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	<id>https://ohwikiguide.com/index.php?action=history&amp;feed=atom&amp;title=Gear_Hides</id>
	<title>Gear Hides - Revision history</title>
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	<updated>2026-06-13T06:14:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1218&amp;oldid=prev</id>
		<title>Bones at 15:52, 29 April 2026</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1218&amp;oldid=prev"/>
		<updated>2026-04-29T15:52:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://ohwikiguide.com/index.php?title=Gear_Hides&amp;amp;diff=1218&amp;amp;oldid=1169&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1169&amp;oldid=prev</id>
		<title>Bones at 17:49, 24 April 2026</title>
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		<updated>2026-04-24T17:49:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://ohwikiguide.com/index.php?title=Gear_Hides&amp;amp;diff=1169&amp;amp;oldid=1155&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1155&amp;oldid=prev</id>
		<title>Bones at 17:11, 24 April 2026</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1155&amp;oldid=prev"/>
		<updated>2026-04-24T17:11:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:11, 24 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;!-- ================= HELMET TAB ================= --&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;tab-hide&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&amp;quot;tab-hide&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Helmet&amp;quot; data-options=&amp;#039;{&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Helmet&amp;quot; data-options=&amp;#039;{&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;bear_skin&quot;:{&quot;label&quot;:&quot;Bear Skin&quot;,&quot;content&quot;:&quot;Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;bear_skin&quot;:{&quot;label&quot;:&quot;Bear Skin&quot;,&quot;content&quot;:&quot;Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;beach_croc&quot;:{&quot;label&quot;:&quot;Beach Crocodile Skin&quot;,&quot;content&quot;:&quot;Hydration DMG Reduction; DMG Reduction +4%; Lose Hydration 30% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;faster &lt;/del&gt;in combat&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;beach_croc&quot;:{&quot;label&quot;:&quot;Beach Crocodile Skin&quot;,&quot;content&quot;:&quot;Hydration DMG Reduction; DMG Reduction +4%; Lose Hydration 30% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more quickly while &lt;/ins&gt;in combat&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;cave_bear&quot;:{&quot;label&quot;:&quot;Cave Bear Skin&quot;,&quot;content&quot;:&quot;DMG Recovery; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consume &lt;/del&gt;10 Energy to recover 10% HP; Cooldown: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30s&lt;/del&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;cave_bear&quot;:{&quot;label&quot;:&quot;Cave Bear Skin&quot;,&quot;content&quot;:&quot;DMG Recovery; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upon taking DMG, expend &lt;/ins&gt;10 Energy to recover 10% HP; Cooldown: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 seconds.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;coastal_croc&quot;:{&quot;label&quot;:&quot;Coastal Bay Crocodile Skin&quot;,&quot;content&quot;:&quot;Invisibility DMG Reduction; DMG Reduction +10% while invisible&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;coastal_croc&quot;:{&quot;label&quot;:&quot;Coastal Bay Crocodile Skin&quot;,&quot;content&quot;:&quot;Invisibility DMG Reduction; DMG Reduction +10% while invisible&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;cowhide&quot;:{&quot;label&quot;:&quot;Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG Reduction; Crit DMG Reduction +7%&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;cowhide&quot;:{&quot;label&quot;:&quot;Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG Reduction; Crit DMG Reduction +7%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;crocodile_hide&quot;:{&quot;label&quot;:&quot;Crocodile Hide&quot;,&quot;content&quot;:&quot;Hydration &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMG &lt;/del&gt;Reduction; DMG Reduction +3% when Hydration is 100&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;crocodile_hide&quot;:{&quot;label&quot;:&quot;Crocodile Hide&quot;,&quot;content&quot;:&quot;Hydration Reduction; DMG Reduction +3% when Hydration is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at &lt;/ins&gt;100&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;desert_fox&quot;:{&quot;label&quot;:&quot;Desert Fox Skin&quot;,&quot;content&quot;:&quot;Non-Combat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regen&lt;/del&gt;; Recover 0.5% HP per second; Lose Hydration 50% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;faster&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;desert_fox&quot;:{&quot;label&quot;:&quot;Desert Fox Skin&quot;,&quot;content&quot;:&quot;Non-Combat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMG Reduction&lt;/ins&gt;; Recover 0.5% HP per second; Lose Hydration 50% &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more quickly.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_cowhide&quot;:{&quot;label&quot;:&quot;Dreamfused Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG +7%; Effect doubles in Dream Zone&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;hide&quot;:{&quot;label&quot;:&quot;Hide&quot;,&quot;content&quot;:&quot;Max HP; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Max &lt;/ins&gt;HP +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_deer&quot;:{&quot;label&quot;:&quot;Dreamfused Deer Hide&quot;,&quot;content&quot;:&quot;Sprint DMG Reduction +3%; Effect doubles in Dream Zone&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;military_helmet&quot;:{&quot;label&quot;:&quot;Old Military Helmet&quot;,&quot;content&quot;:&quot;Max HP +75&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_rabbit&quot;:{&quot;label&quot;:&quot;Dreamfused Rabbit Fur&quot;,&quot;content&quot;:&quot;Airborne DMG Reduction +5%; Effect doubles in Dream Zone&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;raw&quot;:{&quot;label&quot;:&quot;Raw Hide&quot;,&quot;content&quot;:&quot;No perk applied&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&quot;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_wolf&quot;:{&quot;label&quot;:&quot;Dreamfused Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +5%; Effect doubles in Dream Zone&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dreamfused_wool&quot;:{&quot;label&quot;:&quot;Dreamfused Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +5%; Effect doubles in Dream Zone&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dreamy_rabbit&quot;:{&quot;label&quot;:&quot;Dreamy Rabbit Fur&quot;,&quot;content&quot;:&quot;DMG Reduction +8% while vaulting&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;floating_bear&quot;:{&quot;label&quot;:&quot;Floating Bear Skin&quot;,&quot;content&quot;:&quot;DMG Reduction +4% when Energy &amp;gt; 60&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;forest_deer&quot;:{&quot;label&quot;:&quot;Forest Deer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +5% while scoped&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;fox_skin&quot;:{&quot;label&quot;:&quot;Fox Skin&quot;,&quot;content&quot;:&quot;DMG Reduction +10% outside combat&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;golden_wool&quot;:{&quot;label&quot;:&quot;Golden Wool&quot;,&quot;content&quot;:&quot;DMG Reduction fluctuates between 1% and 10%&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;grassland_wolf&quot;:{&quot;label&quot;:&quot;Grassland Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +8% in team&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;highland_deer&quot;:{&quot;label&quot;:&quot;Highland Deer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +5% while sprinting&lt;/del&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;hide&quot;:{&quot;label&quot;:&quot;Hide&quot;,&quot;content&quot;:&quot;Max HP &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+100&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;jungle_wolf&quot;:{&quot;label&quot;:&quot;Jungle Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +10% while crouched&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lucky_rabbit&quot;:{&quot;label&quot;:&quot;Lucky Rabbit Fur&quot;,&quot;content&quot;:&quot;Status DMG Reduction +10% while rolling&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_deer&quot;:{&quot;label&quot;:&quot;Lunar Deer Hide&quot;,&quot;content&quot;:&quot;Sprint DMG Reduction +4%&lt;/del&gt;; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Effect doubles below 30% &lt;/del&gt;HP&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_rabbit&quot;:{&quot;label&quot;:&quot;Lunar Rabbit Fur&quot;,&quot;content&quot;:&quot;Airborne DMG Reduction &lt;/del&gt;+&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7%; Effect doubles below 30% HP&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_wolf&quot;:{&quot;label&quot;:&quot;Lunar Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +6%; Effect doubles below 30% HP&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_wool&quot;:{&quot;label&quot;:&quot;Lunar Wool&quot;,&quot;content&quot;:&quot;DMG Reduction scaling; +1% per 10% HP lost (max 7%)&lt;/del&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;military_helmet&quot;:{&quot;label&quot;:&quot;Old Military Helmet&quot;,&quot;content&quot;:&quot;Max HP +75&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;mountain_cowhide&quot;:{&quot;label&quot;:&quot;Mountain Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG