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	<title>Once Human Guide - User contributions [en]</title>
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	<updated>2026-06-13T05:19:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ohwikiguide.com/index.php?title=Abyss_Glance_1%25_HP_Build&amp;diff=1374</id>
		<title>Abyss Glance 1% HP Build</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Abyss_Glance_1%25_HP_Build&amp;diff=1374"/>
		<updated>2026-06-13T02:27:44Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Updated 25 May 2025&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://ohwikiguide.com/index.php/Bones_Builds All Bones builds]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Weapon&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon&lt;br /&gt;
! Calibration&lt;br /&gt;
! Mod&lt;br /&gt;
! Accessory&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Glance&lt;br /&gt;
| Heavy AR Elemental&lt;br /&gt;
| Cryo Blast &amp;amp;lt;Frost Vortex&amp;amp;gt;&lt;br /&gt;
| Multi Break, Combat Reflex Sight, Tactical Combine Grip, Extended Rifle Mag&lt;br /&gt;
|-&lt;br /&gt;
| AWS.338 Bullseye&lt;br /&gt;
| TBD&lt;br /&gt;
| Vulnerability Amplifier &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
| Integrated Suppressor, Large Optic Sight, Tactical SR Mag&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Gear&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Hide&lt;br /&gt;
! Mods (Suffix)&lt;br /&gt;
|-&lt;br /&gt;
| Helmet&lt;br /&gt;
| Shelter Hat&lt;br /&gt;
| Lunar Wool&lt;br /&gt;
| Deviation Expert &amp;amp;lt;Lunar Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mask&lt;br /&gt;
| Shelter Mask&lt;br /&gt;
| Lunar Rabbit Wool&lt;br /&gt;
| Frostwave Wither &amp;amp;lt;Frost Vortex&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Top&lt;br /&gt;
| Frost Tactical Vest&lt;br /&gt;
| Lunar Wolf Skin/WoW use Coastal Crocodile Skin(For Heat Prevention)&lt;br /&gt;
| Arden Shield &amp;amp;lt;Lunar Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pants&lt;br /&gt;
| Savior Pants&lt;br /&gt;
| Lunar Deer Hide/WoW use Lunar Wool(Prevents Hypothermia)&lt;br /&gt;
| Status Amplification &amp;amp;lt;Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gloves&lt;br /&gt;
| Savior Gloves&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| Elemental Overload&lt;br /&gt;
|-&lt;br /&gt;
| Shoes&lt;br /&gt;
| Savior Shoes&lt;br /&gt;
| Lunar Wolf Skin&lt;br /&gt;
| Rush Hour &amp;amp;lt;Deviant Energy&amp;amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Deviation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Kind&lt;br /&gt;
! Trait&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Voodoo Doll&lt;br /&gt;
| Fluffy Curse, Psychic Kid, Feline Creatures&lt;br /&gt;
| Can participate in combat, sharing the damage received by its master or possessing enemies so they share the damage the master receives instead.&lt;br /&gt;
|-&lt;br /&gt;
| Polar Jelly&lt;br /&gt;
| Starfall, Psychic Kid. Feline Creatures&lt;br /&gt;
| Can participate in combat to deal Ice DMG to large area(Stationary)&lt;br /&gt;
|-&lt;br /&gt;
| Snowspirite&lt;br /&gt;
| Lunar Oracle, Psychic Kid, Feline Creatures&lt;br /&gt;
| Can participate in combat by summon fragile frost crystals that explode upon being shattered.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Cradle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Row&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapon Mastery&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Status Enhancement&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deviant Energy Defense&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Shield Protection&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Sense&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Marked Strike&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Freezing&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Hunter&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Food and Drinks&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Whimsical Drink (Drink Perk)&lt;br /&gt;
| Use to gain __% Status DMG bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Stardust Raspberry Shaved Ice (Drink Perk)&lt;br /&gt;
| Use to increase your continuous debuff effect by %&lt;br /&gt;
|-&lt;br /&gt;
| Canned Minty Meat (Food Perk)&lt;br /&gt;
| Used to increase your Frost DMG by % (Can add Beef as the meat to add an additional %)&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Spring Roll (Food Perk)&lt;br /&gt;
| Use to increase Elemental DMG by 5%-15%. The effect doubles if HP is below 40%.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Abyss_Glance_1%25_HP_Build&amp;diff=1373</id>
		<title>Abyss Glance 1% HP Build</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Abyss_Glance_1%25_HP_Build&amp;diff=1373"/>
		<updated>2026-06-13T02:26:52Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Weapon&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon&lt;br /&gt;
! Calibration&lt;br /&gt;
! Mod&lt;br /&gt;
! Accessory&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Glance&lt;br /&gt;
| Heavy AR Elemental&lt;br /&gt;
| Cryo Blast &amp;amp;lt;Frost Vortex&amp;amp;gt;&lt;br /&gt;
| Multi Break, Combat Reflex Sight, Tactical Combine Grip, Extended Rifle Mag&lt;br /&gt;
|-&lt;br /&gt;
| AWS.338 Bullseye&lt;br /&gt;
| TBD&lt;br /&gt;
| Vulnerability Amplifier &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
| Integrated Suppressor, Large Optic Sight, Tactical SR Mag&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Gear&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Hide&lt;br /&gt;
! Mods (Suffix)&lt;br /&gt;
|-&lt;br /&gt;
| Helmet&lt;br /&gt;
| Shelter Hat&lt;br /&gt;
| Lunar Wool&lt;br /&gt;
| Deviation Expert &amp;amp;lt;Lunar Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mask&lt;br /&gt;
| Shelter Mask&lt;br /&gt;
| Lunar Rabbit Wool&lt;br /&gt;
| Frostwave Wither &amp;amp;lt;Frost Vortex&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Top&lt;br /&gt;
| Frost Tactical Vest&lt;br /&gt;
| Lunar Wolf Skin/WoW use Coastal Crocodile Skin(For Heat Prevention)&lt;br /&gt;
| Arden Shield &amp;amp;lt;Lunar Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pants&lt;br /&gt;
| Savior Pants&lt;br /&gt;
| Lunar Deer Hide/WoW use Lunar Wool(Prevents Hypothermia)&lt;br /&gt;
| Status Amplification &amp;amp;lt;Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gloves&lt;br /&gt;
| Savior Gloves&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| Elemental Overload&lt;br /&gt;
|-&lt;br /&gt;
| Shoes&lt;br /&gt;
| Savior Shoes&lt;br /&gt;
| Lunar Wolf Skin&lt;br /&gt;
| Rush Hour &amp;amp;lt;Deviant Energy&amp;amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Deviation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Kind&lt;br /&gt;
! Trait&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Voodoo Doll&lt;br /&gt;
| Fluffy Curse, Psychic Kid, Feline Creatures&lt;br /&gt;
| Can participate in combat, sharing the damage received by its master or possessing enemies so they share the damage the master receives instead.&lt;br /&gt;
|-&lt;br /&gt;
| Polar Jelly&lt;br /&gt;
| Starfall, Psychic Kid. Feline Creatures&lt;br /&gt;
| Can participate in combat to deal Ice DMG to large area(Stationary)&lt;br /&gt;
|-&lt;br /&gt;
| Snowspirite&lt;br /&gt;
| Lunar Oracle, Psychic Kid, Feline Creatures&lt;br /&gt;
| Can participate in combat by summon fragile frost crystals that explode upon being shattered.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Cradle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Row&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapon Mastery&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Status Enhancement&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deviant Energy Defense&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Shield Protection&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Sense&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Marked Strike&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Freezing&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Hunter&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Food and Drinks&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Whimsical Drink (Drink Perk)&lt;br /&gt;
| Use to gain __% Status DMG bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Stardust Raspberry Shaved Ice (Drink Perk)&lt;br /&gt;
| Use to increase your continuous debuff effect by %&lt;br /&gt;
|-&lt;br /&gt;
| Canned Minty Meat (Food Perk)&lt;br /&gt;
| Used to increase your Frost DMG by % (Can add Beef as the meat to add an additional %)&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Spring Roll (Food Perk)&lt;br /&gt;
| Use to increase Elemental DMG by 5%-15%. The effect doubles if HP is below 40%.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
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		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Main_Page&amp;diff=1372"/>
		<updated>2026-06-11T20:30:12Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
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&amp;lt;div class=&amp;quot;mpb-foot plainlinks&amp;quot;&amp;gt;Once Human Guide — built by the community. [[Special:RecentChanges|Help us improve it →]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1371</id>
		<title>Test Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1371"/>
		<updated>2026-06-11T20:29:59Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-wrap mpb&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-featured&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-banner&amp;quot;&amp;gt;[[File:Patch Notes.jpg|700px|link=Patch Notes|alt=Patch Notes|class=mp-banner-img]]&amp;lt;div class=&amp;quot;mpb-banner-overlay&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-tag&amp;quot;&amp;gt;Updated&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mpb-banner-title&amp;quot;&amp;gt;Patch Notes&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpb-banner-desc&amp;quot;&amp;gt;See what changed in the latest update — balance, fixes, and new content.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-side plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-side-h&amp;quot;&amp;gt;Quick Links&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Lightforge Loot Crate]]&lt;br /&gt;
[https://discord.gg/FZtkXeGeUA Join the Discord]&lt;br /&gt;
[[Thank You]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-cat&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-title&amp;quot;&amp;gt;World &amp;amp;amp; Exploration&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-sub&amp;quot;&amp;gt;maps, locations, bosses&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tiles&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:OH Map.png|300px|link=Outpost|alt=Outpost|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Outpost&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:OH Map.png|300px|link=Settlements|alt=Settlements|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Settlements&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Silo.jpg|300px|link=Securement Silo|alt=Securement Silo|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Securement Silo&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|300px|link=Lightforge Loot Crate|alt=Lightforge Loot Crate|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Lightforge Loot Crate&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-cat&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-title&amp;quot;&amp;gt;Deviations&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-sub&amp;quot;&amp;gt;companions &amp;amp;amp; traits&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tiles&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Becca.png|300px|link=Deviation Main Page|alt=Deviations|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Deviations&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Traits.png|300px|link=Deviation Trait Page|alt=Traits|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Traits&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-cat&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-title&amp;quot;&amp;gt;Builds &amp;amp;amp; Crafting&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-sub&amp;quot;&amp;gt;gear, benches, recipes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tiles&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Loadouts.png|300px|link=Load Out Page|alt=Load Outs|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Load Outs&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Technological Bench.png|300px|link=Technological Bench|alt=Technological Bench|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Technological Bench&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Cooking.png|300px|link=Creative Cooking Recipe|alt=Creative Cooking|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Creative Cooking&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Gardener.jpg|300px|link=Gardener Glass|alt=Gardener|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Gardener&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-foot plainlinks&amp;quot;&amp;gt;Once Human Guide — built by the community. [[Special:RecentChanges|Help us improve it →]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1370</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1370"/>
		<updated>2026-06-11T20:27:52Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* =============================================================&lt;br /&gt;
   COMMON.CSS&lt;br /&gt;
   Sections:&lt;br /&gt;
     1. Navigation&lt;br /&gt;
     2. Tab System&lt;br /&gt;
     3. Dropdown System&lt;br /&gt;
        3a. Container&lt;br /&gt;
        3b. Button&lt;br /&gt;
        3c. List &amp;amp; Items&lt;br /&gt;
        3d. Scrollbar&lt;br /&gt;
     4. Output Panel (Tech Bench Style)&lt;br /&gt;
     5. Cleanup / Utility Overrides&lt;br /&gt;
     6. Main Page Redesign (shared / Design A / Design B)&lt;br /&gt;
   ============================================================= */&lt;br /&gt;
/* ================= 1. NAVIGATION ================= */&lt;br /&gt;
.navtable {&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
  border: none;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.navcell {&lt;br /&gt;
  padding: 0 18px 10px;&lt;br /&gt;
  vertical-align: top;&lt;br /&gt;
}&lt;br /&gt;
.navimg img {&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
}&lt;br /&gt;
.navicon {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: flex-end;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  width: 200px;&lt;br /&gt;
}&lt;br /&gt;
.navicon--row1 { height: 150px; }&lt;br /&gt;
.navicon--row2 { height: 200px; }&lt;br /&gt;
.navlabel {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  margin-top: 4px;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  font-weight: 800;&lt;br /&gt;
  line-height: 1.05;&lt;br /&gt;
}&lt;br /&gt;
.navlabel--tight { margin-top: 2px; }&lt;br /&gt;
.navicon--empty,&lt;br /&gt;
.navlabel--empty {&lt;br /&gt;
  visibility: hidden;&lt;br /&gt;
}&lt;br /&gt;
body.page-Main_Page h1.firstHeading {&lt;br /&gt;
  display: none;&lt;br /&gt;
}&lt;br /&gt;
/* ================= 2. TAB SYSTEM ================= */&lt;br /&gt;
.mw-tab-buttons {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  flex-wrap: wrap;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  gap: 8px;&lt;br /&gt;
  margin-bottom: 12px;&lt;br /&gt;
}&lt;br /&gt;
.mw-tab-btn {&lt;br /&gt;
  min-width: 90px;&lt;br /&gt;
  padding: 8px 14px;&lt;br /&gt;
  background: #111;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
.mw-tab-btn:hover {&lt;br /&gt;
  border-color: #00bfff;&lt;br /&gt;
  color: #fff;&lt;br /&gt;
}&lt;br /&gt;
.mw-tab-btn.active {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
.mw-tab-content {&lt;br /&gt;
  display: none;&lt;br /&gt;
  overflow: visible !important;&lt;br /&gt;
}&lt;br /&gt;
.mw-tab-content.active {&lt;br /&gt;
  display: block;&lt;br /&gt;
}&lt;br /&gt;
/* ================= 3. DROPDOWN SYSTEM ================= */&lt;br /&gt;
/* -- 3a. Container -- */&lt;br /&gt;
.mw-dropdown-ui {&lt;br /&gt;
  position: relative;&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 420px;&lt;br /&gt;
  margin: 18px auto;&lt;br /&gt;
  padding: 14px;&lt;br /&gt;
  background: linear-gradient(145deg, #1a1a1a, #111);&lt;br /&gt;
  border: 1px solid #333;&lt;br /&gt;
  border-radius: 12px;&lt;br /&gt;
  box-shadow: 0 0 12px rgba(0, 0, 0, 0.6);&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
  overflow: visible;&lt;br /&gt;
}&lt;br /&gt;
/* Header label (pulls from data-label attribute) */&lt;br /&gt;
.mw-dropdown-ui::before {&lt;br /&gt;
  content: attr(data-label);&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin-bottom: 10px;&lt;br /&gt;
  color: #00bfff;&lt;br /&gt;
  font-size: 15px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
/* Force consistent sizing on children */&lt;br /&gt;
.mw-dropdown-ui *,&lt;br /&gt;
.mod-dropdown-btn,&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 100%;&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
/* -- 3b. Button -- */&lt;br /&gt;
.mod-dropdown-btn {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  height: 42px;&lt;br /&gt;
  background: #0f0f0f;&lt;br /&gt;
  color: #eee;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
/* -- 3c. List &amp;amp; Items -- */&lt;br /&gt;
.mod-dropdown-list {&lt;br /&gt;
  display: none;&lt;br /&gt;
  position: absolute;&lt;br /&gt;
  top: 56px;&lt;br /&gt;
  left: 14px;&lt;br /&gt;
  right: 14px;&lt;br /&gt;
  width: auto;&lt;br /&gt;
  max-height: 250px;&lt;br /&gt;
  background: #1a1a1a;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  overflow-x: hidden;&lt;br /&gt;
  overflow-y: auto;&lt;br /&gt;
  z-index: 99999;&lt;br /&gt;
}&lt;br /&gt;
.mod-dropdown-item {&lt;br /&gt;
  padding: 8px;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border-bottom: 1px solid #222;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
.mod-dropdown-item:last-child {&lt;br /&gt;
  border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
.mod-dropdown-item:hover {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
/* -- 3d. Scrollbar -- */&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar {&lt;br /&gt;
  width: 6px;&lt;br /&gt;
}&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar-thumb {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  border-radius: 3px;&lt;br /&gt;
}&lt;br /&gt;
/* ================= 4. OUTPUT PANEL (TECH BENCH STYLE) ================= */&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  min-height: 70px;&lt;br /&gt;
  margin-top: 10px;&lt;br /&gt;
  padding: 12px;&lt;br /&gt;
  background: #0d1319;&lt;br /&gt;
  border: 1px solid #1f2a35;&lt;br /&gt;
  border-radius: 10px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
.mw-ui-placeholder {&lt;br /&gt;
  color: #666;&lt;br /&gt;
  font-style: italic;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.mw-ui-title {&lt;br /&gt;
  margin-bottom: 8px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 14px;&lt;br /&gt;
  font-weight: 700;&lt;br /&gt;
}&lt;br /&gt;
.mw-ui-line {&lt;br /&gt;
  padding: 6px 0;&lt;br /&gt;
  border-top: 1px solid #1a222b;&lt;br /&gt;
  color: #9fb0c3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
.mw-ui-line:first-of-type {&lt;br /&gt;
  border-top: none;&lt;br /&gt;
}&lt;br /&gt;
/* ================= 5. CLEANUP / UTILITY OVERRIDES ================= */&lt;br /&gt;
.mw-dropdown,&lt;br /&gt;
.mw-dropdown-content {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
[data-left]:empty,&lt;br /&gt;
[data-right]:empty,&lt;br /&gt;
.mw-tab-content div:empty {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
/* ================= 6. MAIN PAGE REDESIGN ================= */&lt;br /&gt;
/* -- 6a. Shared -- */&lt;br /&gt;
.page-Main_Page .firstHeading,&lt;br /&gt;
.page-Main_Page #siteSub { display: none; }&lt;br /&gt;
.mp-wrap a { text-decoration: none; }&lt;br /&gt;
.mp-wrap p { margin: 0; }                 /* neutralize MW&#039;s auto &amp;lt;p&amp;gt; wrappers */&lt;br /&gt;
/* [[File:|class=x]] puts the class ON the &amp;lt;img&amp;gt; element itself */&lt;br /&gt;
img.mp-card-img { width: 100%; height: 140px; object-fit: cover; display: block; }&lt;br /&gt;
img.mp-tile-img,&lt;br /&gt;
img.mp-banner-img {&lt;br /&gt;
  position: absolute; top: 0; left: 0;&lt;br /&gt;
  width: 100%; height: 100%;&lt;br /&gt;
  object-fit: cover; display: block;&lt;br /&gt;
}&lt;br /&gt;
/* -- 6b. Design A: Hero + Card Grid -- */&lt;br /&gt;
.mpa { --panel:#161b22; --accent:#f5a623; --accent2:#e8531f;&lt;br /&gt;
       --text:#e6edf3; --muted:#9aa7b4; --border:#2a3442;&lt;br /&gt;
       background:#0d1117; border-radius:14px; padding:24px; }&lt;br /&gt;
.mpa-hero { position:relative; border-radius:14px; overflow:hidden;&lt;br /&gt;
  border:1px solid var(--border); padding:48px 40px; color:var(--text);&lt;br /&gt;
  background:&lt;br /&gt;
    linear-gradient(115deg, rgba(13,17,23,.95) 35%, rgba(13,17,23,.55) 70%, rgba(13,17,23,.25)),&lt;br /&gt;
    url(&amp;quot;/images/thumb/0/0c/OH_Map.png/1120px-OH_Map.png&amp;quot;) center/cover; }&lt;br /&gt;
.mpa-hero-title { font-size:2.2em; font-weight:800; margin-bottom:8px; }&lt;br /&gt;
.mpa-hero-title .mpa-accent { color:var(--accent); }&lt;br /&gt;
.mpa-hero-tag { color:var(--muted); max-width:520px; font-size:1.05em; margin-bottom:22px; }&lt;br /&gt;
.mpa-btn { display:inline-block; margin:0 10px 8px 0; }&lt;br /&gt;
.mpa-btn a { display:inline-block; padding:10px 20px;&lt;br /&gt;
  border-radius:8px; font-weight:600; transition:transform .15s, box-shadow .15s; }&lt;br /&gt;
.mpa-btn-primary a { background:linear-gradient(135deg,var(--accent),var(--accent2)); color:#14100a !important; }&lt;br /&gt;
.mpa-btn-ghost a { border:1px solid var(--accent); color:var(--accent) !important; }&lt;br /&gt;
.mpa-btn a:hover { transform:translateY(-2px); box-shadow:0 6px 18px rgba(245,166,35,.35); }&lt;br /&gt;
.mpa-new { display:inline-block; width:9px; height:9px; border-radius:50%;&lt;br /&gt;
  background:#3fd36c; margin-right:7px; animation:mpa-pulse 1.6s infinite; }&lt;br /&gt;
@keyframes mpa-pulse {&lt;br /&gt;
  0%   { box-shadow:0 0 0 0 rgba(63,211,108,.6); }&lt;br /&gt;
  70%  { box-shadow:0 0 0 8px rgba(63,211,108,0); }&lt;br /&gt;
  100% { box-shadow:0 0 0 0 rgba(63,211,108,0); } }&lt;br /&gt;
.mpa-sec { margin:34px 0 16px; font-size:1.25em; font-weight:700; color:var(--text);&lt;br /&gt;
  border-left:5px solid var(--accent); padding-left:14px;&lt;br /&gt;
  padding-bottom:6px; border-bottom:1px solid var(--border); }&lt;br /&gt;
.mpa-grid { display:grid; grid-template-columns:repeat(auto-fill,minmax(240px,1fr)); gap:18px; }&lt;br /&gt;
.mpa-card { background:var(--panel); border:1px solid var(--border); border-radius:12px;&lt;br /&gt;
  overflow:hidden; color:var(--text);&lt;br /&gt;
  transition:transform .18s ease, box-shadow .18s ease, border-color .18s ease; }&lt;br /&gt;
.mpa-card:hover { transform:translateY(-5px); border-color:var(--accent);&lt;br /&gt;
  box-shadow:0 10px 24px rgba(0,0,0,.5), 0 0 14px rgba(245,166,35,.25); }&lt;br /&gt;
.mpa-card img.mp-card-img { filter:saturate(.9); transition:filter .18s; }&lt;br /&gt;
.mpa-card:hover img.mp-card-img { filter:saturate(1.15); }&lt;br /&gt;
.mpa-card-body { padding:12px 14px 14px; }&lt;br /&gt;
.mpa-card-title { font-weight:700; margin-bottom:4px; }&lt;br /&gt;
.mpa-card-title a { color:var(--text) !important; }&lt;br /&gt;
.mpa-card-desc { font-size:.85em; color:var(--muted); line-height:1.4; }&lt;br /&gt;
.mpa-footer { margin-top:36px; text-align:center;&lt;br /&gt;
  background:#1c2330; border:1px solid var(--border); border-radius:12px; padding:18px; }&lt;br /&gt;
.mpa-footer a { color:var(--accent) !important; font-weight:600; padding:6px 14px;&lt;br /&gt;
  border-radius:6px; transition:background .15s; display:inline-block; margin:2px 4px; }&lt;br /&gt;
.mpa-footer a:hover { background:rgba(245,166,35,.12); }&lt;br /&gt;
/* -- 6c. Design B: Dashboard -- */&lt;br /&gt;
.mpb { --panel:#131a24; --accent:#42c6ff; --accent2:#7a5cff;&lt;br /&gt;
       --text:#e8eef5; --muted:#8b99a9; --border:#243144;&lt;br /&gt;
       background:#0a0e14; border-radius:14px; padding:24px; }&lt;br /&gt;
.mpb-featured { display:grid; grid-template-columns:1.4fr 1fr; gap:18px; margin-bottom:26px; }&lt;br /&gt;
@media (max-width:760px) { .mpb-featured { grid-template-columns:1fr; } }&lt;br /&gt;
.mpb-banner { position:relative; border-radius:14px; overflow:hidden;&lt;br /&gt;
  border:1px solid var(--border); min-height:230px;&lt;br /&gt;
  transition:transform .18s, box-shadow .18s; }&lt;br /&gt;
.mpb-banner:hover { transform:scale(1.012); box-shadow:0 0 22px rgba(66,198,255,.3); }&lt;br /&gt;
.mpb-banner-overlay { position:absolute; left:0; right:0; bottom:0; padding:22px;&lt;br /&gt;
  background:linear-gradient(transparent, rgba(10,14,20,.95) 65%);&lt;br /&gt;
  color:var(--text); pointer-events:none; z-index:1; }&lt;br /&gt;
.mpb-tag { display:inline-block; font-size:.72em; font-weight:700; letter-spacing:1px;&lt;br /&gt;
  text-transform:uppercase; background:var(--accent); color:#06121c;&lt;br /&gt;
  border-radius:4px; padding:3px 9px; margin-bottom:8px; }&lt;br /&gt;
.mpb-banner-title { font-size:1.5em; font-weight:800; margin-bottom:4px; }&lt;br /&gt;
.mpb-banner-desc { color:var(--muted); font-size:.9em; }&lt;br /&gt;
.mpb-side { background:var(--panel); border:1px solid var(--border);&lt;br /&gt;
  border-radius:14px; padding:18px 20px; }&lt;br /&gt;
.mpb-side-h { font-size:1em; text-transform:uppercase; letter-spacing:1px;&lt;br /&gt;
  color:var(--accent); font-weight:700; margin-bottom:12px; }&lt;br /&gt;
.mpb-side a { display:block; color:var(--text) !important;&lt;br /&gt;
  padding:9px 10px; border-radius:8px; font-size:.95em;&lt;br /&gt;
  transition:background .15s, padding-left .15s; }&lt;br /&gt;
.mpb-side a::before { content:&amp;quot;▸ &amp;quot;; color:var(--accent); }&lt;br /&gt;
.mpb-side a:hover { background:rgba(66,198,255,.1); padding-left:16px; }&lt;br /&gt;
.mpb-cat { margin:30px 0 14px; color:var(--text);&lt;br /&gt;
  border-left:5px solid var(--accent); padding-left:14px; }&lt;br /&gt;
.mpb-cat-title { font-size:1.2em; font-weight:700; }&lt;br /&gt;
.mpb-cat-sub { font-size:.82em; color:var(--muted); margin-left:12px; }&lt;br /&gt;
.mpb-tiles { display:grid; grid-template-columns:repeat(auto-fill,minmax(180px,1fr)); gap:14px; }&lt;br /&gt;
.mpb-tile { position:relative; border-radius:10px; overflow:hidden;&lt;br /&gt;
  border:1px solid var(--border); height:110px;&lt;br /&gt;
  transition:transform .15s, border-color .15s, box-shadow .15s; }&lt;br /&gt;
.mpb-tile img.mp-tile-img { filter:brightness(.55); transition:filter .2s, transform .3s; }&lt;br /&gt;
.mpb-tile:hover { transform:translateY(-4px); border-color:var(--accent);&lt;br /&gt;
  box-shadow:0 8px 20px rgba(0,0,0,.55); }&lt;br /&gt;
.mpb-tile:hover img.mp-tile-img { filter:brightness(.8); transform:scale(1.06); }&lt;br /&gt;
.mpb-tile-label { position:absolute; left:0; right:0; bottom:0; padding:10px 12px;&lt;br /&gt;
  font-weight:700; color:#fff; font-size:.95em; pointer-events:none; z-index:1;&lt;br /&gt;
  background:linear-gradient(transparent, rgba(6,10,16,.9)); }&lt;br /&gt;
.mpb-foot { margin-top:34px; text-align:center; color:var(--muted); font-size:.9em;&lt;br /&gt;
  border-top:1px solid var(--border); padding-top:18px; }&lt;br /&gt;
.mpb-foot a { color:var(--accent) !important; }&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1369</id>
		<title>Test Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1369"/>
		<updated>2026-06-11T20:23:26Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-wrap mpb&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-featured&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-banner&amp;quot;&amp;gt;[[File:Patch Notes.jpg|700px|link=Patch Notes|alt=Patch Notes|class=mp-banner-img]]&amp;lt;div class=&amp;quot;mpb-banner-overlay&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-tag&amp;quot;&amp;gt;Updated&amp;lt;/span&amp;gt;&amp;lt;div class=&amp;quot;mpb-banner-title&amp;quot;&amp;gt;Patch Notes&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpb-banner-desc&amp;quot;&amp;gt;See what changed in the latest update — balance, fixes, and new content.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-side plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-side-h&amp;quot;&amp;gt;Quick Links&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Special:RecentChanges|Recent Changes]]&lt;br /&gt;
[[Lightforge Loot Crate]]&lt;br /&gt;
[https://discord.gg/FZtkXeGeUA Join the Discord]&lt;br /&gt;
[[Special:Random|Random Page]]&lt;br /&gt;
[[Thank You|Thank You ♥]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-cat&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-title&amp;quot;&amp;gt;World &amp;amp;amp; Exploration&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-sub&amp;quot;&amp;gt;maps, locations, bosses&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tiles&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:OH Map.png|300px|link=Outpost|alt=Outpost|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Outpost&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:OH Map.png|300px|link=Settlements|alt=Settlements|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Settlements&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Silo.jpg|300px|link=Securement Silo|alt=Securement Silo|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Securement Silo&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|300px|link=Lightforge Loot Crate|alt=Lightforge Loot Crate|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Lightforge Loot Crate&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-cat&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-title&amp;quot;&amp;gt;Deviations&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-sub&amp;quot;&amp;gt;companions &amp;amp;amp; traits&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tiles&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Becca.png|300px|link=Deviation Main Page|alt=Deviations|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Deviations&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Traits.png|300px|link=Deviation Trait Page|alt=Traits|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Traits&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-cat&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-title&amp;quot;&amp;gt;Builds &amp;amp;amp; Crafting&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mpb-cat-sub&amp;quot;&amp;gt;gear, benches, recipes&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tiles&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Loadouts.png|300px|link=Load Out Page|alt=Load Outs|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Load Outs&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Technological Bench.png|300px|link=Technological Bench|alt=Technological Bench|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Technological Bench&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Cooking.png|300px|link=Creative Cooking Recipe|alt=Creative Cooking|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Creative Cooking&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-tile&amp;quot;&amp;gt;[[File:Gardener.jpg|300px|link=Gardener Glass|alt=Gardener|class=mp-tile-img]]&amp;lt;div class=&amp;quot;mpb-tile-label&amp;quot;&amp;gt;Gardener&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpb-foot plainlinks&amp;quot;&amp;gt;Once Human Guide — built by the community. [[Special:RecentChanges|Help us improve it →]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1368</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1368"/>
		<updated>2026-06-11T20:23:06Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* =============================================================&lt;br /&gt;
   COMMON.CSS&lt;br /&gt;
   Sections:&lt;br /&gt;
     1. Navigation&lt;br /&gt;
     2. Tab System&lt;br /&gt;
     3. Dropdown System&lt;br /&gt;
        3a. Container&lt;br /&gt;
        3b. Button&lt;br /&gt;
        3c. List &amp;amp; Items&lt;br /&gt;
        3d. Scrollbar&lt;br /&gt;
     4. Output Panel (Tech Bench Style)&lt;br /&gt;
     5. Cleanup / Utility Overrides&lt;br /&gt;
   ============================================================= */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 1. NAVIGATION ================= */&lt;br /&gt;
.navtable {&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
  border: none;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navcell {&lt;br /&gt;
  padding: 0 18px 10px;&lt;br /&gt;
  vertical-align: top;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navimg img {&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navicon {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: flex-end;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  width: 200px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navicon--row1 { height: 150px; }&lt;br /&gt;
.navicon--row2 { height: 200px; }&lt;br /&gt;
&lt;br /&gt;
.navlabel {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  margin-top: 4px;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  font-weight: 800;&lt;br /&gt;
  line-height: 1.05;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navlabel--tight { margin-top: 2px; }&lt;br /&gt;
&lt;br /&gt;
.navicon--empty,&lt;br /&gt;
.navlabel--empty {&lt;br /&gt;
  visibility: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body.page-Main_Page h1.firstHeading {&lt;br /&gt;
  display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 2. TAB SYSTEM ================= */&lt;br /&gt;
.mw-tab-buttons {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  flex-wrap: wrap;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  gap: 8px;&lt;br /&gt;
  margin-bottom: 12px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn {&lt;br /&gt;
  min-width: 90px;&lt;br /&gt;
  padding: 8px 14px;&lt;br /&gt;
  background: #111;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn:hover {&lt;br /&gt;
  border-color: #00bfff;&lt;br /&gt;
  color: #fff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn.active {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-content {&lt;br /&gt;
  display: none;&lt;br /&gt;
  overflow: visible !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-content.active {&lt;br /&gt;
  display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 3. DROPDOWN SYSTEM ================= */&lt;br /&gt;
&lt;br /&gt;
/* -- 3a. Container -- */&lt;br /&gt;
.mw-dropdown-ui {&lt;br /&gt;
  position: relative;&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 420px;&lt;br /&gt;
  margin: 18px auto;&lt;br /&gt;
  padding: 14px;&lt;br /&gt;
  background: linear-gradient(145deg, #1a1a1a, #111);&lt;br /&gt;
  border: 1px solid #333;&lt;br /&gt;
  border-radius: 12px;&lt;br /&gt;
  box-shadow: 0 0 12px rgba(0, 0, 0, 0.6);&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
  overflow: visible;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header label (pulls from data-label attribute) */&lt;br /&gt;
.mw-dropdown-ui::before {&lt;br /&gt;
  content: attr(data-label);&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin-bottom: 10px;&lt;br /&gt;
  color: #00bfff;&lt;br /&gt;
  font-size: 15px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Force consistent sizing on children */&lt;br /&gt;
.mw-dropdown-ui *,&lt;br /&gt;
.mod-dropdown-btn,&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 100%;&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3b. Button -- */&lt;br /&gt;
.mod-dropdown-btn {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  height: 42px;&lt;br /&gt;
  background: #0f0f0f;&lt;br /&gt;
  color: #eee;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3c. List &amp;amp; Items -- */&lt;br /&gt;
.mod-dropdown-list {&lt;br /&gt;
  display: none;&lt;br /&gt;
  position: absolute;&lt;br /&gt;
  top: 56px;&lt;br /&gt;
  left: 14px;&lt;br /&gt;
  right: 14px;&lt;br /&gt;
  width: auto;&lt;br /&gt;
  max-height: 250px;&lt;br /&gt;
  background: #1a1a1a;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  overflow-x: hidden;&lt;br /&gt;
  overflow-y: auto;&lt;br /&gt;
  z-index: 99999;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item {&lt;br /&gt;
  padding: 8px;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border-bottom: 1px solid #222;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item:last-child {&lt;br /&gt;
  border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item:hover {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3d. Scrollbar -- */&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar {&lt;br /&gt;
  width: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar-thumb {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  border-radius: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 4. OUTPUT PANEL (TECH BENCH STYLE) ================= */&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  min-height: 70px;&lt;br /&gt;
  margin-top: 10px;&lt;br /&gt;
  padding: 12px;&lt;br /&gt;
  background: #0d1319;&lt;br /&gt;
  border: 1px solid #1f2a35;&lt;br /&gt;
  border-radius: 10px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-placeholder {&lt;br /&gt;
  color: #666;&lt;br /&gt;
