | 1
| |
| | Deviant Mood recovery speed +30%
| |
| | Rain Man
| |
| |-
| |
| | Fine Brew
| |
| | 1
| |
| | Deviant Power recovery speed +10%.
| |
| | Tar Pudding
| |
| |-
| |
| | Radiance
| |
| | 1
| |
| | Max Deviant Power +40%.
| |
| | Tar Pudding
| |
| |-
| |
| | Emerald
| |
| | 1
| |
| | Deviant Power recovery speed +10%.
| |
| | The Digby Boy
| |
| |-
| |
| | Fortune Dice
| |
| | 1
| |
| | Max Deviant Power +6%.
| |
| | The Digby Boy
| |
| |}
| |
|
| |
|
| <div style="text-align: center; font-size: 150%;"> | | <div id="slot3" class="panel" style="display:none;"> |
| Territory Slot 2
| | <select id="sel3" style="width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;"> |
| | <option value="">Select Trait</option> |
| | <option value="brute_force">Brute Force Rules</option> |
| | <option value="clean">Clean and Hygienic</option> |
| | <option value="extra_load">Extra Load</option> |
| | <option value="feline">Feline Creatures</option> |
| | <option value="herbivore">Herbivore</option> |
| | <option value="moonlight">Moonlight Assault</option> |
| | <option value="top_grunt">Top Grunt</option> |
| | </select> |
| | <div id="out3" style="display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;"></div> |
| | </div> |
| </div> | | </div> |
| {| class="wikitable"
| |
| |-
| |
| ! Trait
| |
| ! Slot
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | A World of Charm
| |
| | 2
| |
| | When the deviation is dormant and regaining Mood, 10% chance that other Territorial Deviations receive Mood +20
| |
| | Territory Deviations
| |
| |-
| |
| | An old Hand Knows the Ropes
| |
| | 2
| |
| | Faster Mood and Deviant Power consumption, and Working Speed +10%
| |
| | Territory Deviations
| |
| |-
| |
| | Anti-Burnout
| |
| | 2
| |
| | When the Deviation is dormant and regaining Deviant Power, 20% chance that other Territorial Deviations receive Deviant Power +5
| |
| | Territory Deviations
| |
| |-
| |
| | Baffling Behavior
| |
| | 2
| |
| | When Deviant Power decrease, 10% chance that other Territorial Deviations also lose Deviant Power
| |
| | Territory Deviations
| |
| |-
| |
| | Devoted laborer
| |
| | 2
| |
| | Mood and Deviant Power consumption interval +20% [works for longer]
| |
| | Territory Deviations
| |
| |-
| |
| | Dream Wild
| |
| | 2
| |
| | When the Deviation is dormant and regaining Deviant Power, 10% chance that other Territorial Deviations receive Deviant Power +10
| |
| | Territory Deviations
| |
| |-
| |
| | Gilded Oracle
| |
| | 2
| |
| | May bring back additional ores. [Only works on The Digy Boy.]
| |
| | Territory Deviations
| |
| |-
| |
| | Heartthrob
| |
| | 2
| |
| | When Deviant Power decreases, 10% chance other Territorial Deviations also lose Deviant Power.
| |
| When dormant and regaining Mood, 10% chance other Territorial Deviations receive Mood +5.
| |
| | Territory Deviations
| |
| |-
| |
| | Holding the Team Back
| |
| | 2
| |
| | When Mood decreases, 10% chance that other Territorial Deviations also lose Mood.
| |
| | Territory Deviations
| |
| |-
| |
| | Hydrophilic
| |
| | 2
| |
| | When dormant by water, Deviant Power recovery speed +30%
| |
| | Territory Deviations
| |
| |-
| |
| | Lazy Bones
| |
| | 2
| |
| | Working speed -5%
| |
| | Territory Deviations
| |
| |-
| |
| | Living Map
| |
| | 2
| |
| | Resource production interval -5%
| |
| | Territory Deviations
| |
| |-
| |
| | OnePlus
| |
| | 2
| |
| | When returning with resources, 5% chance to bring back rare crystals. However, the return time required is increased.
| |
| | Territory Deviations
| |
| |-
| |
| | Panovision
| |
| | 2
| |
| | Working speed -10%
| |
| | Territory Deviations
| |
| |-
| |
| | Slacking Off
| |
| | 2
| |
| | Mood and Deviant Power consumption speed +5%
| |
| | Territory Deviations
| |
| |-
| |
| | Snooze Afficionado
| |
| | 2
| |
| | When it's Mood decreases, 10% chance other Territorial Deviations also lose mood.
| |
| When dormant and gaining Deviation Power, 10% chance that other Territorial Deviations recieve Deviant Power +5.