Reduction +10%&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;mountain_wool&quot;:{&quot;label&quot;:&quot;Mountain Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +8% when Stamina &amp;gt; 90&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;polar_fox&quot;:{&quot;label&quot;:&quot;Polar Fox Skin&quot;,&quot;content&quot;:&quot;DMG Reduction +14% outside combat&lt;/del&gt;&quot;},&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&quot;raw&quot;:{&quot;label&quot;:&quot;Raw Hide&quot;,&quot;content&quot;:&quot;No perk applied&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;reindeer&quot;:{&quot;label&quot;:&quot;Reindeer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +3% when Load &amp;gt; 80&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;rock_wool&quot;:{&quot;label&quot;:&quot;Rock Wall Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +7% while moving&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;sealskin&quot;:{&quot;label&quot;:&quot;Sealskin&quot;,&quot;content&quot;:&quot;DMG Reduction +15% while swimming&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;snowfield_bear&quot;:{&quot;label&quot;:&quot;Snowfield Bear Skin&quot;,&quot;content&quot;:&quot;Max HP +800 when Energy &amp;lt; 60&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_cowhide&quot;:{&quot;label&quot;:&quot;Starfall Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG Reduction +8%; Doubles while airborne&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_croc&quot;:{&quot;label&quot;:&quot;Starfall Crocodile Skin&quot;,&quot;content&quot;:&quot;Hydration DMG Reduction +5%; Doubles while airborne&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_down&quot;:{&quot;label&quot;:&quot;Starfall Down&quot;,&quot;content&quot;:&quot;Pollution Resist +15; Doubles while airborne&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_fox&quot;:{&quot;label&quot;:&quot;Starfall Fox Skin&quot;,&quot;content&quot;:&quot;DMG Reduction outside combat; Doubles while airborne&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;tundra_deer&quot;:{&quot;label&quot;:&quot;Tundra Deer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +3% while moving&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;valley_cowhide&quot;:{&quot;label&quot;:&quot;Valley Cowhide&quot;,&quot;content&quot;:&quot;Recover 15% HP on Crit hit taken; Cooldown: 30s&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;velvet&quot;:{&quot;label&quot;:&quot;Velvet&quot;,&quot;content&quot;:&quot;Pollution Resist +15&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;wasteland_wolf&quot;:{&quot;label&quot;:&quot;Wasteland Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +7% while moving&quot;},&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;wool&quot;:{&quot;label&quot;:&quot;Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +5%&lt;/del&gt;&quot;}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1154&amp;oldid=prev</id>
		<title>Bones at 17:10, 24 April 2026</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1154&amp;oldid=prev"/>
		<updated>2026-04-24T17:10:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:10, 24 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/del&gt;&amp;lt;!-- ================= HELMET TAB ================= --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- ================= HELMET TAB ================= --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/del&gt;&amp;lt;div id=&quot;tab-hide&quot; class=&quot;mw-tab-content&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div id=&quot;tab-hide&quot; class=&quot;mw-tab-content&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class=&quot;mw-dropdown-ui&quot; data-label=&quot;Helmet&quot; data-options=&#039;{&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;bear_skin&quot;:{&quot;label&quot;:&quot;Bear Skin&quot;,&quot;content&quot;:&quot;Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;beach_croc&quot;:{&quot;label&quot;:&quot;Beach Crocodile Skin&quot;,&quot;content&quot;:&quot;Hydration DMG Reduction; DMG Reduction +4%; Lose Hydration 30% faster in combat&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;cave_bear&quot;:{&quot;label&quot;:&quot;Cave Bear Skin&quot;,&quot;content&quot;:&quot;DMG Recovery; Consume 10 Energy to recover 10% HP; Cooldown: 30s&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;coastal_croc&quot;:{&quot;label&quot;:&quot;Coastal Bay Crocodile Skin&quot;,&quot;content&quot;:&quot;Invisibility DMG Reduction; DMG Reduction +10% while invisible&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;cowhide&quot;:{&quot;label&quot;:&quot;Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG Reduction; Crit DMG Reduction +7%&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;crocodile_hide&quot;:{&quot;label&quot;:&quot;Crocodile Hide&quot;,&quot;content&quot;:&quot;Hydration DMG Reduction; DMG Reduction +3% when Hydration is 100&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;desert_fox&quot;:{&quot;label&quot;:&quot;Desert Fox Skin&quot;,&quot;content&quot;:&quot;Non-Combat Regen; Recover 0.5% HP per second; Lose Hydration 50% faster&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_cowhide&quot;:{&quot;label&quot;:&quot;Dreamfused Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG +7%; Effect doubles in Dream Zone&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_deer&quot;:{&quot;label&quot;:&quot;Dreamfused Deer Hide&quot;,&quot;content&quot;:&quot;Sprint DMG Reduction +3%; Effect doubles in Dream Zone&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_rabbit&quot;:{&quot;label&quot;:&quot;Dreamfused Rabbit Fur&quot;,&quot;content&quot;:&quot;Airborne DMG Reduction +5%; Effect doubles in Dream Zone&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dream_wolf&quot;:{&quot;label&quot;:&quot;Dreamfused Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +5%; Effect doubles in Dream Zone&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dreamfused_wool&quot;:{&quot;label&quot;:&quot;Dreamfused Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +5%; Effect doubles in Dream Zone&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;dreamy_rabbit&quot;:{&quot;label&quot;:&quot;Dreamy Rabbit Fur&quot;,&quot;content&quot;:&quot;DMG Reduction +8% while vaulting&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;floating_bear&quot;:{&quot;label&quot;:&quot;Floating Bear Skin&quot;,&quot;content&quot;:&quot;DMG Reduction +4% when Energy &amp;gt; 60&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;forest_deer&quot;:{&quot;label&quot;:&quot;Forest Deer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +5% while scoped&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;fox_skin&quot;:{&quot;label&quot;:&quot;Fox Skin&quot;,&quot;content&quot;:&quot;DMG Reduction +10% outside combat&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;golden_wool&quot;:{&quot;label&quot;:&quot;Golden Wool&quot;,&quot;content&quot;:&quot;DMG Reduction fluctuates between 1% and 10%&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;grassland_wolf&quot;:{&quot;label&quot;:&quot;Grassland Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +8% in team&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;highland_deer&quot;:{&quot;label&quot;:&quot;Highland Deer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +5% while sprinting&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;hide&quot;:{&quot;label&quot;:&quot;Hide&quot;,&quot;content&quot;:&quot;Max HP +100&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;jungle_wolf&quot;:{&quot;label&quot;:&quot;Jungle Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +10% while crouched&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lucky_rabbit&quot;:{&quot;label&quot;:&quot;Lucky Rabbit Fur&quot;,&quot;content&quot;:&quot;Status DMG Reduction +10% while rolling&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_deer&quot;:{&quot;label&quot;:&quot;Lunar Deer Hide&quot;,&quot;content&quot;:&quot;Sprint DMG Reduction +4%; Effect doubles below 30% HP&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_rabbit&quot;:{&quot;label&quot;:&quot;Lunar Rabbit Fur&quot;,&quot;content&quot;:&quot;Airborne DMG Reduction +7%; Effect doubles below 30% HP&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_wolf&quot;:{&quot;label&quot;:&quot;Lunar Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +6%; Effect doubles below 30% HP&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;lunar_wool&quot;:{&quot;label&quot;:&quot;Lunar Wool&quot;,&quot;content&quot;:&quot;DMG Reduction scaling; +1% per 10% HP lost (max 7%)&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;military_helmet&quot;:{&quot;label&quot;:&quot;Old Military Helmet&quot;,&quot;content&quot;:&quot;Max HP +75&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;mountain_cowhide&quot;:{&quot;label&quot;:&quot;Mountain Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG Reduction +10%&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;mountain_wool&quot;:{&quot;label&quot;:&quot;Mountain Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +8% when Stamina &amp;gt; 90&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;polar_fox&quot;:{&quot;label&quot;:&quot;Polar Fox Skin&quot;,&quot;content&quot;:&quot;DMG Reduction +14% outside combat&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;raw&quot;:{&quot;label&quot;:&quot;Raw Hide&quot;,&quot;content&quot;:&quot;No perk applied&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;reindeer&quot;:{&quot;label&quot;:&quot;Reindeer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +3% when Load &amp;gt; 80&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;rock_wool&quot;:{&quot;label&quot;:&quot;Rock