  font-style: italic;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-title {&lt;br /&gt;
  margin-bottom: 8px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 14px;&lt;br /&gt;
  font-weight: 700;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-line {&lt;br /&gt;
  padding: 6px 0;&lt;br /&gt;
  border-top: 1px solid #1a222b;&lt;br /&gt;
  color: #9fb0c3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-line:first-of-type {&lt;br /&gt;
  border-top: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 5. CLEANUP / UTILITY OVERRIDES ================= */&lt;br /&gt;
.mw-dropdown,&lt;br /&gt;
.mw-dropdown-content {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[data-left]:empty,&lt;br /&gt;
[data-right]:empty,&lt;br /&gt;
.mw-tab-content div:empty {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
/* ===== Main Page redesign — shared ===== */&lt;br /&gt;
.page-Main_Page .firstHeading,&lt;br /&gt;
.page-Main_Page #siteSub { display: none; }   /* hide &amp;quot;Main Page&amp;quot; title for a cleaner landing */&lt;br /&gt;
&lt;br /&gt;
.mp-wrap a { text-decoration: none; }&lt;br /&gt;
.mp-wrap a.new { color: inherit; }            /* don&#039;t redlink-color nav cards */&lt;br /&gt;
&lt;br /&gt;
/* clickable image fills its container */&lt;br /&gt;
.mp-card-img img, .mp-tile-img img, .mp-banner-img img {&lt;br /&gt;
  width: 100%; height: 100%; object-fit: cover; display: block;&lt;br /&gt;
}&lt;br /&gt;
/* ===== Design A ===== */&lt;br /&gt;
.mpa { --bg:#0d1117; --panel:#161b22; --accent:#f5a623; --accent2:#e8531f;&lt;br /&gt;
       --text:#e6edf3; --muted:#9aa7b4; --border:#2a3442; }&lt;br /&gt;
&lt;br /&gt;
.mpa-hero { position:relative; border-radius:14px; overflow:hidden;&lt;br /&gt;
  border:1px solid var(--border); padding:48px 40px; color:var(--text);&lt;br /&gt;
  background:&lt;br /&gt;
    linear-gradient(115deg, rgba(13,17,23,.95) 35%, rgba(13,17,23,.55) 70%, rgba(13,17,23,.25)),&lt;br /&gt;
    url(&amp;quot;/images/thumb/0/0c/OH_Map.png/1120px-OH_Map.png&amp;quot;) center/cover; }&lt;br /&gt;
.mpa-hero-title { font-size:2.2em; font-weight:800; margin-bottom:8px; }&lt;br /&gt;
.mpa-hero-title .mpa-accent { color:var(--accent); }&lt;br /&gt;
.mpa-hero-tag { color:var(--muted); max-width:520px; font-size:1.05em; margin-bottom:22px; }&lt;br /&gt;
&lt;br /&gt;
.mpa-btn a { display:inline-block; margin:0 10px 8px 0; padding:10px 20px;&lt;br /&gt;
  border-radius:8px; font-weight:600; transition:transform .15s, box-shadow .15s; }&lt;br /&gt;
.mpa-btn-primary a { background:linear-gradient(135deg,var(--accent),var(--accent2)); color:#14100a !important; }&lt;br /&gt;
.mpa-btn-ghost a { border:1px solid var(--accent); color:var(--accent) !important; }&lt;br /&gt;
.mpa-btn a:hover { transform:translateY(-2px); box-shadow:0 6px 18px rgba(245,166,35,.35); }&lt;br /&gt;
&lt;br /&gt;
.mpa-new { display:inline-block; width:9px; height:9px; border-radius:50%;&lt;br /&gt;
  background:#3fd36c; margin-right:7px; animation:mpa-pulse 1.6s infinite; }&lt;br /&gt;
@keyframes mpa-pulse {&lt;br /&gt;
  0% { box-shadow:0 0 0 0 rgba(63,211,108,.6); }&lt;br /&gt;
  70% { box-shadow:0 0 0 8px rgba(63,211,108,0); }&lt;br /&gt;
  100% { box-shadow:0 0 0 0 rgba(63,211,108,0); } }&lt;br /&gt;
&lt;br /&gt;
.mpa-sec { margin:34px 0 16px; font-size:1.25em; font-weight:700;&lt;br /&gt;
  display:flex; align-items:center; gap:12px; }&lt;br /&gt;
.mpa-sec::after { content:&amp;quot;&amp;quot;; flex:1; height:2px;&lt;br /&gt;
  background:linear-gradient(90deg,var(--accent),transparent); }&lt;br /&gt;
&lt;br /&gt;
.mpa-grid { display:grid; grid-template-columns:repeat(auto-fill,minmax(240px,1fr)); gap:18px; }&lt;br /&gt;
.mpa-card { background:var(--panel); border:1px solid var(--border); border-radius:12px;&lt;br /&gt;
  overflow:hidden; color:var(--text);&lt;br /&gt;
  transition:transform .18s ease, box-shadow .18s ease, border-color .18s ease; }&lt;br /&gt;
.mpa-card:hover { transform:translateY(-5px); border-color:var(--accent);&lt;br /&gt;
  box-shadow:0 10px 24px rgba(0,0,0,.5), 0 0 14px rgba(245,166,35,.25); }&lt;br /&gt;
.mpa-card .mp-card-img { height:140px; display:block; }&lt;br /&gt;
.mpa-card .mp-card-img img { filter:saturate(.9); transition:filter .18s; }&lt;br /&gt;
.mpa-card:hover .mp-card-img img { filter:saturate(1.15); }&lt;br /&gt;
.mpa-card-body { padding:12px 14px 14px; }&lt;br /&gt;
.mpa-card-title { font-weight:700; margin-bottom:4px; }&lt;br /&gt;
.mpa-card-title a { color:var(--text) !important; }&lt;br /&gt;
.mpa-card-desc { font-size:.85em; color:var(--muted); line-height:1.4; }&lt;br /&gt;
&lt;br /&gt;
.mpa-footer { margin-top:36px; display:flex; flex-wrap:wrap; gap:14px; justify-content:center;&lt;br /&gt;
  background:#1c2330; border:1px solid var(--border); border-radius:12px; padding:18px; }&lt;br /&gt;
.mpa-footer a { color:var(--accent) !important; font-weight:600; padding:6px 14px;&lt;br /&gt;
  border-radius:6px; transition:background .15s; }&lt;br /&gt;
.mpa-footer a:hover { background:rgba(245,166,35,.12); }&lt;br /&gt;
/* ===== Design B ===== */&lt;br /&gt;
.mpb { --panel:#131a24; --accent:#42c6ff; --accent2:#7a5cff;&lt;br /&gt;
       --text:#e8eef5; --muted:#8b99a9; --border:#243144; }&lt;br /&gt;
&lt;br /&gt;
.mpb-featured { display:grid; grid-template-columns:1.4fr 1fr; gap:18px; margin-bottom:26px; }&lt;br /&gt;
@media (max-width:760px) { .mpb-featured { grid-template-columns:1fr; } }&lt;br /&gt;
&lt;br /&gt;
.mpb-banner { position:relative; border-radius:14px; overflow:hidden;&lt;br /&gt;
  border:1px solid var(--border); min-height:230px;&lt;br /&gt;
  transition:transform .18s, box-shadow .18s; }&lt;br /&gt;
.mpb-banner:hover { transform:scale(1.012); box-shadow:0 0 22px rgba(66,198,255,.3); }&lt;br /&gt;
.mpb-banner .mp-banner-img { position:absolute; inset:0; }&lt;br /&gt;
.mpb-banner-overlay { position:absolute; left:0; right:0; bottom:0; padding:22px;&lt;br /&gt;
  background:linear-gradient(transparent, rgba(10,14,20,.95) 65%);&lt;br /&gt;
  color:var(--text); pointer-events:none; }   /* clicks pass through to image link */&lt;br /&gt;
.mpb-tag { display:inline-block; font-size:.72em; font-weight:700; letter-spacing:1px;&lt;br /&gt;
  text-transform:uppercase; background:var(--accent); color:#06121c;&lt;br /&gt;
  border-radius:4px; padding:3px 9px; margin-bottom:8px; }&lt;br /&gt;
.mpb-banner-title { font-size:1.5em; font-weight:800; margin-bottom:4px; }&lt;br /&gt;
.mpb-banner-desc { color:var(--muted); font-size:.9em; }&lt;br /&gt;
&lt;br /&gt;
.mpb-side { background:var(--panel); border:1px solid var(--border);&lt;br /&gt;
  border-radius:14px; padding:18px 20px; }&lt;br /&gt;
.mpb-side-h { font-size:1em; text-transform:uppercase; letter-spacing:1px;&lt;br /&gt;
  color:var(--accent); font-weight:700; margin-bottom:12px; }&lt;br /&gt;
.mpb-side a { display:flex; align-items:center; gap:10px; color:var(--text) !important;&lt;br /&gt;
  padding:9px 10px; border-radius:8px; font-size:.95em;&lt;br /&gt;
  transition:background .15s, padding-left .15s; }&lt;br /&gt;
.mpb-side a:hover { background:rgba(66,198,255,.1); padding-left:16px; }&lt;br /&gt;
.mpb-side a::before { content:&amp;quot;▸&amp;quot;; color:var(--accent); }&lt;br /&gt;
&lt;br /&gt;
.mpb-cat { margin:30px 0 14px; display:flex; align-items:baseline; gap:14px; }&lt;br /&gt;
.mpb-cat::before { content:&amp;quot;&amp;quot;; width:5px; height:22px; border-radius:3px; align-self:center;&lt;br /&gt;
  background:linear-gradient(var(--accent),var(--accent2)); }&lt;br /&gt;
.mpb-cat-title { font-size:1.2em; font-weight:700; }&lt;br /&gt;
.mpb-cat-sub { font-size:.82em; color:var(--muted); }&lt;br /&gt;
&lt;br /&gt;
.mpb-tiles { display:grid; grid-template-columns:repeat(auto-fill,minmax(180px,1fr)); gap:14px; }&lt;br /&gt;
.mpb-tile { position:relative; border-radius:10px; overflow:hidden;&lt;br /&gt;
  border:1px solid var(--border); height:110px;&lt;br /&gt;
  transition:transform .15s, border-color .15s, box-shadow .15s; }&lt;br /&gt;
.mpb-tile .mp-tile-img { position:absolute; inset:0; }&lt;br /&gt;
.mpb-tile .mp-tile-img img { filter:brightness(.55); transition:filter .2s, transform .3s; }&lt;br /&gt;
.mpb-tile:hover { transform:translateY(-4px); border-color:var(--accent);&lt;br /&gt;
  box-shadow:0 8px 20px rgba(0,0,0,.55); }&lt;br /&gt;
.mpb-tile:hover .mp-tile-img img { filter:brightness(.8); transform:scale(1.06); }&lt;br /&gt;
.mpb-tile-label { position:absolute; left:0; right:0; bottom:0; padding:10px 12px;&lt;br /&gt;
  font-weight:700; color:#fff; font-size:.95em; pointer-events:none;&lt;br /&gt;
  background:linear-gradient(transparent, rgba(6,10,16,.9)); }&lt;br /&gt;
&lt;br /&gt;
.mpb-foot { margin-top:34px; text-align:center; color:var(--muted); font-size:.9em;&lt;br /&gt;
  border-top:1px solid var(--border); padding-top:18px; }&lt;br /&gt;
.mpb-foot a { color:var(--accent) !important; }&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1367</id>
		<title>Test Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1367"/>
		<updated>2026-06-11T20:22:46Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp-wrap mpa&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-hero&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-hero-title&amp;quot;&amp;gt;Once Human &amp;lt;span class=&amp;quot;mpa-accent&amp;quot;&amp;gt;Guide&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-hero-tag&amp;quot;&amp;gt;Your community-built survival manual for the Stardust-infected world — maps, Deviations, builds, recipes, and everything in between.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mpa-btn mpa-btn-primary&amp;quot;&amp;gt;[[Patch Notes|&amp;lt;span class=&amp;quot;mpa-new&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Latest Patch Notes]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;mpa-btn mpa-btn-ghost&amp;quot;&amp;gt;[[Special:RecentChanges|Recent Changes]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;mpa-btn mpa-btn-ghost&amp;quot;&amp;gt;[https://discord.gg/FZtkXeGeUA Join the Discord]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-sec&amp;quot;&amp;gt;World &amp;amp;amp; Exploration&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:OH Map.png|300px|link=Outpost|alt=Outpost|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Outpost]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Points of interest, resources, and what to expect at every outpost.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:OH Map.png|300px|link=Settlements|alt=Settlements|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Settlements]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Every settlement, its vendors, NPCs, and unlockables.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Silo.jpg|300px|link=Securement Silo|alt=Securement Silo|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Securement Silo]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Boss strategies, loot tables, and silo walkthroughs.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|300px|link=Lightforge Loot Crate|alt=Lightforge Loot Crate|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Lightforge Loot Crate]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Crate locations and drop contents by region.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-sec&amp;quot;&amp;gt;Deviations&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Becca.png|300px|link=Deviation Main Page|alt=Deviations|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Deviation Main Page|Deviations]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Full catalog — where to find them and how they help.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Traits.png|300px|link=Deviation Trait Page|alt=Traits|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Deviation Trait Page|Traits]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Trait effects, rolls, and optimization tips.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-sec&amp;quot;&amp;gt;Builds &amp;amp;amp; Crafting&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Loadouts.png|300px|link=Load Out Page|alt=Load Outs|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Load Out Page|Load Outs]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Meta builds, weapon synergies, and gear setups.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Technological Bench.png|300px|link=Technological Bench|alt=Technological Bench|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Technological Bench]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Crafting trees and bench upgrade paths.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Cooking.png|300px|link=Creative Cooking Recipe|alt=Creative Cooking|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Creative Cooking Recipe|Creative Cooking]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Recipe combinations and food buffs.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-card&amp;quot;&amp;gt;[[File:Gardener.jpg|300px|link=Gardener Glass|alt=Gardener|class=mp-card-img]]&amp;lt;div class=&amp;quot;mpa-card-body&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-title&amp;quot;&amp;gt;[[Gardener Glass|Gardener]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mpa-card-desc&amp;quot;&amp;gt;Gardener Glass, crops, and growing guides.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpa-footer plainlinks&amp;quot;&amp;gt;[[Patch Notes]] [[Thank You|Thank You ♥]] [https://discord.gg/FZtkXeGeUA Discord] [[Special:RecentChanges|Recent Changes]] [[Special:Random|Random Page]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1366</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1366"/>
		<updated>2026-06-11T20:22:29Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* =============================================================&lt;br /&gt;
   COMMON.CSS&lt;br /&gt;
   Sections:&lt;br /&gt;
     1. Navigation&lt;br /&gt;
     2. Tab System&lt;br /&gt;
     3. Dropdown System&lt;br /&gt;
        3a. Container&lt;br /&gt;
        3b. Button&lt;br /&gt;
        3c. List &amp;amp; Items&lt;br /&gt;
        3d. Scrollbar&lt;br /&gt;
     4. Output Panel (Tech Bench Style)&lt;br /&gt;
     5. Cleanup / Utility Overrides&lt;br /&gt;
   ============================================================= */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 1. NAVIGATION ================= */&lt;br /&gt;
.navtable {&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
  border: none;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navcell {&lt;br /&gt;
  padding: 0 18px 10px;&lt;br /&gt;
  vertical-align: top;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navimg img {&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navicon {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: flex-end;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  width: 200px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navicon--row1 { height: 150px; }&lt;br /&gt;
.navicon--row2 { height: 200px; }&lt;br /&gt;
&lt;br /&gt;
.navlabel {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  margin-top: 4px;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  font-weight: 800;&lt;br /&gt;
  line-height: 1.05;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navlabel--tight { margin-top: 2px; }&lt;br /&gt;
&lt;br /&gt;
.navicon--empty,&lt;br /&gt;
.navlabel--empty {&lt;br /&gt;
  visibility: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body.page-Main_Page h1.firstHeading {&lt;br /&gt;
  display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 2. TAB SYSTEM ================= */&lt;br /&gt;
.mw-tab-buttons {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  flex-wrap: wrap;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  gap: 8px;&lt;br /&gt;
  margin-bottom: 12px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn {&lt;br /&gt;
  min-width: 90px;&lt;br /&gt;
  padding: 8px 14px;&lt;br /&gt;
  background: #111;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn:hover {&lt;br /&gt;
  border-color: #00bfff;&lt;br /&gt;
  color: #fff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn.active {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-content {&lt;br /&gt;
  display: none;&lt;br /&gt;
  overflow: visible !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-content.active {&lt;br /&gt;
  display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 3. DROPDOWN SYSTEM ================= */&lt;br /&gt;
&lt;br /&gt;
/* -- 3a. Container -- */&lt;br /&gt;
.mw-dropdown-ui {&lt;br /&gt;
  position: relative;&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 420px;&lt;br /&gt;
  margin: 18px auto;&lt;br /&gt;
  padding: 14px;&lt;br /&gt;
  background: linear-gradient(145deg, #1a1a1a, #111);&lt;br /&gt;
  border: 1px solid #333;&lt;br /&gt;
  border-radius: 12px;&lt;br /&gt;
  box-shadow: 0 0 12px rgba(0, 0, 0, 0.6);&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
  overflow: visible;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header label (pulls from data-label attribute) */&lt;br /&gt;
.mw-dropdown-ui::before {&lt;br /&gt;
  content: attr(data-label);&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin-bottom: 10px;&lt;br /&gt;
  color: #00bfff;&lt;br /&gt;
  font-size: 15px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Force consistent sizing on children */&lt;br /&gt;
.mw-dropdown-ui *,&lt;br /&gt;
.mod-dropdown-btn,&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 100%;&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3b. Button -- */&lt;br /&gt;
.mod-dropdown-btn {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  height: 42px;&lt;br /&gt;
  background: #0f0f0f;&lt;br /&gt;
  color: #eee;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3c. List &amp;amp; Items -- */&lt;br /&gt;
.mod-dropdown-list {&lt;br /&gt;
  display: none;&lt;br /&gt;
  position: absolute;&lt;br /&gt;
  top: 56px;&lt;br /&gt;
  left: 14px;&lt;br /&gt;
  right: 14px;&lt;br /&gt;
  width: auto;&lt;br /&gt;
  max-height: 250px;&lt;br /&gt;
  background: #1a1a1a;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  overflow-x: hidden;&lt;br /&gt;
  overflow-y: auto;&lt;br /&gt;
  z-index: 99999;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item {&lt;br /&gt;
  padding: 8px;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border-bottom: 1px solid #222;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item:last-child {&lt;br /&gt;
  border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item:hover {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3d. Scrollbar -- */&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar {&lt;br /&gt;
  width: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar-thumb {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  border-radius: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 4. OUTPUT PANEL (TECH BENCH STYLE) ================= */&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  min-height: 70px;&lt;br /&gt;
  margin-top: 10px;&lt;br /&gt;
  padding: 12px;&lt;br /&gt;
  background: #0d1319;&lt;br /&gt;
  border: 1px solid #1f2a35;&lt;br /&gt;
  border-radius: 10px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-placeholder {&lt;br /&gt;
  color: #666;&lt;br /&gt;
  font-style: italic;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-title {&lt;br /&gt;
  margin-bottom: 8px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 14px;&lt;br /&gt;
  font-weight: 700;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-line {&lt;br /&gt;
  padding: 6px 0;&lt;br /&gt;
  border-top: 1px solid #1a222b;&lt;br /&gt;
  color: #9fb0c3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-line:first-of-type {&lt;br /&gt;
  border-top: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 5. CLEANUP / UTILITY OVERRIDES ================= */&lt;br /&gt;
.mw-dropdown,&lt;br /&gt;
.mw-dropdown-content {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[data-left]:empty,&lt;br /&gt;
[data-right]:empty,&lt;br /&gt;
.mw-tab-content div:empty {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
/* ===== Main Page redesign — shared ===== */&lt;br /&gt;
.page-Main_Page .firstHeading,&lt;br /&gt;
.page-Main_Page #siteSub { display: none; }   /* hide &amp;quot;Main Page&amp;quot; title for a cleaner landing */&lt;br /&gt;
&lt;br /&gt;
.mp-wrap a { text-decoration: none; }&lt;br /&gt;
.mp-wrap a.new { color: inherit; }            /* don&#039;t redlink-color nav cards */&lt;br /&gt;
&lt;br /&gt;
/* clickable image fills its container */&lt;br /&gt;
.mp-card-img img, .mp-tile-img img, .mp-banner-img img {&lt;br /&gt;
  width: 100%; height: 100%; object-fit: cover; display: block;&lt;br /&gt;
}&lt;br /&gt;
/* ===== Design A ===== */&lt;br /&gt;
.mpa { --bg:#0d1117; --panel:#161b22; --accent:#f5a623; --accent2:#e8531f;&lt;br /&gt;
       --text:#e6edf3; --muted:#9aa7b4; --border:#2a3442; }&lt;br /&gt;
&lt;br /&gt;
.mpa-hero { position:relative; border-radius:14px; overflow:hidden;&lt;br /&gt;
  border:1px solid var(--border); padding:48px 40px; color:var(--text);&lt;br /&gt;
  background:&lt;br /&gt;
    linear-gradient(115deg, rgba(13,17,23,.95) 35%, rgba(13,17,23,.55) 70%, rgba(13,17,23,.25)),&lt;br /&gt;
    url(&amp;quot;/images/thumb/0/0c/OH_Map.png/1120px-OH_Map.png&amp;quot;) center/cover; }&lt;br /&gt;
.mpa-hero-title { font-size:2.2em; font-weight:800; margin-bottom:8px; }&lt;br /&gt;
.mpa-hero-title .mpa-accent { color:var(--accent); }&lt;br /&gt;
.mpa-hero-tag { color:var(--muted); max-width:520px; font-size:1.05em; margin-bottom:22px; }&lt;br /&gt;
&lt;br /&gt;
.mpa-btn a { display:inline-block; margin:0 10px 8px 0; padding:10px 20px;&lt;br /&gt;
  border-radius:8px; font-weight:600; transition:transform .15s, box-shadow .15s; }&lt;br /&gt;
.mpa-btn-primary a { background:linear-gradient(135deg,var(--accent),var(--accent2)); color:#14100a !important; }&lt;br /&gt;
.mpa-btn-ghost a { border:1px solid var(--accent); color:var(--accent) !important; }&lt;br /&gt;
.mpa-btn a:hover { transform:translateY(-2px); box-shadow:0 6px 18px rgba(245,166,35,.35); }&lt;br /&gt;
&lt;br /&gt;
.mpa-new { display:inline-block; width:9px; height:9px; border-radius:50%;&lt;br /&gt;
  background:#3fd36c; margin-right:7px; animation:mpa-pulse 1.6s infinite; }&lt;br /&gt;
@keyframes mpa-pulse {&lt;br /&gt;
  0% { box-shadow:0 0 0 0 rgba(63,211,108,.6); }&lt;br /&gt;
  70% { box-shadow:0 0 0 8px rgba(63,211,108,0); }&lt;br /&gt;
  100% { box-shadow:0 0 0 0 rgba(63,211,108,0); } }&lt;br /&gt;
&lt;br /&gt;
.mpa-sec { margin:34px 0 16px; font-size:1.25em; font-weight:700;&lt;br /&gt;
  display:flex; align-items:center; gap:12px; }&lt;br /&gt;
.mpa-sec::after { content:&amp;quot;&amp;quot;; flex:1; height:2px;&lt;br /&gt;
  background:linear-gradient(90deg,var(--accent),transparent); }&lt;br /&gt;
&lt;br /&gt;
.mpa-grid { display:grid; grid-template-columns:repeat(auto-fill,minmax(240px,1fr)); gap:18px; }&lt;br /&gt;
.mpa-card { background:var(--panel); border:1px solid var(--border); border-radius:12px;&lt;br /&gt;
  overflow:hidden; color:var(--text);&lt;br /&gt;
  transition:transform .18s ease, box-shadow .18s ease, border-color .18s ease; }&lt;br /&gt;
.mpa-card:hover { transform:translateY(-5px); border-color:var(--accent);&lt;br /&gt;
  box-shadow:0 10px 24px rgba(0,0,0,.5), 0 0 14px rgba(245,166,35,.25); }&lt;br /&gt;
.mpa-card .mp-card-img { height:140px; display:block; }&lt;br /&gt;
.mpa-card .mp-card-img img { filter:saturate(.9); transition:filter .18s; }&lt;br /&gt;
.mpa-card:hover .mp-card-img img { filter:saturate(1.15); }&lt;br /&gt;
.mpa-card-body { padding:12px 14px 14px; }&lt;br /&gt;
.mpa-card-title { font-weight:700; margin-bottom:4px; }&lt;br /&gt;
.mpa-card-title a { color:var(--text) !important; }&lt;br /&gt;
.mpa-card-desc { font-size:.85em; color:var(--muted); line-height:1.4; }&lt;br /&gt;
&lt;br /&gt;
.mpa-footer { margin-top:36px; display:flex; flex-wrap:wrap; gap:14px; justify-content:center;&lt;br /&gt;
  background:#1c2330; border:1px solid var(--border); border-radius:12px; padding:18px; }&lt;br /&gt;
.mpa-footer a { color:var(--accent) !important; font-weight:600; padding:6px 14px;&lt;br /&gt;
  border-radius:6px; transition:background .15s; }&lt;br /&gt;
.mpa-footer a:hover { background:rgba(245,166,35,.12); }&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1365</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.css&amp;diff=1365"/>
		<updated>2026-06-11T20:21:55Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* =============================================================&lt;br /&gt;
   COMMON.CSS&lt;br /&gt;
   Sections:&lt;br /&gt;
     1. Navigation&lt;br /&gt;
     2. Tab System&lt;br /&gt;
     3. Dropdown System&lt;br /&gt;
        3a. Container&lt;br /&gt;
        3b. Button&lt;br /&gt;
        3c. List &amp;amp; Items&lt;br /&gt;
        3d. Scrollbar&lt;br /&gt;
     4. Output Panel (Tech Bench Style)&lt;br /&gt;
     5. Cleanup / Utility Overrides&lt;br /&gt;
   ============================================================= */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 1. NAVIGATION ================= */&lt;br /&gt;
.navtable {&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
  border: none;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navcell {&lt;br /&gt;
  padding: 0 18px 10px;&lt;br /&gt;
  vertical-align: top;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navimg img {&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin: 0 auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navicon {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: flex-end;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  width: 200px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navicon--row1 { height: 150px; }&lt;br /&gt;
.navicon--row2 { height: 200px; }&lt;br /&gt;
&lt;br /&gt;
.navlabel {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  margin-top: 4px;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  font-weight: 800;&lt;br /&gt;
  line-height: 1.05;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navlabel--tight { margin-top: 2px; }&lt;br /&gt;
&lt;br /&gt;
.navicon--empty,&lt;br /&gt;
.navlabel--empty {&lt;br /&gt;
  visibility: hidden;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body.page-Main_Page h1.firstHeading {&lt;br /&gt;
  display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 2. TAB SYSTEM ================= */&lt;br /&gt;
.mw-tab-buttons {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  flex-wrap: wrap;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  gap: 8px;&lt;br /&gt;
  margin-bottom: 12px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn {&lt;br /&gt;
  min-width: 90px;&lt;br /&gt;
  padding: 8px 14px;&lt;br /&gt;
  background: #111;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn:hover {&lt;br /&gt;
  border-color: #00bfff;&lt;br /&gt;
  color: #fff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-btn.active {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-content {&lt;br /&gt;
  display: none;&lt;br /&gt;
  overflow: visible !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-tab-content.active {&lt;br /&gt;
  display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 3. DROPDOWN SYSTEM ================= */&lt;br /&gt;
&lt;br /&gt;
/* -- 3a. Container -- */&lt;br /&gt;
.mw-dropdown-ui {&lt;br /&gt;
  position: relative;&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 420px;&lt;br /&gt;
  margin: 18px auto;&lt;br /&gt;
  padding: 14px;&lt;br /&gt;
  background: linear-gradient(145deg, #1a1a1a, #111);&lt;br /&gt;
  border: 1px solid #333;&lt;br /&gt;
  border-radius: 12px;&lt;br /&gt;
  box-shadow: 0 0 12px rgba(0, 0, 0, 0.6);&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
  overflow: visible;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Header label (pulls from data-label attribute) */&lt;br /&gt;
.mw-dropdown-ui::before {&lt;br /&gt;
  content: attr(data-label);&lt;br /&gt;
  display: block;&lt;br /&gt;
  margin-bottom: 10px;&lt;br /&gt;
  color: #00bfff;&lt;br /&gt;
  font-size: 15px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Force consistent sizing on children */&lt;br /&gt;
.mw-dropdown-ui *,&lt;br /&gt;
.mod-dropdown-btn,&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  width: 100%;&lt;br /&gt;
  max-width: 100%;&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3b. Button -- */&lt;br /&gt;
.mod-dropdown-btn {&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  height: 42px;&lt;br /&gt;
  background: #0f0f0f;&lt;br /&gt;
  color: #eee;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3c. List &amp;amp; Items -- */&lt;br /&gt;
.mod-dropdown-list {&lt;br /&gt;
  display: none;&lt;br /&gt;
  position: absolute;&lt;br /&gt;
  top: 56px;&lt;br /&gt;
  left: 14px;&lt;br /&gt;
  right: 14px;&lt;br /&gt;
  width: auto;&lt;br /&gt;
  max-height: 250px;&lt;br /&gt;
  background: #1a1a1a;&lt;br /&gt;
  border: 1px solid #444;&lt;br /&gt;
  border-radius: 6px;&lt;br /&gt;
  overflow-x: hidden;&lt;br /&gt;
  overflow-y: auto;&lt;br /&gt;
  z-index: 99999;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item {&lt;br /&gt;
  padding: 8px;&lt;br /&gt;
  color: #ccc;&lt;br /&gt;
  border-bottom: 1px solid #222;&lt;br /&gt;
  cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item:last-child {&lt;br /&gt;
  border-bottom: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-item:hover {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  color: #000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* -- 3d. Scrollbar -- */&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar {&lt;br /&gt;
  width: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mod-dropdown-list::-webkit-scrollbar-thumb {&lt;br /&gt;
  background: #00bfff;&lt;br /&gt;
  border-radius: 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 4. OUTPUT PANEL (TECH BENCH STYLE) ================= */&lt;br /&gt;
.mw-dropdown-output {&lt;br /&gt;
  min-height: 70px;&lt;br /&gt;
  margin-top: 10px;&lt;br /&gt;
  padding: 12px;&lt;br /&gt;
  background: #0d1319;&lt;br /&gt;
  border: 1px solid #1f2a35;&lt;br /&gt;
  border-radius: 10px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-placeholder {&lt;br /&gt;
  color: #666;&lt;br /&gt;
  font-style: italic;&lt;br /&gt;
  text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-title {&lt;br /&gt;
  margin-bottom: 8px;&lt;br /&gt;
  color: #e6edf3;&lt;br /&gt;
  font-size: 14px;&lt;br /&gt;
  font-weight: 700;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-line {&lt;br /&gt;
  padding: 6px 0;&lt;br /&gt;
  border-top: 1px solid #1a222b;&lt;br /&gt;
  color: #9fb0c3;&lt;br /&gt;
  font-size: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-ui-line:first-of-type {&lt;br /&gt;
  border-top: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* ================= 5. CLEANUP / UTILITY OVERRIDES ================= */&lt;br /&gt;
.mw-dropdown,&lt;br /&gt;
.mw-dropdown-content {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[data-left]:empty,&lt;br /&gt;
[data-right]:empty,&lt;br /&gt;
.mw-tab-content div:empty {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
/* ===== Main Page redesign — shared ===== */&lt;br /&gt;
.page-Main_Page .firstHeading,&lt;br /&gt;
.page-Main_Page #siteSub { display: none; }   /* hide &amp;quot;Main Page&amp;quot; title for a cleaner landing */&lt;br /&gt;
&lt;br /&gt;
.mp-wrap a { text-decoration: none; }&lt;br /&gt;
.mp-wrap a.new { color: inherit; }            /* don&#039;t redlink-color nav cards */&lt;br /&gt;
&lt;br /&gt;
/* clickable image fills its container */&lt;br /&gt;
.mp-card-img img, .mp-tile-img img, .mp-banner-img img {&lt;br /&gt;
  width: 100%; height: 100%; object-fit: cover; display: block;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1364</id>
		<title>Lightforge Loot Crate</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1364"/>
		<updated>2026-06-09T23:04:43Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://ohwikiguide.com Return to Front Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-lootcrate&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; border:1px solid #767676; background:#fff; color:#000; font-family:Arial,sans-serif; font-size:15px; display:flex; justify-content:space-between; align-items:center;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Lightforge Loot Crate&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size:11px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-lootcrate&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border:1px solid #767676; border-top:none; background:#fff;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-astralnexus&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Astral Nexus&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-bloomingvows&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Blooming Vows&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-celestialreverie&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Celestial Reverie&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-crimsonascent&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Crimson Ascent&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-echovesperine&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Echo Vesperine&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-eclipsecinder&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Eclipse Cinder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-etherealtide&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Ethereal Tide&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-frostshade&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Frostshade&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-goldensurge&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Golden Surge&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-luminoadventure&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Lumino Adventure&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-phazeblitz&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Phaze Blitz&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-thunderoverlord&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Thunder Overlord&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-viperlunge&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Viper Lunge&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-wishland&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Wishland Wonder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-zerooverture&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Zero Overture&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-direction:column; align-items:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-astralnexus&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-bloomingvows&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Blooming_Vows.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-celestialreverie&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Celestial Reverie.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-crimsonascent&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Crimson Ascent.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-echovesperine&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Echo Vesperine.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-eclipsecinder&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Eclipse Cinder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-etherealtide&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Ethereal Tide.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-frostshade&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Frostshade.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-goldensurge&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Golden Surge.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-luminoadventure&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Lumino Adventure.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-phazeblitz&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Phaze Blitz.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-thunderoverlord&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Thunder Overlord.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-viperlunge&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Viper Lunge.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-wishland&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Wishland Wonder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-zerooverture&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Zero Overture.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Viper_Lunge.jpg&amp;diff=1363</id>
		<title>File:Viper Lunge.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Viper_Lunge.jpg&amp;diff=1363"/>
		<updated>2026-06-09T23:02:30Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1362</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1362"/>