| |
| | Territory Deviations
| |
| |-
| |
| | Stardust Affinity
| |
| | 2
| |
| | When working in a Pollution Zone, 20% chance to not consume Mood.
| |
| | Territory Deviations
| |
| |-
| |
| | Sweet Talk
| |
| | 2
| |
| | When the Deviation is dormant and regaining Mood, 20% chance other Territorial Deviations receive Mood +5.
| |
| | Territory Deviations
| |
| |-
| |
| | Toxicologist
| |
| | 2
| |
| | Chance to bring back Acid.
| |
| | H37
| |
| |-
| |
| | Voluntary Overtime
| |
| | 2
| |
| | 10% chance to not consume Mood
| |
| | Territory Deviations
| |
| |-
| |
| | Water Dormancy
| |
| | 2
| |
| | When dormant by water, Mood Recovery Speed is increased by 30%.
| |
| | Territory Deviations
| |
| |-
| |
| | Wild Wood Spirit
| |
| | 2
| |
| | When bringing back resources, 5% chance to bring a deviated flower
| |
| | Territory Deviations
| |
| |-
| |
| | Workaholic
| |
| | 2
| |
| | Mood and Deviant Power consumption interval +10% [works for longer]
| |
| | Territory Deviations
| |
| |}
| |
| <div style="text-align: center; font-size: 150%;">
| |
| Deviation Specific Territory Slot 2
| |
| </div> | | </div> |
| {| class="wikitable"
| |
| |-
| |
| ! Trait
| |
| ! Slot
| |
| ! Effect
| |
| ! Restricted to
| |
| |-
| |
| | Lunar Oracle
| |
| | 2
| |
| | Deviant Power and Mood consumption interval +20% (works longer).
| |
| | Electric Eel
| |
| |-
| |
| | Daydreaming – Moonlit Jewels
| |
| | 2
| |
| | When recovering Deviant Power while dormant, 20% chance to restore 15 Deviant Power to other Territory Deviations.
| |
| | Extradimensional Cat
| |
| |-
| |
| | Water Dormancy – Heavy Ginger
| |
| | 2
| |
| | When dormant by water, Mood recovery speed +25%.
| |
| | Extradimensional Cat
| |
| |-
| |
| | Aquarius
| |
| | 2
| |
| | Mood recovery speed +30%.
| |
| | Fetch-A-Lot
| |
| |-
| |
| | Gluttonous Bunny
| |
| | 2
| |
| | Deviant Power recovery speed +15%.
| |
| | Fetch-A-Lot
| |
| |-
| |
| | The Spirit of the Woods – Alice
| |
| | 2
| |
| | When working, 10% chance to bring back Acid.
| |
| | Fetch-A-Lot
| |
| |-
| |
| | Toxicologist – Dark Rebel
| |
| | 2
| |
| | When working, chance to bring back Acid.
| |
| | Fetch-A-Lot
| |
| |-
| |
| | Toxicologist – Green Touch
| |
| | 2
| |
| | When working in a Pollution Zone, 25% chance to not consume Deviant Power.
| |
| | Growshroom
| |
| |-
| |
| | Admiral
| |
| | 2
| |
| | 3% chance to not consume Deviant Power.
| |
| | Nutcracker
| |
| |-
| |
| | Christmas
| |
| | 2
| |
| | All Territorial Deviations' Deviant Power and Mood consumption interval +5% (work longer).
| |
| | Nutcracker
| |
| |-
| |
| | Diamond Duke
| |
| | 2
| |
| | All Territorial Deviations have a 5% chance to not consume Deviant Power when working in a Pollution Zone.
| |
| | Nutcracker
| |
| |-
| |
| | Imperfect Endless Motion – Elegant Purple
| |
| | 2
| |
| | 20% chance to not consume Deviant Power.
| |
| | Nutcracker
| |
| |-
| |
| | Stardust Affinity – Ocean Blue
| |
| | 2
| |
| | When working in a Pollution Zone, 30% chance to not consume Mood.
| |
| | Nutcracker
| |
| |-
| |
| | Sugar Guard
| |
| | 2
| |
| | 3% chance to not consume Mood.
| |
| | Nutcracker
| |
| |-
| |
| | Sweet Talk – Silver Gentleman
| |
| | 2
| |
| | When recovering Mood while dormant, 25% chance to restore 10 Mood to other Territory Deviations.
| |
| | Nutcracker
| |
| |-
| |
| | Workaholic – Lights and Shadows
| |
| | 2
| |
| | Deviant Power and Mood consumption interval +20% (work longer).