Wall Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +7% while moving&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;sealskin&quot;:{&quot;label&quot;:&quot;Sealskin&quot;,&quot;content&quot;:&quot;DMG Reduction +15% while swimming&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;snowfield_bear&quot;:{&quot;label&quot;:&quot;Snowfield Bear Skin&quot;,&quot;content&quot;:&quot;Max HP +800 when Energy &amp;lt; 60&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_cowhide&quot;:{&quot;label&quot;:&quot;Starfall Cowhide&quot;,&quot;content&quot;:&quot;Crit DMG Reduction +8%; Doubles while airborne&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_croc&quot;:{&quot;label&quot;:&quot;Starfall Crocodile Skin&quot;,&quot;content&quot;:&quot;Hydration DMG Reduction +5%; Doubles while airborne&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_down&quot;:{&quot;label&quot;:&quot;Starfall Down&quot;,&quot;content&quot;:&quot;Pollution Resist +15; Doubles while airborne&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;starfall_fox&quot;:{&quot;label&quot;:&quot;Starfall Fox Skin&quot;,&quot;content&quot;:&quot;DMG Reduction outside combat; Doubles while airborne&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;tundra_deer&quot;:{&quot;label&quot;:&quot;Tundra Deer Hide&quot;,&quot;content&quot;:&quot;DMG Reduction +3% while moving&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;valley_cowhide&quot;:{&quot;label&quot;:&quot;Valley Cowhide&quot;,&quot;content&quot;:&quot;Recover 15% HP on Crit hit taken; Cooldown: 30s&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;velvet&quot;:{&quot;label&quot;:&quot;Velvet&quot;,&quot;content&quot;:&quot;Pollution Resist +15&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;wasteland_wolf&quot;:{&quot;label&quot;:&quot;Wasteland Wolf Skin&quot;,&quot;content&quot;:&quot;Weakspot DMG Reduction +7% while moving&quot;},&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;wool&quot;:{&quot;label&quot;:&quot;Wool&quot;,&quot;content&quot;:&quot;Non-Weakspot DMG Reduction +5%&quot;}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    &amp;lt;div class=&quot;mw-dropdown-ui&quot; data-label=&quot;Helmet&quot; data-options=&#039;{&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;bear_skin&quot;: { &quot;label&quot;: &quot;Bear Skin&quot;, &quot;content&quot;: &quot;Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;beach_croc&quot;: { &quot;label&quot;: &quot;Beach Crocodile Skin&quot;, &quot;content&quot;: &quot;Hydration DMG Reduction; DMG Reduction +4%, but lose Hydration 30% more quickly while in combat.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;cave_bear&quot;: { &quot;label&quot;: &quot;Cave Bear Skin&quot;, &quot;content&quot;: &quot;DMG Recovery; Upon taking DMG, expend 10 Energy to recover 10% HP. Cooldown: 30 seconds.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;coastal_croc&quot;: { &quot;label&quot;: &quot;Coastal Bay Crocodile Skin&quot;, &quot;content&quot;: &quot;Invisibility DMG Reduction; DMG Reduction +10% while invisible.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;cowhide&quot;: { &quot;label&quot;: &quot;Cowhide&quot;, &quot;content&quot;: &quot;Crit DMG Reduction; Crit DMG Reduction +7%.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;crocodile_hide&quot;: { &quot;label&quot;: &quot;Crocodile Hide&quot;, &quot;content&quot;: &quot;Hydration Reduction; DMG Reduction +3% when Hydration is at 100.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;desert_fox&quot;: { &quot;label&quot;: &quot;Desert Fox Skin&quot;, &quot;content&quot;: &quot;Non-Combat DMG Reduction; When not in combat, recover 0.5% HP per second, but lose Hydration 50% more quickly.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;dream_cowhide&quot;: { &quot;label&quot;: &quot;Dreamfused Cowhide&quot;, &quot;content&quot;: &quot;Crit Damage Reduction; Crit DMG +7%. The effect doubles in the Dream Zone.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;dream_deer&quot;: { &quot;label&quot;: &quot;Dreamfused Deer Hide&quot;, &quot;content&quot;: &quot;Sprint DMG Reduction; While sprinting, DMG Reduction +3%. The effect doubles in the Dream Zone.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;dream_rabbit&quot;: { &quot;label&quot;: &quot;Dreamfused Rabbit Fur&quot;, &quot;content&quot;: &quot;Mid-Air DMG Reduction; While airborne, DMG Reduction +5%. The effect doubles in the Dream Zone.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;dream_wolf&quot;: { &quot;label&quot;: &quot;Dreamfused Wolf Skin&quot;, &quot;content&quot;: &quot;Weakspot Reduction; Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;dreamfused_wool&quot;: { &quot;label&quot;: &quot;Dreamfused Wool&quot;, &quot;content&quot;: &quot;Danger DMG Reduction; Non-Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;dreamy_rabbit&quot;: { &quot;label&quot;: &quot;Dreamy Rabbit Fur&quot;, &quot;content&quot;: &quot;Vaulting DMG Reduction; DMG Reduction +8% while vaulting.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;floating_bear&quot;: { &quot;label&quot;: &quot;Floating Bear Skin&quot;, &quot;content&quot;: &quot;Fullness DMG Reduction; DMG Reduction +4% when Energy exceeds 60.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;forest_deer&quot;: { &quot;label&quot;: &quot;Forest Deer Hide&quot;, &quot;content&quot;: &quot;Scope DMG Reduction; DMG Reduction +5% while scoped.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;fox_skin&quot;: { &quot;label&quot;: &quot;Fox Skin&quot;, &quot;content&quot;: &quot;Non-Combat DMG Reduction; DMG Reduction +10% when not in combat.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;golden_wool&quot;: { &quot;label&quot;: &quot;Golden Wool&quot;, &quot;content&quot;: &quot;Random DMG Reduction; DMG Reduction fluctuates between 1% and 10% every second.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;grassland_wolf&quot;: { &quot;label&quot;: &quot;Grassland Wolf Skin&quot;, &quot;content&quot;: &quot;Team-Up DMG Reduction; Weakspot DMG Reduction +8% when in a team with more than 1 player.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;highland_deer&quot;: { &quot;label&quot;: &quot;Highland Deer Hide&quot;, &quot;content&quot;: &quot;Sprint DMG Reduction; DMG Reduction +5% while sprinting.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;hide&quot;: { &quot;label&quot;: &quot;Hide&quot;, &quot;content&quot;: &quot;Max HP; Max HP +100.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;jungle_wolf&quot;: { &quot;label&quot;: &quot;Jungle Wolf Skin&quot;, &quot;content&quot;: &quot;Weakspot Reduction; Weakspot DMG Reduction +10% while crouched.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;lucky_rabbit&quot;: { &quot;label&quot;: &quot;Lucky Rabbit Fur&quot;, &quot;content&quot;: &quot;Roll DMG Reduction; Status DMG Reduction +10% while rolling.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;lunar_deer&quot;: { &quot;label&quot;: &quot;Lunar Deer Hide&quot;, &quot;content&quot;: &quot;Sprint DMG Reduction; While sprinting, DMG Reduction +4%. The effect doubles if HP is below 30%.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;lunar_rabbit&quot;: { &quot;label&quot;: &quot;Lunar Rabbit Fur&quot;, &quot;content&quot;: &quot;Mid-Air DMG Reduction; While airborne, DMG Reduction +7%. The effect doubles if HP is below 30%.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;lunar_wolf&quot;: { &quot;label&quot;: &quot;Lunar Wolf Skin&quot;, &quot;content&quot;: &quot;Weakspot Reduction; Weakspot DMG Reduction +6%. The effect doubles if HP is below 30%.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;lunar_wool&quot;: { &quot;label&quot;: &quot;Lunar Wool&quot;, &quot;content&quot;: &quot;Danger DMG Reduction; For every 10% decrease in HP, DMG Reduction +1%, up to 7%.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;military_helmet&quot;: { &quot;label&quot;: &quot;Old Military Helmet&quot;, &quot;content&quot;: &quot;Max HP +75.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;mountain_cowhide&quot;: { &quot;label&quot;: &quot;Mountain Cowhide&quot;, &quot;content&quot;: &quot;Crit DMG Reduction; Crit DMG Reduction +10%.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;mountain_wool&quot;: { &quot;label&quot;: &quot;Mountain Wool&quot;, &quot;content&quot;: &quot;Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +8% when Stamina exceeds 90.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;polar_fox&quot;: { &quot;label&quot;: &quot;Polar Fox Skin&quot;, &quot;content&quot;: &quot;Non-Combat DMG Reduction; DMG Reduction +14% when not in combat.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;raw&quot;: { &quot;label&quot;: &quot;Raw Hide&quot;, &quot;content&quot;: &quot;No perk applied.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;reindeer&quot;: { &quot;label&quot;: &quot;Reindeer Hide&quot;, &quot;content&quot;: &quot;Load DMG Reduction; DMG Reduction +3% when Load exceeds 80.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;rock_wool&quot;: { &quot;label&quot;: &quot;Rock Wall Wool&quot;, &quot;content&quot;: &quot;Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +7% while moving.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;sealskin&quot;: { &quot;label&quot;: &quot;Sealskin&quot;, &quot;content&quot;: &quot;Swimming DMG Reduction; DMG Reduction +15% while swimming.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;snowfield_bear&quot;: { &quot;label&quot;: &quot;Snowfield Bear Skin&quot;, &quot;content&quot;: &quot;Fullness Survivability; Max HP +800 when Energy is less than 60.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;starfall_cowhide&quot;: { &quot;label&quot;: &quot;Starfall Cowhide&quot;, &quot;content&quot;: &quot;Crit DMG Reduction +8%; doubles while airborne.