		<updated>2026-06-05T03:14:01Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:420px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;combat&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Combat Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;crafting&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Crafting Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;enchanting_void&amp;quot;&amp;gt;Enchanting Void&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_feaster&amp;quot;&amp;gt;Mini Feaster&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jelly&amp;quot;&amp;gt;Polar Jelly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;space_turner&amp;quot;&amp;gt;Space Turner&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;big_cup&amp;quot;&amp;gt;Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;buy_1_get_2&amp;quot;&amp;gt;Buy 1 Get 2&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;byproduct&amp;quot;&amp;gt;Byproduct&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clumsy&amp;quot;&amp;gt;Clumsy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;collection_plus_1&amp;quot;&amp;gt;Collection +1&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;come_as_one&amp;quot;&amp;gt;Come As One&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_above_all&amp;quot;&amp;gt;Efficiency Above All&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_first&amp;quot;&amp;gt;Efficiency First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;leftover&amp;quot;&amp;gt;Leftover&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;medium_cup&amp;quot;&amp;gt;Medium Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mineral_talent&amp;quot;&amp;gt;Mineral Talent&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;no_such_small_cup&amp;quot;&amp;gt;No Such Thing As a Small Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;one_more_bottle&amp;quot;&amp;gt;One More Bottle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;out_of_scratch&amp;quot;&amp;gt;Out of Scratch&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;piece_of_cake&amp;quot;&amp;gt;Piece of Cake&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;productivity_first&amp;quot;&amp;gt;Productivity First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;speed_up&amp;quot;&amp;gt;Speed Up&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust_empowerment&amp;quot;&amp;gt;Stardust Empowerment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;super_big_cup&amp;quot;&amp;gt;Super Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;joy_slacking&amp;quot;&amp;gt;The Joy of Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;last_night&amp;quot;&amp;gt;The Last Night&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unhinged_poduction&amp;quot;&amp;gt;Unhinged Poduction&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unplanned_production&amp;quot;&amp;gt;Unplanned Production&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;waste_not&amp;quot;&amp;gt;Waste Not&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;work_of_proficiency&amp;quot;&amp;gt;Work of Proficiency&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;old_hand&amp;quot;&amp;gt;An old Hand Knows the Ropes&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;baffling_behavior&amp;quot;&amp;gt;Baffling Behavior&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted_laborer&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gilded_oracle&amp;quot;&amp;gt;Gilded Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heartthrob&amp;quot;&amp;gt;Heartthrob&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;holding_team_back&amp;quot;&amp;gt;Holding the Team Back&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;imperfect_endless_motion&amp;quot;&amp;gt;Imperfect Endless Motion&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy_bones&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking_off&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;smooth_sheep_rustler&amp;quot;&amp;gt;Smooth Sheep Rustler&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snooze_afficionado&amp;quot;&amp;gt;Snooze Afficionado&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust_affinity&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voluntary_overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;water_dormancy&amp;quot;&amp;gt;Water Dormancy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wild_wood_spirit&amp;quot;&amp;gt;Wild Wood Spirit&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;When the deviation is dormant and regaining Mood (Activity), there is a 10% chance that other Territorial Deviations receive Mood (Activity) +20 (all)&amp;quot;]],&lt;br /&gt;
  old_hand:[&amp;quot;An old Hand Knows the Ropes&amp;quot;,[&amp;quot;Faster Mood (Activity) and Deviant Power (Skill) consumptions, and Working Speed +10% for Territorial Deviation&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;When the Deviation is dormant and regaining Deviant Power (Skill), there is a 20% chance that other Territorial Deviations receive Deviant Power (Skill) +5 (all)&amp;quot;]],&lt;br /&gt;
  baffling_behavior:[&amp;quot;Baffling Behavior&amp;quot;,[&amp;quot;When it&#039;s Deviant Power (Skill) decreases there is a 10% chance that other Territorial Deviations also lose Deviant Power (Skill) (all)&amp;quot;]],&lt;br /&gt;
  devoted_laborer:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;Mood (Activity) and Deviant Power (Skill) consumption speed +20% for working Territorial Deviation (makes the deviation consume energy 20% slower)&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;When the Deviation is dormant and regaining Deviant Power (Skill), there is a 10% chance that other Territorial Deviations receive Deviant Power (Skill) +10 (all)&amp;quot;]],&lt;br /&gt;
  gilded_oracle:[&amp;quot;Gilded Oracle&amp;quot;,[&amp;quot;Territorial Deviation may bring back additional ores. (digby boy)&amp;quot;]],&lt;br /&gt;
  heartthrob:[&amp;quot;Heartthrob&amp;quot;,[&amp;quot;When its Deviant Power (Skill) decreases, there is a 10% chance that other Territorial Deviations also lose Deviant Power (Skill). When the Deviation is dormant and regaining Mood (Activity), there is a 10% chance that other Territorial Deviations receive Mood (Activity) +5. (all)&amp;quot;]],&lt;br /&gt;
  holding_team_back:[&amp;quot;Holding the Team Back&amp;quot;,[&amp;quot;When it&#039;s Mood (Activity) decreases there is a 10% chance that other Territorial Deviations also lose mood. (all)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;When Territory Deviation is resting by water, Energy Recovery Speed is increased by 30%&amp;quot;]],&lt;br /&gt;
  imperfect_endless_motion:[&amp;quot;Imperfect Endless Motion&amp;quot;,[&amp;quot;There is a 10% chance that working does not consume Deviant Power (Skill).&amp;quot;]],&lt;br /&gt;
  lazy_bones:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;Working speed -5% for Territorial Deviation&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;Resource production interval -5% for Territorial Deviation&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;When Territory Deviation returns with resources, there is a 5% chance for them to bring back rare crystals. However, the return time required is increased.&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;Working speed -10% for Territorial Deviation&amp;quot;]],&lt;br /&gt;
  slacking_off:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;Mood (Activity) and Deviant Power (Skill) consumption speed +5% for working Territorial Deviation&amp;quot;]],&lt;br /&gt;
  smooth_sheep_rustler:[&amp;quot;Smooth Sheep Rustler&amp;quot;,[&amp;quot;When Deviation&#039;s Activity Score is less than 20%, consume all other Deviation&#039;s Deviant Power (Skill) by 5 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  snooze_afficionado:[&amp;quot;Snooze Afficionado&amp;quot;,[&amp;quot;When it&#039;s Mood (Activity) decreases there is a 10% chance that other Territorial Deviations also lose mood. When the Deviation is dormant and gaining Deviation Power (Skill), there is a 10% chance that other Territorial Deviations recieve Deviant Power (Skill) +5. (all)&amp;quot;]],&lt;br /&gt;
  stardust_affinity:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;When Territory Deviation is working in the Pollution Zone, there is a 20% chance to not consume Mood (Activity).&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;When the deviation is dormant and regaining Mood (Activity), there is a 20% chance that other Territorial Deviations receive Mood (Activity) +5. (all)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;Territorial Deviation may bring back Acid. (H37)&amp;quot;]],&lt;br /&gt;
  voluntary_overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;There is a 10% chance that working does not consume Mood (Activity)&amp;quot;]],&lt;br /&gt;
  water_dormancy:[&amp;quot;Water Dormancy&amp;quot;,[&amp;quot;When Territory Deviation are resting by water, Mood (Activity) Recover Speed is increased by 30%.&amp;quot;]],&lt;br /&gt;
  wild_wood_spirit:[&amp;quot;Wild Wood Spirit&amp;quot;,[&amp;quot;When Territorial Deviation brings back resources, there is a 5% chance to bring a deviated flower&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;Mood (Activity) and Deviant Power (Skill) consumption speed +10% for working Territorial Deviation (makes the deviation consume energy 10% slower)&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Praise The Moon - Starry: When synced you deal 6% more damage (both Weapon DMG and Status DMG) at night. Effect is reduced by half during the day&amp;quot;,&amp;quot;Weakspot Master - Glistening Blue: When synced, hitting a Weakspot increases Deviation Power (Skill) by 1. Cooldown: 3s&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;,&amp;quot;Can be found on: Grumpy Bulb&amp;quot;]],&lt;br /&gt;
  enchanting_void:[&amp;quot;Enchanting Void&amp;quot;,[&amp;quot;Enchanting Void - Starfall Inversion: Syncing abilities grants +5% Melee DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Starfall Inversion: Syncing abilities grants +5% Blaze Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  mini_feaster:[&amp;quot;Mini Feaster&amp;quot;,[&amp;quot;Mini Feaster - Starfall Inversion: Syncing abilities grants +5% Status DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Starfall Inversion: Syncing abilities grants +5% head and torso DMG reduction. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  polar_jelly:[&amp;quot;Polar Jelly&amp;quot;,[&amp;quot;Polar Jelly - Starfall Inversion: Syncing abilities grants +5% Frost Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Starfall Inversion: Syncing abilities restores 1 point of Deviant Power (Skill) every 8s. Restores 1.5 points while airborne&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;After Syncing, the player&#039;s Sanity will automatically recover to 20% when it drops below that threshold&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: Like&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Gold Lightning: The appearance of the Deviation has changed. It gains Energy Recovery Speed +15%.&amp;quot;]],&lt;br /&gt;
  space_turner:[&amp;quot;Space Turner&amp;quot;,[&amp;quot;Space Turner - White Cliff Remnants: The appearance of the Deviation has changed. It gains Max Mood (Activity) +35.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Lunar Oracle: The appearance of the Deviation has changed. It&#039;s resource production interval is reduced by 15%.&amp;quot;]],&lt;br /&gt;
  big_cup:[&amp;quot;Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 20%&amp;quot;]],&lt;br /&gt;
  buy_1_get_2:[&amp;quot;Buy 1 Get 2&amp;quot;,[&amp;quot;When generating resources, Crafting has a 5% chance to produce 1 extra unit&amp;quot;]],&lt;br /&gt;
  byproduct:[&amp;quot;Byproduct&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 2 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  clumsy:[&amp;quot;Clumsy&amp;quot;,[&amp;quot;There is a 5% chance that Crafting Output -1&amp;quot;]],&lt;br /&gt;
  collection_plus_1:[&amp;quot;Collection +1&amp;quot;,[&amp;quot;There is a 5% chance that Crafting output +2, and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  come_as_one:[&amp;quot;Come As One&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, output +1 for every 1 Territory Deviation in the Territory&amp;quot;]],&lt;br /&gt;
  efficiency_above_all:[&amp;quot;Efficiency Above All&amp;quot;,[&amp;quot;Crafting speed +20%, Max storage capacity -30%&amp;quot;]],&lt;br /&gt;
  efficiency_first:[&amp;quot;Efficiency First&amp;quot;,[&amp;quot;The resource interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;When generating resources, Crafting has a 1% chance to preduce 10 extra units, but the resource production interval is increased by 50%&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy&amp;quot;,[&amp;quot;Crafting speed -10%&amp;quot;]],&lt;br /&gt;
  leftover:[&amp;quot;Leftover&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 20%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 1 point when generating resources. Max Storage capacity -20% (all)&amp;quot;]],&lt;br /&gt;
  medium_cup:[&amp;quot;Medium Cup&amp;quot;,[&amp;quot;Max storage capacity +10%&amp;quot;]],&lt;br /&gt;
  mineral_talent:[&amp;quot;Mineral Talent&amp;quot;,[&amp;quot;When Crafting Deviations produce resources while within the Oil Field radius, there is 20% chance to increase output by 1.&amp;quot;]],&lt;br /&gt;
  no_such_small_cup:[&amp;quot;No Such Thing As a Small Cup&amp;quot;,[&amp;quot;Max Storage Capacity -10%&amp;quot;]],&lt;br /&gt;
  one_more_bottle:[&amp;quot;One More Bottle&amp;quot;,[&amp;quot;When generating resources, Crafting has a 2% chance to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  out_of_scratch:[&amp;quot;Out of Scratch&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 3% chance to not use up Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  piece_of_cake:[&amp;quot;Piece of Cake&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Activity Score&amp;quot;]],&lt;br /&gt;
  productivity_first:[&amp;quot;Productivity First&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  speed_up:[&amp;quot;Speed Up&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 10%&amp;quot;]],&lt;br /&gt;
  stardust_empowerment:[&amp;quot;Stardust Empowerment&amp;quot;,[&amp;quot;When Crafting Deviation is working in the Pollution Zone, there is a 20% chance to not consume Energy&amp;quot;]],&lt;br /&gt;
  super_big_cup:[&amp;quot;Super Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 30%&amp;quot;]],&lt;br /&gt;
  joy_slacking:[&amp;quot;The Joy of Slacking Off&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Mood (Activity), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  last_night:[&amp;quot;The Last Night&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 15%&amp;quot;]],&lt;br /&gt;
  unhinged_poduction:[&amp;quot;Unhinged Poduction&amp;quot;,[&amp;quot;When Deviation Activity Score is less than 20%, consume other Deviations&#039; Deviant Power (Skill) by 1 point when generating resources to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  unplanned_production:[&amp;quot;Unplanned Production&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Deviant Power (Skill), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  waste_not:[&amp;quot;Waste Not&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 5% chance to increase other Deviation&#039;s Deviant Power (Skill) by 10 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  work_of_proficiency:[&amp;quot;Work of Proficiency&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Deviant Power (Skill).&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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bind(&amp;quot;sel2&amp;quot;,&amp;quot;out2&amp;quot;,data2);&lt;br /&gt;
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    var target = e.currentTarget.getAttribute(&amp;quot;data-cat&amp;quot;);&lt;br /&gt;
    var allCatTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
    for (var j = 0; j &amp;lt; allCatTabs.length; j++) {&lt;br /&gt;
      allCatTabs[j].style.background = &amp;quot;#11161c&amp;quot;;&lt;br /&gt;
      allCatTabs[j].style.color = &amp;quot;#cfd6df&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    e.currentTarget.style.background = &amp;quot;#0ea5e9&amp;quot;;&lt;br /&gt;
    e.currentTarget.style.color = &amp;quot;#001018&amp;quot;;&lt;br /&gt;
    var catPanels = document.querySelectorAll(&amp;quot;.catpanel&amp;quot;);&lt;br /&gt;
    for (var k = 0; k &amp;lt; catPanels.length; k++) catPanels[k].style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
    document.getElementById(target).style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
  };&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Compound_Bow_1%25_Health_Build&amp;diff=1361</id>
		<title>Compound Bow 1% Health Build</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Compound_Bow_1%25_Health_Build&amp;diff=1361"/>
		<updated>2026-06-03T02:22:02Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Updated 25 May 2025&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://ohwikiguide.com/index.php/Bones_Builds All Bones builds]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Weapon&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon&lt;br /&gt;
! Calibration&lt;br /&gt;
! Mod&lt;br /&gt;
! Accessory&lt;br /&gt;
|-&lt;br /&gt;
| Compound Bow - Burden of Betrayal&lt;br /&gt;
| Portable Style Crit DMG&lt;br /&gt;
| Bounce Rampage &amp;amp;lt;Bound&amp;amp;gt;&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| AWS.338 Bulls Eye&lt;br /&gt;
| Any (Using just to mark, nothing else)&lt;br /&gt;
| Vulnerability Amplifier&lt;br /&gt;
| Large Brake/Large Optic Sight/Amended SR Mag&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Gear&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Hide&lt;br /&gt;
! Mods (Suffix)&lt;br /&gt;
|-&lt;br /&gt;
| Helmet&lt;br /&gt;
| Treacherous Tides Helmet&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| First-Move Advantage &amp;amp;lt;Crescent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mask&lt;br /&gt;
| Treacherous Tides Mask&lt;br /&gt;
| Starfall Cowhide&lt;br /&gt;
| Precision Bounce &amp;amp;lt;Bounce&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Top&lt;br /&gt;
| Savior Top&lt;br /&gt;
| Lunar Wolf Skin / Coastal Crocodile Skin (For WoW Scenario)&lt;br /&gt;
| Rejuvenating &amp;amp;lt;Lunar&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pants&lt;br /&gt;
| Sharp Blade Pants&lt;br /&gt;
| Lunar Deer Hide / Lunar Wool (For WoW Scenario)&lt;br /&gt;
| Critical Surge &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gloves&lt;br /&gt;
| Savior Gloves&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| Crit Amplifier &amp;amp;lt;Crescent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Shoes&lt;br /&gt;
| Savior Shoes&lt;br /&gt;
| Lunar Wolf Skin&lt;br /&gt;
| Rush Hour &amp;amp;lt;Phantasmal&amp;amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Deviation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Kind&lt;br /&gt;
! Trait&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lonewolf&#039;s Whisper&lt;br /&gt;
| Bursting Magma or Distant Tears / Crack Shot / Moonlight Assault&lt;br /&gt;
| Can participate in combat. Will transform into a wolf and attack enemies.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Cradle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Row&lt;br /&gt;
|-&lt;br /&gt;
| Precision Weapon Mastery&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Resilience&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Combo&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deviant Energy Defense&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Shield Protection&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Combo&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Marked Strike&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Bounce Rampage&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Food and Drinks&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Large Boiled Water (Chef Class)&lt;br /&gt;
| Use to lose sanity and gain hydration.&lt;br /&gt;
|-&lt;br /&gt;
| Whimsical Drink (Drink Perk)&lt;br /&gt;
| Use to gain % Weapon Damage.&lt;br /&gt;
|-&lt;br /&gt;
| Crumbly Bread (Food Perk)&lt;br /&gt;
| Use to increase Weapon DMG.&lt;br /&gt;
|-&lt;br /&gt;
| Bone-in Deviated Sausage using Poultry Meat (Food Perk)&lt;br /&gt;
| Use to increase your damage against bosses.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Compound_Bow_1%25_Health_Build&amp;diff=1360</id>
		<title>Compound Bow 1% Health Build</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Compound_Bow_1%25_Health_Build&amp;diff=1360"/>
		<updated>2026-06-03T02:20:27Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Updated 25 May 2025&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://ohwikiguide.com/index.php/Bones_Builds All Bones builds]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Weapon&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon&lt;br /&gt;
! Calibration&lt;br /&gt;
! Mod&lt;br /&gt;
! Accessory&lt;br /&gt;
|-&lt;br /&gt;
| Compound Bow - Burden of Betrayal&lt;br /&gt;
| Portable Style Crit DMG&lt;br /&gt;
| Bounce Rampage &amp;amp;lt;Bound&amp;amp;gt;&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| AWS.338 Bulls Eye&lt;br /&gt;
| Any (Using just to mark, nothing else)&lt;br /&gt;
| Vulnerability Amplifier&lt;br /&gt;
| Large Brake/Large Optic Sight/Amended SR Mag&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Gear&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Hide&lt;br /&gt;
! Mods (Suffix)&lt;br /&gt;
|-&lt;br /&gt;
| Helmet&lt;br /&gt;
| Treacherous Tides Helmet&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| First-Move Advantage &amp;amp;lt;Crescent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mask&lt;br /&gt;
| Treacherous Tides Mask&lt;br /&gt;
| Starfall Cowhide&lt;br /&gt;
| Precision Bounce &amp;amp;lt;Bounce&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Top&lt;br /&gt;
| Savior Top&lt;br /&gt;
| Lunar Wolf Skin / Coastal Crocodile Skin (For WoW Scenario)&lt;br /&gt;
| Rejuvenating &amp;amp;lt;Lunar&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pants&lt;br /&gt;
| Sharp Blade Pants&lt;br /&gt;
| Lunar Deer Hide / Lunar Wool (For WoW Scenario)&lt;br /&gt;
| Critical Surge &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gloves&lt;br /&gt;
| Savior Gloves&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| Crit Amplifier &amp;amp;lt;Crescent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Shoes&lt;br /&gt;
| Savior Shoes&lt;br /&gt;
| Lunar Wolf Skin&lt;br /&gt;
| Rush Hour &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Deviation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Kind&lt;br /&gt;
! Trait&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lonewolf&#039;s Whisper&lt;br /&gt;
| Bursting Magma or Distant Tears / Crack Shot / Moonlight Assault&lt;br /&gt;
| Can participate in combat. Will transform into a wolf and attack enemies.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Cradle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Row&lt;br /&gt;
|-&lt;br /&gt;
| Precision Weapon Mastery&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Resilience&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Combo&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deviant Energy Defense&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Shield Protection&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Combo&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Marked Strike&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Bounce Rampage&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Food and Drinks&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Large Boiled Water (Chef Class)&lt;br /&gt;
| Use to lose sanity and gain hydration.&lt;br /&gt;
|-&lt;br /&gt;
| Whimsical Drink (Drink Perk)&lt;br /&gt;
| Use to gain % Weapon Damage.&lt;br /&gt;
|-&lt;br /&gt;
| Crumbly Bread (Food Perk)&lt;br /&gt;
| Use to increase Weapon DMG.&lt;br /&gt;
|-&lt;br /&gt;
| Bone-in Deviated Sausage using Poultry Meat (Food Perk)&lt;br /&gt;
| Use to increase your damage against bosses.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Compound_Bow_1%25_Health_Build&amp;diff=1359</id>
		<title>Compound Bow 1% Health Build</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Compound_Bow_1%25_Health_Build&amp;diff=1359"/>
		<updated>2026-06-03T02:17:06Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Updated 25 May 2025&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://ohwikiguide.com/index.php/Bones_Builds All Bones builds]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Weapon&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon&lt;br /&gt;
! Calibration&lt;br /&gt;
! Mod&lt;br /&gt;
! Accessory&lt;br /&gt;
|-&lt;br /&gt;
| Compound Bow - Burden of Betrayal&lt;br /&gt;
| Portable Style Crit DMG&lt;br /&gt;
| Bounce Rampage &amp;amp;lt;Bound&amp;amp;gt;&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| AWS.338 Bulls Eye&lt;br /&gt;
| Any (Using just to mark, nothing else)&lt;br /&gt;
| Vulnerability Amplifier&lt;br /&gt;
| Large Brake/Large Optic Sight/Amended SR Mag&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Gear&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Hide&lt;br /&gt;
! Mods (Suffix)&lt;br /&gt;
|-&lt;br /&gt;
| Helmet&lt;br /&gt;
| Treacherous Tides Helmet&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| First-Move Advantage &amp;amp;lt;Crescent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mask&lt;br /&gt;
| Treacherous Tides Mask&lt;br /&gt;
| Starfall Cowhide&lt;br /&gt;
| Precision Bounce &amp;amp;lt;Bounce&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Top&lt;br /&gt;
| Savior Top&lt;br /&gt;
| Lunar Wolf Skin / Coastal Crocodile Skin (For WoW Scenario)&lt;br /&gt;
| Rejuvenating &amp;amp;lt;Lunar&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pants&lt;br /&gt;
| Sharp Blade Pants&lt;br /&gt;
| Lunar Deer Hide / Lunar Wool (For WoW Scenario)&lt;br /&gt;
| Critical Surge &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gloves&lt;br /&gt;
| Savior Gloves&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| Crit Amplifier &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Shoes&lt;br /&gt;
| Savior Shoes&lt;br /&gt;
| Lunar Wolf Skin&lt;br /&gt;
| Rush Hour &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Deviation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Kind&lt;br /&gt;
! Trait&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lonewolf&#039;s Whisper&lt;br /&gt;
| Bursting Magma or Distant Tears / Crack Shot / Moonlight Assault&lt;br /&gt;
| Can participate in combat. Will transform into a wolf and attack enemies.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Cradle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Row&lt;br /&gt;
|-&lt;br /&gt;
| Precision Weapon Mastery&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Resilience&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Tactical Combo&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deviant Energy Defense&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Shield Protection&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deadly Combo&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Marked Strike&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Bounce Rampage&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Food and Drinks&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Large Boiled Water (Chef Class)&lt;br /&gt;
| Use to lose sanity and gain hydration.&lt;br /&gt;
|-&lt;br /&gt;
| Whimsical Drink (Drink Perk)&lt;br /&gt;
| Use to gain % Weapon Damage.&lt;br /&gt;
|-&lt;br /&gt;
| Crumbly Bread (Food Perk)&lt;br /&gt;
| Use to increase Weapon DMG.&lt;br /&gt;
|-&lt;br /&gt;
| Bone-in Deviated Sausage using Poultry Meat (Food Perk)&lt;br /&gt;
| Use to increase your damage against bosses.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Settlements&amp;diff=1358</id>
		<title>Settlements</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Settlements&amp;diff=1358"/>
		<updated>2026-06-01T04:24:14Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot; style=&amp;quot;display:inline-block;padding:8px 14px;background:#0ea5e9;color:#001018;font-weight:700;font-size:13px;border-radius:6px;text-decoration:none;&amp;quot;&amp;gt;Back to Main Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Updated: 31 May 2026&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:420px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;manibus&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Manibus&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;wow&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Way of Winter&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div id=&amp;quot;manibus&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;select id=&amp;quot;manibusSel&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Option&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sep_73&amp;quot;&amp;gt;73 Source Extraction Point&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;greenlake_hill&amp;quot;&amp;gt;Greenlake Hill&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sunshine_farm&amp;quot;&amp;gt;Sunshine Farm&amp;lt;/option&amp;gt;&lt;br /&gt;
    &amp;lt;/select&amp;gt;&lt;br /&gt;
    &amp;lt;div id=&amp;quot;manibusOut&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div id=&amp;quot;wow&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;select id=&amp;quot;wowSel&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Option&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;ashenton&amp;quot;&amp;gt;Ashenton&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;fire_throat_fortress&amp;quot;&amp;gt;Fire Throat Fortress&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hiverail_restricted_area&amp;quot;&amp;gt;Hiverail Restricted Area&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mousseville&amp;quot;&amp;gt;Mousseville&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mousseville_sweet_factory&amp;quot;&amp;gt;Mousseville Sweet Factory&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sunshroud_cave&amp;quot;&amp;gt;Sunshroud Cave&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wish_land_east&amp;quot;&amp;gt;Wish Land East&amp;lt;/option&amp;gt;&lt;br /&gt;
    &amp;lt;/select&amp;gt;&lt;br /&gt;
    &amp;lt;div id=&amp;quot;wowOut&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var manibusData = {&lt;br /&gt;
  sep_73:[&amp;quot;73 Source Extraction Point&amp;quot;,[&amp;quot;Location: 2866, -1713&amp;quot;,&amp;quot;Zone: Red Sands&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Hydropower Generator&amp;quot;,&amp;quot;- Fusion Pod&amp;quot;,&amp;quot;- Furnace&amp;quot;]],&lt;br /&gt;
  greenlake_hill:[&amp;quot;Greenlake Hill&amp;quot;,[&amp;quot;Location: 766, -4452&amp;quot;,&amp;quot;Zone: Chalk Peak&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Stardust Fusion Stove&amp;quot;]],&lt;br /&gt;
  sunshine_farm:[&amp;quot;Sunshine Farm&amp;quot;,[&amp;quot;Location: 2835, -326&amp;quot;,&amp;quot;Zone: Blackheart Region&amp;quot;,&amp;quot;Mystical Crate: 2867, -283 (On top of structure)&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Refinery Facility&amp;quot;,&amp;quot;- Furnace&amp;quot;,&amp;quot;- Assault Rifle Turret&amp;quot;,&amp;quot;- Hydropower Generator&amp;quot;,&amp;quot;- Solar Generator&amp;quot;,&amp;quot;- Biomass Generator&amp;quot;,&amp;quot;- Weapon Rack&amp;quot;,&amp;quot;- Tech Research Workbench&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var wowData = {&lt;br /&gt;
  ashenton:[&amp;quot;Ashenton&amp;quot;,[&amp;quot;Location: -6328, 4567&amp;quot;,&amp;quot;Zone: Ember Strand&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Custom Disassembly Bench -6513, 4838&amp;quot;,&amp;quot;- Stardust Furnace -6590, 4817 / -6330, 4801 (Under Crumbled Building)&amp;quot;,&amp;quot;- Hybrid Furnace -6590, 4817 / -6330, 4801 (Under Crumbled Building)&amp;quot;]],&lt;br /&gt;
  fire_throat_fortress:[&amp;quot;Fire Throat Fortress&amp;quot;,[&amp;quot;Location: -5115, 4452&amp;quot;,&amp;quot;Zone: Ember Strand&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Advanced Supplies Workbench&amp;quot;,&amp;quot;- Disassembly Bench&amp;quot;,&amp;quot;- Improved Large Biomass Generator&amp;quot;,&amp;quot;- Improved Large Hydropower Generator&amp;quot;,&amp;quot;- Intermediate Stove&amp;quot;,&amp;quot;- Large Biomass Generator&amp;quot;,&amp;quot;- Large Hydropower Generator&amp;quot;,&amp;quot;- Large Refinery Facility&amp;quot;,&amp;quot;- Large Solar Generator&amp;quot;,&amp;quot;- Large Synthesis Machine&amp;quot;,&amp;quot;- Lv2 Shotgun Turret&amp;quot;,&amp;quot;- Private Storage Crate&amp;quot;,&amp;quot;- Small Solar Generator&amp;quot;,&amp;quot;- Special Storage Crate&amp;quot;,&amp;quot;- Tech Research Workbench&amp;quot;,&amp;quot;- Weapon Storage Crate&amp;quot;]],&lt;br /&gt;
  hiverail_restricted_area:[&amp;quot;Hiverail Restricted Area&amp;quot;,[&amp;quot;Location: 1337, 4673&amp;quot;,&amp;quot;Zone: Vena Fjord&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Weapon Storage Crate&amp;quot;,&amp;quot;- Weapons Crate&amp;quot;]],&lt;br /&gt;
  mousseville:[&amp;quot;Mousseville&amp;quot;,[&amp;quot;Location: 5295, 4558&amp;quot;,&amp;quot;Zone: Onyx Tundra&amp;quot;,&amp;quot;Mystical Crate: 5300, 4676 (On top of cake)&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;]],&lt;br /&gt;
  mousseville_sweet_factory:[&amp;quot;Mousseville Sweet Factory&amp;quot;,[&amp;quot;Location: 4210, 4959&amp;quot;,&amp;quot;Zone: Onyx Tundra&amp;quot;,&amp;quot;Mystical Crate: 4187, 4999 (Must break iceberg inside factory room and go downstairs)&amp;quot;,&amp;quot;Weapon Crate:&amp;quot;,&amp;quot;4288, 5059&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;]],&lt;br /&gt;
  sunshroud_cave:[&amp;quot;Sunshroud Cave&amp;quot;,[&amp;quot;Location: -5902, 7278&amp;quot;,&amp;quot;Zone: Ember Strand&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Advanced Stove&amp;quot;,&amp;quot;- Custom Disassembly Bench&amp;quot;,&amp;quot;- Disassembly Bench&amp;quot;,&amp;quot;- Electric Furnace&amp;quot;,&amp;quot;- Electric Heater&amp;quot;,&amp;quot;- Hybrid Electric Furnace&amp;quot;,&amp;quot;- Improved Large Biomass Generator&amp;quot;,&amp;quot;- Large Biomass Generator&amp;quot;,&amp;quot;- Large Refinery Facility&amp;quot;,&amp;quot;- Small Biomass Generator&amp;quot;,&amp;quot;- Small Refinery Facility&amp;quot;,&amp;quot;- Small Storage Crate&amp;quot;,&amp;quot;- Special Storage Crate&amp;quot;,&amp;quot;- Stardust Stove&amp;quot;]],&lt;br /&gt;
  wish_land_east:[&amp;quot;Wish Land East&amp;quot;,[&amp;quot;Location: 2517, 5758&amp;quot;,&amp;quot;Zone: Onyx Tundra&amp;quot;,&amp;quot;Mystical Crate: 2520, 5762 (On top of Castle facing front entrance)&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Compact Water Filter&amp;quot;,&amp;quot;- Deviation Storage Crate&amp;quot;,&amp;quot;- Large Storage Crate&amp;quot;,&amp;quot;- Primary Stove&amp;quot;,&amp;quot;- Primary Supplies Workbench&amp;quot;,&amp;quot;- Private Storage Crate&amp;quot;,&amp;quot;- Securement Pod&amp;quot;,&amp;quot;- Table&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
function bind(selId, outId, data) {&lt;br /&gt;
  var sel = document.getElementById(selId);&lt;br /&gt;
  var out = document.getElementById(outId);&lt;br /&gt;
  sel.onchange = function() {&lt;br /&gt;
    var v = sel.value;&lt;br /&gt;
    if (!v) { out.style.display = &amp;quot;none&amp;quot;; return; }&lt;br /&gt;
    var row = data[v];&lt;br /&gt;
    var html = &#039;&amp;lt;div style=&amp;quot;font-weight:700;margin-bottom:8px;color:#e6edf3;&amp;quot;&amp;gt;&#039; + row[0] + &#039;&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
    for (var i = 0; i &amp;lt; row[1].length; i++) {&lt;br /&gt;
      var border = i === 0 ? &#039;&#039; : &#039;border-top:1px solid #1a222b;&#039;;&lt;br /&gt;
      html += &#039;&amp;lt;div style=&amp;quot;font-size:13px;color:#9fb0c3;padding:4px 0;&#039; + border + &#039;&amp;quot;&amp;gt;&#039; + row[1][i] + &#039;&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
    }&lt;br /&gt;
    html += &#039;&amp;lt;div style=&amp;quot;font-size:11px;color:#6b7a8c;font-style:italic;padding-top:8px;margin-top:4px;&amp;quot;&amp;gt;If you notice anything wrong or find something missing, please use the Discord link on top and open a ticket so we can fix it ASAP.&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
    html += &#039;&amp;lt;div style=&amp;quot;font-size:11px;color:#6b7a8c;font-style:italic;padding-top:4px;&amp;quot;&amp;gt;Any facility named here has been seen here but that doesn\&#039;t mean it will always be there when you visit.&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
    out.innerHTML = html;&lt;br /&gt;
    out.style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
  };&lt;br /&gt;
}&lt;br /&gt;
bind(&amp;quot;manibusSel&amp;quot;,&amp;quot;manibusOut&amp;quot;,manibusData);&lt;br /&gt;
bind(&amp;quot;wowSel&amp;quot;,&amp;quot;wowOut&amp;quot;,wowData);&lt;br /&gt;
var catTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
for (var i = 0; i &amp;lt; catTabs.length; i++) {&lt;br /&gt;
  catTabs[i].onclick = function(e) {&lt;br /&gt;
    var target = e.currentTarget.getAttribute(&amp;quot;data-cat&amp;quot;);&lt;br /&gt;
    var allCatTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
    for (var j = 0; j &amp;lt; allCatTabs.length; j++) {&lt;br /&gt;
      allCatTabs[j].style.background = &amp;quot;#11161c&amp;quot;;&lt;br /&gt;
      allCatTabs[j].style.color = &amp;quot;#cfd6df&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    e.currentTarget.style.background = &amp;quot;#0ea5e9&amp;quot;;&lt;br /&gt;