| |
| | Nutcracker
| |
| |-
| |
| | Gold Speaker – Pure Gold
| |
| | 2
| |
| | Chance to bring back additional ores.
| |
| | The Digby Boy
| |
| |-
| |
| | Voluntary Overtime – Prism
| |
| | 2
| |
| | 15% chance to not consume Mood.
| |
| | The Digby Boy
| |
| |}
| |
|
| |
|
| |
|
| <br> | | <script> |
| <div style="text-align: center; font-size: 150%;">
| | var data1 = { |
| Territory Slot 3 Deviant Specific
| | cheer_up:["Cheer Up",["Max Mood +30% / +40% / +50%"]], |
| </div>
| | covert_energy:["Covert Energy",["Max Deviant Power +10% to +35%"]], |
| <br>
| | feeling_blue:["Feeling Blue",["Max Mood -5% / -10%"]], |
| {| class="wikitable"
| | growing_pains:["Growing Pains",["Max Power +30 to 50%; Mood recovery -5%"]], |
| |-
| | optimist:["Optimist",["Max Mood +15 to 35%"]], |
| ! Trait
| | power_rewind:["Power Rewind",["Power recovery +5 to 10%"]], |
| ! Animal/Product
| | rise_and_shine:["Rise and Shine",["Mood recovery +5 to 25%"]], |
| ! Effect
| | stable_energy:["Stable Energy",["Max Deviant Power +30"]], |
| ! Restricted to
| | stable_vitality:["Stable Vitality",["Max Mood +30"]], |
| |-
| | upper_hand:["Upper Hand",["Convert Mood to Power at 0"]], |
| | Brute Force Rules
| | worn_out:["Worn-out",["Max Power -5% / -10%"]], |
| | Bear
| | pumpkin:["Pumpkin Lantern (Buzzy Bee)",["+10% Power"]], |
| | During production, 10% chance to double resource output.
| | gold_lightning:["Gold Lightning (Electric Eel)",["+15% Recovery"]], |
| | Crafting & Territory Deviations
| | good_fortune:["Optimism - Cat",["+40% Mood"]], |
| |-
| | aquarius:["Aquarius (Fetch-A-Lot)",["+30% Recovery"]], |
| | Clean and Hygienic
| | golden_toad:["Golden Toad",["+20% Recovery"]], |
| | Sink
| | shadow_shroom:["Growshroom - Shadowshroom",["Max Energy +40%"]] |
| | Player's Sanity will not drop below 20% when within their territory.
| | }; |
| | Crafting & Territory Deviations
| | var data2 = { |
| |-
| | world_charm:["A World of Charm",["10% give +20 Mood"]], |
| | Eureka Moment
| | anti_burnout:["Anti-Burnout",["20% give +5 Power"]], |
| | Warm Lamp or Small Signal Light
| | devoted:["Devoted Laborer",["+20% duration"]], |
| | Deviation Securement Unit will not need light to satisfy environment boost.
| | dream_wild:["Dream Wild",["10% give +10 Power"]], |
| | Crafting & Territory Deviations
| | hydrophilic:["Hydrophilic",["+30% near water"]], |
| |-
| | lazy:["Lazy Bones",["-5% speed"]], |
| | Extra Load
| | living_map:["Living Map",["-5% interval"]], |
| | Any Carton
| | oneplus:["OnePlus",["Rare crystals chance"]], |
| | Max storage capacity +15% for Crafting Deviations. No effect on Territory Deviations.
| | panovision:["Panovision",["-10% speed"]], |
| | Crafting & Territory Deviations
| | slacking:["Slacking Off",["+5% consumption"]], |
| |-
| | stardust:["Stardust Affinity",["20% no Mood cost"]], |
| | Feline Creatures
| | sweet_talk:["Sweet Talk",["20% give Mood"]], |
| | Leopard
| | overtime:["Voluntary Overtime",["10% no cost"]], |
| | When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.
| | workaholic:["Workaholic",["+10% duration"]], |
| | Crafting & Territory Deviations
| | lunar_oracle:["Lunar Oracle",["+20% duration"]], |
| |-
| | daydreaming:["Daydreaming",["Restore Power"]], |
| | Foul Symbiosis
| | toxicologist:["Toxicologist",["25% no cost"]], |
| | Boar
| | admiral:["Admiral",["3% no cost"]], |
| | When producing in a Pollution Zone, 10% chance to yield 1 extra Acid.
| | diamond_duke:["Diamond Duke",["5% no cost"]], |
| | Crafting & Territory Deviations
| | workaholic_lights:["Workaholic - Lights",["+20% duration"]], |
| |-
| | gold_speaker:["Gold Speaker",["Extra ores"]] |
| | Herbivore
| | }; |
| | Deer or Goat
| | var data3 = { |
| | During production, they have a chance to yield an additional deviated plant.