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;starfall_croc&quot;: { &quot;label&quot;: &quot;Starfall Crocodile Skin&quot;, &quot;content&quot;: &quot;Hydration DMG Reduction +5%; doubles while airborne.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;starfall_down&quot;: { &quot;label&quot;: &quot;Starfall Down&quot;, &quot;content&quot;: &quot;Pollution Resist +15; doubles while airborne.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;starfall_fox&quot;: { &quot;label&quot;: &quot;Starfall Fox Skin&quot;, &quot;content&quot;: &quot;Non-Combat DMG Reduction; Effects double while airborne.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;tundra_deer&quot;: { &quot;label&quot;: &quot;Tundra Deer Hide&quot;, &quot;content&quot;: &quot;Moving DMG Reduction; DMG Reduction +3% while moving.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;valley_cowhide&quot;: { &quot;label&quot;: &quot;Valley Cowhide&quot;, &quot;content&quot;: &quot;Crit Recovery; Upon taking Crit DMG, recover 15% HP. Cooldown: 30 seconds.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;velvet&quot;: { &quot;label&quot;: &quot;Velvet&quot;, &quot;content&quot;: &quot;Pollution Resist; Pollution Resist +15.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;wasteland_wolf&quot;: { &quot;label&quot;: &quot;Wasteland Wolf Skin&quot;, &quot;content&quot;: &quot;Weakspot Reduction; Weakspot DMG Reduction +7% while moving.&quot; },&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &quot;wool&quot;: { &quot;label&quot;: &quot;Wool&quot;, &quot;content&quot;: &quot;Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +5%.&quot; }&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/del&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;!-- ================= TOP TAB ================= --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;!-- ================= TOP TAB ================= --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;div id=&amp;quot;tab-top&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &amp;lt;div id=&amp;quot;tab-top&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1111&amp;oldid=prev</id>
		<title>Bones: Created page with &quot;[https://ohwikiguide.com/index.php/Load_Out_Page Return to Load Out Main Page] &lt;br&gt;&lt;br&gt;  &lt;div class=&quot;mw-tabs&quot;&gt;    &lt;!-- TAB BUTTONS --&gt;   &lt;div class=&quot;mw-tab-buttons&quot;&gt;     &lt;div class=&quot;mw-tab-btn&quot; data-tab=&quot;tab-hide&quot;&gt;Helmet&lt;/div&gt;     &lt;div class=&quot;mw-tab-btn&quot; data-tab=&quot;tab-top&quot;&gt;Top&lt;/div&gt;     &lt;div class=&quot;mw-tab-btn&quot; data-tab=&quot;tab-bottoms&quot;&gt;Bottoms&lt;/div&gt;     &lt;div class=&quot;mw-tab-btn&quot; data-tab=&quot;tab-gloves&quot;&gt;Gloves&lt;/div&gt;     &lt;div class=&quot;mw-tab-btn&quot; data-tab=&quot;tab-boots&quot;&gt;Boots&lt;/div&gt;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Gear_Hides&amp;diff=1111&amp;oldid=prev"/>
		<updated>2026-04-22T16:42:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;[https://ohwikiguide.com/index.php/Load_Out_Page Return to Load Out Main Page] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;div class=&amp;quot;mw-tabs&amp;quot;&amp;gt;    &amp;lt;!-- TAB BUTTONS --&amp;gt;   &amp;lt;div class=&amp;quot;mw-tab-buttons&amp;quot;&amp;gt;     &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-hide&amp;quot;&amp;gt;Helmet&amp;lt;/div&amp;gt;     &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-top&amp;quot;&amp;gt;Top&amp;lt;/div&amp;gt;     &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-bottoms&amp;quot;&amp;gt;Bottoms&amp;lt;/div&amp;gt;     &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-gloves&amp;quot;&amp;gt;Gloves&amp;lt;/div&amp;gt;     &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-boots&amp;quot;&amp;gt;Boots&amp;lt;/div&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[https://ohwikiguide.com/index.php/Load_Out_Page Return to Load Out Main Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-tabs&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;!-- TAB BUTTONS --&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;mw-tab-buttons&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-hide&amp;quot;&amp;gt;Helmet&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-top&amp;quot;&amp;gt;Top&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-bottoms&amp;quot;&amp;gt;Bottoms&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-gloves&amp;quot;&amp;gt;Gloves&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-boots&amp;quot;&amp;gt;Boots&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-tab-btn&amp;quot; data-tab=&amp;quot;tab-mask&amp;quot;&amp;gt;Mask&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;!-- ================= HELMET TAB ================= --&amp;gt;&lt;br /&gt;
  &amp;lt;div id=&amp;quot;tab-hide&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Helmet&amp;quot; data-options=&amp;#039;{&lt;br /&gt;
  &amp;quot;bear_skin&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Bear Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Fullness DMG Reduction; DMG Reduction +3% when Energy is at 100.&amp;quot; },&lt;br /&gt;
  &amp;quot;beach_croc&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Beach Crocodile Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Hydration DMG Reduction; DMG Reduction +4%, but lose Hydration 30% more quickly while in combat.&amp;quot; },&lt;br /&gt;
  &amp;quot;cave_bear&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Cave Bear Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;DMG Recovery; Upon taking DMG, expend 10 Energy to recover 10% HP. Cooldown: 30 seconds.&amp;quot; },&lt;br /&gt;
  &amp;quot;coastal_croc&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Coastal Bay Crocodile Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Invisibility DMG Reduction; DMG Reduction +10% while invisible.&amp;quot; },&lt;br /&gt;
  &amp;quot;cowhide&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Cowhide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Crit DMG Reduction; Crit DMG Reduction +7%.&amp;quot; },&lt;br /&gt;
  &amp;quot;crocodile_hide&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Crocodile Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Hydration Reduction; DMG Reduction +3% when Hydration is at 100.&amp;quot; },&lt;br /&gt;
  &amp;quot;desert_fox&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Desert Fox Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Non-Combat DMG Reduction; When not in combat, recover 0.5% HP per second, but lose Hydration 50% more quickly.&amp;quot; },&lt;br /&gt;
  &amp;quot;dream_cowhide&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Dreamfused Cowhide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Crit Damage Reduction; Crit DMG +7%. The effect doubles in the Dream Zone.&amp;quot; },&lt;br /&gt;
  &amp;quot;dream_deer&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Dreamfused Deer Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Sprint DMG Reduction; While sprinting, DMG Reduction +3%. The effect doubles in the Dream Zone.&amp;quot; },&lt;br /&gt;
  &amp;quot;dream_rabbit&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Dreamfused Rabbit Fur&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Mid-Air DMG Reduction; While airborne, DMG Reduction +5%. The effect doubles in the Dream Zone.&amp;quot; },&lt;br /&gt;
  &amp;quot;dream_wolf&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Dreamfused Wolf Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Weakspot Reduction; Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone.&amp;quot; },&lt;br /&gt;
  &amp;quot;dreamfused_wool&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Dreamfused Wool&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Danger DMG Reduction; Non-Weakspot DMG Reduction +5%. The effect doubles in the Dream Zone.&amp;quot; },&lt;br /&gt;
  &amp;quot;dreamy_rabbit&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Dreamy Rabbit Fur&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Vaulting DMG Reduction; DMG Reduction +8% while vaulting.&amp;quot; },&lt;br /&gt;
  &amp;quot;floating_bear&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Floating Bear Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Fullness DMG Reduction; DMG Reduction +4% when Energy exceeds 60.&amp;quot; },&lt;br /&gt;
  &amp;quot;forest_deer&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Forest Deer Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Scope DMG Reduction; DMG Reduction +5% while scoped.&amp;quot; },&lt;br /&gt;
  &amp;quot;fox_skin&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Fox Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Non-Combat DMG Reduction; DMG Reduction +10% when not in combat.&amp;quot; },&lt;br /&gt;
  &amp;quot;golden_wool&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Golden Wool&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Random DMG Reduction; DMG Reduction fluctuates between 1% and 10% every second.&amp;quot; },&lt;br /&gt;
  &amp;quot;grassland_wolf&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Grassland Wolf Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Team-Up DMG Reduction; Weakspot DMG Reduction +8% when in a team with more than 1 player.&amp;quot; },&lt;br /&gt;
  &amp;quot;highland_deer&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Highland Deer Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Sprint DMG Reduction; DMG Reduction +5% while sprinting.&amp;quot; },&lt;br /&gt;
  &amp;quot;hide&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Max HP; Max HP +100.&amp;quot; },&lt;br /&gt;