    e.currentTarget.style.color = &amp;quot;#001018&amp;quot;;&lt;br /&gt;
    var catPanels = document.querySelectorAll(&amp;quot;.catpanel&amp;quot;);&lt;br /&gt;
    for (var k = 0; k &amp;lt; catPanels.length; k++) catPanels[k].style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
    document.getElementById(target).style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
  };&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Settlements&amp;diff=1357</id>
		<title>Settlements</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Settlements&amp;diff=1357"/>
		<updated>2026-05-29T22:23:43Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot; style=&amp;quot;display:inline-block;padding:8px 14px;background:#0ea5e9;color:#001018;font-weight:700;font-size:13px;border-radius:6px;text-decoration:none;&amp;quot;&amp;gt;Back to Main Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Updated: 29 May 2026&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:420px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;manibus&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Manibus&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;wow&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Way of Winter&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div id=&amp;quot;manibus&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;select id=&amp;quot;manibusSel&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Option&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sep_73&amp;quot;&amp;gt;73 Source Extraction Point&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;greenlake_hill&amp;quot;&amp;gt;Greenlake Hill&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sunshine_farm&amp;quot;&amp;gt;Sunshine Farm&amp;lt;/option&amp;gt;&lt;br /&gt;
    &amp;lt;/select&amp;gt;&lt;br /&gt;
    &amp;lt;div id=&amp;quot;manibusOut&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div id=&amp;quot;wow&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;select id=&amp;quot;wowSel&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Option&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;ashenton&amp;quot;&amp;gt;Ashenton&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;fire_throat_fortress&amp;quot;&amp;gt;Fire Throat Fortress&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mousseville&amp;quot;&amp;gt;Mousseville&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mousseville_sweet_factory&amp;quot;&amp;gt;Mousseville Sweet Factory&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sunshroud_cave&amp;quot;&amp;gt;Sunshroud Cave&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wish_land_east&amp;quot;&amp;gt;Wish Land East&amp;lt;/option&amp;gt;&lt;br /&gt;
    &amp;lt;/select&amp;gt;&lt;br /&gt;
    &amp;lt;div id=&amp;quot;wowOut&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var manibusData = {&lt;br /&gt;
  sep_73:[&amp;quot;73 Source Extraction Point&amp;quot;,[&amp;quot;Location: 2866, -1713&amp;quot;,&amp;quot;Zone: Red Sands&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Hydropower Generator&amp;quot;,&amp;quot;- Fusion Pod&amp;quot;,&amp;quot;- Furnace&amp;quot;]],&lt;br /&gt;
  greenlake_hill:[&amp;quot;Greenlake Hill&amp;quot;,[&amp;quot;Location: 766, -4452&amp;quot;,&amp;quot;Zone: Chalk Peak&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Stardust Fusion Stove&amp;quot;]],&lt;br /&gt;
  sunshine_farm:[&amp;quot;Sunshine Farm&amp;quot;,[&amp;quot;Location: 2835, -326&amp;quot;,&amp;quot;Zone: Blackheart Region&amp;quot;,&amp;quot;Mystical Crate: 2867, -283 (On top of structure)&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Refinery Facility&amp;quot;,&amp;quot;- Furnace&amp;quot;,&amp;quot;- Assault Rifle Turret&amp;quot;,&amp;quot;- Hydropower Generator&amp;quot;,&amp;quot;- Solar Generator&amp;quot;,&amp;quot;- Biomass Generator&amp;quot;,&amp;quot;- Weapon Rack&amp;quot;,&amp;quot;- Tech Research Workbench&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var wowData = {&lt;br /&gt;
  ashenton:[&amp;quot;Ashenton&amp;quot;,[&amp;quot;Location: -6328, 4567&amp;quot;,&amp;quot;Zone: Ember Strand&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Custom Disassembly Bench -6513, 4838&amp;quot;,&amp;quot;- Stardust Furnace -6590, 4817 / -6330, 4801 (Under Crumbled Building)&amp;quot;,&amp;quot;- Hybrid Furnace -6590, 4817 / -6330, 4801 (Under Crumbled Building)&amp;quot;]],&lt;br /&gt;
  fire_throat_fortress:[&amp;quot;Fire Throat Fortress&amp;quot;,[&amp;quot;Location: -5115, 4452&amp;quot;,&amp;quot;Zone: Ember Strand&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Advanced Supplies Workbench&amp;quot;,&amp;quot;- Disassembly Bench&amp;quot;,&amp;quot;- Improved Large Biomass Generator&amp;quot;,&amp;quot;- Improved Large Hydropower Generator&amp;quot;,&amp;quot;- Intermediate Stove&amp;quot;,&amp;quot;- Large Biomass Generator&amp;quot;,&amp;quot;- Large Solar Generator&amp;quot;,&amp;quot;- Large Synthesis Machine&amp;quot;,&amp;quot;- Private Storage Crate&amp;quot;,&amp;quot;- Small Solar Generator&amp;quot;,&amp;quot;- Special Storage Crate&amp;quot;,&amp;quot;- Tech Research Workbench&amp;quot;,&amp;quot;- Weapon Storage Crate&amp;quot;]],&lt;br /&gt;
  mousseville:[&amp;quot;Mousseville&amp;quot;,[&amp;quot;Location: 5295, 4558&amp;quot;,&amp;quot;Zone: Onyx Tundra&amp;quot;,&amp;quot;Mystical Crate: 5300, 4676 (On top of cake)&amp;quot;,&amp;quot;Weapon Crate:&amp;quot;,&amp;quot;5198, 4592&amp;quot;,&amp;quot;5227, 4695&amp;quot;,&amp;quot;5256, 4755&amp;quot;,&amp;quot;5283, 4792 (Must break iceberg as it&#039;s inside the Spider Cave)&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;]],&lt;br /&gt;
  mousseville_sweet_factory:[&amp;quot;Mousseville Sweet Factory&amp;quot;,[&amp;quot;Location: 4210, 4959&amp;quot;,&amp;quot;Zone: Onyx Tundra&amp;quot;,&amp;quot;Mystical Crate: 4187, 4999 (Must break iceberg inside factory room and go downstairs)&amp;quot;,&amp;quot;Weapon Crate:&amp;quot;,&amp;quot;4288, 5059&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;]],&lt;br /&gt;
  sunshroud_cave:[&amp;quot;Sunshroud Cave&amp;quot;,[&amp;quot;Location: -5902, 7278&amp;quot;,&amp;quot;Zone: Ember Strand&amp;quot;,&amp;quot;Mystical Crate:&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Advanced Stove&amp;quot;,&amp;quot;- Custom Disassembly Bench&amp;quot;,&amp;quot;- Disassembly Bench&amp;quot;,&amp;quot;- Electric Furnace&amp;quot;,&amp;quot;- Electric Heater&amp;quot;,&amp;quot;- Hybrid Electric Furnace&amp;quot;,&amp;quot;- Improved Large Biomass Generator&amp;quot;,&amp;quot;- Large Biomass Generator&amp;quot;,&amp;quot;- Large Refinery Facility&amp;quot;,&amp;quot;- Small Biomass Generator&amp;quot;,&amp;quot;- Small Refinery Facility&amp;quot;,&amp;quot;- Small Storage Crate&amp;quot;,&amp;quot;- Special Storage Crate&amp;quot;,&amp;quot;- Stardust Stove&amp;quot;]],&lt;br /&gt;
  wish_land_east:[&amp;quot;Wish Land East&amp;quot;,[&amp;quot;Location: 2517, 5758&amp;quot;,&amp;quot;Zone: Onyx Tundra&amp;quot;,&amp;quot;Mystical Crate: 2520, 5762 (On top of Castle facing front entrance)&amp;quot;,&amp;quot;Confirmed Facility Drops:&amp;quot;,&amp;quot;- Compact Water Filter&amp;quot;,&amp;quot;- Deviation Storage Crate&amp;quot;,&amp;quot;- Large Storage Crate&amp;quot;,&amp;quot;- Primary Stove&amp;quot;,&amp;quot;- Primary Supplies Workbench&amp;quot;,&amp;quot;- Private Storage Crate&amp;quot;,&amp;quot;- Securement Pod&amp;quot;,&amp;quot;- Table&amp;quot;]]&lt;br /&gt;
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    html += &#039;&amp;lt;div style=&amp;quot;font-size:11px;color:#6b7a8c;font-style:italic;padding-top:8px;margin-top:4px;&amp;quot;&amp;gt;If you notice anything wrong or find something missing, please use the Discord link on top and open a ticket so we can fix it ASAP.&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
    html += &#039;&amp;lt;div style=&amp;quot;font-size:11px;color:#6b7a8c;font-style:italic;padding-top:4px;&amp;quot;&amp;gt;Any facility named here has been seen here but that doesn\&#039;t mean it will always be there when you visit.&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Nobles_Abyss_Glance_1%25_HP_Build&amp;diff=1356</id>
		<title>Nobles Abyss Glance 1% HP Build</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Nobles_Abyss_Glance_1%25_HP_Build&amp;diff=1356"/>
		<updated>2026-05-28T02:36:08Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Updated 25 May 2025&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[https://ohwikiguide.com/Nobles_Builds All Nobles Builds]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Weapon&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon&lt;br /&gt;
! Calibration&lt;br /&gt;
! Mod&lt;br /&gt;
! Accessory&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Glance&lt;br /&gt;
| Heavy AR Elemental&lt;br /&gt;
| Cryo Blast &amp;amp;lt;Frost Vortex&amp;amp;gt;&lt;br /&gt;
| Multi Break, Combat Reflex Sight, Tactical Combine Grip, Extended Rifle Mag&lt;br /&gt;
|-&lt;br /&gt;
| AWS.338 Bullseye&lt;br /&gt;
| TBD&lt;br /&gt;
| Vulnerability Amplifier &amp;amp;lt;Violent&amp;amp;gt;&lt;br /&gt;
| Integrated Suppressor, Large Optic Sight, Tactical SR Mag&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Gear&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Hide&lt;br /&gt;
! Mods (Suffix)&lt;br /&gt;
|-&lt;br /&gt;
| Helmet&lt;br /&gt;
| Shelter Hat&lt;br /&gt;
| Lunar Wool&lt;br /&gt;
| Deviation Expert &amp;amp;lt;Lunar Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mask&lt;br /&gt;
| Shelter Mask&lt;br /&gt;
| Lunar Rabbit Wool&lt;br /&gt;
| Frostwave Wither &amp;amp;lt;Frost Vortex&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Top&lt;br /&gt;
| Frost Tactical Vest&lt;br /&gt;
| Lunar Wolf Skin/WoW use Coastal Crocodile Skin(For Heat Prevention)&lt;br /&gt;
| Arden Shield &amp;amp;lt;Lunar Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Pants&lt;br /&gt;
| Savior Pants&lt;br /&gt;
| Lunar Deer Hide/WoW use Lunar Wool(Prevents Hypothermia)&lt;br /&gt;
| Status Amplification &amp;amp;lt;Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gloves&lt;br /&gt;
| Savior Gloves&lt;br /&gt;
| Golden Wool&lt;br /&gt;
| Elemental Overload&amp;lt;Deviant Energy&amp;amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Shoes&lt;br /&gt;
| Savior Shoes&lt;br /&gt;
| Lunar Wolf Skin&lt;br /&gt;
| Rush Hour &amp;amp;lt;Deviant Energy&amp;amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Deviation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Kind&lt;br /&gt;
! Trait&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Voodoo Doll&lt;br /&gt;
| Fluffy Curse, Psychic Kid, Feline Creatures&lt;br /&gt;
| Can participate in combat, sharing the damage received by its master or possessing enemies so they share the damage the master receives instead.&lt;br /&gt;
|-&lt;br /&gt;
| Polar Jelly&lt;br /&gt;
| Starfall, Psychic Kid. Feline Creatures&lt;br /&gt;
| Can participate in combat to deal Ice DMG to large area(Stationary)&lt;br /&gt;
|-&lt;br /&gt;
| Snowspirite&lt;br /&gt;
| Lunar Oracle, Psychic Kid, Feline Creatures&lt;br /&gt;
| Can participate in combat by summon fragile frost crystals that explode upon being shattered.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Cradle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Row&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Weapon Mastery&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Status Enhancement&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Deviant Energy Defense&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Shield Protection&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Sense&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Marked Strike&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Freezing&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Hunter&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center; font-size: 150%;&amp;quot;&amp;gt;&lt;br /&gt;
Food and Drinks&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Whimsical Drink (Drink Perk)&lt;br /&gt;
| Use to gain __% Status DMG bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Stardust Raspberry Shaved Ice&lt;br /&gt;
| Use to increase your continuous debuff effect by %&lt;br /&gt;
|-&lt;br /&gt;
| Canned Minty Meat (Food Perk)&lt;br /&gt;
| Used to increase your Frost DMG by % (Can add Beef as the meat to add an additional %)&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Spring Roll (Food Perk)&lt;br /&gt;
| Use to increase Elemental DMG by 5%-15%. The effect doubles if HP is below 40%.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1355</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1355"/>
		<updated>2026-05-27T17:57:20Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:420px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;combat&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Combat Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;crafting&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Crafting Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;enchanting_void&amp;quot;&amp;gt;Enchanting Void&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_feaster&amp;quot;&amp;gt;Mini Feaster&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jelly&amp;quot;&amp;gt;Polar Jelly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;space_turner&amp;quot;&amp;gt;Space Turner&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;big_cup&amp;quot;&amp;gt;Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;buy_1_get_2&amp;quot;&amp;gt;Buy 1 Get 2&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;byproduct&amp;quot;&amp;gt;Byproduct&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clumsy&amp;quot;&amp;gt;Clumsy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;collection_plus_1&amp;quot;&amp;gt;Collection +1&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;come_as_one&amp;quot;&amp;gt;Come As One&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_above_all&amp;quot;&amp;gt;Efficiency Above All&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_first&amp;quot;&amp;gt;Efficiency First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;leftover&amp;quot;&amp;gt;Leftover&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;medium_cup&amp;quot;&amp;gt;Medium Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mineral_talent&amp;quot;&amp;gt;Mineral Talent&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;no_such_small_cup&amp;quot;&amp;gt;No Such Thing As a Small Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;one_more_bottle&amp;quot;&amp;gt;One More Bottle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;out_of_scratch&amp;quot;&amp;gt;Out of Scratch&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;piece_of_cake&amp;quot;&amp;gt;Piece of Cake&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;productivity_first&amp;quot;&amp;gt;Productivity First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;speed_up&amp;quot;&amp;gt;Speed Up&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust_empowerment&amp;quot;&amp;gt;Stardust Empowerment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;super_big_cup&amp;quot;&amp;gt;Super Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;joy_slacking&amp;quot;&amp;gt;The Joy of Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;last_night&amp;quot;&amp;gt;The Last Night&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unhinged_poduction&amp;quot;&amp;gt;Unhinged Poduction&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unplanned_production&amp;quot;&amp;gt;Unplanned Production&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;waste_not&amp;quot;&amp;gt;Waste Not&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;work_of_proficiency&amp;quot;&amp;gt;Work of Proficiency&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted_laborer&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;imperfect_endless_motion&amp;quot;&amp;gt;Imperfect Endless Motion&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust_affinity&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voluntary_overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;water_dormancy&amp;quot;&amp;gt;Water Dormancy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;When the deviation is dormant and regaining Mood (Activity), there is a 10% chance that other Territorial Deviations receive Mood (Activity) +20 (all)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;When the Deviation is dormant and regaining Deviant Power (Skill), there is a 20% chance that other Territorial Deviations receive Deviant Power (Skill) +5 (all)&amp;quot;]],&lt;br /&gt;
  devoted_laborer:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;Mood (Activity) and Deviant Power (Skill) consumption speed +20% for working Territorial Deviation (makes the deviation consume energy 20% slower)&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;When the Deviation is dormant and regaining Deviant Power (Skill), there is a 10% chance that other Territorial Deviations receive Deviant Power (Skill) +10 (all)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;When Territory Deviation is resting by water, Energy Recovery Speed is increased by 30%&amp;quot;]],&lt;br /&gt;
  imperfect_endless_motion:[&amp;quot;Imperfect Endless Motion&amp;quot;,[&amp;quot;There is a 10% chance that working does not consume Deviant Power (Skill).&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;Resource production interval -5% for Territorial Deviation&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;When Territory Deviation returns with resources, there is a 5% chance for them to bring back rare crystals. However, the return time required is increased.&amp;quot;]],&lt;br /&gt;
  stardust_affinity:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;When Territory Deviation is working in the Pollution Zone, there is a 20% chance to not consume Mood (Activity).&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;When the deviation is dormant and regaining Mood (Activity), there is a 20% chance that other Territorial Deviations receive Mood (Activity) +5. (all)&amp;quot;]],&lt;br /&gt;
  voluntary_overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;There is a 10% chance that working does not consume Mood (Activity)&amp;quot;]],&lt;br /&gt;
  water_dormancy:[&amp;quot;Water Dormancy&amp;quot;,[&amp;quot;When Territory Deviation are resting by water, Mood (Activity) Recover Speed is increased by 30%.&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;Mood (Activity) and Deviant Power (Skill) consumption speed +10% for working Territorial Deviation (makes the deviation consume energy 10% slower)&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Praise The Moon - Starry: When synced you deal 6% more damage (both Weapon DMG and Status DMG) at night. Effect is reduced by half during the day&amp;quot;,&amp;quot;Weakspot Master - Glistening Blue: When synced, hitting a Weakspot increases Deviation Power (Skill) by 1. Cooldown: 3s&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  enchanting_void:[&amp;quot;Enchanting Void&amp;quot;,[&amp;quot;Enchanting Void - Starfall Inversion: Syncing abilities grants +5% Melee DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Starfall Inversion: Syncing abilities grants +5% Blaze Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  mini_feaster:[&amp;quot;Mini Feaster&amp;quot;,[&amp;quot;Mini Feaster - Starfall Inversion: Syncing abilities grants +5% Status DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Starfall Inversion: Syncing abilities grants +5% head and torso DMG reduction. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  polar_jelly:[&amp;quot;Polar Jelly&amp;quot;,[&amp;quot;Polar Jelly - Starfall Inversion: Syncing abilities grants +5% Frost Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Starfall Inversion: Syncing abilities restores 1 point of Deviant Power (Skill) every 8s. Restores 1.5 points while airborne&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;After Syncing, the player&#039;s Sanity will automatically recover to 20% when it drops below that threshold&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: Like&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Gold Lightning: The appearance of the Deviation has changed. It gains Energy Recovery Speed +15%.&amp;quot;]],&lt;br /&gt;
  space_turner:[&amp;quot;Space Turner&amp;quot;,[&amp;quot;Space Turner - White Cliff Remnants: The appearance of the Deviation has changed. It gains Max Mood (Activity) +35.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Lunar Oracle: The appearance of the Deviation has changed. It&#039;s resource production interval is reduced by 15%.&amp;quot;]],&lt;br /&gt;
  big_cup:[&amp;quot;Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 20%&amp;quot;]],&lt;br /&gt;
  buy_1_get_2:[&amp;quot;Buy 1 Get 2&amp;quot;,[&amp;quot;When generating resources, Crafting has a 5% chance to produce 1 extra unit&amp;quot;]],&lt;br /&gt;
  byproduct:[&amp;quot;Byproduct&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 2 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  clumsy:[&amp;quot;Clumsy&amp;quot;,[&amp;quot;There is a 5% chance that Crafting Output -1&amp;quot;]],&lt;br /&gt;
  collection_plus_1:[&amp;quot;Collection +1&amp;quot;,[&amp;quot;There is a 5% chance that Crafting output +2, and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  come_as_one:[&amp;quot;Come As One&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, output +1 for every 1 Territory Deviation in the Territory&amp;quot;]],&lt;br /&gt;
  efficiency_above_all:[&amp;quot;Efficiency Above All&amp;quot;,[&amp;quot;Crafting speed +20%, Max storage capacity -30%&amp;quot;]],&lt;br /&gt;
  efficiency_first:[&amp;quot;Efficiency First&amp;quot;,[&amp;quot;The resource interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;When generating resources, Crafting has a 1% chance to preduce 10 extra units, but the resource production interval is increased by 50%&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy&amp;quot;,[&amp;quot;Crafting speed -10%&amp;quot;]],&lt;br /&gt;
  leftover:[&amp;quot;Leftover&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 20%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 1 point when generating resources. Max Storage capacity -20% (all)&amp;quot;]],&lt;br /&gt;
  medium_cup:[&amp;quot;Medium Cup&amp;quot;,[&amp;quot;Max storage capacity +10%&amp;quot;]],&lt;br /&gt;
  mineral_talent:[&amp;quot;Mineral Talent&amp;quot;,[&amp;quot;When Crafting Deviations produce resources while within the Oil Field radius, there is 20% chance to increase output by 1.&amp;quot;]],&lt;br /&gt;
  no_such_small_cup:[&amp;quot;No Such Thing As a Small Cup&amp;quot;,[&amp;quot;Max Storage Capacity -10%&amp;quot;]],&lt;br /&gt;
  one_more_bottle:[&amp;quot;One More Bottle&amp;quot;,[&amp;quot;When generating resources, Crafting has a 2% chance to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  out_of_scratch:[&amp;quot;Out of Scratch&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 3% chance to not use up Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  piece_of_cake:[&amp;quot;Piece of Cake&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Activity Score&amp;quot;]],&lt;br /&gt;
  productivity_first:[&amp;quot;Productivity First&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  speed_up:[&amp;quot;Speed Up&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 10%&amp;quot;]],&lt;br /&gt;
  stardust_empowerment:[&amp;quot;Stardust Empowerment&amp;quot;,[&amp;quot;When Crafting Deviation is working in the Pollution Zone, there is a 20% chance to not consume Energy&amp;quot;]],&lt;br /&gt;
  super_big_cup:[&amp;quot;Super Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 30%&amp;quot;]],&lt;br /&gt;
  joy_slacking:[&amp;quot;The Joy of Slacking Off&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Mood (Activity), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  last_night:[&amp;quot;The Last Night&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 15%&amp;quot;]],&lt;br /&gt;
  unhinged_poduction:[&amp;quot;Unhinged Poduction&amp;quot;,[&amp;quot;When Deviation Activity Score is less than 20%, consume other Deviations&#039; Deviant Power (Skill) by 1 point when generating resources to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  unplanned_production:[&amp;quot;Unplanned Production&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Deviant Power (Skill), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  waste_not:[&amp;quot;Waste Not&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 5% chance to increase other Deviation&#039;s Deviant Power (Skill) by 10 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  work_of_proficiency:[&amp;quot;Work of Proficiency&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Deviant Power (Skill).&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1354</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1354"/>
		<updated>2026-05-27T17:55:02Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
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  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;combat&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Combat Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;enchanting_void&amp;quot;&amp;gt;Enchanting Void&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_feaster&amp;quot;&amp;gt;Mini Feaster&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jelly&amp;quot;&amp;gt;Polar Jelly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;space_turner&amp;quot;&amp;gt;Space Turner&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;big_cup&amp;quot;&amp;gt;Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;buy_1_get_2&amp;quot;&amp;gt;Buy 1 Get 2&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;byproduct&amp;quot;&amp;gt;Byproduct&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clumsy&amp;quot;&amp;gt;Clumsy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;collection_plus_1&amp;quot;&amp;gt;Collection +1&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;come_as_one&amp;quot;&amp;gt;Come As One&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_above_all&amp;quot;&amp;gt;Efficiency Above All&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_first&amp;quot;&amp;gt;Efficiency First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;leftover&amp;quot;&amp;gt;Leftover&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;medium_cup&amp;quot;&amp;gt;Medium Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mineral_talent&amp;quot;&amp;gt;Mineral Talent&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;no_such_small_cup&amp;quot;&amp;gt;No Such Thing As a Small Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;one_more_bottle&amp;quot;&amp;gt;One More Bottle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;out_of_scratch&amp;quot;&amp;gt;Out of Scratch&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;piece_of_cake&amp;quot;&amp;gt;Piece of Cake&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;productivity_first&amp;quot;&amp;gt;Productivity First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;speed_up&amp;quot;&amp;gt;Speed Up&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust_empowerment&amp;quot;&amp;gt;Stardust Empowerment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;super_big_cup&amp;quot;&amp;gt;Super Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;joy_slacking&amp;quot;&amp;gt;The Joy of Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;last_night&amp;quot;&amp;gt;The Last Night&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unhinged_poduction&amp;quot;&amp;gt;Unhinged Poduction&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unplanned_production&amp;quot;&amp;gt;Unplanned Production&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;waste_not&amp;quot;&amp;gt;Waste Not&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;work_of_proficiency&amp;quot;&amp;gt;Work of Proficiency&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Praise The Moon - Starry: When synced you deal 6% more damage (both Weapon DMG and Status DMG) at night. Effect is reduced by half during the day&amp;quot;,&amp;quot;Weakspot Master - Glistening Blue: When synced, hitting a Weakspot increases Deviation Power (Skill) by 1. Cooldown: 3s&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  enchanting_void:[&amp;quot;Enchanting Void&amp;quot;,[&amp;quot;Enchanting Void - Starfall Inversion: Syncing abilities grants +5% Melee DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Starfall Inversion: Syncing abilities grants +5% Blaze Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  mini_feaster:[&amp;quot;Mini Feaster&amp;quot;,[&amp;quot;Mini Feaster - Starfall Inversion: Syncing abilities grants +5% Status DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Starfall Inversion: Syncing abilities grants +5% head and torso DMG reduction. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  polar_jelly:[&amp;quot;Polar Jelly&amp;quot;,[&amp;quot;Polar Jelly - Starfall Inversion: Syncing abilities grants +5% Frost Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Starfall Inversion: Syncing abilities restores 1 point of Deviant Power (Skill) every 8s. Restores 1.5 points while airborne&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;After Syncing, the player&#039;s Sanity will automatically recover to 20% when it drops below that threshold&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: Like&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Gold Lightning: The appearance of the Deviation has changed. It gains Energy Recovery Speed +15%.&amp;quot;]],&lt;br /&gt;
  space_turner:[&amp;quot;Space Turner&amp;quot;,[&amp;quot;Space Turner - White Cliff Remnants: The appearance of the Deviation has changed. It gains Max Mood (Activity) +35.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Lunar Oracle: The appearance of the Deviation has changed. It&#039;s resource production interval is reduced by 15%.&amp;quot;]],&lt;br /&gt;
  big_cup:[&amp;quot;Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 20%&amp;quot;]],&lt;br /&gt;
  buy_1_get_2:[&amp;quot;Buy 1 Get 2&amp;quot;,[&amp;quot;When generating resources, Crafting has a 5% chance to produce 1 extra unit&amp;quot;]],&lt;br /&gt;
  byproduct:[&amp;quot;Byproduct&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 2 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  clumsy:[&amp;quot;Clumsy&amp;quot;,[&amp;quot;There is a 5% chance that Crafting Output -1&amp;quot;]],&lt;br /&gt;
  collection_plus_1:[&amp;quot;Collection +1&amp;quot;,[&amp;quot;There is a 5% chance that Crafting output +2, and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  come_as_one:[&amp;quot;Come As One&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, output +1 for every 1 Territory Deviation in the Territory&amp;quot;]],&lt;br /&gt;
  efficiency_above_all:[&amp;quot;Efficiency Above All&amp;quot;,[&amp;quot;Crafting speed +20%, Max storage capacity -30%&amp;quot;]],&lt;br /&gt;
  efficiency_first:[&amp;quot;Efficiency First&amp;quot;,[&amp;quot;The resource interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;When generating resources, Crafting has a 1% chance to preduce 10 extra units, but the resource production interval is increased by 50%&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy&amp;quot;,[&amp;quot;Crafting speed -10%&amp;quot;]],&lt;br /&gt;
  leftover:[&amp;quot;Leftover&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 20%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 1 point when generating resources. Max Storage capacity -20% (all)&amp;quot;]],&lt;br /&gt;
  medium_cup:[&amp;quot;Medium Cup&amp;quot;,[&amp;quot;Max storage capacity +10%&amp;quot;]],&lt;br /&gt;
  mineral_talent:[&amp;quot;Mineral Talent&amp;quot;,[&amp;quot;When Crafting Deviations produce resources while within the Oil Field radius, there is 20% chance to increase output by 1.&amp;quot;]],&lt;br /&gt;
  no_such_small_cup:[&amp;quot;No Such Thing As a Small Cup&amp;quot;,[&amp;quot;Max Storage Capacity -10%&amp;quot;]],&lt;br /&gt;
  one_more_bottle:[&amp;quot;One More Bottle&amp;quot;,[&amp;quot;When generating resources, Crafting has a 2% chance to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  out_of_scratch:[&amp;quot;Out of Scratch&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 3% chance to not use up Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  piece_of_cake:[&amp;quot;Piece of Cake&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Activity Score&amp;quot;]],&lt;br /&gt;
  productivity_first:[&amp;quot;Productivity First&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  speed_up:[&amp;quot;Speed Up&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 10%&amp;quot;]],&lt;br /&gt;
  stardust_empowerment:[&amp;quot;Stardust Empowerment&amp;quot;,[&amp;quot;When Crafting Deviation is working in the Pollution Zone, there is a 20% chance to not consume Energy&amp;quot;]],&lt;br /&gt;
  super_big_cup:[&amp;quot;Super Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 30%&amp;quot;]],&lt;br /&gt;
  joy_slacking:[&amp;quot;The Joy of Slacking Off&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Mood (Activity), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  last_night:[&amp;quot;The Last Night&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 15%&amp;quot;]],&lt;br /&gt;
  unhinged_poduction:[&amp;quot;Unhinged Poduction&amp;quot;,[&amp;quot;When Deviation Activity Score is less than 20%, consume other Deviations&#039; Deviant Power (Skill) by 1 point when generating resources to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  unplanned_production:[&amp;quot;Unplanned Production&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Deviant Power (Skill), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  waste_not:[&amp;quot;Waste Not&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 5% chance to increase other Deviation&#039;s Deviant Power (Skill) by 10 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  work_of_proficiency:[&amp;quot;Work of Proficiency&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Deviant Power (Skill).&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1353</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1353"/>
		<updated>2026-05-27T17:51:08Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
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    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
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        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
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    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
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      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
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        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;enchanting_void&amp;quot;&amp;gt;Enchanting Void&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_feaster&amp;quot;&amp;gt;Mini Feaster&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jelly&amp;quot;&amp;gt;Polar Jelly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;space_turner&amp;quot;&amp;gt;Space Turner&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;atomic_snail&amp;quot;&amp;gt;Atomic Snail&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;big_cup&amp;quot;&amp;gt;Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;buy_1_get_2&amp;quot;&amp;gt;Buy 1 Get 2&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;byproduct&amp;quot;&amp;gt;Byproduct&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clumsy&amp;quot;&amp;gt;Clumsy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;collection_plus_1&amp;quot;&amp;gt;Collection +1&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;come_as_one&amp;quot;&amp;gt;Come As One&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_above_all&amp;quot;&amp;gt;Efficiency Above All&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_first&amp;quot;&amp;gt;Efficiency First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;leftover&amp;quot;&amp;gt;Leftover&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;medium_cup&amp;quot;&amp;gt;Medium Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mineral_talent&amp;quot;&amp;gt;Mineral Talent&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;no_such_small_cup&amp;quot;&amp;gt;No Such Thing As a Small Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;one_more_bottle&amp;quot;&amp;gt;One More Bottle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;out_of_scratch&amp;quot;&amp;gt;Out of Scratch&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;piece_of_cake&amp;quot;&amp;gt;Piece of Cake&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;productivity_first&amp;quot;&amp;gt;Productivity First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;speed_up&amp;quot;&amp;gt;Speed Up&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust_empowerment&amp;quot;&amp;gt;Stardust Empowerment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;super_big_cup&amp;quot;&amp;gt;Super Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;joy_slacking&amp;quot;&amp;gt;The Joy of Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;last_night&amp;quot;&amp;gt;The Last Night&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unhinged_poduction&amp;quot;&amp;gt;Unhinged Poduction&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unplanned_production&amp;quot;&amp;gt;Unplanned Production&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;waste_not&amp;quot;&amp;gt;Waste Not&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;work_of_proficiency&amp;quot;&amp;gt;Work of Proficiency&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Praise The Moon - Starry: When synced you deal 6% more damage (both Weapon DMG and Status DMG) at night. Effect is reduced by half during the day&amp;quot;,&amp;quot;Weakspot Master - Glistening Blue: When synced, hitting a Weakspot increases Deviation Power (Skill) by 1. Cooldown: 3s&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  enchanting_void:[&amp;quot;Enchanting Void&amp;quot;,[&amp;quot;Enchanting Void - Starfall Inversion: Syncing abilities grants +5% Melee DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Starfall Inversion: Syncing abilities grants +5% Blaze Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  mini_feaster:[&amp;quot;Mini Feaster&amp;quot;,[&amp;quot;Mini Feaster - Starfall Inversion: Syncing abilities grants +5% Status DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Starfall Inversion: Syncing abilities grants +5% head and torso DMG reduction. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  polar_jelly:[&amp;quot;Polar Jelly&amp;quot;,[&amp;quot;Polar Jelly - Starfall Inversion: Syncing abilities grants +5% Frost Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Starfall Inversion: Syncing abilities restores 1 point of Deviant Power (Skill) every 8s. Restores 1.5 points while airborne&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;After Syncing, the player&#039;s Sanity will automatically recover to 20% when it drops below that threshold&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: Like&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Gold Lightning: The appearance of the Deviation has changed. It gains Energy Recovery Speed +15%.&amp;quot;]],&lt;br /&gt;