| | brute_force:["Brute Force Rules",["10% double output"]], |
| | Crafting & Territory Deviations
| | clean:["Clean and Hygienic",["Sanity over 20%"]], |
| |-
| | extra_load:["Extra Load",["+15% storage"]], |
| | Knights of The Round Table
| | feline:["Feline Creatures",["Extra lightweight item"]], |
| | Any Table
| | herbivore:["Herbivore",["Animal: Deer","Chance to yield an additional deviated plant during production"]], |
| | Deviation's defense increases by 5% and reduces Deviant Energy consumption from being hit.
| | moonlight:["Moonlight Assault",["+15% at night"]], |
| | Crafting & Territory Deviations
| | top_grunt:["Top Grunt",["Convert Mood to Energy"]] |
| |-
| | }; |
| | Master of Temperatures
| | function bind(selId, outId, data) { |
| | Any Fan
| | var sel = document.getElementById(selId); |
| | Players gain 10 Heat Resist within their territory.
| | var out = document.getElementById(outId); |
| | Crafting & Territory Deviations
| | sel.onchange = function() { |
| |-
| | var v = sel.value; |
| | Mind Massage
| | if (!v) { out.style.display = "none"; return; } |
| | Capybara
| | var row = data[v]; |
| | Players will recover 10% Sanity when returning to their territory (10m cooldown).
| | var html = '<div style="font-weight:700;margin-bottom:8px;color:#e6edf3;">' + row[0] + '</div>'; |
| | Crafting & Territory Deviations
| | for (var i = 0; i < row[1].length; i++) { |
| |-
| | var border = i === 0 ? '' : 'border-top:1px solid #1a222b;'; |
| | Moonlight Assault
| | html += '<div style="font-size:13px;color:#9fb0c3;padding:4px 0;' + border + '">' + row[1][i] + '</div>'; |
| | Wolf
| | } |
| | At night, Deviant Energy and Mood recovery speed +15%.
| | out.innerHTML = html; |
| | Crafting & Territory Deviations
| | out.style.display = "block"; |
| |-
| | }; |
| | Music Resonance
| | } |
| | Jukebox
| | bind("sel1","out1",data1); |
| | Deviation Securement Unit will not need music to satisfy environment boost.
| | bind("sel2","out2",data2); |
| | n/a
| | bind("sel3","out3",data3); |
| |-
| | var tabs = document.querySelectorAll(".tab"); |
| | Neon Flicker
| | for (var i = 0; i < tabs.length; i++) { |
| | "Like"
| | tabs[i].onclick = function(e) { |
| | For every Deviation with the Neon Flicker trait in the territory, max Mood for all Deviations +1.
| | var target = e.currentTarget.getAttribute("data-tab"); |
| | n/a
| | var allTabs = document.querySelectorAll(".tab"); |
| |-
| | for (var j = 0; j < allTabs.length; j++) { |
| | Nightmare Waters
| | allTabs[j].style.background = "#11161c"; |
| | Crocodile
| | allTabs[j].style.color = "#cfd6df"; |
| | When the territory is near water, Deviations have a chance to yield extra fish during production.
| | } |
| | Crafting & Territory Deviations
| | e.currentTarget.style.background = "#0ea5e9"; |
| |-
| | e.currentTarget.style.color = "#001018"; |
| | Polar Beast Polar
| | var panels = document.querySelectorAll(".panel"); |
| | Bear
| | for (var k = 0; k < panels.length; k++) panels[k].style.display = "none"; |
| | When the environmental temperature is below 0°C, Mood recovery speed +10%.
| | document.getElementById(target).style.display = "block"; |
| | Crafting & Territory Deviations
| | }; |
| |-
| | } |
| | Pollution Adaptation
| | </script> |
| | Modern Toilet
| | </html> |
| | When in a Pollution Zone, Max Deviant Energy +15.
| |
| | Crafting & Territory Deviations
| |
| |-
| |
| | Precision Moment
| |
| | Desktop Electronic Clock
| |
| | Increases Mood by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack).
| |
| | n/a
| |
| |-
| |
| | Top Grunt
| |
| | Buffalo
| |
| | When Deviant Energy drops to 10%, automatically converts Mood into Deviant Energy.
| |
| | Crafting & Territory Deviations
| |
| |-
| |
| | Warm Flame
| |
| | Candelabra
| |
| | Players gain 10 Cold Resist when within their territory.
| |
| | Crafting & Territory Deviations
| |
| |}
| |