  &amp;quot;jungle_wolf&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Jungle Wolf Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Weakspot Reduction; Weakspot DMG Reduction +10% while crouched.&amp;quot; },&lt;br /&gt;
  &amp;quot;lucky_rabbit&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Lucky Rabbit Fur&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Roll DMG Reduction; Status DMG Reduction +10% while rolling.&amp;quot; },&lt;br /&gt;
  &amp;quot;lunar_deer&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Lunar Deer Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Sprint DMG Reduction; While sprinting, DMG Reduction +4%. The effect doubles if HP is below 30%.&amp;quot; },&lt;br /&gt;
  &amp;quot;lunar_rabbit&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Lunar Rabbit Fur&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Mid-Air DMG Reduction; While airborne, DMG Reduction +7%. The effect doubles if HP is below 30%.&amp;quot; },&lt;br /&gt;
  &amp;quot;lunar_wolf&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Lunar Wolf Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Weakspot Reduction; Weakspot DMG Reduction +6%. The effect doubles if HP is below 30%.&amp;quot; },&lt;br /&gt;
  &amp;quot;lunar_wool&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Lunar Wool&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Danger DMG Reduction; For every 10% decrease in HP, DMG Reduction +1%, up to 7%.&amp;quot; },&lt;br /&gt;
  &amp;quot;military_helmet&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Old Military Helmet&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Max HP +75.&amp;quot; },&lt;br /&gt;
  &amp;quot;mountain_cowhide&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Mountain Cowhide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Crit DMG Reduction; Crit DMG Reduction +10%.&amp;quot; },&lt;br /&gt;
  &amp;quot;mountain_wool&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Mountain Wool&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +8% when Stamina exceeds 90.&amp;quot; },&lt;br /&gt;
  &amp;quot;polar_fox&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Polar Fox Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Non-Combat DMG Reduction; DMG Reduction +14% when not in combat.&amp;quot; },&lt;br /&gt;
  &amp;quot;raw&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Raw Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;No perk applied.&amp;quot; },&lt;br /&gt;
  &amp;quot;reindeer&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Reindeer Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Load DMG Reduction; DMG Reduction +3% when Load exceeds 80.&amp;quot; },&lt;br /&gt;
  &amp;quot;rock_wool&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Rock Wall Wool&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +7% while moving.&amp;quot; },&lt;br /&gt;
  &amp;quot;sealskin&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Sealskin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Swimming DMG Reduction; DMG Reduction +15% while swimming.&amp;quot; },&lt;br /&gt;
  &amp;quot;snowfield_bear&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Snowfield Bear Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Fullness Survivability; Max HP +800 when Energy is less than 60.&amp;quot; },&lt;br /&gt;
  &amp;quot;starfall_cowhide&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Starfall Cowhide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Crit DMG Reduction +8%; doubles while airborne.&amp;quot; },&lt;br /&gt;
  &amp;quot;starfall_croc&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Starfall Crocodile Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Hydration DMG Reduction +5%; doubles while airborne.&amp;quot; },&lt;br /&gt;
  &amp;quot;starfall_down&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Starfall Down&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Pollution Resist +15; doubles while airborne.&amp;quot; },&lt;br /&gt;
  &amp;quot;starfall_fox&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Starfall Fox Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Non-Combat DMG Reduction; Effects double while airborne.&amp;quot; },&lt;br /&gt;
  &amp;quot;tundra_deer&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Tundra Deer Hide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Moving DMG Reduction; DMG Reduction +3% while moving.&amp;quot; },&lt;br /&gt;
  &amp;quot;valley_cowhide&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Valley Cowhide&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Crit Recovery; Upon taking Crit DMG, recover 15% HP. Cooldown: 30 seconds.&amp;quot; },&lt;br /&gt;
  &amp;quot;velvet&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Velvet&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Pollution Resist; Pollution Resist +15.&amp;quot; },&lt;br /&gt;
  &amp;quot;wasteland_wolf&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Wasteland Wolf Skin&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Weakspot Reduction; Weakspot DMG Reduction +7% while moving.&amp;quot; },&lt;br /&gt;
  &amp;quot;wool&amp;quot;: { &amp;quot;label&amp;quot;: &amp;quot;Wool&amp;quot;, &amp;quot;content&amp;quot;: &amp;quot;Non-Weakspot DMG Reduction; Non-Weakspot DMG Reduction +5%.&amp;quot; }&lt;br /&gt;
}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;!-- ================= TOP TAB ================= --&amp;gt;&lt;br /&gt;
  &amp;lt;div id=&amp;quot;tab-top&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Top&amp;quot; data-options=&amp;#039;{&lt;br /&gt;
&lt;br /&gt;
&amp;quot;raw_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Raw Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Head Resist; Heat Resist and Burn Resist +5&amp;quot;},&lt;br /&gt;
&amp;quot;deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +5&amp;quot;},&lt;br /&gt;
&amp;quot;wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max SP; Max Stamina +15&amp;quot;},&lt;br /&gt;
&amp;quot;rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +5&amp;quot;},&lt;br /&gt;
&amp;quot;wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10, Dampened duration +100%&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15. Gain immunity to Hypothermia when your HP is below 30%&amp;quot;},&lt;br /&gt;
&amp;quot;dreamfused_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamfused Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10. The effect doubles in the Dream Zone&amp;quot;},&lt;br /&gt;
&amp;quot;highland_deer&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Highland Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10, Sprint Speed +5%&amp;quot;},&lt;br /&gt;
&amp;quot;forest_deer&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Forest Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +5. When noticed by an enemy, Sprint Speed -10%&amp;quot;},&lt;br /&gt;
&amp;quot;tundra_deer&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Tundra Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +15&amp;quot;},&lt;br /&gt;
&amp;quot;wasteland_wolf&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wasteland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max SP; Max Stamina +20, Sprint Speed +5%&amp;quot;},&lt;br /&gt;
&amp;quot;grassland_wolf&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Grassland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist; Heat Resist and Burn Resist +10, Max Stamina +15&amp;quot;},&lt;br /&gt;
&amp;quot;jungle_wolf&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Jungle Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10, Max Stamina +15&amp;quot;},&lt;br /&gt;
&amp;quot;dreamy_rabbit&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamy Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10, Heat Resist and Burn Resist +5&amp;quot;},&lt;br /&gt;
&amp;quot;lucky_rabbit&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lucky Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10. DMG Reduction +5% when not in combat&amp;quot;},&lt;br /&gt;
&amp;quot;rock_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rock Wall Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10 plus additional +3 per teammate&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +15, Dampened duration +100%&amp;quot;},&lt;br /&gt;
&amp;quot;golden_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Golden Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +20, Heat Resist and Burn Resist -5&amp;quot;},&lt;br /&gt;
&amp;quot;bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10. Recover 3% HP upon defeating an enemy at 10c or below.&amp;quot;},&lt;br /&gt;
&amp;quot;floating_bear&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Floating Ice Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +15. Recover 5% HP upon defeating an enemy at 10c or below.&amp;quot;},&lt;br /&gt;
&amp;quot;snowfield_bear&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Snowfield Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +15. Roll Speed +10% at 10c or below&amp;quot;},&lt;br /&gt;
&amp;quot;cave_bear&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cave Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10. Energy depletion rate -25% when in Cold Status&amp;quot;},&lt;br /&gt;
&amp;quot;crocodile&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Crocodile Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist; Heat Resist and Burn Resist +1, Dampened duration +50%&amp;quot;},&lt;br /&gt;
&amp;quot;beach_croc&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Beach Crocodile Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist; Heat Resist and Burn Resist +15, Dampened duration +50%, DMG Reduction +5% when Dampened&amp;quot;},&lt;br /&gt;