  space_turner:[&amp;quot;Space Turner&amp;quot;,[&amp;quot;Space Turner - White Cliff Remnants: The appearance of the Deviation has changed. It gains Max Mood (Activity) +35.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  atomic_snail:[&amp;quot;Atomic Snail&amp;quot;,[&amp;quot;Atomic Snail - Lunar Oracle: The appearance of the Deviation has changed. It&#039;s resource production interval is reduced by 15%.&amp;quot;]],&lt;br /&gt;
  big_cup:[&amp;quot;Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 20%&amp;quot;]],&lt;br /&gt;
  buy_1_get_2:[&amp;quot;Buy 1 Get 2&amp;quot;,[&amp;quot;When generating resources, Crafting has a 5% chance to produce 1 extra unit&amp;quot;]],&lt;br /&gt;
  byproduct:[&amp;quot;Byproduct&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 2 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  clumsy:[&amp;quot;Clumsy&amp;quot;,[&amp;quot;There is a 5% chance that Crafting Output -1&amp;quot;]],&lt;br /&gt;
  collection_plus_1:[&amp;quot;Collection +1&amp;quot;,[&amp;quot;There is a 5% chance that Crafting output +2, and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  come_as_one:[&amp;quot;Come As One&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, output +1 for every 1 Territory Deviation in the Territory&amp;quot;]],&lt;br /&gt;
  efficiency_above_all:[&amp;quot;Efficiency Above All&amp;quot;,[&amp;quot;Crafting speed +20%, Max storage capacity -30%&amp;quot;]],&lt;br /&gt;
  efficiency_first:[&amp;quot;Efficiency First&amp;quot;,[&amp;quot;The resource interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;When generating resources, Crafting has a 1% chance to preduce 10 extra units, but the resource production interval is increased by 50%&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy&amp;quot;,[&amp;quot;Crafting speed -10%&amp;quot;]],&lt;br /&gt;
  leftover:[&amp;quot;Leftover&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 20%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 1 point when generating resources. Max Storage capacity -20% (all)&amp;quot;]],&lt;br /&gt;
  medium_cup:[&amp;quot;Medium Cup&amp;quot;,[&amp;quot;Max storage capacity +10%&amp;quot;]],&lt;br /&gt;
  mineral_talent:[&amp;quot;Mineral Talent&amp;quot;,[&amp;quot;When Crafting Deviations produce resources while within the Oil Field radius, there is 20% chance to increase output by 1.&amp;quot;]],&lt;br /&gt;
  no_such_small_cup:[&amp;quot;No Such Thing As a Small Cup&amp;quot;,[&amp;quot;Max Storage Capacity -10%&amp;quot;]],&lt;br /&gt;
  one_more_bottle:[&amp;quot;One More Bottle&amp;quot;,[&amp;quot;When generating resources, Crafting has a 2% chance to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  out_of_scratch:[&amp;quot;Out of Scratch&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 3% chance to not use up Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  piece_of_cake:[&amp;quot;Piece of Cake&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Activity Score&amp;quot;]],&lt;br /&gt;
  productivity_first:[&amp;quot;Productivity First&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  speed_up:[&amp;quot;Speed Up&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 10%&amp;quot;]],&lt;br /&gt;
  stardust_empowerment:[&amp;quot;Stardust Empowerment&amp;quot;,[&amp;quot;When Crafting Deviation is working in the Pollution Zone, there is a 20% chance to not consume Energy&amp;quot;]],&lt;br /&gt;
  super_big_cup:[&amp;quot;Super Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 30%&amp;quot;]],&lt;br /&gt;
  joy_slacking:[&amp;quot;The Joy of Slacking Off&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Mood (Activity), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  last_night:[&amp;quot;The Last Night&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 15%&amp;quot;]],&lt;br /&gt;
  unhinged_poduction:[&amp;quot;Unhinged Poduction&amp;quot;,[&amp;quot;When Deviation Activity Score is less than 20%, consume other Deviations&#039; Deviant Power (Skill) by 1 point when generating resources to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  unplanned_production:[&amp;quot;Unplanned Production&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Deviant Power (Skill), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  waste_not:[&amp;quot;Waste Not&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 5% chance to increase other Deviation&#039;s Deviant Power (Skill) by 10 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  work_of_proficiency:[&amp;quot;Work of Proficiency&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Deviant Power (Skill).&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
function bind(selId, outId, data) {&lt;br /&gt;
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    var v = sel.value;&lt;br /&gt;
    if (!v) { out.style.display = &amp;quot;none&amp;quot;; return; }&lt;br /&gt;
    var row = data[v];&lt;br /&gt;
    var html = &#039;&amp;lt;div style=&amp;quot;font-weight:700;margin-bottom:8px;color:#e6edf3;&amp;quot;&amp;gt;&#039; + row[0] + &#039;&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
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      var border = i === 0 ? &#039;&#039; : &#039;border-top:1px solid #1a222b;&#039;;&lt;br /&gt;
      html += &#039;&amp;lt;div style=&amp;quot;font-size:13px;color:#9fb0c3;padding:4px 0;&#039; + border + &#039;&amp;quot;&amp;gt;&#039; + row[1][i] + &#039;&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
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}&lt;br /&gt;
bind(&amp;quot;g_sel1&amp;quot;,&amp;quot;g_out1&amp;quot;,g_data1);&lt;br /&gt;
bind(&amp;quot;sel1&amp;quot;,&amp;quot;out1&amp;quot;,data1);&lt;br /&gt;
bind(&amp;quot;sel2&amp;quot;,&amp;quot;out2&amp;quot;,data2);&lt;br /&gt;
bind(&amp;quot;sel3&amp;quot;,&amp;quot;out3&amp;quot;,data3);&lt;br /&gt;
bind(&amp;quot;c_sel1&amp;quot;,&amp;quot;c_out1&amp;quot;,c_data1);&lt;br /&gt;
bind(&amp;quot;c_sel2&amp;quot;,&amp;quot;c_out2&amp;quot;,c_data2);&lt;br /&gt;
bind(&amp;quot;c_sel3&amp;quot;,&amp;quot;c_out3&amp;quot;,c_data3);&lt;br /&gt;
bind(&amp;quot;cr_sel1&amp;quot;,&amp;quot;cr_out1&amp;quot;,cr_data1);&lt;br /&gt;
bind(&amp;quot;cr_sel2&amp;quot;,&amp;quot;cr_out2&amp;quot;,cr_data2);&lt;br /&gt;
bind(&amp;quot;cr_sel3&amp;quot;,&amp;quot;cr_out3&amp;quot;,cr_data3);&lt;br /&gt;
&lt;br /&gt;
function wireSlotTabs(tabClass, panelClass, attrName) {&lt;br /&gt;
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}&lt;br /&gt;
wireSlotTabs(&amp;quot;.gtab&amp;quot;, &amp;quot;.gpanel&amp;quot;, &amp;quot;data-gtab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.tab&amp;quot;, &amp;quot;.panel&amp;quot;, &amp;quot;data-tab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.ctab&amp;quot;, &amp;quot;.cpanel&amp;quot;, &amp;quot;data-ctab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.crtab&amp;quot;, &amp;quot;.crpanel&amp;quot;, &amp;quot;data-crtab&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
var catTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
for (var i = 0; i &amp;lt; catTabs.length; i++) {&lt;br /&gt;
  catTabs[i].onclick = function(e) {&lt;br /&gt;
    var target = e.currentTarget.getAttribute(&amp;quot;data-cat&amp;quot;);&lt;br /&gt;
    var allCatTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
    for (var j = 0; j &amp;lt; allCatTabs.length; j++) {&lt;br /&gt;
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&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1352</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1352"/>
		<updated>2026-05-27T17:38:18Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/**&lt;br /&gt;
 * MediaWiki:Common.js&lt;br /&gt;
 * Once Human Guide&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
mw.loader.using([&#039;mediawiki.util&#039;]).then(function () {&lt;br /&gt;
  $(function () {&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * TAB SYSTEM&lt;br /&gt;
     * Wires up .mw-tab-buttons groups so each .mw-tab-btn shows its&lt;br /&gt;
     * matching .mw-tab-content sibling.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initTabs() {&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const buttons = group.querySelectorAll(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        buttons.forEach(btn =&amp;gt; {&lt;br /&gt;
          btn.addEventListener(&#039;click&#039;, function () {&lt;br /&gt;
            const tabId = this.getAttribute(&#039;data-tab&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Deactivate buttons in this group only&lt;br /&gt;
            buttons.forEach(b =&amp;gt; b.classList.remove(&#039;active&#039;));&lt;br /&gt;
            this.classList.add(&#039;active&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Hide only the direct-child tab panels&lt;br /&gt;
            const container = group.parentElement;&lt;br /&gt;
            container.querySelectorAll(&#039;:scope &amp;gt; .mw-tab-content&#039;).forEach(c =&amp;gt; {&lt;br /&gt;
              c.classList.remove(&#039;active&#039;);&lt;br /&gt;
            });&lt;br /&gt;
&lt;br /&gt;
            // Show the target panel and init any dropdowns inside it&lt;br /&gt;
            const target = container.querySelector(&#039;#&#039; + tabId);&lt;br /&gt;
            if (target) {&lt;br /&gt;
              target.classList.add(&#039;active&#039;);&lt;br /&gt;
              initDropdowns(target);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
        });&lt;br /&gt;
      });&lt;br /&gt;
&lt;br /&gt;
      // Auto-click the first tab in each group on load&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const first = group.querySelector(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        if (first) first.click();&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * JSON-DRIVEN DROPDOWN UI&lt;br /&gt;
     * Renders .mw-dropdown-ui[data-options] containers as a&lt;br /&gt;
     * label button, sorted list, and detail output panel.&lt;br /&gt;
     * Supports both the new &amp;quot;lines&amp;quot; array format and the old&lt;br /&gt;
     * semicolon-separated &amp;quot;content&amp;quot; string format.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDropdowns(scope) {&lt;br /&gt;
      scope.querySelectorAll(&#039;.mw-dropdown-ui[data-options]&#039;).forEach(container =&amp;gt; {&lt;br /&gt;
        if (container.dataset.rendered === &#039;true&#039;) return;&lt;br /&gt;
&lt;br /&gt;
        let data;&lt;br /&gt;
        try {&lt;br /&gt;
          data = JSON.parse(container.dataset.options);&lt;br /&gt;
        } catch (e) {&lt;br /&gt;
          console.error(&#039;Bad dropdown JSON:&#039;, e);&lt;br /&gt;
          return;&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        container.innerHTML = &#039;&#039;;&lt;br /&gt;
&lt;br /&gt;
        const btn = document.createElement(&#039;div&#039;);&lt;br /&gt;
        btn.className = &#039;mod-dropdown-btn&#039;;&lt;br /&gt;
        btn.textContent = container.dataset.label || &#039;Select One&#039;;&lt;br /&gt;
&lt;br /&gt;
        const list = document.createElement(&#039;div&#039;);&lt;br /&gt;
        list.className = &#039;mod-dropdown-list&#039;;&lt;br /&gt;
&lt;br /&gt;
        const output = document.createElement(&#039;div&#039;);&lt;br /&gt;
        output.className = &#039;mw-dropdown-output&#039;;&lt;br /&gt;
        output.innerHTML = &#039;&amp;lt;div class=&amp;quot;mw-ui-placeholder&amp;quot;&amp;gt;Select something to see details&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
&lt;br /&gt;
        Object.values(data)&lt;br /&gt;
          .sort((a, b) =&amp;gt; a.label.localeCompare(b.label))&lt;br /&gt;
          .forEach(item =&amp;gt; {&lt;br /&gt;
            const option = document.createElement(&#039;div&#039;);&lt;br /&gt;
            option.className = &#039;mod-dropdown-item&#039;;&lt;br /&gt;
            option.textContent = item.label;&lt;br /&gt;
            option.onclick = () =&amp;gt; {&lt;br /&gt;
              btn.textContent = item.label;&lt;br /&gt;
              list.style.display = &#039;none&#039;;&lt;br /&gt;
&lt;br /&gt;
              let lines = [];&lt;br /&gt;
              if (item.lines &amp;amp;&amp;amp; Array.isArray(item.lines)) {&lt;br /&gt;
                lines = item.lines;&lt;br /&gt;
              } else if (item.content) {&lt;br /&gt;
                lines = item.content.split(&#039;;&#039;).map(s =&amp;gt; s.trim()).filter(Boolean);&lt;br /&gt;
              }&lt;br /&gt;
&lt;br /&gt;
              output.innerHTML =&lt;br /&gt;
                `&amp;lt;div class=&amp;quot;mw-ui-title&amp;quot;&amp;gt;${item.label}&amp;lt;/div&amp;gt;` +&lt;br /&gt;
                lines.map(line =&amp;gt; `&amp;lt;div class=&amp;quot;mw-ui-line&amp;quot;&amp;gt;${line}&amp;lt;/div&amp;gt;`).join(&#039;&#039;);&lt;br /&gt;
            };&lt;br /&gt;
            list.appendChild(option);&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
        // Toggle list open/closed&lt;br /&gt;
        btn.onclick = (e) =&amp;gt; {&lt;br /&gt;
          e.stopPropagation();&lt;br /&gt;
          list.style.display = list.style.display === &#039;block&#039; ? &#039;none&#039; : &#039;block&#039;;&lt;br /&gt;
        };&lt;br /&gt;
&lt;br /&gt;
        // Close when clicking outside&lt;br /&gt;
        document.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;
          list.style.display = &#039;none&#039;;&lt;br /&gt;
        });&lt;br /&gt;
&lt;br /&gt;
        container.appendChild(btn);&lt;br /&gt;
        container.appendChild(list);&lt;br /&gt;
        container.appendChild(output);&lt;br /&gt;
        container.dataset.rendered = &#039;true&#039;;&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * EXCLUSIVE COLLAPSIBLE DROPDOWNS (Loot Crate pages)&lt;br /&gt;
     * When one item&#039;s image is opened, all others in the group&lt;br /&gt;
     * are forced to collapse so only one is visible at a time.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initExclusiveCollapsibles() {&lt;br /&gt;
      const outerKey = &#039;lootcrate&#039;;&lt;br /&gt;
      const outerCollapsibleId = &#039;mw-customcollapsible-&#039; + outerKey;&lt;br /&gt;
      let suppress = false;&lt;br /&gt;
&lt;br /&gt;
      // Listen on document and check the click target. Use NATIVE click()&lt;br /&gt;
      // to retrigger MediaWiki&#039;s handler — jQuery .trigger() doesn&#039;t always&lt;br /&gt;
      // reach handlers that MW attached with native addEventListener.&lt;br /&gt;
      document.addEventListener(&#039;click&#039;, function (e) {&lt;br /&gt;
        if (suppress) return;&lt;br /&gt;
&lt;br /&gt;
        // Find an ancestor with a mw-customtoggle-* class&lt;br /&gt;
        let toggle = e.target;&lt;br /&gt;
        while (toggle &amp;amp;&amp;amp; toggle !== document) {&lt;br /&gt;
          if (toggle.className &amp;amp;&amp;amp; /mw-customtoggle-(\S+)/.test(toggle.className)) break;&lt;br /&gt;
          toggle = toggle.parentElement;&lt;br /&gt;
        }&lt;br /&gt;
        if (!toggle || toggle === document) return;&lt;br /&gt;
&lt;br /&gt;
        // Must be inside the outer loot-crate dropdown&lt;br /&gt;
        const outerCol = document.getElementById(outerCollapsibleId);&lt;br /&gt;
        if (!outerCol || !outerCol.contains(toggle)) return;&lt;br /&gt;
&lt;br /&gt;
        const match = toggle.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
        if (!match) return;&lt;br /&gt;
        const clickedKey = match[1];&lt;br /&gt;
        const pickedName = toggle.textContent.trim();&lt;br /&gt;
&lt;br /&gt;
        setTimeout(function () {&lt;br /&gt;
          suppress = true;&lt;br /&gt;
&lt;br /&gt;
          // Close any other items that are currently open&lt;br /&gt;
          const inners = outerCol.querySelectorAll(&#039;[class*=&amp;quot;mw-customtoggle-&amp;quot;]&#039;);&lt;br /&gt;
          inners.forEach(function (t) {&lt;br /&gt;
            const m = t.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
            if (!m || m[1] === clickedKey) return;&lt;br /&gt;
            const img = document.getElementById(&#039;mw-customcollapsible-&#039; + m[1]);&lt;br /&gt;
            if (img &amp;amp;&amp;amp; !img.classList.contains(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
              t.click();&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
          // Update outer dropdown label&lt;br /&gt;
          const outerToggle = document.querySelector(&#039;.mw-customtoggle-&#039; + outerKey);&lt;br /&gt;
          if (outerToggle) {&lt;br /&gt;
            const labelSpan = outerToggle.querySelector(&#039;span&#039;);&lt;br /&gt;
            if (labelSpan) labelSpan.textContent = pickedName;&lt;br /&gt;
          }&lt;br /&gt;
&lt;br /&gt;
          // Close the outer dropdown&lt;br /&gt;
          if (outerCol &amp;amp;&amp;amp; !outerCol.classList.contains(&#039;mw-collapsed&#039;) &amp;amp;&amp;amp; outerToggle) {&lt;br /&gt;
            outerToggle.click();&lt;br /&gt;
          }&lt;br /&gt;
&lt;br /&gt;
          suppress = false;&lt;br /&gt;
        }, 50);&lt;br /&gt;
      }, true);&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * DISCORD TAB OVERRIDE&lt;br /&gt;
     * Repurposes the page&#039;s &amp;quot;Discussion&amp;quot; tab as a Discord invite.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDiscordTab() {&lt;br /&gt;
      const discussionTab = document.querySelector(&#039;#ca-talk a&#039;);&lt;br /&gt;
      if (discussionTab) {&lt;br /&gt;
        discussionTab.href = &#039;https://discord.com/invite/FZtkXeGeUA&#039;;&lt;br /&gt;
        discussionTab.target = &#039;_blank&#039;;&lt;br /&gt;
        discussionTab.textContent = &#039;Discord&#039;;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * BOOT&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    initTabs();&lt;br /&gt;
    initExclusiveCollapsibles();&lt;br /&gt;
    initDiscordTab();&lt;br /&gt;
  });&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1351</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1351"/>
		<updated>2026-05-27T17:35:29Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/**&lt;br /&gt;
 * MediaWiki:Common.js&lt;br /&gt;
 * Once Human Guide&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
mw.loader.using([&#039;mediawiki.util&#039;]).then(function () {&lt;br /&gt;
  $(function () {&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * TAB SYSTEM&lt;br /&gt;
     * Wires up .mw-tab-buttons groups so each .mw-tab-btn shows its&lt;br /&gt;
     * matching .mw-tab-content sibling.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initTabs() {&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const buttons = group.querySelectorAll(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        buttons.forEach(btn =&amp;gt; {&lt;br /&gt;
          btn.addEventListener(&#039;click&#039;, function () {&lt;br /&gt;
            const tabId = this.getAttribute(&#039;data-tab&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Deactivate buttons in this group only&lt;br /&gt;
            buttons.forEach(b =&amp;gt; b.classList.remove(&#039;active&#039;));&lt;br /&gt;
            this.classList.add(&#039;active&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Hide only the direct-child tab panels&lt;br /&gt;
            const container = group.parentElement;&lt;br /&gt;
            container.querySelectorAll(&#039;:scope &amp;gt; .mw-tab-content&#039;).forEach(c =&amp;gt; {&lt;br /&gt;
              c.classList.remove(&#039;active&#039;);&lt;br /&gt;
            });&lt;br /&gt;
&lt;br /&gt;
            // Show the target panel and init any dropdowns inside it&lt;br /&gt;
            const target = container.querySelector(&#039;#&#039; + tabId);&lt;br /&gt;
            if (target) {&lt;br /&gt;
              target.classList.add(&#039;active&#039;);&lt;br /&gt;
              initDropdowns(target);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
        });&lt;br /&gt;
      });&lt;br /&gt;
&lt;br /&gt;
      // Auto-click the first tab in each group on load&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const first = group.querySelector(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        if (first) first.click();&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * JSON-DRIVEN DROPDOWN UI&lt;br /&gt;
     * Renders .mw-dropdown-ui[data-options] containers as a&lt;br /&gt;
     * label button, sorted list, and detail output panel.&lt;br /&gt;
     * Supports both the new &amp;quot;lines&amp;quot; array format and the old&lt;br /&gt;
     * semicolon-separated &amp;quot;content&amp;quot; string format.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDropdowns(scope) {&lt;br /&gt;
      scope.querySelectorAll(&#039;.mw-dropdown-ui[data-options]&#039;).forEach(container =&amp;gt; {&lt;br /&gt;
        if (container.dataset.rendered === &#039;true&#039;) return;&lt;br /&gt;
&lt;br /&gt;
        let data;&lt;br /&gt;
        try {&lt;br /&gt;
          data = JSON.parse(container.dataset.options);&lt;br /&gt;
        } catch (e) {&lt;br /&gt;
          console.error(&#039;Bad dropdown JSON:&#039;, e);&lt;br /&gt;
          return;&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        container.innerHTML = &#039;&#039;;&lt;br /&gt;
&lt;br /&gt;
        const btn = document.createElement(&#039;div&#039;);&lt;br /&gt;
        btn.className = &#039;mod-dropdown-btn&#039;;&lt;br /&gt;
        btn.textContent = container.dataset.label || &#039;Select One&#039;;&lt;br /&gt;
&lt;br /&gt;
        const list = document.createElement(&#039;div&#039;);&lt;br /&gt;
        list.className = &#039;mod-dropdown-list&#039;;&lt;br /&gt;
&lt;br /&gt;
        const output = document.createElement(&#039;div&#039;);&lt;br /&gt;
        output.className = &#039;mw-dropdown-output&#039;;&lt;br /&gt;
        output.innerHTML = &#039;&amp;lt;div class=&amp;quot;mw-ui-placeholder&amp;quot;&amp;gt;Select something to see details&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
&lt;br /&gt;
        Object.values(data)&lt;br /&gt;
          .sort((a, b) =&amp;gt; a.label.localeCompare(b.label))&lt;br /&gt;
          .forEach(item =&amp;gt; {&lt;br /&gt;
            const option = document.createElement(&#039;div&#039;);&lt;br /&gt;
            option.className = &#039;mod-dropdown-item&#039;;&lt;br /&gt;
            option.textContent = item.label;&lt;br /&gt;
            option.onclick = () =&amp;gt; {&lt;br /&gt;
              btn.textContent = item.label;&lt;br /&gt;
              list.style.display = &#039;none&#039;;&lt;br /&gt;
&lt;br /&gt;
              let lines = [];&lt;br /&gt;
              if (item.lines &amp;amp;&amp;amp; Array.isArray(item.lines)) {&lt;br /&gt;
                lines = item.lines;&lt;br /&gt;
              } else if (item.content) {&lt;br /&gt;
                lines = item.content.split(&#039;;&#039;).map(s =&amp;gt; s.trim()).filter(Boolean);&lt;br /&gt;
              }&lt;br /&gt;
&lt;br /&gt;
              output.innerHTML =&lt;br /&gt;
                `&amp;lt;div class=&amp;quot;mw-ui-title&amp;quot;&amp;gt;${item.label}&amp;lt;/div&amp;gt;` +&lt;br /&gt;
                lines.map(line =&amp;gt; `&amp;lt;div class=&amp;quot;mw-ui-line&amp;quot;&amp;gt;${line}&amp;lt;/div&amp;gt;`).join(&#039;&#039;);&lt;br /&gt;
            };&lt;br /&gt;
            list.appendChild(option);&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
        // Toggle list open/closed&lt;br /&gt;
        btn.onclick = (e) =&amp;gt; {&lt;br /&gt;
          e.stopPropagation();&lt;br /&gt;
          list.style.display = list.style.display === &#039;block&#039; ? &#039;none&#039; : &#039;block&#039;;&lt;br /&gt;
        };&lt;br /&gt;
&lt;br /&gt;
        // Close when clicking outside&lt;br /&gt;
        document.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;
          list.style.display = &#039;none&#039;;&lt;br /&gt;
        });&lt;br /&gt;
&lt;br /&gt;
        container.appendChild(btn);&lt;br /&gt;
        container.appendChild(list);&lt;br /&gt;
        container.appendChild(output);&lt;br /&gt;
        container.dataset.rendered = &#039;true&#039;;&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * EXCLUSIVE COLLAPSIBLE DROPDOWNS (Loot Crate pages)&lt;br /&gt;
     * When one item&#039;s image is opened, all others in the group&lt;br /&gt;
     * are forced to collapse so only one is visible at a time.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initExclusiveCollapsibles() {&lt;br /&gt;
      const outerKey = &#039;lootcrate&#039;;&lt;br /&gt;
      const outerSelector = &#039;#mw-customcollapsible-&#039; + outerKey;&lt;br /&gt;
      const innerSelector = outerSelector + &#039; [class*=&amp;quot;mw-customtoggle-&amp;quot;]&#039;;&lt;br /&gt;
      let suppress = false;&lt;br /&gt;
&lt;br /&gt;
      // Event delegation: works regardless of when elements are added,&lt;br /&gt;
      // and re-discovers items inside the outer dropdown each click.&lt;br /&gt;
      $(document).on(&#039;click&#039;, innerSelector, function () {&lt;br /&gt;
        if (suppress) return;&lt;br /&gt;
        const match = this.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
        if (!match) return;&lt;br /&gt;
        const clickedKey = match[1];&lt;br /&gt;
&lt;br /&gt;
        setTimeout(() =&amp;gt; {&lt;br /&gt;
          suppress = true;&lt;br /&gt;
&lt;br /&gt;
          // Close any other open item images&lt;br /&gt;
          $(innerSelector).each(function () {&lt;br /&gt;
            const m = this.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
            if (!m || m[1] === clickedKey) return;&lt;br /&gt;
            const $img = $(&#039;#mw-customcollapsible-&#039; + m[1]);&lt;br /&gt;
            if ($img.length &amp;amp;&amp;amp; !$img.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
              $(this).trigger(&#039;click&#039;);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
          // Update outer dropdown label to show the picked item&#039;s name&lt;br /&gt;
          const pickedName = $(&#039;.mw-customtoggle-&#039; + clickedKey).first().text();&lt;br /&gt;
          $(&#039;.mw-customtoggle-&#039; + outerKey + &#039; span:first-child&#039;).text(pickedName);&lt;br /&gt;
&lt;br /&gt;
          // Auto-close the outer dropdown after a pick&lt;br /&gt;
          const $outerCol = $(outerSelector);&lt;br /&gt;
          if ($outerCol.length &amp;amp;&amp;amp; !$outerCol.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
            $(&#039;.mw-customtoggle-&#039; + outerKey).first().trigger(&#039;click&#039;);&lt;br /&gt;
          }&lt;br /&gt;
&lt;br /&gt;
          suppress = false;&lt;br /&gt;
        }, 50);&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * DISCORD TAB OVERRIDE&lt;br /&gt;
     * Repurposes the page&#039;s &amp;quot;Discussion&amp;quot; tab as a Discord invite.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDiscordTab() {&lt;br /&gt;
      const discussionTab = document.querySelector(&#039;#ca-talk a&#039;);&lt;br /&gt;
      if (discussionTab) {&lt;br /&gt;
        discussionTab.href = &#039;https://discord.com/invite/FZtkXeGeUA&#039;;&lt;br /&gt;
        discussionTab.target = &#039;_blank&#039;;&lt;br /&gt;
        discussionTab.textContent = &#039;Discord&#039;;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * BOOT&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    initTabs();&lt;br /&gt;
    initExclusiveCollapsibles();&lt;br /&gt;
    initDiscordTab();&lt;br /&gt;
  });&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1350</id>
		<title>Lightforge Loot Crate</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1350"/>
		<updated>2026-05-27T17:32:58Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://ohwikiguide.com Return to Front Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-lootcrate&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; border:1px solid #767676; background:#fff; color:#000; font-family:Arial,sans-serif; font-size:15px; display:flex; justify-content:space-between; align-items:center;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Lightforge Loot Crate&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size:11px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-lootcrate&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border:1px solid #767676; border-top:none; background:#fff;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-astralnexus&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Astral Nexus&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-bloomingvows&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Blooming Vows&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-celestialreverie&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Celestial Reverie&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-crimsonascent&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Crimson Ascent&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-echovesperine&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Echo Vesperine&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-eclipsecinder&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Eclipse Cinder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-etherealtide&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Ethereal Tide&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-frostshade&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Frostshade&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-goldensurge&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Golden Surge&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-luminoadventure&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Lumino Adventure&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-phazeblitz&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Phaze Blitz&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-thunderoverlord&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Thunder Overlord&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-wishland&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Wishland Wonder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-zerooverture&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Zero Overture&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-direction:column; align-items:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-astralnexus&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-bloomingvows&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Blooming_Vows.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-celestialreverie&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Celestial Reverie.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-crimsonascent&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Crimson Ascent.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-echovesperine&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Echo Vesperine.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-eclipsecinder&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Eclipse Cinder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-etherealtide&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Ethereal Tide.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-frostshade&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Frostshade.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-goldensurge&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Golden Surge.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-luminoadventure&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Lumino Adventure.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-phazeblitz&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Phaze Blitz.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-thunderoverlord&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Thunder Overlord.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-wishland&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Wishland Wonder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-zerooverture&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Zero Overture.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1349</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1349"/>
		<updated>2026-05-27T17:32:37Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/**&lt;br /&gt;
 * MediaWiki:Common.js&lt;br /&gt;
 * Once Human Guide&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
mw.loader.using([&#039;mediawiki.util&#039;]).then(function () {&lt;br /&gt;
  $(function () {&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * TAB SYSTEM&lt;br /&gt;
     * Wires up .mw-tab-buttons groups so each .mw-tab-btn shows its&lt;br /&gt;
     * matching .mw-tab-content sibling.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initTabs() {&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const buttons = group.querySelectorAll(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        buttons.forEach(btn =&amp;gt; {&lt;br /&gt;
          btn.addEventListener(&#039;click&#039;, function () {&lt;br /&gt;
            const tabId = this.getAttribute(&#039;data-tab&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Deactivate buttons in this group only&lt;br /&gt;
            buttons.forEach(b =&amp;gt; b.classList.remove(&#039;active&#039;));&lt;br /&gt;
            this.classList.add(&#039;active&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Hide only the direct-child tab panels&lt;br /&gt;
            const container = group.parentElement;&lt;br /&gt;
            container.querySelectorAll(&#039;:scope &amp;gt; .mw-tab-content&#039;).forEach(c =&amp;gt; {&lt;br /&gt;
              c.classList.remove(&#039;active&#039;);&lt;br /&gt;
            });&lt;br /&gt;
&lt;br /&gt;
            // Show the target panel and init any dropdowns inside it&lt;br /&gt;
            const target = container.querySelector(&#039;#&#039; + tabId);&lt;br /&gt;
            if (target) {&lt;br /&gt;
              target.classList.add(&#039;active&#039;);&lt;br /&gt;
              initDropdowns(target);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
        });&lt;br /&gt;
      });&lt;br /&gt;
&lt;br /&gt;
      // Auto-click the first tab in each group on load&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const first = group.querySelector(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        if (first) first.click();&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * JSON-DRIVEN DROPDOWN UI&lt;br /&gt;
     * Renders .mw-dropdown-ui[data-options] containers as a&lt;br /&gt;
     * label button, sorted list, and detail output panel.&lt;br /&gt;
     * Supports both the new &amp;quot;lines&amp;quot; array format and the old&lt;br /&gt;
     * semicolon-separated &amp;quot;content&amp;quot; string format.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDropdowns(scope) {&lt;br /&gt;
      scope.querySelectorAll(&#039;.mw-dropdown-ui[data-options]&#039;).forEach(container =&amp;gt; {&lt;br /&gt;
        if (container.dataset.rendered === &#039;true&#039;) return;&lt;br /&gt;
&lt;br /&gt;
        let data;&lt;br /&gt;
        try {&lt;br /&gt;
          data = JSON.parse(container.dataset.options);&lt;br /&gt;
        } catch (e) {&lt;br /&gt;
          console.error(&#039;Bad dropdown JSON:&#039;, e);&lt;br /&gt;