&amp;quot;coastal_croc&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Coastal Bat Crocodile&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist; Heat Resist and Burn Resist +15, Status DMG Reduction +5%&amp;quot;},&lt;br /&gt;
&amp;quot;fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Stealth Boost; Enemies take 10% longer to notice you&amp;quot;},&lt;br /&gt;
&amp;quot;polar_fox&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Polar Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Stealth Boost; Enemies take 10% longer to notice you. DMG Reduction +5% when not in combat&amp;quot;},&lt;br /&gt;
&amp;quot;desert_fox&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Desert Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Stealth Boost; Enemies take 15% longer to notice you&amp;quot;},&lt;br /&gt;
&amp;quot;hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +5&amp;quot;},&lt;br /&gt;
&amp;quot;velvet&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Velvet&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +15, Dampened duration +150%&amp;quot;},&lt;br /&gt;
&amp;quot;sealskin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Sealskin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10 plus additional +5 while Dampened&amp;quot;},&lt;br /&gt;
&amp;quot;reindeer&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Reindeer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +5. Max Load +10&amp;quot;},&lt;br /&gt;
&amp;quot;cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Maximum Load; Max Load +20&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_cow&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +15. Max Load +20&amp;quot;},&lt;br /&gt;
&amp;quot;valley_cow&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Valley Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist; Heat Resist and Burn Resist +10 plus additional +5 while Dampened. Max Load +20&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_deer&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +10. Recover 5% Shield upon defeating an enemy when your HP is below 30% (Cooldown: 8s)&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wolf&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina; Max Stamina +15; Hip Fire Movement Speed and Scoped-in Movement Speed +5%. The effect doubles if HP is below 30%&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_rabbit&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Temperature resistance; Cold Resist, Frost Resist, Heat Resist, and Burn Resist +5. The effect doubles if HP is below 30%&amp;quot;},&lt;br /&gt;
&amp;quot;dream_deer&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamfused Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +5. The effect double in the Dream Zone&amp;quot;},&lt;br /&gt;
&amp;quot;dream_wolf&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamfused Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina; Max Stamina +15. The effect doubles in the Dream Zone&amp;quot;},&lt;br /&gt;
&amp;quot;dream_rabbit&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamfused Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Temperature Resistance; Cold Resist and Frost Resist +5. The effect doubles in the Dream Zone&amp;quot;},&lt;br /&gt;
&amp;quot;dream_cow&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamfused Cow Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Load; Max Load +20. The effect doubles in the Dream Zone&amp;quot;},&lt;br /&gt;
&amp;quot;starfall_fox&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Starfall Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Stealth Boost; Enemies take 15% longer to notice you. Killing Enemies in midair restores 5 stamina&amp;quot;},&lt;br /&gt;
&amp;quot;starfall_down&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Starfall Down&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist; Cold Resist and Frost Resist +15, with an additional +5 while airborne&amp;quot;},&lt;br /&gt;
&amp;quot;starfall_croc&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Starfall Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist; Heat Resist and Burn Resist +15, with an additional +5 while airborne&amp;quot;},&lt;br /&gt;
&amp;quot;starfall_cow&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Starfall Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Maximum Load; Max Load +20, Stamina recovers 5% faster while airborne&amp;quot;},&lt;br /&gt;
&amp;quot;bulletproof&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Bulletproof Vest&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weapon Reduction; Weapon DMG Reduction +2%&amp;quot;},&lt;br /&gt;
&amp;quot;life_vest&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Upgraded Life Vest&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Swim Speed Increased; Swim Speed +10%&amp;quot;}&lt;br /&gt;
&lt;br /&gt;
}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ================= BOTTOMS TAB ================= --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-bottoms&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Bottoms&amp;quot; data-options=&amp;#039;{&lt;br /&gt;
&lt;br /&gt;
&amp;quot;beach_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Beach Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist and Burn Resist +15. Dampened duration +50%, DMG Reduction +5% while Dampened.&amp;quot;},&lt;br /&gt;
&amp;quot;bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10. Recover 3% HP upen defeating an enemy at 10°C or below.&amp;quot;},&lt;br /&gt;
&amp;quot;cave_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cave Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10. Energy depletion rate -25% when in Cold status.&amp;quot;},&lt;br /&gt;
&amp;quot;coastal_bay_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Coastal Bay Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist and Burn Resist +15. Status DMG Reduction +5%.&amp;quot;},&lt;br /&gt;
&amp;quot;cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Load +20&amp;quot;},&lt;br /&gt;
&amp;quot;crocodile_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Crocodile Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist and Burn Resist +10, Dampened duration +50%.&amp;quot;},&lt;br /&gt;
&amp;quot;deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +5.&amp;quot;},&lt;br /&gt;
&amp;quot;desert_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Desert Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Enemies take 15% longer to notice you.&amp;quot;},&lt;br /&gt;
&amp;quot;dreamy_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamy Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10, Heat Resist and Burn Resist +5.&amp;quot;},&lt;br /&gt;
&amp;quot;floating_ice_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Floating Ice Bear skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15. Recover 5% HP upon defeating an enemy at 10°C or below.&amp;quot;},&lt;br /&gt;
&amp;quot;forest_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Forest Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +5. When noticed by an enemy, Sprint Speed - 10%.&amp;quot;},&lt;br /&gt;
&amp;quot;fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Enemies take 10% longer to notice you.&amp;quot;},&lt;br /&gt;
&amp;quot;golden_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Golden Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +20, Heat Resist and Burn Resist -5.&amp;quot;},&lt;br /&gt;
&amp;quot;grassland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Grassland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist and Burn Resist +10, Max Stamina + 15.&amp;quot;},&lt;br /&gt;
&amp;quot;hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +5.&amp;quot;},&lt;br /&gt;
&amp;quot;highland_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Highland Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10, Sprint Speed +5%.&amp;quot;},&lt;br /&gt;
&amp;quot;jungle_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Jungle Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10, Max Stamina +15.&amp;quot;},&lt;br /&gt;
&amp;quot;lucky_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lucky Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10. DMG Reduction +5% when not in combat.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15, Max Load + 20.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15, Dampened duration +100%.&amp;quot;},&lt;br /&gt;
&amp;quot;polar_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Polar Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Enemies take 10% longer to notice you. DMG Reduction +5% when not in combat.&amp;quot;},&lt;br /&gt;
&amp;quot;rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +5.&amp;quot;},&lt;br /&gt;
&amp;quot;rawhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rawhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist and Burn Resist +5.&amp;quot;},&lt;br /&gt;
&amp;quot;reindeer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Reindeer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +5, Max Load +10.&amp;quot;},&lt;br /&gt;
&amp;quot;rock_wall_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rock Wall Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10 plus an additional +3 per teammate.&amp;quot;},&lt;br /&gt;
&amp;quot;sealskin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Sealskin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10 plus an additional +5 while Dampened.&amp;quot;},&lt;br /&gt;
&amp;quot;snowfield_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Snowfield Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15. Roll Speed + 10% at 10°C or below.&amp;quot;},&lt;br /&gt;
&amp;quot;tundra_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Tundra Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15.&amp;quot;},&lt;br /&gt;
&amp;quot;valley_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Valley Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Heat Resist and Burn Resist +10 plus an additional +5 while Dampened. Max Load +20.&amp;quot;},&lt;br /&gt;
&amp;quot;velvet&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Velvet&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15, Dampened duration +150%.&amp;quot;},&lt;br /&gt;
&amp;quot;wasteland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wasteland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina +20, Sprint Speed +5%.&amp;quot;},&lt;br /&gt;
&amp;quot;wolf_skin_1&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina +15.&amp;quot;},&lt;br /&gt;
&amp;quot;wolf_skin_2&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina +15.&amp;quot;},&lt;br /&gt;
&amp;quot;wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10, Dampened duration +100%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +10. Recover 5% Shield upon defeating an enemy when your HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina +15; Hip Fire Movement Speed and Scoped-in Movement Speed +5%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist, Frost Resist, Heat Resist, and Burn Resist +5. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Cold Resist and Frost Resist +15. Gain immunity to Hypothermia when your HP is below 30%.&amp;quot;}&lt;br /&gt;
&lt;br /&gt;
}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- ================= GLOVES TAB ================= --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-gloves&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Gloves&amp;quot; data-options=&amp;#039;{&lt;br /&gt;
&lt;br /&gt;
&amp;quot;beach_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Beach Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Logging and Mining yield +25% for the final strike only.&amp;quot;},&lt;br /&gt;
&amp;quot;bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Deer Meat, Beef, Goat Meat, and Pork yield + 10%.&amp;quot;},&lt;br /&gt;
&amp;quot;cave_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cave Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Deer Meat, Beef, Goat Meat, and Pork yield + 15%.&amp;quot;},&lt;br /&gt;
&amp;quot;coastal_bay_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Coastal Bay Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Logging and Mining yield +25% for the final strike only.&amp;quot;},&lt;br /&gt;
&amp;quot;cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Grain yield +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;crocodile_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Crocodile Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Logging and Mining yield +20% for the final strike only.&amp;quot;},&lt;br /&gt;
&amp;quot;deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Logging and Mining Speed +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;desert_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Desert Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Egg yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;dreamy_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamy Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Herb Seed yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;floating_ice_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Floating Ice Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Deer Meat, Beef, Goat Meat, and Pork yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;forest_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Forest Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Logging and Mining Speed +12%.&amp;quot;},&lt;br /&gt;
&amp;quot;fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Egg yield +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;golden_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Golden Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Gold Ore yield +20%, with a very small chance of yielding a Gold Ingot.&amp;quot;},&lt;br /&gt;
&amp;quot;grassland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Grassland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Poultry Meat and Rabbit Meat yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Feather yield +10%&amp;quot;},&lt;br /&gt;
&amp;quot;highland_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Highland Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Logging and Mining Speed +12%.&amp;quot;},&lt;br /&gt;
&amp;quot;jungle_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Jungle Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Poultry Meat and Rabbit Meat yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;lucky_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lucky Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Herb Seed yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Grain yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Herb yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;polar_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Polar Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Egg yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Herb Seed yield +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;reindeer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Reindeer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Mushroom yield + 10%.&amp;quot;},&lt;br /&gt;
&amp;quot;rock_wall_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rock Wall Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Herb yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;sealskin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Sealskin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Stamina +25 when holding a fishing rod.&amp;quot;},&lt;br /&gt;
&amp;quot;snowfield_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Snowfield Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Deer Meat, Beef, Goat Meat, and Pork yield + 15%.&amp;quot;},&lt;br /&gt;
&amp;quot;tundra_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Tundra Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Logging and Mining Speed +12%.&amp;quot;},&lt;br /&gt;
&amp;quot;valley_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Valley Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Grain yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;velvet&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Velvet&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Berry yield +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;wasteland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wasteland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Poultry Meat and Rabbit Meat yield +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Poultry Meat and Rabbit Meat yield +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Herb yield +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Lunar Whisper Yield +20%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Lunar Whisper Yield +20%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Lunar Whisper Yield +20%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Lunar Whisper Yield +20%. The effect doubles if HP is below 30%.&amp;quot;}&lt;br /&gt;
&lt;br /&gt;
}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- ================= BOOTS TAB ================= --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-boots&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Boots&amp;quot; data-options=&amp;#039;{&lt;br /&gt;
&lt;br /&gt;
&amp;quot;beach_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Beach Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Roll Speed +20% when Stamina exceeds 80.&amp;quot;},&lt;br /&gt;
&amp;quot;bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +8% at 10°C or below.&amp;quot;},&lt;br /&gt;
&amp;quot;cave_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cave Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +20% when in any territory.&amp;quot;},&lt;br /&gt;
&amp;quot;coastal_bay_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Coastal Bay Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Roll Speed +12%.&amp;quot;},&lt;br /&gt;
&amp;quot;cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina +10.&amp;quot;},&lt;br /&gt;
&amp;quot;crocodile_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Crocodile Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Roll Speed +8%.&amp;quot;},&lt;br /&gt;
&amp;quot;deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Sprint Speed +6%.&amp;quot;},&lt;br /&gt;
&amp;quot;desert_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Desert Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +30% while crouched.&amp;quot;},&lt;br /&gt;
&amp;quot;dreamy_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamy Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Jump Height +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;floating_ice_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Floating Ice Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +15% at -10°C or below.&amp;quot;},&lt;br /&gt;
&amp;quot;forest_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Forest Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Sprint Speed +12%, but Sprinting Stamina cost +30%.&amp;quot;},&lt;br /&gt;
&amp;quot;fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +16% while crouched.&amp;quot;},&lt;br /&gt;
&amp;quot;golden_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Golden Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Roll Speed fluctuates between +1% and +15% every second.&amp;quot;},&lt;br /&gt;
&amp;quot;grassland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Grassland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +8% when Stamina exceeds 80.&amp;quot;},&lt;br /&gt;