          return;&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        container.innerHTML = &#039;&#039;;&lt;br /&gt;
&lt;br /&gt;
        const btn = document.createElement(&#039;div&#039;);&lt;br /&gt;
        btn.className = &#039;mod-dropdown-btn&#039;;&lt;br /&gt;
        btn.textContent = container.dataset.label || &#039;Select One&#039;;&lt;br /&gt;
&lt;br /&gt;
        const list = document.createElement(&#039;div&#039;);&lt;br /&gt;
        list.className = &#039;mod-dropdown-list&#039;;&lt;br /&gt;
&lt;br /&gt;
        const output = document.createElement(&#039;div&#039;);&lt;br /&gt;
        output.className = &#039;mw-dropdown-output&#039;;&lt;br /&gt;
        output.innerHTML = &#039;&amp;lt;div class=&amp;quot;mw-ui-placeholder&amp;quot;&amp;gt;Select something to see details&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
&lt;br /&gt;
        Object.values(data)&lt;br /&gt;
          .sort((a, b) =&amp;gt; a.label.localeCompare(b.label))&lt;br /&gt;
          .forEach(item =&amp;gt; {&lt;br /&gt;
            const option = document.createElement(&#039;div&#039;);&lt;br /&gt;
            option.className = &#039;mod-dropdown-item&#039;;&lt;br /&gt;
            option.textContent = item.label;&lt;br /&gt;
            option.onclick = () =&amp;gt; {&lt;br /&gt;
              btn.textContent = item.label;&lt;br /&gt;
              list.style.display = &#039;none&#039;;&lt;br /&gt;
&lt;br /&gt;
              let lines = [];&lt;br /&gt;
              if (item.lines &amp;amp;&amp;amp; Array.isArray(item.lines)) {&lt;br /&gt;
                lines = item.lines;&lt;br /&gt;
              } else if (item.content) {&lt;br /&gt;
                lines = item.content.split(&#039;;&#039;).map(s =&amp;gt; s.trim()).filter(Boolean);&lt;br /&gt;
              }&lt;br /&gt;
&lt;br /&gt;
              output.innerHTML =&lt;br /&gt;
                `&amp;lt;div class=&amp;quot;mw-ui-title&amp;quot;&amp;gt;${item.label}&amp;lt;/div&amp;gt;` +&lt;br /&gt;
                lines.map(line =&amp;gt; `&amp;lt;div class=&amp;quot;mw-ui-line&amp;quot;&amp;gt;${line}&amp;lt;/div&amp;gt;`).join(&#039;&#039;);&lt;br /&gt;
            };&lt;br /&gt;
            list.appendChild(option);&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
        // Toggle list open/closed&lt;br /&gt;
        btn.onclick = (e) =&amp;gt; {&lt;br /&gt;
          e.stopPropagation();&lt;br /&gt;
          list.style.display = list.style.display === &#039;block&#039; ? &#039;none&#039; : &#039;block&#039;;&lt;br /&gt;
        };&lt;br /&gt;
&lt;br /&gt;
        // Close when clicking outside&lt;br /&gt;
        document.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;
          list.style.display = &#039;none&#039;;&lt;br /&gt;
        });&lt;br /&gt;
&lt;br /&gt;
        container.appendChild(btn);&lt;br /&gt;
        container.appendChild(list);&lt;br /&gt;
        container.appendChild(output);&lt;br /&gt;
        container.dataset.rendered = &#039;true&#039;;&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * EXCLUSIVE COLLAPSIBLE DROPDOWNS (Loot Crate pages)&lt;br /&gt;
     * When one item&#039;s image is opened, all others in the group&lt;br /&gt;
     * are forced to collapse so only one is visible at a time.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initExclusiveCollapsibles() {&lt;br /&gt;
      const outerKey = &#039;lootcrate&#039;;&lt;br /&gt;
      const $outer = $(&#039;#mw-customcollapsible-&#039; + outerKey);&lt;br /&gt;
      if (!$outer.length) return;&lt;br /&gt;
&lt;br /&gt;
      // Auto-discover the inner toggle keys from the DOM, so adding a&lt;br /&gt;
      // new item to the page never requires editing Common.js.&lt;br /&gt;
      const crateKeys = [];&lt;br /&gt;
      $outer.find(&#039;[class*=&amp;quot;mw-customtoggle-&amp;quot;]&#039;).each(function () {&lt;br /&gt;
        const m = this.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
        if (m &amp;amp;&amp;amp; m[1] !== outerKey) crateKeys.push(m[1]);&lt;br /&gt;
      });&lt;br /&gt;
      if (!crateKeys.length) return;&lt;br /&gt;
&lt;br /&gt;
      const selector = crateKeys.map(k =&amp;gt; &#039;.mw-customtoggle-&#039; + k).join(&#039;, &#039;);&lt;br /&gt;
      let suppress = false;&lt;br /&gt;
&lt;br /&gt;
      $(selector).on(&#039;click&#039;, function () {&lt;br /&gt;
        if (suppress) return;&lt;br /&gt;
        const match = this.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
        if (!match) return;&lt;br /&gt;
        const clickedKey = match[1];&lt;br /&gt;
&lt;br /&gt;
        // Let MediaWiki&#039;s own toggle handler finish, then trigger&lt;br /&gt;
        // clicks on the other toggles so MW collapses them itself.&lt;br /&gt;
        setTimeout(() =&amp;gt; {&lt;br /&gt;
          suppress = true;&lt;br /&gt;
&lt;br /&gt;
          // Close other item images&lt;br /&gt;
          crateKeys.forEach(k =&amp;gt; {&lt;br /&gt;
            if (k === clickedKey) return;&lt;br /&gt;
            const $el = $(&#039;#mw-customcollapsible-&#039; + k);&lt;br /&gt;
            if ($el.length &amp;amp;&amp;amp; !$el.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
              $(&#039;.mw-customtoggle-&#039; + k).first().trigger(&#039;click&#039;);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
          // Update the outer dropdown label to show the picked item&#039;s name&lt;br /&gt;
          const pickedName = $(&#039;.mw-customtoggle-&#039; + clickedKey).first().text();&lt;br /&gt;
          $(&#039;.mw-customtoggle-&#039; + outerKey + &#039; span:first-child&#039;).text(pickedName);&lt;br /&gt;
&lt;br /&gt;
          // Auto-close the outer dropdown after a pick&lt;br /&gt;
          const $outer = $(&#039;#mw-customcollapsible-&#039; + outerKey);&lt;br /&gt;
          if ($outer.length &amp;amp;&amp;amp; !$outer.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
            $(&#039;.mw-customtoggle-&#039; + outerKey).first().trigger(&#039;click&#039;);&lt;br /&gt;
          }&lt;br /&gt;
&lt;br /&gt;
          suppress = false;&lt;br /&gt;
        }, 50);&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * DISCORD TAB OVERRIDE&lt;br /&gt;
     * Repurposes the page&#039;s &amp;quot;Discussion&amp;quot; tab as a Discord invite.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDiscordTab() {&lt;br /&gt;
      const discussionTab = document.querySelector(&#039;#ca-talk a&#039;);&lt;br /&gt;
      if (discussionTab) {&lt;br /&gt;
        discussionTab.href = &#039;https://discord.com/invite/FZtkXeGeUA&#039;;&lt;br /&gt;
        discussionTab.target = &#039;_blank&#039;;&lt;br /&gt;
        discussionTab.textContent = &#039;Discord&#039;;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * BOOT&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    initTabs();&lt;br /&gt;
    initExclusiveCollapsibles();&lt;br /&gt;
    initDiscordTab();&lt;br /&gt;
  });&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Frostshade.jpg&amp;diff=1348</id>
		<title>File:Frostshade.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Frostshade.jpg&amp;diff=1348"/>
		<updated>2026-05-27T17:29:58Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1347</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1347"/>
		<updated>2026-05-27T17:28:41Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:420px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;combat&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Combat Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;crafting&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Crafting Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;enchanting_void&amp;quot;&amp;gt;Enchanting Void&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_feaster&amp;quot;&amp;gt;Mini Feaster&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jelly&amp;quot;&amp;gt;Polar Jelly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;big_cup&amp;quot;&amp;gt;Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;buy_1_get_2&amp;quot;&amp;gt;Buy 1 Get 2&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;byproduct&amp;quot;&amp;gt;Byproduct&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clumsy&amp;quot;&amp;gt;Clumsy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;collection_plus_1&amp;quot;&amp;gt;Collection +1&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;come_as_one&amp;quot;&amp;gt;Come As One&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_above_all&amp;quot;&amp;gt;Efficiency Above All&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;efficiency_first&amp;quot;&amp;gt;Efficiency First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;leftover&amp;quot;&amp;gt;Leftover&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;medium_cup&amp;quot;&amp;gt;Medium Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mineral_talent&amp;quot;&amp;gt;Mineral Talent&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;no_such_small_cup&amp;quot;&amp;gt;No Such Thing As a Small Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;one_more_bottle&amp;quot;&amp;gt;One More Bottle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;out_of_scratch&amp;quot;&amp;gt;Out of Scratch&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;piece_of_cake&amp;quot;&amp;gt;Piece of Cake&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;productivity_first&amp;quot;&amp;gt;Productivity First&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;speed_up&amp;quot;&amp;gt;Speed Up&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust_empowerment&amp;quot;&amp;gt;Stardust Empowerment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;super_big_cup&amp;quot;&amp;gt;Super Big Cup&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;joy_slacking&amp;quot;&amp;gt;The Joy of Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;last_night&amp;quot;&amp;gt;The Last Night&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unhinged_poduction&amp;quot;&amp;gt;Unhinged Poduction&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;unplanned_production&amp;quot;&amp;gt;Unplanned Production&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;waste_not&amp;quot;&amp;gt;Waste Not&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;work_of_proficiency&amp;quot;&amp;gt;Work of Proficiency&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Praise The Moon - Starry: When synced you deal 6% more damage (both Weapon DMG and Status DMG) at night. Effect is reduced by half during the day&amp;quot;,&amp;quot;Weakspot Master - Glistening Blue: When synced, hitting a Weakspot increases Deviation Power (Skill) by 1. Cooldown: 3s&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  enchanting_void:[&amp;quot;Enchanting Void&amp;quot;,[&amp;quot;Enchanting Void - Starfall Inversion: Syncing abilities grants +5% Melee DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Starfall Inversion: Syncing abilities grants +5% Blaze Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  mini_feaster:[&amp;quot;Mini Feaster&amp;quot;,[&amp;quot;Mini Feaster - Starfall Inversion: Syncing abilities grants +5% Status DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Starfall Inversion: Syncing abilities grants +5% head and torso DMG reduction. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  polar_jelly:[&amp;quot;Polar Jelly&amp;quot;,[&amp;quot;Polar Jelly - Starfall Inversion: Syncing abilities grants +5% Frost Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Starfall Inversion: Syncing abilities restores 1 point of Deviant Power (Skill) every 8s. Restores 1.5 points while airborne&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;After Syncing, the player&#039;s Sanity will automatically recover to 20% when it drops below that threshold&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: Like&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  big_cup:[&amp;quot;Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 20%&amp;quot;]],&lt;br /&gt;
  buy_1_get_2:[&amp;quot;Buy 1 Get 2&amp;quot;,[&amp;quot;When generating resources, Crafting has a 5% chance to produce 1 extra unit&amp;quot;]],&lt;br /&gt;
  byproduct:[&amp;quot;Byproduct&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 2 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  clumsy:[&amp;quot;Clumsy&amp;quot;,[&amp;quot;There is a 5% chance that Crafting Output -1&amp;quot;]],&lt;br /&gt;
  collection_plus_1:[&amp;quot;Collection +1&amp;quot;,[&amp;quot;There is a 5% chance that Crafting output +2, and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  come_as_one:[&amp;quot;Come As One&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, output +1 for every 1 Territory Deviation in the Territory&amp;quot;]],&lt;br /&gt;
  efficiency_above_all:[&amp;quot;Efficiency Above All&amp;quot;,[&amp;quot;Crafting speed +20%, Max storage capacity -30%&amp;quot;]],&lt;br /&gt;
  efficiency_first:[&amp;quot;Efficiency First&amp;quot;,[&amp;quot;The resource interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;When generating resources, Crafting has a 1% chance to preduce 10 extra units, but the resource production interval is increased by 50%&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy&amp;quot;,[&amp;quot;Crafting speed -10%&amp;quot;]],&lt;br /&gt;
  leftover:[&amp;quot;Leftover&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 20%, there&#039;s a 10% chance to increase other Deviation&#039;s Deviant Power (Skill) by 1 point when generating resources. Max Storage capacity -20% (all)&amp;quot;]],&lt;br /&gt;
  medium_cup:[&amp;quot;Medium Cup&amp;quot;,[&amp;quot;Max storage capacity +10%&amp;quot;]],&lt;br /&gt;
  mineral_talent:[&amp;quot;Mineral Talent&amp;quot;,[&amp;quot;When Crafting Deviations produce resources while within the Oil Field radius, there is 20% chance to increase output by 1.&amp;quot;]],&lt;br /&gt;
  no_such_small_cup:[&amp;quot;No Such Thing As a Small Cup&amp;quot;,[&amp;quot;Max Storage Capacity -10%&amp;quot;]],&lt;br /&gt;
  one_more_bottle:[&amp;quot;One More Bottle&amp;quot;,[&amp;quot;When generating resources, Crafting has a 2% chance to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  out_of_scratch:[&amp;quot;Out of Scratch&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 3% chance to not use up Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  piece_of_cake:[&amp;quot;Piece of Cake&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Activity Score&amp;quot;]],&lt;br /&gt;
  productivity_first:[&amp;quot;Productivity First&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 5%&amp;quot;]],&lt;br /&gt;
  speed_up:[&amp;quot;Speed Up&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 10%&amp;quot;]],&lt;br /&gt;
  stardust_empowerment:[&amp;quot;Stardust Empowerment&amp;quot;,[&amp;quot;When Crafting Deviation is working in the Pollution Zone, there is a 20% chance to not consume Energy&amp;quot;]],&lt;br /&gt;
  super_big_cup:[&amp;quot;Super Big Cup&amp;quot;,[&amp;quot;Limit capacity during Crafting is increased by 30%&amp;quot;]],&lt;br /&gt;
  joy_slacking:[&amp;quot;The Joy of Slacking Off&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Mood (Activity), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  last_night:[&amp;quot;The Last Night&amp;quot;,[&amp;quot;The resource production interval for Crafting is reduced by 15%&amp;quot;]],&lt;br /&gt;
  unhinged_poduction:[&amp;quot;Unhinged Poduction&amp;quot;,[&amp;quot;When Deviation Activity Score is less than 20%, consume other Deviations&#039; Deviant Power (Skill) by 1 point when generating resources to produce 2 extra units&amp;quot;]],&lt;br /&gt;
  unplanned_production:[&amp;quot;Unplanned Production&amp;quot;,[&amp;quot;There is a 10% chance that crafting consumes 0 Deviant Power (Skill), and Crafting speed -20%&amp;quot;]],&lt;br /&gt;
  waste_not:[&amp;quot;Waste Not&amp;quot;,[&amp;quot;When Deviation Activity Score is greater than 90%, there&#039;s a 5% chance to increase other Deviation&#039;s Deviant Power (Skill) by 10 points when generating resources (all)&amp;quot;]],&lt;br /&gt;
  work_of_proficiency:[&amp;quot;Work of Proficiency&amp;quot;,[&amp;quot;When Crafting Deviations produce resources, there is a 5% chance to not use up Deviant Power (Skill).&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;During production, they have a 10% chance to double resource output.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;Players Sanity will not drop below 20% when within their territory.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;Will not require light built above it for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;Increases storage capacity for Crafting Deviations by 15%.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;When the Extradimensional Cat in the territory is active, this Deviation might yield an extra Lightweight item during production.&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When producing in a Pollution Zone, they have a 10% chance to yield 1 extra Acid.&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer, Goat&amp;quot;,&amp;quot;During production, they have a chance to yield an additional deviated plant.&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Their Defense increases by 5% and Deviant Energy consumption is reduced when hit.&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;After syncing, the player&#039;s Heat Resist increases by 10.&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;Players will recover 10% Sanity when returning to their territory (10m Cooldown).&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Energy and Mood (Activity) Recovery rates are increased by 15%.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: \&amp;quot;Like\&amp;quot;&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviations increases by 1.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;When the territory is near water, Deviations have a chance to yield extra fish during production.&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature in the territory is below 0C, Mood (Activity) recovers 10% faster.&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;Max Deviant Energy increases by 15 within Pollution zones.&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood (Activity) by 10 and Deviant Energy by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;When Deviant Energy drops to 10%, automatically converts Mood (Activity) into Deviant Energy to continue working.&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;Players gain 10 Cold Resist when within their territory.&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1346</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1346"/>
		<updated>2026-05-27T01:38:48Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
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  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;enchanting_void&amp;quot;&amp;gt;Enchanting Void&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_feaster&amp;quot;&amp;gt;Mini Feaster&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jelly&amp;quot;&amp;gt;Polar Jelly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Praise The Moon - Starry: When synced you deal 6% more damage (both Weapon DMG and Status DMG) at night. Effect is reduced by half during the day&amp;quot;,&amp;quot;Weakspot Master - Glistening Blue: When synced, hitting a Weakspot increases Deviation Power (Skill) by 1. Cooldown: 3s&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  enchanting_void:[&amp;quot;Enchanting Void&amp;quot;,[&amp;quot;Enchanting Void - Starfall Inversion: Syncing abilities grants +5% Melee DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Starfall Inversion: Syncing abilities grants +5% Blaze Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  mini_feaster:[&amp;quot;Mini Feaster&amp;quot;,[&amp;quot;Mini Feaster - Starfall Inversion: Syncing abilities grants +5% Status DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Starfall Inversion: Syncing abilities grants +5% head and torso DMG reduction. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  polar_jelly:[&amp;quot;Polar Jelly&amp;quot;,[&amp;quot;Polar Jelly - Starfall Inversion: Syncing abilities grants +5% Frost Elemental DMG. Increased to 7.5% when airborne&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Starfall Inversion: Syncing abilities restores 1 point of Deviant Power (Skill) every 8s. Restores 1.5 points while airborne&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;After Syncing, the player&#039;s Sanity will automatically recover to 20% when it drops below that threshold&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: Like&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1345</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1345"/>
		<updated>2026-05-27T01:10:59Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
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      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Fuse: Sink&amp;quot;,&amp;quot;After Syncing, the player&#039;s Sanity will automatically recover to 20% when it drops below that threshold&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;Fuse: Like&amp;quot;,&amp;quot;For every Deviation with the Neon Flicker trait in the territory, the max Mood (Activity) all Deviation increases by 1&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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bind(&amp;quot;sel1&amp;quot;,&amp;quot;out1&amp;quot;,data1);&lt;br /&gt;
bind(&amp;quot;sel2&amp;quot;,&amp;quot;out2&amp;quot;,data2);&lt;br /&gt;
bind(&amp;quot;sel3&amp;quot;,&amp;quot;out3&amp;quot;,data3);&lt;br /&gt;
bind(&amp;quot;c_sel1&amp;quot;,&amp;quot;c_out1&amp;quot;,c_data1);&lt;br /&gt;
bind(&amp;quot;c_sel2&amp;quot;,&amp;quot;c_out2&amp;quot;,c_data2);&lt;br /&gt;
bind(&amp;quot;c_sel3&amp;quot;,&amp;quot;c_out3&amp;quot;,c_data3);&lt;br /&gt;
bind(&amp;quot;cr_sel1&amp;quot;,&amp;quot;cr_out1&amp;quot;,cr_data1);&lt;br /&gt;
bind(&amp;quot;cr_sel2&amp;quot;,&amp;quot;cr_out2&amp;quot;,cr_data2);&lt;br /&gt;
bind(&amp;quot;cr_sel3&amp;quot;,&amp;quot;cr_out3&amp;quot;,cr_data3);&lt;br /&gt;
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wireSlotTabs(&amp;quot;.ctab&amp;quot;, &amp;quot;.cpanel&amp;quot;, &amp;quot;data-ctab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.crtab&amp;quot;, &amp;quot;.crpanel&amp;quot;, &amp;quot;data-crtab&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1344</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1344"/>
		<updated>2026-05-27T01:02:43Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;combat&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Combat Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;crafting&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Crafting Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
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    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of the Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;master_temp&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Fuse: Warm Lamp, Small Signal Light&amp;quot;,&amp;quot;After syncing, if you&#039;re attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Fuse: Any Carton&amp;quot;,&amp;quot;After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Fuse: Deer or Goat&amp;quot;,&amp;quot;After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of the Round Table&amp;quot;,[&amp;quot;Fuse: Any Table&amp;quot;,&amp;quot;Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  master_temp:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Fuse: Any Fan&amp;quot;,&amp;quot;Player gain 10 Heat Resist within their territory&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Fuse: Capybara&amp;quot;,&amp;quot;After syncing, Sanity will gradually recover&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;Fuse: Jukebox&amp;quot;,&amp;quot;Will not require radio for the deviation&#039;s securement box.&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Fuse: Crocodile&amp;quot;,&amp;quot;After syncing, Stamina consumption is significantly reduced while diving, and Oxygen is greatly increased&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast&amp;quot;,[&amp;quot;Fuse: Polar Bear&amp;quot;,&amp;quot;When the environmental temperature is below 0C, their Attack increases by 10%&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;Fuse: Modern Toilet&amp;quot;,&amp;quot;After syncing, the player&#039;s Sanity drops 90% slower within the Pollution Zone&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Fuse: Desktop Electronic Clock&amp;quot;,&amp;quot;Increases Mood by 10 (Activity) and Deviant Energy (Skill) by 10 for all Deviations in the territory every hour (effect does not stack)&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Fuse: Buffalo&amp;quot;,&amp;quot;After syncing, no Stamina is consumed during gathering activities like chopping trees or mining&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Fuse: Candelabra&amp;quot;,&amp;quot;After syncing, the Players Cold Resist increases by 10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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bind(&amp;quot;c_sel1&amp;quot;,&amp;quot;c_out1&amp;quot;,c_data1);&lt;br /&gt;
bind(&amp;quot;c_sel2&amp;quot;,&amp;quot;c_out2&amp;quot;,c_data2);&lt;br /&gt;
bind(&amp;quot;c_sel3&amp;quot;,&amp;quot;c_out3&amp;quot;,c_data3);&lt;br /&gt;
bind(&amp;quot;cr_sel1&amp;quot;,&amp;quot;cr_out1&amp;quot;,cr_data1);&lt;br /&gt;
bind(&amp;quot;cr_sel2&amp;quot;,&amp;quot;cr_out2&amp;quot;,cr_data2);&lt;br /&gt;
bind(&amp;quot;cr_sel3&amp;quot;,&amp;quot;cr_out3&amp;quot;,cr_data3);&lt;br /&gt;
&lt;br /&gt;
function wireSlotTabs(tabClass, panelClass, attrName) {&lt;br /&gt;
  var tabs = document.querySelectorAll(tabClass);&lt;br /&gt;
  for (var i = 0; i &amp;lt; tabs.length; i++) {&lt;br /&gt;
    tabs[i].onclick = function(e) {&lt;br /&gt;
      var target = e.currentTarget.getAttribute(attrName);&lt;br /&gt;
      var allTabs = document.querySelectorAll(tabClass);&lt;br /&gt;
      for (var j = 0; j &amp;lt; allTabs.length; j++) {&lt;br /&gt;
        allTabs[j].style.background = &amp;quot;#11161c&amp;quot;;&lt;br /&gt;
        allTabs[j].style.color = &amp;quot;#cfd6df&amp;quot;;&lt;br /&gt;
      }&lt;br /&gt;
      e.currentTarget.style.background = &amp;quot;#0ea5e9&amp;quot;;&lt;br /&gt;
      e.currentTarget.style.color = &amp;quot;#001018&amp;quot;;&lt;br /&gt;
      var panels = document.querySelectorAll(panelClass);&lt;br /&gt;
      for (var k = 0; k &amp;lt; panels.length; k++) panels[k].style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
      document.getElementById(target).style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
    };&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
wireSlotTabs(&amp;quot;.gtab&amp;quot;, &amp;quot;.gpanel&amp;quot;, &amp;quot;data-gtab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.tab&amp;quot;, &amp;quot;.panel&amp;quot;, &amp;quot;data-tab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.ctab&amp;quot;, &amp;quot;.cpanel&amp;quot;, &amp;quot;data-ctab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.crtab&amp;quot;, &amp;quot;.crpanel&amp;quot;, &amp;quot;data-crtab&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
var catTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
for (var i = 0; i &amp;lt; catTabs.length; i++) {&lt;br /&gt;
  catTabs[i].onclick = function(e) {&lt;br /&gt;
    var target = e.currentTarget.getAttribute(&amp;quot;data-cat&amp;quot;);&lt;br /&gt;
    var allCatTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
    for (var j = 0; j &amp;lt; allCatTabs.length; j++) {&lt;br /&gt;
      allCatTabs[j].style.background = &amp;quot;#11161c&amp;quot;;&lt;br /&gt;
      allCatTabs[j].style.color = &amp;quot;#cfd6df&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    e.currentTarget.style.background = &amp;quot;#0ea5e9&amp;quot;;&lt;br /&gt;
    e.currentTarget.style.color = &amp;quot;#001018&amp;quot;;&lt;br /&gt;
    var catPanels = document.querySelectorAll(&amp;quot;.catpanel&amp;quot;);&lt;br /&gt;
    for (var k = 0; k &amp;lt; catPanels.length; k++) catPanels[k].style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
    document.getElementById(target).style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
  };&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1343</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1343"/>
		<updated>2026-05-27T00:44:23Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:420px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;combat&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Combat Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;crafting&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Crafting Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;foul_symbiosis&amp;quot;&amp;gt;Foul Symbiosis&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Fuse: Bear&amp;quot;,&amp;quot;After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Fuse: Leopard&amp;quot;,&amp;quot;After syncing, fall damage is reduced by 50%, and fractures are prevented&amp;quot;]],&lt;br /&gt;
  foul_symbiosis:[&amp;quot;Foul Symbiosis&amp;quot;,[&amp;quot;Fuse: Boar&amp;quot;,&amp;quot;When they help kill Deviants, loot has a 10% chance to gain +1 Acid&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Fuse: Wolf&amp;quot;,&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1342</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1342"/>
		<updated>2026-05-26T21:31:43Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
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    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault (Wolf)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault (Wolf)&amp;quot;,[&amp;quot;At night, Deviant Skill and Activity Recovery rates are increased&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
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bind(&amp;quot;cr_sel1&amp;quot;,&amp;quot;cr_out1&amp;quot;,cr_data1);&lt;br /&gt;
bind(&amp;quot;cr_sel2&amp;quot;,&amp;quot;cr_out2&amp;quot;,cr_data2);&lt;br /&gt;
bind(&amp;quot;cr_sel3&amp;quot;,&amp;quot;cr_out3&amp;quot;,cr_data3);&lt;br /&gt;
&lt;br /&gt;
function wireSlotTabs(tabClass, panelClass, attrName) {&lt;br /&gt;
  var tabs = document.querySelectorAll(tabClass);&lt;br /&gt;
  for (var i = 0; i &amp;lt; tabs.length; i++) {&lt;br /&gt;
    tabs[i].onclick = function(e) {&lt;br /&gt;
      var target = e.currentTarget.getAttribute(attrName);&lt;br /&gt;
      var allTabs = document.querySelectorAll(tabClass);&lt;br /&gt;
      for (var j = 0; j &amp;lt; allTabs.length; j++) {&lt;br /&gt;
        allTabs[j].style.background = &amp;quot;#11161c&amp;quot;;&lt;br /&gt;
        allTabs[j].style.color = &amp;quot;#cfd6df&amp;quot;;&lt;br /&gt;
      }&lt;br /&gt;
      e.currentTarget.style.background = &amp;quot;#0ea5e9&amp;quot;;&lt;br /&gt;
      e.currentTarget.style.color = &amp;quot;#001018&amp;quot;;&lt;br /&gt;
      var panels = document.querySelectorAll(panelClass);&lt;br /&gt;
      for (var k = 0; k &amp;lt; panels.length; k++) panels[k].style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
      document.getElementById(target).style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
    };&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
wireSlotTabs(&amp;quot;.gtab&amp;quot;, &amp;quot;.gpanel&amp;quot;, &amp;quot;data-gtab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.tab&amp;quot;, &amp;quot;.panel&amp;quot;, &amp;quot;data-tab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.ctab&amp;quot;, &amp;quot;.cpanel&amp;quot;, &amp;quot;data-ctab&amp;quot;);&lt;br /&gt;
wireSlotTabs(&amp;quot;.crtab&amp;quot;, &amp;quot;.crpanel&amp;quot;, &amp;quot;data-crtab&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
var catTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
for (var i = 0; i &amp;lt; catTabs.length; i++) {&lt;br /&gt;
  catTabs[i].onclick = function(e) {&lt;br /&gt;
    var target = e.currentTarget.getAttribute(&amp;quot;data-cat&amp;quot;);&lt;br /&gt;
    var allCatTabs = document.querySelectorAll(&amp;quot;.cattab&amp;quot;);&lt;br /&gt;
    for (var j = 0; j &amp;lt; allCatTabs.length; j++) {&lt;br /&gt;
      allCatTabs[j].style.background = &amp;quot;#11161c&amp;quot;;&lt;br /&gt;
      allCatTabs[j].style.color = &amp;quot;#cfd6df&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    e.currentTarget.style.background = &amp;quot;#0ea5e9&amp;quot;;&lt;br /&gt;
    e.currentTarget.style.color = &amp;quot;#001018&amp;quot;;&lt;br /&gt;
    var catPanels = document.querySelectorAll(&amp;quot;.catpanel&amp;quot;);&lt;br /&gt;
    for (var k = 0; k &amp;lt; catPanels.length; k++) catPanels[k].style.display = &amp;quot;none&amp;quot;;&lt;br /&gt;
    document.getElementById(target).style.display = &amp;quot;block&amp;quot;;&lt;br /&gt;
  };&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1341</id>
		<title>Deviation Trait Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Deviation_Trait_Page&amp;diff=1341"/>
		<updated>2026-05-26T20:59:56Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;https://ohwikiguide.com&amp;quot;&amp;gt;Return to Front Page&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:420px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;margin-bottom:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;global&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Global Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;combat&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Combat Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;crafting&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Crafting Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;cattab&amp;quot; data-cat=&amp;quot;territory&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Territory Traits&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;global&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;gtab&amp;quot; data-gtab=&amp;quot;g_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;g_slot1&amp;quot; class=&amp;quot;gpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;g_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;cheer_up&amp;quot;&amp;gt;Cheer Up (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;covert_energy&amp;quot;&amp;gt;Covert Energy (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feeling_blue&amp;quot;&amp;gt;Feeling Blue (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;growing_pains&amp;quot;&amp;gt;Growing Pains (1-3)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;optimist&amp;quot;&amp;gt;Optimist (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_rewind&amp;quot;&amp;gt;Power Rewind (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;rise_and_shine&amp;quot;&amp;gt;Rise and Shine (1-5)&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_energy&amp;quot;&amp;gt;Stable Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stable_vitality&amp;quot;&amp;gt;Stable Vitality&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;upper_hand&amp;quot;&amp;gt;Upper Hand&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;worn_out&amp;quot;&amp;gt;Worn-Out (1-2)&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;g_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;combat&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;ctab&amp;quot; data-ctab=&amp;quot;c_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot1&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;butterfly&amp;quot;&amp;gt;Butterfly&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;by_the_wind&amp;quot;&amp;gt;By-The-Wind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dr_teddy&amp;quot;&amp;gt;Dr Teddy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;festering_gel&amp;quot;&amp;gt;Festering Gel&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;grumpy_bulb&amp;quot;&amp;gt;Grumpy Bulb&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;invincible_sun&amp;quot;&amp;gt;Invincible Sun&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lonewolf_whisper&amp;quot;&amp;gt;Lonewolf&#039;s Whisper&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mini_wonder&amp;quot;&amp;gt;Mini Wonder&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_jellyfish&amp;quot;&amp;gt;Polar Jellyfish&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;shattered_maiden&amp;quot;&amp;gt;Shattered Maiden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;snowsprite&amp;quot;&amp;gt;Snowsprite&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;voodoo_doll&amp;quot;&amp;gt;Voodoo Doll&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;zapcam&amp;quot;&amp;gt;Zapcam&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot2&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;beast_burden&amp;quot;&amp;gt;Beast of Burden&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;city_folk&amp;quot;&amp;gt;City Folk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;crack_shot&amp;quot;&amp;gt;Crack Shot&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;heavy_solid&amp;quot;&amp;gt;Heavy and Solid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lighten_mind&amp;quot;&amp;gt;Lighten your Mind&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;long_runner&amp;quot;&amp;gt;Long Distance Runner&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;power_king&amp;quot;&amp;gt;Power King&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;psychic_kid&amp;quot;&amp;gt;Psychic Kid&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;run_fast&amp;quot;&amp;gt;Run Fast&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;save_energy&amp;quot;&amp;gt;Save Energy&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sedentary&amp;quot;&amp;gt;Sedentary&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stay_indoors&amp;quot;&amp;gt;Stay Indoors&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;street_rascal&amp;quot;&amp;gt;Street Rascal&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;two_shift&amp;quot;&amp;gt;Two-Shift System&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;vegetative_calm&amp;quot;&amp;gt;Vegetative Calm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;wellbeing&amp;quot;&amp;gt;Wellbeing&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;c_slot3&amp;quot; class=&amp;quot;cpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;c_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force_rules&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean_hygienic&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;knights&amp;quot;&amp;gt;Knights of The Round Table&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;temperature&amp;quot;&amp;gt;Master of Temperatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;mind_massage&amp;quot;&amp;gt;Mind Massage&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;music_resonance&amp;quot;&amp;gt;Music Resonance&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;neon&amp;quot;&amp;gt;Neon Flicker&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;nightmare&amp;quot;&amp;gt;Nightmare Waters&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;polar_beast&amp;quot;&amp;gt;Polar Beast Polar&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;pollution&amp;quot;&amp;gt;Pollution Adaptation&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;precision&amp;quot;&amp;gt;Precision Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;warm_flame&amp;quot;&amp;gt;Warm Flame&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;c_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;crafting&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;crtab&amp;quot; data-crtab=&amp;quot;cr_slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot1&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot2&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;cr_slot3&amp;quot; class=&amp;quot;crpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;cr_sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;cr_out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div id=&amp;quot;territory&amp;quot; class=&amp;quot;catpanel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;display:flex;width:100%;background:#0b0f14;border-radius:10px;padding:4px;gap:4px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot1&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#001018;background:#0ea5e9;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 1&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot2&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 2&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;div class=&amp;quot;tab&amp;quot; data-tab=&amp;quot;slot3&amp;quot; style=&amp;quot;flex:1;text-align:center;padding:10px 0;font-weight:600;color:#cfd6df;background:#11161c;border-radius:6px;cursor:pointer;&amp;quot;&amp;gt;Slot 3&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot1&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:block;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel1&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out1&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot2&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel2&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;world_charm&amp;quot;&amp;gt;A World of Charm&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;anti_burnout&amp;quot;&amp;gt;Anti-Burnout&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;devoted&amp;quot;&amp;gt;Devoted Laborer&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;dream_wild&amp;quot;&amp;gt;Dream Wild&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;hydrophilic&amp;quot;&amp;gt;Hydrophilic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lazy&amp;quot;&amp;gt;Lazy Bones&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;living_map&amp;quot;&amp;gt;Living Map&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;oneplus&amp;quot;&amp;gt;OnePlus&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;panovision&amp;quot;&amp;gt;Panovision&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;slacking&amp;quot;&amp;gt;Slacking Off&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;stardust&amp;quot;&amp;gt;Stardust Affinity&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;sweet_talk&amp;quot;&amp;gt;Sweet Talk&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;overtime&amp;quot;&amp;gt;Voluntary Overtime&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic&amp;quot;&amp;gt;Workaholic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;lunar_oracle&amp;quot;&amp;gt;Lunar Oracle&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;daydreaming&amp;quot;&amp;gt;Daydreaming&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;toxicologist&amp;quot;&amp;gt;Toxicologist&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;admiral&amp;quot;&amp;gt;Admiral&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;diamond_duke&amp;quot;&amp;gt;Diamond Duke&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;workaholic_lights&amp;quot;&amp;gt;Workaholic - Lights&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;gold_speaker&amp;quot;&amp;gt;Gold Speaker&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out2&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div id=&amp;quot;slot3&amp;quot; class=&amp;quot;panel&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;select id=&amp;quot;sel3&amp;quot; style=&amp;quot;width:100%;margin-top:10px;padding:10px;background:#11161c;color:#e6edf3;border:1px solid #1f2a35;border-radius:8px;font-size:14px;box-sizing:border-box;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;&amp;quot;&amp;gt;Select Trait&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;brute_force&amp;quot;&amp;gt;Brute Force Rules&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;clean&amp;quot;&amp;gt;Clean and Hygienic&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;eureka_moment&amp;quot;&amp;gt;Eureka Moment&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;extra_load&amp;quot;&amp;gt;Extra Load&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;feline&amp;quot;&amp;gt;Feline Creatures&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;herbivore&amp;quot;&amp;gt;Herbivore&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;moonlight&amp;quot;&amp;gt;Moonlight Assault&amp;lt;/option&amp;gt;&lt;br /&gt;
        &amp;lt;option value=&amp;quot;top_grunt&amp;quot;&amp;gt;Top Grunt&amp;lt;/option&amp;gt;&lt;br /&gt;
      &amp;lt;/select&amp;gt;&lt;br /&gt;
      &amp;lt;div id=&amp;quot;out3&amp;quot; style=&amp;quot;display:none;margin-top:10px;background:#0d1319;border:1px solid #1f2a35;border-radius:10px;padding:12px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;script&amp;gt;&lt;br /&gt;
var g_data1 = {&lt;br /&gt;
  cheer_up:[&amp;quot;Cheer Up (1-3)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +30%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) +40%, Deviant Power (Skill) recovery speed -5%&amp;quot;,&amp;quot;3 Max Mood (Activity) +50%, Deviant Power (Skill) recovery speed -5%&amp;quot;]],&lt;br /&gt;
  covert_energy:[&amp;quot;Covert Energy (1-5)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +10%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +20%&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +25%&amp;quot;,&amp;quot;4 Max Deviant Power (Skill) +30%&amp;quot;,&amp;quot;5 Max Deviant Power (Skill) +35%&amp;quot;]],&lt;br /&gt;
  feeling_blue:[&amp;quot;Feeling Blue (1-2)&amp;quot;,[&amp;quot;1 Max Mood (Activity) -5%&amp;quot;,&amp;quot;2 Max Mood (Activity) -10%&amp;quot;]],&lt;br /&gt;
  growing_pains:[&amp;quot;Growing Pains (1-3)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) +30%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) +40%, Mood (Activity) recovery speed -5&amp;quot;,&amp;quot;3 Max Deviant Power (Skill) +50%, Mood (Activity) recovery speed -5&amp;quot;]],&lt;br /&gt;
  optimist:[&amp;quot;Optimist (1-5)&amp;quot;,[&amp;quot;1 Max Mood (Activity) +15%&amp;quot;,&amp;quot;2 Max Mood (Activity) +20%&amp;quot;,&amp;quot;3 Max Mood (Activity) +25%&amp;quot;,&amp;quot;4 Max Mood (Activity) +30%&amp;quot;,&amp;quot;5 Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  power_rewind:[&amp;quot;Power Rewind (1-2)&amp;quot;,[&amp;quot;1 Deviant Power (Skill) recovery speed +5%&amp;quot;,&amp;quot;2 Deviant Power (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  rise_and_shine:[&amp;quot;Rise and Shine (1-5)&amp;quot;,[&amp;quot;1 Mood (Activity) recovery speed +5%&amp;quot;,&amp;quot;2 Mood (Activity) recovery speed +10%&amp;quot;,&amp;quot;3 Mood (Activity) recovery speed +15%&amp;quot;,&amp;quot;4 Mood (Activity) recovery speed +20%&amp;quot;,&amp;quot;5 Mood (Activity) recovery speed +25%&amp;quot;]],&lt;br /&gt;
  stable_energy:[&amp;quot;Stable Energy&amp;quot;,[&amp;quot;Max Deviant Power (Skill) +30%&amp;quot;]],&lt;br /&gt;
  stable_vitality:[&amp;quot;Stable Vitality&amp;quot;,[&amp;quot;Max Mood (Activity) +30%&amp;quot;]],&lt;br /&gt;
  upper_hand:[&amp;quot;Upper Hand&amp;quot;,[&amp;quot;When Deviant Power (Skill) drops to 0, automatically consume All Mood (Activity) to recover All Deviant Power (Skill)&amp;quot;]],&lt;br /&gt;
  worn_out:[&amp;quot;Worn-Out (1-2)&amp;quot;,[&amp;quot;1 Max Deviant Power (Skill) -5%&amp;quot;,&amp;quot;2 Max Deviant Power (Skill) -10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data1 = {};&lt;br /&gt;
var data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var c_data1 = {&lt;br /&gt;
  butterfly:[&amp;quot;Butterfly&amp;quot;,[&amp;quot;Butterfly&#039;s Emissary - Ancient Scroll: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  by_the_wind:[&amp;quot;By-The-Wind&amp;quot;,[&amp;quot;By-The-Wind - Bursting Magma: It gains Energy (Skill) Recovery Speed +10%&amp;quot;,&amp;quot;By-The-Wind - Frigid Touch: It gains Energy (Skill) Recovery Speed +15%&amp;quot;]],&lt;br /&gt;
  dr_teddy:[&amp;quot;Dr Teddy&amp;quot;,[&amp;quot;Dr Teddy - Infrasonic Illusion: It gains Energy (Skill) recovery speed +20%&amp;quot;]],&lt;br /&gt;
  festering_gel:[&amp;quot;Festering Gel&amp;quot;,[&amp;quot;Festering Gel - Milk Sugar: It gains Max Mood (Activity) +35%&amp;quot;,&amp;quot;Praise the Sun - Spring Rose: When synced, you receive 20% healing during the day. Effect is reduced by half at night.&amp;quot;,&amp;quot;Starry Sky - Marine Star: When synced, each reload gives you either a 5% Weapon DMG bonus or 5% Status DMG at random&amp;quot;]],&lt;br /&gt;
  grumpy_bulb:[&amp;quot;Grumpy Bulb&amp;quot;,[&amp;quot;Grumpy Bulb - Violet Robe: It gains Max Energy (Skill) +40%&amp;quot;]],&lt;br /&gt;
  invincible_sun:[&amp;quot;Invincible Sun&amp;quot;,[&amp;quot;Invincible Sun - Malevolent Sun: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  lonewolf_whisper:[&amp;quot;Lonewolf&#039;s Whisper&amp;quot;,[&amp;quot;Lonewolf&#039;s Whisper - Bursting Magma: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Distant Tears: It gains Max Energy (Skill) +40%&amp;quot;,&amp;quot;Lonewolf&#039;s Whisper - Radiant Variant: It gains Max Mood (Activity) +7%&amp;quot;]],&lt;br /&gt;
  mini_wonder:[&amp;quot;Mini Wonder&amp;quot;,[&amp;quot;Mini Wonder - Bursting Magma: It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  polar_jellyfish:[&amp;quot;Polar Jellyfish&amp;quot;,[&amp;quot;Polar Jellyfish - Radiant: It gains Mood (Activity) Recovery Speed +20%&amp;quot;]],&lt;br /&gt;
  shattered_maiden:[&amp;quot;Shattered Maiden&amp;quot;,[&amp;quot;Shattered Maiden - Wandering Witch (Twitch Drop): Max Deviant Power (Skill) 10%&amp;quot;]],&lt;br /&gt;
  snowsprite:[&amp;quot;Snowsprite&amp;quot;,[&amp;quot;Snowsprite - Spring&#039;s Return (Green Variant): It gains Max Mood (Activity) +35%&amp;quot;]],&lt;br /&gt;
  voodoo_doll:[&amp;quot;Voodoo Doll&amp;quot;,[&amp;quot;Voodoo Doll - Fluffy Curse: It gains Energy (Skill) recovery speed +10%&amp;quot;]],&lt;br /&gt;
  zapcam:[&amp;quot;Zapcam&amp;quot;,[&amp;quot;Zapcam - Fools Memory: It gains Energy (Skill) recovery speed +10%&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data2 = {&lt;br /&gt;
  beast_burden:[&amp;quot;Beast of Burden&amp;quot;,[&amp;quot;Syncing with it grants Max Load +8&amp;quot;]],&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  city_folk:[&amp;quot;City Folk&amp;quot;,[&amp;quot;Syncing with it grants Max Load +15 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  crack_shot:[&amp;quot;Crack Shot&amp;quot;,[&amp;quot;Having it fighting alongside grants Weapon DMG +5%&amp;quot;]],&lt;br /&gt;
  heavy_solid:[&amp;quot;Heavy and Solid&amp;quot;,[&amp;quot;Higher Load grants higher DMG Reduction for torso, up to +15%&amp;quot;]],&lt;br /&gt;
  lighten_mind:[&amp;quot;Lighten your Mind&amp;quot;,[&amp;quot;Lower Load grants higher DMG Reduction for head, up to 15%&amp;quot;]],&lt;br /&gt;
  long_runner:[&amp;quot;Long Distance Runner&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -20%, Movement Speed -10%&amp;quot;]],&lt;br /&gt;
  power_king:[&amp;quot;Power King&amp;quot;,[&amp;quot;Syncing with it grants Max Load +25, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  psychic_kid:[&amp;quot;Psychic Kid&amp;quot;,[&amp;quot;Having it fight alongside grants Status DMG +5%&amp;quot;]],&lt;br /&gt;
  run_fast:[&amp;quot;Run Fast&amp;quot;,[&amp;quot;Syncing with this Deviation grants Movement Speed +5%&amp;quot;]],&lt;br /&gt;
  save_energy:[&amp;quot;Save Energy&amp;quot;,[&amp;quot;Syncing with it grants Stamina Consumption -10%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  sedentary:[&amp;quot;Sedentary&amp;quot;,[&amp;quot;Syncing with it grants Max Load -8 when exploring Settlements&amp;quot;]],&lt;br /&gt;
  stay_indoors:[&amp;quot;Stay Indoors&amp;quot;,[&amp;quot;Syncing with it grants Stamina +8% in Settlements&amp;quot;]],&lt;br /&gt;
  street_rascal:[&amp;quot;Street Rascal&amp;quot;,[&amp;quot;Syncing with it grants Movement Speed +10% in Settlements&amp;quot;]],&lt;br /&gt;
  two_shift:[&amp;quot;Two-Shift System&amp;quot;,[&amp;quot;Syncing with it grants Max Load +16 at daytime, and Movement Speed +12% at night&amp;quot;]],&lt;br /&gt;
  vegetative_calm:[&amp;quot;Vegetative Calm&amp;quot;,[&amp;quot;Syncing with it grants Max Stamina +15%, Movement Speed -5%&amp;quot;]],&lt;br /&gt;
  wellbeing:[&amp;quot;Wellbeing&amp;quot;,[&amp;quot;Syncing with this Deviation grants Max Stamina +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var c_data3 = {&lt;br /&gt;
  brute_force_rules:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;Animal: Bear&amp;quot;,&amp;quot;Trait: After syncing, your dodging or mid-air dashing under the Aero Leap whim will shatter any ores or trees you touch, but you won&#039;t get resources from them.&amp;quot;]],&lt;br /&gt;
  clean_hygienic:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity recovers to 20%&amp;quot;]],&lt;br /&gt;
  eureka:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Reveal attacker and reduce damage&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Trait: After syncing, Maximum Load is increased by 20&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;No fall damage&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer or Sheep&amp;quot;,&amp;quot;Trait: After syncing, nearby herbivores will no longer flee from the player&amp;quot;]],&lt;br /&gt;
  knights:[&amp;quot;Knights of The Round Table&amp;quot;,[&amp;quot;Item: American Coffee Table&amp;quot;,&amp;quot;Trait: Slightly reduces damage taken by this Deviation&amp;quot;]],&lt;br /&gt;
  temperature:[&amp;quot;Master of Temperatures&amp;quot;,[&amp;quot;Heat Resist +10&amp;quot;]],&lt;br /&gt;
  mind_massage:[&amp;quot;Mind Massage&amp;quot;,[&amp;quot;Sanity recovery&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;Animal: Wolf&amp;quot;,&amp;quot;Perk: At night, Deviant Energy and Mood (Activity) recovery rates are increased.&amp;quot;]],&lt;br /&gt;
  music_resonance:[&amp;quot;Music Resonance&amp;quot;,[&amp;quot;No music needed&amp;quot;]],&lt;br /&gt;
  neon:[&amp;quot;Neon Flicker&amp;quot;,[&amp;quot;+1 Mood (Activity) per trait&amp;quot;]],&lt;br /&gt;
  nightmare:[&amp;quot;Nightmare Waters&amp;quot;,[&amp;quot;Dive boost&amp;quot;]],&lt;br /&gt;
  polar_beast:[&amp;quot;Polar Beast Polar&amp;quot;,[&amp;quot;+10% attack below 0C&amp;quot;]],&lt;br /&gt;
  pollution:[&amp;quot;Pollution Adaptation&amp;quot;,[&amp;quot;90% slower sanity loss&amp;quot;]],&lt;br /&gt;
  precision:[&amp;quot;Precision Moment&amp;quot;,[&amp;quot;Hourly buffs&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;No stamina gathering&amp;quot;]],&lt;br /&gt;
  warm_flame:[&amp;quot;Warm Flame&amp;quot;,[&amp;quot;Cold Resist +10&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
&lt;br /&gt;
var cr_data1 = {};&lt;br /&gt;
var cr_data2 = {&lt;br /&gt;
  world_charm:[&amp;quot;A World of Charm&amp;quot;,[&amp;quot;10% give +20 Mood (Activity)&amp;quot;]],&lt;br /&gt;
  anti_burnout:[&amp;quot;Anti-Burnout&amp;quot;,[&amp;quot;20% give +5 Power (Skill)&amp;quot;]],&lt;br /&gt;
  devoted:[&amp;quot;Devoted Laborer&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  dream_wild:[&amp;quot;Dream Wild&amp;quot;,[&amp;quot;10% give +10 Power (Skill)&amp;quot;]],&lt;br /&gt;
  hydrophilic:[&amp;quot;Hydrophilic&amp;quot;,[&amp;quot;+30% near water&amp;quot;]],&lt;br /&gt;
  lazy:[&amp;quot;Lazy Bones&amp;quot;,[&amp;quot;-5% speed&amp;quot;]],&lt;br /&gt;
  living_map:[&amp;quot;Living Map&amp;quot;,[&amp;quot;-5% interval&amp;quot;]],&lt;br /&gt;
  oneplus:[&amp;quot;OnePlus&amp;quot;,[&amp;quot;Rare crystals chance&amp;quot;]],&lt;br /&gt;
  panovision:[&amp;quot;Panovision&amp;quot;,[&amp;quot;-10% speed&amp;quot;]],&lt;br /&gt;
  slacking:[&amp;quot;Slacking Off&amp;quot;,[&amp;quot;+5% consumption&amp;quot;]],&lt;br /&gt;
  stardust:[&amp;quot;Stardust Affinity&amp;quot;,[&amp;quot;20% no Mood (Activity) cost&amp;quot;]],&lt;br /&gt;
  sweet_talk:[&amp;quot;Sweet Talk&amp;quot;,[&amp;quot;20% give Mood (Activity)&amp;quot;]],&lt;br /&gt;
  overtime:[&amp;quot;Voluntary Overtime&amp;quot;,[&amp;quot;10% no cost&amp;quot;]],&lt;br /&gt;
  workaholic:[&amp;quot;Workaholic&amp;quot;,[&amp;quot;+10% duration&amp;quot;]],&lt;br /&gt;
  lunar_oracle:[&amp;quot;Lunar Oracle&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  daydreaming:[&amp;quot;Daydreaming&amp;quot;,[&amp;quot;Restore Power (Skill)&amp;quot;]],&lt;br /&gt;
  toxicologist:[&amp;quot;Toxicologist&amp;quot;,[&amp;quot;25% no cost&amp;quot;]],&lt;br /&gt;
  admiral:[&amp;quot;Admiral&amp;quot;,[&amp;quot;3% no cost&amp;quot;]],&lt;br /&gt;
  diamond_duke:[&amp;quot;Diamond Duke&amp;quot;,[&amp;quot;5% no cost&amp;quot;]],&lt;br /&gt;
  workaholic_lights:[&amp;quot;Workaholic - Lights&amp;quot;,[&amp;quot;+20% duration&amp;quot;]],&lt;br /&gt;
  gold_speaker:[&amp;quot;Gold Speaker&amp;quot;,[&amp;quot;Extra ores&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
var cr_data3 = {&lt;br /&gt;
  brute_force:[&amp;quot;Brute Force Rules&amp;quot;,[&amp;quot;10% double output&amp;quot;]],&lt;br /&gt;
  clean:[&amp;quot;Clean and Hygienic&amp;quot;,[&amp;quot;Sanity over 20%&amp;quot;]],&lt;br /&gt;
  eureka_moment:[&amp;quot;Eureka Moment&amp;quot;,[&amp;quot;Item: Small Signal Light&amp;quot;,&amp;quot;If you are attacked, the attacker is revealed and their Weapon DMG is reduced by 10% for 2s (60s cooldown)&amp;quot;]],&lt;br /&gt;
  extra_load:[&amp;quot;Extra Load&amp;quot;,[&amp;quot;Item: Carton&amp;quot;,&amp;quot;Crafting Deviant: Increase storage capacity for Crafting Deviation by 15%&amp;quot;]],&lt;br /&gt;
  feline:[&amp;quot;Feline Creatures&amp;quot;,[&amp;quot;Extra lightweight item&amp;quot;]],&lt;br /&gt;
  herbivore:[&amp;quot;Herbivore&amp;quot;,[&amp;quot;Animal: Deer&amp;quot;,&amp;quot;Chance to yield an additional deviated plant during production&amp;quot;]],&lt;br /&gt;
  moonlight:[&amp;quot;Moonlight Assault&amp;quot;,[&amp;quot;+15% at night&amp;quot;]],&lt;br /&gt;
  top_grunt:[&amp;quot;Top Grunt&amp;quot;,[&amp;quot;Convert Mood (Activity) to Energy&amp;quot;]]&lt;br /&gt;
};&lt;br /&gt;
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&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Main_Page&amp;diff=1340</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Main_Page&amp;diff=1340"/>
		<updated>2026-05-26T19:56:51Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navtable&amp;quot; cellspacing=&amp;quot;20&amp;quot; cellpadding=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; table-layout:fixed; border-spacing:20px; border-collapse:separate;&amp;quot;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Patch Notes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row1&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|x150px|link=https://ohwikiguide.com/Lightforge_Loot_Crate|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Lightforge Loot Crate&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row1&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:OH Map.png|x150px|link=https://ohwikiguide.com/Outpost|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Outpost&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row1&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:OH Map.png|x150px|link=https://ohwikiguide.com/Settlements|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Settlements&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Silo.jpg|x150px|link=https://ohwikiguide.com/Securement_Silo|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Securement Silo&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Technological Bench.png|x150px|link=https://ohwikiguide.com/Technological_Bench|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Technological Bench&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Becca.png|x150px|link=https://ohwikiguide.com/Deviation_Main_Page|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Deviations&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Traits.png|x150px|link=https://ohwikiguide.com/Deviation_Trait_Page|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Traits&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Loadouts.png|x150px|link=https://ohwikiguide.com/Load_Out_Page|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Load Outs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Cooking.png|x150px|link=https://ohwikiguide.com/Creative_Cooking_Recipe|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Creative Cooking&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Gardener.jpg|x150px|link=https://ohwikiguide.com/Gardener_Glass|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Gardener&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Thank You.png|x150px|link=https://ohwikiguide.com/Thank_You|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Thank You&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1339</id>
		<title>Test Page</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Test_Page&amp;diff=1339"/>
		<updated>2026-05-26T19:56:35Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;navtable&amp;quot; cellspacing=&amp;quot;20&amp;quot; cellpadding=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; table-layout:fixed; border-spacing:20px; border-collapse:separate;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row1&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Patch Notes.jpg|x150px|link=https://ohwikiguide.com/Patch_Notes|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Patch Notes&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row1&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|x150px|link=https://ohwikiguide.com/Lightforge_Loot_Crate|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Lightforge Loot Crate&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row1&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:OH Map.png|x150px|link=https://ohwikiguide.com/Outpost|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Outpost&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row1&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:OH Map.png|x150px|link=https://ohwikiguide.com/Settlements|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Settlements&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Silo.jpg|x150px|link=https://ohwikiguide.com/Securement_Silo|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Securement Silo&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Technological Bench.png|x150px|link=https://ohwikiguide.com/Technological_Bench|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Technological Bench&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Becca.png|x150px|link=https://ohwikiguide.com/Deviation_Main_Page|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Deviations&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row2&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Traits.png|x150px|link=https://ohwikiguide.com/Deviation_Trait_Page|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Traits&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Loadouts.png|x150px|link=https://ohwikiguide.com/Load_Out_Page|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel&amp;quot;&amp;gt;&#039;&#039;&#039;Load Outs&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Cooking.png|x150px|link=https://ohwikiguide.com/Creative_Cooking_Recipe|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Creative Cooking&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Gardener.jpg|x150px|link=https://ohwikiguide.com/Gardener_Glass|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Gardener&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
| class=&amp;quot;navcell&amp;quot; style=&amp;quot;width:25%; vertical-align:top; padding:12px;&amp;quot; |&lt;br /&gt;
&amp;lt;div class=&amp;quot;navicon navicon--row3&amp;quot; style=&amp;quot;height:150px;display:flex;align-items:center;justify-content:center;margin-bottom:10px;&amp;quot;&amp;gt;[[File:Thank You.png|x150px|link=https://ohwikiguide.com/Thank_You|class=navimg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;navlabel navlabel--tight&amp;quot;&amp;gt;&#039;&#039;&#039;Thank You&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1338</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1338"/>
		<updated>2026-05-26T19:53:36Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/**&lt;br /&gt;
 * MediaWiki:Common.js&lt;br /&gt;
 * Once Human Guide&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
mw.loader.using([&#039;mediawiki.util&#039;]).then(function () {&lt;br /&gt;
  $(function () {&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * TAB SYSTEM&lt;br /&gt;
     * Wires up .mw-tab-buttons groups so each .mw-tab-btn shows its&lt;br /&gt;
     * matching .mw-tab-content sibling.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initTabs() {&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const buttons = group.querySelectorAll(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        buttons.forEach(btn =&amp;gt; {&lt;br /&gt;
          btn.addEventListener(&#039;click&#039;, function () {&lt;br /&gt;
            const tabId = this.getAttribute(&#039;data-tab&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Deactivate buttons in this group only&lt;br /&gt;
            buttons.forEach(b =&amp;gt; b.classList.remove(&#039;active&#039;));&lt;br /&gt;
            this.classList.add(&#039;active&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Hide only the direct-child tab panels&lt;br /&gt;
            const container = group.parentElement;&lt;br /&gt;
            container.querySelectorAll(&#039;:scope &amp;gt; .mw-tab-content&#039;).forEach(c =&amp;gt; {&lt;br /&gt;
              c.classList.remove(&#039;active&#039;);&lt;br /&gt;
            });&lt;br /&gt;
&lt;br /&gt;
            // Show the target panel and init any dropdowns inside it&lt;br /&gt;
            const target = container.querySelector(&#039;#&#039; + tabId);&lt;br /&gt;
            if (target) {&lt;br /&gt;
              target.classList.add(&#039;active&#039;);&lt;br /&gt;
              initDropdowns(target);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
        });&lt;br /&gt;
      });&lt;br /&gt;
&lt;br /&gt;
      // Auto-click the first tab in each group on load&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const first = group.querySelector(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        if (first) first.click();&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * JSON-DRIVEN DROPDOWN UI&lt;br /&gt;
     * Renders .mw-dropdown-ui[data-options] containers as a&lt;br /&gt;
     * label button, sorted list, and detail output panel.&lt;br /&gt;
     * Supports both the new &amp;quot;lines&amp;quot; array format and the old&lt;br /&gt;
     * semicolon-separated &amp;quot;content&amp;quot; string format.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDropdowns(scope) {&lt;br /&gt;
      scope.querySelectorAll(&#039;.mw-dropdown-ui[data-options]&#039;).forEach(container =&amp;gt; {&lt;br /&gt;
        if (container.dataset.rendered === &#039;true&#039;) return;&lt;br /&gt;
&lt;br /&gt;
        let data;&lt;br /&gt;
        try {&lt;br /&gt;
          data = JSON.parse(container.dataset.options);&lt;br /&gt;
        } catch (e) {&lt;br /&gt;
          console.error(&#039;Bad dropdown JSON:&#039;, e);&lt;br /&gt;
          return;&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        container.innerHTML = &#039;&#039;;&lt;br /&gt;
&lt;br /&gt;
        const btn = document.createElement(&#039;div&#039;);&lt;br /&gt;
        btn.className = &#039;mod-dropdown-btn&#039;;&lt;br /&gt;
        btn.textContent = container.dataset.label || &#039;Select One&#039;;&lt;br /&gt;
&lt;br /&gt;
        const list = document.createElement(&#039;div&#039;);&lt;br /&gt;
        list.className = &#039;mod-dropdown-list&#039;;&lt;br /&gt;
&lt;br /&gt;
        const output = document.createElement(&#039;div&#039;);&lt;br /&gt;
        output.className = &#039;mw-dropdown-output&#039;;&lt;br /&gt;
        output.innerHTML = &#039;&amp;lt;div class=&amp;quot;mw-ui-placeholder&amp;quot;&amp;gt;Select something to see details&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
&lt;br /&gt;
        Object.values(data)&lt;br /&gt;
          .sort((a, b) =&amp;gt; a.label.localeCompare(b.label))&lt;br /&gt;
          .forEach(item =&amp;gt; {&lt;br /&gt;
            const option = document.createElement(&#039;div&#039;);&lt;br /&gt;
            option.className = &#039;mod-dropdown-item&#039;;&lt;br /&gt;
            option.textContent = item.label;&lt;br /&gt;
            option.onclick = () =&amp;gt; {&lt;br /&gt;
              btn.textContent = item.label;&lt;br /&gt;
              list.style.display = &#039;none&#039;;&lt;br /&gt;
&lt;br /&gt;
              let lines = [];&lt;br /&gt;
              if (item.lines &amp;amp;&amp;amp; Array.isArray(item.lines)) {&lt;br /&gt;
                lines = item.lines;&lt;br /&gt;
              } else if (item.content) {&lt;br /&gt;
                lines = item.content.split(&#039;;&#039;).map(s =&amp;gt; s.trim()).filter(Boolean);&lt;br /&gt;
              }&lt;br /&gt;
&lt;br /&gt;
              output.innerHTML =&lt;br /&gt;
                `&amp;lt;div class=&amp;quot;mw-ui-title&amp;quot;&amp;gt;${item.label}&amp;lt;/div&amp;gt;` +&lt;br /&gt;
                lines.map(line =&amp;gt; `&amp;lt;div class=&amp;quot;mw-ui-line&amp;quot;&amp;gt;${line}&amp;lt;/div&amp;gt;`).join(&#039;&#039;);&lt;br /&gt;
            };&lt;br /&gt;
            list.appendChild(option);&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
        // Toggle list open/closed&lt;br /&gt;
        btn.onclick = (e) =&amp;gt; {&lt;br /&gt;
          e.stopPropagation();&lt;br /&gt;
          list.style.display = list.style.display === &#039;block&#039; ? &#039;none&#039; : &#039;block&#039;;&lt;br /&gt;
        };&lt;br /&gt;
&lt;br /&gt;
        // Close when clicking outside&lt;br /&gt;
        document.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;
          list.style.display = &#039;none&#039;;&lt;br /&gt;
        });&lt;br /&gt;
&lt;br /&gt;
        container.appendChild(btn);&lt;br /&gt;
        container.appendChild(list);&lt;br /&gt;
        container.appendChild(output);&lt;br /&gt;
        container.dataset.rendered = &#039;true&#039;;&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * EXCLUSIVE COLLAPSIBLE DROPDOWNS (Loot Crate pages)&lt;br /&gt;
     * When one item&#039;s image is opened, all others in the group&lt;br /&gt;
     * are forced to collapse so only one is visible at a time.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initExclusiveCollapsibles() {&lt;br /&gt;
      const crateKeys = [&lt;br /&gt;
        &#039;astralnexus&#039;, &#039;bloomingvows&#039;, &#039;celestialreverie&#039;, &#039;crimsonascent&#039;,&lt;br /&gt;
        &#039;echovesperine&#039;, &#039;eclipsecinder&#039;, &#039;etherealtide&#039;, &#039;goldensurge&#039;,&lt;br /&gt;
        &#039;luminoadventure&#039;, &#039;phazeblitz&#039;, &#039;thunderoverlord&#039;, &#039;wishland&#039;, &#039;zerooverture&#039;&lt;br /&gt;
      ];&lt;br /&gt;
      const outerKey = &#039;lootcrate&#039;;&lt;br /&gt;
      const selector = crateKeys.map(k =&amp;gt; &#039;.mw-customtoggle-&#039; + k).join(&#039;, &#039;);&lt;br /&gt;
      let suppress = false;&lt;br /&gt;
&lt;br /&gt;
      $(selector).on(&#039;click&#039;, function () {&lt;br /&gt;
        if (suppress) return;&lt;br /&gt;
        const match = this.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
        if (!match) return;&lt;br /&gt;
        const clickedKey = match[1];&lt;br /&gt;
&lt;br /&gt;
        // Let MediaWiki&#039;s own toggle handler finish, then trigger&lt;br /&gt;
        // clicks on the other toggles so MW collapses them itself.&lt;br /&gt;
        setTimeout(() =&amp;gt; {&lt;br /&gt;
          suppress = true;&lt;br /&gt;
&lt;br /&gt;
          // Close other item images&lt;br /&gt;
          crateKeys.forEach(k =&amp;gt; {&lt;br /&gt;
            if (k === clickedKey) return;&lt;br /&gt;
            const $el = $(&#039;#mw-customcollapsible-&#039; + k);&lt;br /&gt;
            if ($el.length &amp;amp;&amp;amp; !$el.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
              $(&#039;.mw-customtoggle-&#039; + k).first().trigger(&#039;click&#039;);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
          // Update the outer dropdown label to show the picked item&#039;s name&lt;br /&gt;
          const pickedName = $(&#039;.mw-customtoggle-&#039; + clickedKey).first().text();&lt;br /&gt;
          $(&#039;.mw-customtoggle-&#039; + outerKey + &#039; span:first-child&#039;).text(pickedName);&lt;br /&gt;
&lt;br /&gt;
          // Auto-close the outer dropdown after a pick&lt;br /&gt;
          const $outer = $(&#039;#mw-customcollapsible-&#039; + outerKey);&lt;br /&gt;
          if ($outer.length &amp;amp;&amp;amp; !$outer.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
            $(&#039;.mw-customtoggle-&#039; + outerKey).first().trigger(&#039;click&#039;);&lt;br /&gt;
          }&lt;br /&gt;
&lt;br /&gt;
          suppress = false;&lt;br /&gt;
        }, 50);&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * DISCORD TAB OVERRIDE&lt;br /&gt;
     * Repurposes the page&#039;s &amp;quot;Discussion&amp;quot; tab as a Discord invite.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDiscordTab() {&lt;br /&gt;
      const discussionTab = document.querySelector(&#039;#ca-talk a&#039;);&lt;br /&gt;
      if (discussionTab) {&lt;br /&gt;
        discussionTab.href = &#039;https://discord.com/invite/FZtkXeGeUA&#039;;&lt;br /&gt;
        discussionTab.target = &#039;_blank&#039;;&lt;br /&gt;
        discussionTab.textContent = &#039;Discord&#039;;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * BOOT&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    initTabs();&lt;br /&gt;
    initExclusiveCollapsibles();&lt;br /&gt;
    initDiscordTab();&lt;br /&gt;
  });&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1337</id>
		<title>Lightforge Loot Crate</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1337"/>