&amp;quot;hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +30% when blacked out.&amp;quot;},&lt;br /&gt;
&amp;quot;highland_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Highland Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Sprint Speed +8%.&amp;quot;},&lt;br /&gt;
&amp;quot;jungle_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Jungle Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +30% while crouched.&amp;quot;},&lt;br /&gt;
&amp;quot;lucky_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lucky Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Jump Height +15% when Double Jump is activated.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Stamina +15.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Climb Speed and Vault Speed +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;polar_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Polar Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +50% while crouched at 10°C or below.&amp;quot;},&lt;br /&gt;
&amp;quot;rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Jump Height +8%.&amp;quot;},&lt;br /&gt;
&amp;quot;reindeer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Reindeer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Max Load +10&amp;quot;},&lt;br /&gt;
&amp;quot;rock_wall_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rock Wall Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Climb Speed +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;sealskin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Sealskin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Swim Speed +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;snowfield_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Snowfield Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +12% at 10°C or below.&amp;quot;},&lt;br /&gt;
&amp;quot;tundra_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Tundra Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Sprinting Stamina cost -50%.&amp;quot;},&lt;br /&gt;
&amp;quot;valley_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Valley Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Stamina Recovery Speed +20%.&amp;quot;},&lt;br /&gt;
&amp;quot;velvet&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Velvet&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Descent Speed 10% while gliding.&amp;quot;},&lt;br /&gt;
&amp;quot;wasteland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wasteland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +6%.&amp;quot;},&lt;br /&gt;
&amp;quot;wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +4%.&amp;quot;},&lt;br /&gt;
&amp;quot;wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Climb Speed +10%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Sprint Speed +7%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Movement Speed +5%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Jump Height +8%. The effect double if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Roll Speed +8%. The effect double if HP is below 30%.&amp;quot;}&lt;br /&gt;
&lt;br /&gt;
}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- ================= MASK TAB ================= --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-mask&amp;quot; class=&amp;quot;mw-tab-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-dropdown-ui&amp;quot; data-label=&amp;quot;Mask&amp;quot; data-options=&amp;#039;{&lt;br /&gt;
&lt;br /&gt;
&amp;quot;beach_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Beach Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Melee Crit Rate +7%.&amp;quot;},&lt;br /&gt;
&amp;quot;bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Frost Elemental DMG +5%.&amp;quot;},&lt;br /&gt;
&amp;quot;cave_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cave Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Elemental DMG +7% while crouched.&amp;quot;},&lt;br /&gt;
&amp;quot;coastal_bay_crocodile_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Coastal Bay Crocodile Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Crit DMG +10% while invisible.&amp;quot;},&lt;br /&gt;
&amp;quot;cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Physical DMG +5% when Stamina is at least 100.&amp;quot;},&lt;br /&gt;
&amp;quot;crocodile_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Crocodile Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Melee DMG +10%&amp;quot;},&lt;br /&gt;
&amp;quot;deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Impact DMG +12%.&amp;quot;},&lt;br /&gt;
&amp;quot;desert_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Desert Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Crit DMG +10% when not in combat&amp;quot;},&lt;br /&gt;
&amp;quot;dreamy_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Dreamy Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Elemental DMG +6%.&amp;quot;},&lt;br /&gt;
&amp;quot;floating_ice_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Floating Ice Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Frost Elemental DMG +8% when Energy is at 100.&amp;quot;},&lt;br /&gt;
&amp;quot;forest_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Forest Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Impact Crit Rate +20%.&amp;quot;},&lt;br /&gt;
&amp;quot;fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Crit DMG +6% when not in combat.&amp;quot;},&lt;br /&gt;
&amp;quot;golden_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Golden Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weapon DMG and Status DMG + 12% in total between them, with the proportion changing every second.&amp;quot;},&lt;br /&gt;
&amp;quot;grassland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Grassland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weakspot DMG +4.5%.&amp;quot;},&lt;br /&gt;
&amp;quot;hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Melee DMG +8%.&amp;quot;},&lt;br /&gt;
&amp;quot;highland_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Highland Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Impact DMG +10%. Effect is doubled when Sprint Speed exceeds 120%.&amp;quot;},&lt;br /&gt;
&amp;quot;jungle_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Jungle Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weapon DMG +6% when Stamina is below 60.&amp;quot;},&lt;br /&gt;
&amp;quot;lucky_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lucky Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;After scoring a Crit. Elemental DMG +10% for 3s.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Physical DMG +8% when Stamina is at least 120.&amp;quot;},&lt;br /&gt;
&amp;quot;mountain_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Mountain Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Status DMG +6% when Stamina exceeds 90.&amp;quot;},&lt;br /&gt;
&amp;quot;polar_fox_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Polar Fox Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Crit Rate +5% when not in combat.&amp;quot;},&lt;br /&gt;
&amp;quot;rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Elemental DMG +4%.&amp;quot;},&lt;br /&gt;
&amp;quot;reindeer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Reindeer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Melee DMG +12% when Load exceeds 80.&amp;quot;},&lt;br /&gt;
&amp;quot;rock_wall_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Rock Wall Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Status DMG +6% while moving.&amp;quot;},&lt;br /&gt;
&amp;quot;sealskin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Sealskin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weapon DMG +8% while Dampened.&amp;quot;},&lt;br /&gt;
&amp;quot;snowfield_bear_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Snowfield Bear Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Shock Elemental DMG +8% when Energy is below 60.&amp;quot;},&lt;br /&gt;
&amp;quot;tundra_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Tundra Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Impact DMG +15%.&amp;quot;},&lt;br /&gt;
&amp;quot;valley_cowhide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Valley Cowhide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Recover 30 Stamina when Stamina falls below 30. Cooldown: 30 seconds.&amp;quot;},&lt;br /&gt;
&amp;quot;velvet&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Velvet&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Status DMG +10% while Dampened&amp;quot;},&lt;br /&gt;
&amp;quot;wasteland_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wasteland Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weakspot DMG +6% when Stamina exceeds 90.&amp;quot;},&lt;br /&gt;
&amp;quot;wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weakspot DMG +3%.&amp;quot;},&lt;br /&gt;
&amp;quot;wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Status DMG +4%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_deer_hide&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Deer Hide&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Impact DMG +13%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wolf_skin&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wolf Skin&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Weakspot DMG +4%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_rabbit_fur&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Rabbit Fur&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;Elemental DMG +5%. The effect doubles if HP is below 30%.&amp;quot;},&lt;br /&gt;
&amp;quot;lunar_wool&amp;quot;:{&amp;quot;label&amp;quot;:&amp;quot;Lunar Wool&amp;quot;,&amp;quot;content&amp;quot;:&amp;quot;For every 10% decrease in HP, Status DMG +1.5%, up to 10.5%&amp;quot;}&lt;br /&gt;
&lt;br /&gt;
}&amp;#039;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
</feed>