		<updated>2026-05-26T19:51:33Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://ohwikiguide.com Return to Front Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-lootcrate&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; border:1px solid #767676; background:#fff; color:#000; font-family:Arial,sans-serif; font-size:15px; display:flex; justify-content:space-between; align-items:center;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Lightforge Loot Crate&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size:11px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-lootcrate&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border:1px solid #767676; border-top:none; background:#fff;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-astralnexus&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Astral Nexus&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-bloomingvows&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Blooming Vows&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-celestialreverie&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Celestial Reverie&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-crimsonascent&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Crimson Ascent&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-echovesperine&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Echo Vesperine&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-eclipsecinder&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Eclipse Cinder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-etherealtide&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Ethereal Tide&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-goldensurge&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Golden Surge&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-luminoadventure&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Lumino Adventure&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-phazeblitz&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Phaze Blitz&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-thunderoverlord&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Thunder Overlord&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-wishland&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Wishland Wonder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-zerooverture&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Zero Overture&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-direction:column; align-items:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-astralnexus&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-bloomingvows&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Blooming_Vows.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-celestialreverie&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Celestial Reverie.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-crimsonascent&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Crimson Ascent.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-echovesperine&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Echo Vesperine.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-eclipsecinder&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Eclipse Cinder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-etherealtide&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Ethereal Tide.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-goldensurge&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Golden Surge.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-luminoadventure&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Lumino Adventure.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-phazeblitz&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Phaze Blitz.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-thunderoverlord&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Thunder Overlord.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-wishland&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Wishland Wonder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-zerooverture&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Zero Overture.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1336</id>
		<title>Lightforge Loot Crate</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1336"/>
		<updated>2026-05-26T19:50:09Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://ohwikiguide.com Return to Front Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-lootcrate&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; border:1px solid #767676; background:#fff; color:#000; font-family:Arial,sans-serif; font-size:15px; display:flex; justify-content:space-between; align-items:center;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Lightforge Loot Crate&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size:11px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-lootcrate&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border:1px solid #767676; border-top:none; background:#fff;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-astralnexus&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Astral Nexus&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-bloomingvows&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Blooming Vows&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-celestialreverie&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Celestial Reverie&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-crimsonascent&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Crimson Ascent&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-echovesperine&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Echo Vesperine&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-eclipsecinder&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Eclipse Cinder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-etherealtide&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Ethereal Tide&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-goldensurge&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Golden Surge&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-luminoadventure&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Lumino Adventure&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-phazeblitz&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Phaze Blitz&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-thunderoverlord&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Thunder Overlord&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-wishland&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Wishland Wonder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-zerooverture&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Zero Overture&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-astralnexus&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Astral Nexus.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-bloomingvows&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Blooming_Vows.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-celestialreverie&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Celestial Reverie.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-crimsonascent&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Crimson Ascent.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-echovesperine&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Echo Vesperine.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-eclipsecinder&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Eclipse Cinder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-etherealtide&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Ethereal Tide.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-goldensurge&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Golden Surge.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-luminoadventure&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Lumino Adventure.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-phazeblitz&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Phaze Blitz.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-thunderoverlord&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Thunder Overlord.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-wishland&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Wishland Wonder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-zerooverture&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Zero Overture.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1335</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1335"/>
		<updated>2026-05-26T19:49:57Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/**&lt;br /&gt;
 * MediaWiki:Common.js&lt;br /&gt;
 * Once Human Guide&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
mw.loader.using([&#039;mediawiki.util&#039;]).then(function () {&lt;br /&gt;
  $(function () {&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * TAB SYSTEM&lt;br /&gt;
     * Wires up .mw-tab-buttons groups so each .mw-tab-btn shows its&lt;br /&gt;
     * matching .mw-tab-content sibling.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initTabs() {&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const buttons = group.querySelectorAll(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        buttons.forEach(btn =&amp;gt; {&lt;br /&gt;
          btn.addEventListener(&#039;click&#039;, function () {&lt;br /&gt;
            const tabId = this.getAttribute(&#039;data-tab&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Deactivate buttons in this group only&lt;br /&gt;
            buttons.forEach(b =&amp;gt; b.classList.remove(&#039;active&#039;));&lt;br /&gt;
            this.classList.add(&#039;active&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Hide only the direct-child tab panels&lt;br /&gt;
            const container = group.parentElement;&lt;br /&gt;
            container.querySelectorAll(&#039;:scope &amp;gt; .mw-tab-content&#039;).forEach(c =&amp;gt; {&lt;br /&gt;
              c.classList.remove(&#039;active&#039;);&lt;br /&gt;
            });&lt;br /&gt;
&lt;br /&gt;
            // Show the target panel and init any dropdowns inside it&lt;br /&gt;
            const target = container.querySelector(&#039;#&#039; + tabId);&lt;br /&gt;
            if (target) {&lt;br /&gt;
              target.classList.add(&#039;active&#039;);&lt;br /&gt;
              initDropdowns(target);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
        });&lt;br /&gt;
      });&lt;br /&gt;
&lt;br /&gt;
      // Auto-click the first tab in each group on load&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const first = group.querySelector(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        if (first) first.click();&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * JSON-DRIVEN DROPDOWN UI&lt;br /&gt;
     * Renders .mw-dropdown-ui[data-options] containers as a&lt;br /&gt;
     * label button, sorted list, and detail output panel.&lt;br /&gt;
     * Supports both the new &amp;quot;lines&amp;quot; array format and the old&lt;br /&gt;
     * semicolon-separated &amp;quot;content&amp;quot; string format.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDropdowns(scope) {&lt;br /&gt;
      scope.querySelectorAll(&#039;.mw-dropdown-ui[data-options]&#039;).forEach(container =&amp;gt; {&lt;br /&gt;
        if (container.dataset.rendered === &#039;true&#039;) return;&lt;br /&gt;
&lt;br /&gt;
        let data;&lt;br /&gt;
        try {&lt;br /&gt;
          data = JSON.parse(container.dataset.options);&lt;br /&gt;
        } catch (e) {&lt;br /&gt;
          console.error(&#039;Bad dropdown JSON:&#039;, e);&lt;br /&gt;
          return;&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        container.innerHTML = &#039;&#039;;&lt;br /&gt;
&lt;br /&gt;
        const btn = document.createElement(&#039;div&#039;);&lt;br /&gt;
        btn.className = &#039;mod-dropdown-btn&#039;;&lt;br /&gt;
        btn.textContent = container.dataset.label || &#039;Select One&#039;;&lt;br /&gt;
&lt;br /&gt;
        const list = document.createElement(&#039;div&#039;);&lt;br /&gt;
        list.className = &#039;mod-dropdown-list&#039;;&lt;br /&gt;
&lt;br /&gt;
        const output = document.createElement(&#039;div&#039;);&lt;br /&gt;
        output.className = &#039;mw-dropdown-output&#039;;&lt;br /&gt;
        output.innerHTML = &#039;&amp;lt;div class=&amp;quot;mw-ui-placeholder&amp;quot;&amp;gt;Select something to see details&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
&lt;br /&gt;
        Object.values(data)&lt;br /&gt;
          .sort((a, b) =&amp;gt; a.label.localeCompare(b.label))&lt;br /&gt;
          .forEach(item =&amp;gt; {&lt;br /&gt;
            const option = document.createElement(&#039;div&#039;);&lt;br /&gt;
            option.className = &#039;mod-dropdown-item&#039;;&lt;br /&gt;
            option.textContent = item.label;&lt;br /&gt;
            option.onclick = () =&amp;gt; {&lt;br /&gt;
              btn.textContent = item.label;&lt;br /&gt;
              list.style.display = &#039;none&#039;;&lt;br /&gt;
&lt;br /&gt;
              let lines = [];&lt;br /&gt;
              if (item.lines &amp;amp;&amp;amp; Array.isArray(item.lines)) {&lt;br /&gt;
                lines = item.lines;&lt;br /&gt;
              } else if (item.content) {&lt;br /&gt;
                lines = item.content.split(&#039;;&#039;).map(s =&amp;gt; s.trim()).filter(Boolean);&lt;br /&gt;
              }&lt;br /&gt;
&lt;br /&gt;
              output.innerHTML =&lt;br /&gt;
                `&amp;lt;div class=&amp;quot;mw-ui-title&amp;quot;&amp;gt;${item.label}&amp;lt;/div&amp;gt;` +&lt;br /&gt;
                lines.map(line =&amp;gt; `&amp;lt;div class=&amp;quot;mw-ui-line&amp;quot;&amp;gt;${line}&amp;lt;/div&amp;gt;`).join(&#039;&#039;);&lt;br /&gt;
            };&lt;br /&gt;
            list.appendChild(option);&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
        // Toggle list open/closed&lt;br /&gt;
        btn.onclick = (e) =&amp;gt; {&lt;br /&gt;
          e.stopPropagation();&lt;br /&gt;
          list.style.display = list.style.display === &#039;block&#039; ? &#039;none&#039; : &#039;block&#039;;&lt;br /&gt;
        };&lt;br /&gt;
&lt;br /&gt;
        // Close when clicking outside&lt;br /&gt;
        document.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;
          list.style.display = &#039;none&#039;;&lt;br /&gt;
        });&lt;br /&gt;
&lt;br /&gt;
        container.appendChild(btn);&lt;br /&gt;
        container.appendChild(list);&lt;br /&gt;
        container.appendChild(output);&lt;br /&gt;
        container.dataset.rendered = &#039;true&#039;;&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * EXCLUSIVE COLLAPSIBLE DROPDOWNS (Loot Crate pages)&lt;br /&gt;
     * When one item&#039;s image is opened, all others in the group&lt;br /&gt;
     * are forced to collapse so only one is visible at a time.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initExclusiveCollapsibles() {&lt;br /&gt;
      const crateKeys = [&lt;br /&gt;
        &#039;astralnexus&#039;, &#039;bloomingvows&#039;, &#039;celestialreverie&#039;, &#039;crimsonascent&#039;,&lt;br /&gt;
        &#039;echovesperine&#039;, &#039;eclipsecinder&#039;, &#039;etherealtide&#039;, &#039;goldensurge&#039;,&lt;br /&gt;
        &#039;luminoadventure&#039;, &#039;phazeblitz&#039;, &#039;thunderoverlord&#039;, &#039;wishland&#039;, &#039;zerooverture&#039;&lt;br /&gt;
      ];&lt;br /&gt;
      const outerKey = &#039;lootcrate&#039;;&lt;br /&gt;
      const selector = crateKeys.map(k =&amp;gt; &#039;.mw-customtoggle-&#039; + k).join(&#039;, &#039;);&lt;br /&gt;
      let suppress = false;&lt;br /&gt;
&lt;br /&gt;
      $(selector).on(&#039;click&#039;, function () {&lt;br /&gt;
        if (suppress) return;&lt;br /&gt;
        const match = this.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
        if (!match) return;&lt;br /&gt;
        const clickedKey = match[1];&lt;br /&gt;
&lt;br /&gt;
        // Let MediaWiki&#039;s own toggle handler finish, then trigger&lt;br /&gt;
        // clicks on the other toggles so MW collapses them itself.&lt;br /&gt;
        setTimeout(() =&amp;gt; {&lt;br /&gt;
          suppress = true;&lt;br /&gt;
&lt;br /&gt;
          // Close other item images&lt;br /&gt;
          crateKeys.forEach(k =&amp;gt; {&lt;br /&gt;
            if (k === clickedKey) return;&lt;br /&gt;
            const $el = $(&#039;#mw-customcollapsible-&#039; + k);&lt;br /&gt;
            if ($el.length &amp;amp;&amp;amp; !$el.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
              $(&#039;.mw-customtoggle-&#039; + k).first().trigger(&#039;click&#039;);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
          // Auto-close the outer dropdown after a pick&lt;br /&gt;
          const $outer = $(&#039;#mw-customcollapsible-&#039; + outerKey);&lt;br /&gt;
          if ($outer.length &amp;amp;&amp;amp; !$outer.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
            $(&#039;.mw-customtoggle-&#039; + outerKey).first().trigger(&#039;click&#039;);&lt;br /&gt;
          }&lt;br /&gt;
&lt;br /&gt;
          suppress = false;&lt;br /&gt;
        }, 50);&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * DISCORD TAB OVERRIDE&lt;br /&gt;
     * Repurposes the page&#039;s &amp;quot;Discussion&amp;quot; tab as a Discord invite.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDiscordTab() {&lt;br /&gt;
      const discussionTab = document.querySelector(&#039;#ca-talk a&#039;);&lt;br /&gt;
      if (discussionTab) {&lt;br /&gt;
        discussionTab.href = &#039;https://discord.com/invite/FZtkXeGeUA&#039;;&lt;br /&gt;
        discussionTab.target = &#039;_blank&#039;;&lt;br /&gt;
        discussionTab.textContent = &#039;Discord&#039;;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * BOOT&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    initTabs();&lt;br /&gt;
    initExclusiveCollapsibles();&lt;br /&gt;
    initDiscordTab();&lt;br /&gt;
  });&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Astral_Nexus.jpg&amp;diff=1334</id>
		<title>File:Astral Nexus.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Astral_Nexus.jpg&amp;diff=1334"/>
		<updated>2026-05-26T19:48:35Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Eclipse_Cinder.jpg&amp;diff=1333</id>
		<title>File:Eclipse Cinder.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Eclipse_Cinder.jpg&amp;diff=1333"/>
		<updated>2026-05-26T19:48:12Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Golden_Surge.jpg&amp;diff=1332</id>
		<title>File:Golden Surge.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Golden_Surge.jpg&amp;diff=1332"/>
		<updated>2026-05-26T19:47:42Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Echo_Vesperine.jpg&amp;diff=1331</id>
		<title>File:Echo Vesperine.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Echo_Vesperine.jpg&amp;diff=1331"/>
		<updated>2026-05-26T19:47:15Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Phaze_Blitz.jpg&amp;diff=1330</id>
		<title>File:Phaze Blitz.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Phaze_Blitz.jpg&amp;diff=1330"/>
		<updated>2026-05-26T19:46:47Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=File:Ethereal_Tide.jpg&amp;diff=1329</id>
		<title>File:Ethereal Tide.jpg</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=File:Ethereal_Tide.jpg&amp;diff=1329"/>
		<updated>2026-05-26T19:46:18Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1328</id>
		<title>Lightforge Loot Crate</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1328"/>
		<updated>2026-05-26T19:45:31Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://ohwikiguide.com Return to Front Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:280px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-lootcrate&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; border:1px solid #767676; background:#fff; color:#000; font-family:Arial,sans-serif; font-size:15px; display:flex; justify-content:space-between; align-items:center;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Lightforge Loot Crate&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size:11px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-lootcrate&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border:1px solid #767676; border-top:none; background:#fff;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-bloomingvows&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Blooming Vows&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-celestialreverie&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Celestial Reverie&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-crimsonascent&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Crimson Ascent&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-luminoadventure&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Lumino Adventure&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-thunderoverlord&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Thunder Overlord&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-wishland&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Wishland Wonder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-zerooverture&amp;quot; style=&amp;quot;cursor:pointer; padding:6px 10px; color:#000; font-family:Arial,sans-serif; font-size:15px;&amp;quot;&amp;gt;Zero Overture&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-bloomingvows&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Blooming_Vows.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-celestialreverie&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Celestial Reverie.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-crimsonascent&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Crimson Ascent.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-luminoadventure&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Lumino Adventure.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-thunderoverlord&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Thunder Overlord.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-wishland&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Wishland Wonder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-zerooverture&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Zero Overture.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1327</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=MediaWiki:Common.js&amp;diff=1327"/>
		<updated>2026-05-26T19:45:19Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/**&lt;br /&gt;
 * MediaWiki:Common.js&lt;br /&gt;
 * Once Human Guide&lt;br /&gt;
 */&lt;br /&gt;
&lt;br /&gt;
mw.loader.using([&#039;mediawiki.util&#039;]).then(function () {&lt;br /&gt;
  $(function () {&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * TAB SYSTEM&lt;br /&gt;
     * Wires up .mw-tab-buttons groups so each .mw-tab-btn shows its&lt;br /&gt;
     * matching .mw-tab-content sibling.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initTabs() {&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const buttons = group.querySelectorAll(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        buttons.forEach(btn =&amp;gt; {&lt;br /&gt;
          btn.addEventListener(&#039;click&#039;, function () {&lt;br /&gt;
            const tabId = this.getAttribute(&#039;data-tab&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Deactivate buttons in this group only&lt;br /&gt;
            buttons.forEach(b =&amp;gt; b.classList.remove(&#039;active&#039;));&lt;br /&gt;
            this.classList.add(&#039;active&#039;);&lt;br /&gt;
&lt;br /&gt;
            // Hide only the direct-child tab panels&lt;br /&gt;
            const container = group.parentElement;&lt;br /&gt;
            container.querySelectorAll(&#039;:scope &amp;gt; .mw-tab-content&#039;).forEach(c =&amp;gt; {&lt;br /&gt;
              c.classList.remove(&#039;active&#039;);&lt;br /&gt;
            });&lt;br /&gt;
&lt;br /&gt;
            // Show the target panel and init any dropdowns inside it&lt;br /&gt;
            const target = container.querySelector(&#039;#&#039; + tabId);&lt;br /&gt;
            if (target) {&lt;br /&gt;
              target.classList.add(&#039;active&#039;);&lt;br /&gt;
              initDropdowns(target);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
        });&lt;br /&gt;
      });&lt;br /&gt;
&lt;br /&gt;
      // Auto-click the first tab in each group on load&lt;br /&gt;
      document.querySelectorAll(&#039;.mw-tab-buttons&#039;).forEach(group =&amp;gt; {&lt;br /&gt;
        const first = group.querySelector(&#039;.mw-tab-btn&#039;);&lt;br /&gt;
        if (first) first.click();&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * JSON-DRIVEN DROPDOWN UI&lt;br /&gt;
     * Renders .mw-dropdown-ui[data-options] containers as a&lt;br /&gt;
     * label button, sorted list, and detail output panel.&lt;br /&gt;
     * Supports both the new &amp;quot;lines&amp;quot; array format and the old&lt;br /&gt;
     * semicolon-separated &amp;quot;content&amp;quot; string format.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDropdowns(scope) {&lt;br /&gt;
      scope.querySelectorAll(&#039;.mw-dropdown-ui[data-options]&#039;).forEach(container =&amp;gt; {&lt;br /&gt;
        if (container.dataset.rendered === &#039;true&#039;) return;&lt;br /&gt;
&lt;br /&gt;
        let data;&lt;br /&gt;
        try {&lt;br /&gt;
          data = JSON.parse(container.dataset.options);&lt;br /&gt;
        } catch (e) {&lt;br /&gt;
          console.error(&#039;Bad dropdown JSON:&#039;, e);&lt;br /&gt;
          return;&lt;br /&gt;
        }&lt;br /&gt;
&lt;br /&gt;
        container.innerHTML = &#039;&#039;;&lt;br /&gt;
&lt;br /&gt;
        const btn = document.createElement(&#039;div&#039;);&lt;br /&gt;
        btn.className = &#039;mod-dropdown-btn&#039;;&lt;br /&gt;
        btn.textContent = container.dataset.label || &#039;Select One&#039;;&lt;br /&gt;
&lt;br /&gt;
        const list = document.createElement(&#039;div&#039;);&lt;br /&gt;
        list.className = &#039;mod-dropdown-list&#039;;&lt;br /&gt;
&lt;br /&gt;
        const output = document.createElement(&#039;div&#039;);&lt;br /&gt;
        output.className = &#039;mw-dropdown-output&#039;;&lt;br /&gt;
        output.innerHTML = &#039;&amp;lt;div class=&amp;quot;mw-ui-placeholder&amp;quot;&amp;gt;Select something to see details&amp;lt;/div&amp;gt;&#039;;&lt;br /&gt;
&lt;br /&gt;
        Object.values(data)&lt;br /&gt;
          .sort((a, b) =&amp;gt; a.label.localeCompare(b.label))&lt;br /&gt;
          .forEach(item =&amp;gt; {&lt;br /&gt;
            const option = document.createElement(&#039;div&#039;);&lt;br /&gt;
            option.className = &#039;mod-dropdown-item&#039;;&lt;br /&gt;
            option.textContent = item.label;&lt;br /&gt;
            option.onclick = () =&amp;gt; {&lt;br /&gt;
              btn.textContent = item.label;&lt;br /&gt;
              list.style.display = &#039;none&#039;;&lt;br /&gt;
&lt;br /&gt;
              let lines = [];&lt;br /&gt;
              if (item.lines &amp;amp;&amp;amp; Array.isArray(item.lines)) {&lt;br /&gt;
                lines = item.lines;&lt;br /&gt;
              } else if (item.content) {&lt;br /&gt;
                lines = item.content.split(&#039;;&#039;).map(s =&amp;gt; s.trim()).filter(Boolean);&lt;br /&gt;
              }&lt;br /&gt;
&lt;br /&gt;
              output.innerHTML =&lt;br /&gt;
                `&amp;lt;div class=&amp;quot;mw-ui-title&amp;quot;&amp;gt;${item.label}&amp;lt;/div&amp;gt;` +&lt;br /&gt;
                lines.map(line =&amp;gt; `&amp;lt;div class=&amp;quot;mw-ui-line&amp;quot;&amp;gt;${line}&amp;lt;/div&amp;gt;`).join(&#039;&#039;);&lt;br /&gt;
            };&lt;br /&gt;
            list.appendChild(option);&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
        // Toggle list open/closed&lt;br /&gt;
        btn.onclick = (e) =&amp;gt; {&lt;br /&gt;
          e.stopPropagation();&lt;br /&gt;
          list.style.display = list.style.display === &#039;block&#039; ? &#039;none&#039; : &#039;block&#039;;&lt;br /&gt;
        };&lt;br /&gt;
&lt;br /&gt;
        // Close when clicking outside&lt;br /&gt;
        document.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;
          list.style.display = &#039;none&#039;;&lt;br /&gt;
        });&lt;br /&gt;
&lt;br /&gt;
        container.appendChild(btn);&lt;br /&gt;
        container.appendChild(list);&lt;br /&gt;
        container.appendChild(output);&lt;br /&gt;
        container.dataset.rendered = &#039;true&#039;;&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * EXCLUSIVE COLLAPSIBLE DROPDOWNS (Loot Crate pages)&lt;br /&gt;
     * When one item&#039;s image is opened, all others in the group&lt;br /&gt;
     * are forced to collapse so only one is visible at a time.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initExclusiveCollapsibles() {&lt;br /&gt;
      const crateKeys = [&lt;br /&gt;
        &#039;bloomingvows&#039;, &#039;celestialreverie&#039;, &#039;crimsonascent&#039;,&lt;br /&gt;
        &#039;luminoadventure&#039;, &#039;thunderoverlord&#039;, &#039;wishland&#039;, &#039;zerooverture&#039;&lt;br /&gt;
      ];&lt;br /&gt;
      const outerKey = &#039;lootcrate&#039;;&lt;br /&gt;
      const selector = crateKeys.map(k =&amp;gt; &#039;.mw-customtoggle-&#039; + k).join(&#039;, &#039;);&lt;br /&gt;
      let suppress = false;&lt;br /&gt;
&lt;br /&gt;
      $(selector).on(&#039;click&#039;, function () {&lt;br /&gt;
        if (suppress) return;&lt;br /&gt;
        const match = this.className.match(/mw-customtoggle-(\S+)/);&lt;br /&gt;
        if (!match) return;&lt;br /&gt;
        const clickedKey = match[1];&lt;br /&gt;
&lt;br /&gt;
        // Let MediaWiki&#039;s own toggle handler finish, then trigger&lt;br /&gt;
        // clicks on the other toggles so MW collapses them itself.&lt;br /&gt;
        setTimeout(() =&amp;gt; {&lt;br /&gt;
          suppress = true;&lt;br /&gt;
&lt;br /&gt;
          // Close other item images&lt;br /&gt;
          crateKeys.forEach(k =&amp;gt; {&lt;br /&gt;
            if (k === clickedKey) return;&lt;br /&gt;
            const $el = $(&#039;#mw-customcollapsible-&#039; + k);&lt;br /&gt;
            if ($el.length &amp;amp;&amp;amp; !$el.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
              $(&#039;.mw-customtoggle-&#039; + k).first().trigger(&#039;click&#039;);&lt;br /&gt;
            }&lt;br /&gt;
          });&lt;br /&gt;
&lt;br /&gt;
          // Auto-close the outer dropdown after a pick&lt;br /&gt;
          const $outer = $(&#039;#mw-customcollapsible-&#039; + outerKey);&lt;br /&gt;
          if ($outer.length &amp;amp;&amp;amp; !$outer.hasClass(&#039;mw-collapsed&#039;)) {&lt;br /&gt;
            $(&#039;.mw-customtoggle-&#039; + outerKey).first().trigger(&#039;click&#039;);&lt;br /&gt;
          }&lt;br /&gt;
&lt;br /&gt;
          suppress = false;&lt;br /&gt;
        }, 50);&lt;br /&gt;
      });&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * DISCORD TAB OVERRIDE&lt;br /&gt;
     * Repurposes the page&#039;s &amp;quot;Discussion&amp;quot; tab as a Discord invite.&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    function initDiscordTab() {&lt;br /&gt;
      const discussionTab = document.querySelector(&#039;#ca-talk a&#039;);&lt;br /&gt;
      if (discussionTab) {&lt;br /&gt;
        discussionTab.href = &#039;https://discord.com/invite/FZtkXeGeUA&#039;;&lt;br /&gt;
        discussionTab.target = &#039;_blank&#039;;&lt;br /&gt;
        discussionTab.textContent = &#039;Discord&#039;;&lt;br /&gt;
      }&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    /* ============================================================&lt;br /&gt;
     * BOOT&lt;br /&gt;
     * ============================================================ */&lt;br /&gt;
    initTabs();&lt;br /&gt;
    initExclusiveCollapsibles();&lt;br /&gt;
    initDiscordTab();&lt;br /&gt;
  });&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1326</id>
		<title>Lightforge Loot Crate</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1326"/>
		<updated>2026-05-26T19:43:55Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://ohwikiguide.com Return to Front Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:200px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-lootcrate&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; border:1px solid #767676; background:#fff; color:#000; font-family:Arial,sans-serif; font-size:13px; display:flex; justify-content:space-between; align-items:center;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Lightforge Loot Crate&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size:10px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-lootcrate&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border:1px solid #767676; border-top:none; background:#fff;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-bloomingvows&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Blooming Vows&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-celestialreverie&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Celestial Reverie&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-crimsonascent&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Crimson Ascent&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-luminoadventure&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Lumino Adventure&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-thunderoverlord&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Thunder Overlord&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-wishland&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Wishland Wonder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-zerooverture&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Zero Overture&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-bloomingvows&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Blooming_Vows.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-celestialreverie&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Celestial Reverie.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-crimsonascent&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Crimson Ascent.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-luminoadventure&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Lumino Adventure.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-thunderoverlord&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Thunder Overlord.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-wishland&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Wishland Wonder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-zerooverture&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Zero Overture.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
	<entry>
		<id>https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1325</id>
		<title>Lightforge Loot Crate</title>
		<link rel="alternate" type="text/html" href="https://ohwikiguide.com/index.php?title=Lightforge_Loot_Crate&amp;diff=1325"/>
		<updated>2026-05-26T19:42:16Z</updated>

		<summary type="html">&lt;p&gt;Bones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://ohwikiguide.com Return to Front Page]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-lootcrate&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; border:1px solid #767676; background:#fff; color:#000; width:200px; font-family:Arial,sans-serif; font-size:13px; display:flex; justify-content:space-between; align-items:center;&amp;quot;&amp;gt;&amp;lt;span&amp;gt;Lightforge Loot Crate&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-size:10px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-lootcrate&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:200px; border:1px solid #767676; border-top:none; background:#fff;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-bloomingvows&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Blooming Vows&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-celestialreverie&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Celestial Reverie&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-crimsonascent&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Crimson Ascent&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-luminoadventure&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Lumino Adventure&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-thunderoverlord&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Thunder Overlord&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-wishland&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Wishland Wonder&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;mw-customtoggle-zerooverture&amp;quot; style=&amp;quot;cursor:pointer; padding:2px 6px; color:#000; font-family:Arial,sans-serif; font-size:13px;&amp;quot;&amp;gt;Zero Overture&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-bloomingvows&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Blooming_Vows.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-celestialreverie&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Celestial Reverie.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-crimsonascent&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Crimson Ascent.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-luminoadventure&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Lumino Adventure.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-thunderoverlord&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Thunder Overlord.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-wishland&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Wishland Wonder.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-zerooverture&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;[[File:Zero Overture.jpg|800px]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bones</name></author>
	</entry>
</feed>